Organica

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  1. Organica

    I Am Awesome!

    I play a scrapper, and I am awesome. ^_^

    I've been working up a new fire melee/shield scrapper that I plan to IO out similarly to my EM/shield scrapper Sparks Fly, IE "as expensively as possible". But last night my friend wanted to PL another friend, so I brought Sparks Fly, who is hands-down my go-to toon for farming or anything requiring massive carnage. Six AoEs, you know, counting Judgement. ^_^

    When I got in the mission the team went one direction, I went another, and met up with them at the back end of the map. Scrapper style! (This was a Battle Maiden map, +3).

    We ran the map a second time, and I did die once mostly from not paying attention to my health. But that's a defense toon for you, too: mostly awesome, sometimes dead very fast. But my friend really wanted to run the Dr. Khan TF for the WST reward. He's working on his T4 Alpha. Technically so am I with Sparks, although I haven't really worked too hard at it. (I'd have it already but I built the wrong T3 ). So we formed up a Khan TF -- one brute, one tank, two scrappers, three blasters, and crab. I offered to switch to something that could actually debuff, but on second thought everyone agreed we had too much damage to really be concerned with debuffing.

    Anyway the TF went well. But the thing that made me feel completely awesome was the final fight, because a lot of the time Riechs was focused on me. Nothing says, "You're the baddest person in the room!" like an AV that ignores the tank and the brute and targets you instead -- especially when he still can't kill you. ^_^

    It was a long fight and obviously I wasn't tanking him all of the time, or even half the time probably. At two points I pulled back to rest because I was out of inspirations and low on health and endurance. But I never died, and the tank did die once, and for the minute or so he was down I was clearly the one tanking Riechs. When I moved away so the tank could rez, Riechs followed me, so there was no doubt. He wanted me dead first!

    Anyway, I just had to share. This is why I play a scrapper. It's not even about what I can actually do -- that's what the scrapper challenges are for. It's just the feeling that I was the most dangerous weapon in the room, and the enemy knew that. ^_^
  2. I'm pretty sure this is caused by the same thing that causes the game to regularly crash for me. It's likely a memory leak, it's been happening to me for about 2 months now, it only happens after about an hour or so of play, lots of zoning with a large team (IE a task force) will cause it to happen a bit faster, and it usually happens when I'm trying to zone. Sometimes the game crashes completely, sometimes I get the "zone without any land" effect. Usually I still see people, cars, and doors. ^_^ Once I flew across the zone to the train doors which I could see, and was able to zone to another zone but there was no land there either. Only rebooting the game fixes it.
  3. I paid about $500.00 for my machine, which is a very good one, last year. But I bought from my friend who works at a computer recycling place. ^_^ And it's not actually a recycled computer, it was a donation from Microsoft... I think all Microsoft did with it is verify that a legal copy of Windows was installed, then donated it. ^_^

    But I do a lot of shopping at Fry's too, they're a very good source for computer parts.
  4. Quote:
    Originally Posted by DarkSideLeague View Post
    I random roll on my toons when they're leveling from 30-33 (I specifically slow down to get maximum value), and I parked a Stalker at 30 for the purpose of random rolling (even if there are items of low value in Pool CD, I may still need them for my builds). Otherwise I use them for:

    LoTG 7.5% Level 30
    Numina Reg/Rec
    Miracle Rec
    Performance Shifter +End Level 21
    Basilisk's Gaze Quad Level 30
    Celerity Stealth Level 15

    I don't even sell these usually - I just slot them. Stockpiling on a couple toons for Gladiator Armor unique as well.
    This describes my behavior perfectly. I roll everything I can in the 30-33 range, mostly for my own use, and I use certain characters to save a-merits for Glad uniques. ^_^
  5. Yeah, been happening to me too for the last 1-2 months now.
  6. Prior to joining the 5th, this man was an EQ monk. He was pulled foward in time (not to mention sideways across mmo space) by a 5th Column experiment. Despite extensive training with the 5th Column, he still resorts to his old tactic of feign death when he realizes he's in a losing battle.

    You're supposed to lose interest in him and wander back to your post...
  7. Does that mean nobody's bothered to offer a bid?

    That's crazy. I'll offer 2.7 bil, easy.
  8. On the one hand, I don't watch sports and have NEVER been interested in hockey, so I really couldn't care less.

    On the other hand, I live in Seattle and my company does business in British Columbia. Meanwhile, Boston is a really long ways away and they talk funny (even funnier than those people up North, eh?). So I don't care if Boston is the American team, I owe Boston nothing. So yeah... go Canucks.
  9. Quote:
    Originally Posted by Chaos Creator View Post
    Hamidon and MSR leagues have a few words for you but the moderators made me remove them.
    And that word is "laaaaaaag".

    Seriously, Hamidon + league is currently a very bad idea. Tried it about a week and a half ago, it hasn't changed.
  10. Quote:
    Originally Posted by runt9 View Post
    Alpha - This one is pretty easy. Spiritual if you can afford to fix your endurance issues other ways (it's easy on tanks), otherwise, you're stuck with Cardiac because your endurance bar is going to be struggling.
    Could you explain to me why you wouldn't take Musculature to increase your damage? Or does it not need increasing?

    I have a money-is-no-object EM/SD scrapper. I don't have recharge issues at all, I have only slight endurance issues. I went Musculature because I'm all about burst damage, moar damage seemed like the best route. Is that a bad choice, ans why?
  11. Not like exempting down to run Manticore or Citadel is going to be much of a challenge...

    Just run Roy Cooling's arc. Because running through glue is a challenge!
  12. Knives show up in several tip missions as well. They get old FAST.

    At least the Malta have giant robots. ^_^
  13. I don't think they show up as enemies in police band missions very often. In PI you get a steady diet of Carnies, CoT, Arachnos and Council. They show up more often in tip missions. But your best bet is to make friends with Crimson and run his arc, you'll have Malta coming out your ears.
  14. It's kind of hard to feel special about your cool incarnate look and status if a level 1 guy fresh off the creation screen looks exactly the same. ^_^

    It's also kind of pointless to say, "As a reward for making it to level 50 and making to the incarnate levels, here's a cool new look" and then also offer the same thing to the level 1 guy who forked over $10. It's not much of a reward at that point.

    There are few enough rewards in the game. There's one thread somewhere else on the boards I read this week which basically says that a lot of players (or former players) feel like the game stops at 32, because your character does not become significantly more powerful from 32-50. (Something I disagree with, but I tend to us set IOs and I begin slotting at 30 so I get enormous benefit as I add new slots from 32-50.) But in general, those people have a point: gaining new powers and becoming more powerful (and looking cooler) is ultimately what drives many people forward in an MMO, and in a game where you can look like whatever you want at level 1, have a solid attack chain very early on, and get the biggest power in your primary at level 32, there are fewer rewards for making the final push to 50. Is it so terrible that one single armor set be reserved for those who've made it that far? I don't think it breaks anything, and it gives those who've earned it a way to feel special that doesn't actually have an impact on the game.

    Anyway, that's what the devs apparently intended for this armor set. It looks pretty cool. If I could create a new level 1 character with this armor set tomorrow, I probably would. But I understand why they made it an incarnate reward, why they designed it as an incarnate reward from the start.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    In your example, there's a difference between "people" and "people" that you can't catch with that phrasing.
    IE you can't please all of the people all of the time. It just amused me, someone's always going to complain no matter what you do.

    But I think if there's ever a reason to have unlockable costume options, it's here -- a new cool look to confirm your incarnate status. That's practically built in to the superhero genre after all -- you power up, you get a cooler costume. Jean Grey becomes Phoenix, new look, new name, new costume and powers. Sailor Moon gets a fancy new outfit when she powers up. Pumbumbler's whole holiday "incarnate costume" contest was built around that idea, so in the end I do like the idea of having incarnate armor for incarnates only. Sorry about that.

    But if they eventually add a solo path that's not completely unreasonable, that will appease some people, if not all.
  16. Quote:
    Originally Posted by LittleDavid View Post
    On the surface, yeah, I agree.

    I for one don't mind the fact that the new free stuff is gated on principle, but the things that bother me are twofold:

    1. Some of the new stuff seems more like general superpower themed things which don't make sense as gated endgame content. The Ancension costume parts and auras, and the stuff that's directly tied to Incarnateness, I think, are just fine as unlockables to Incarnates. To me, that's the whole point.

    But the stuff like the other non-Incarnate auras and emblems only available to Incarnates (such as Pixie Dust, Binary, Pixels, etc.)? Doesn't make sense to me.
    Haven't checked out the armor myself (other than screenshots posted to the boards), but if that's the case I'd agree with you.

    Quote:
    Originally Posted by LittleDavid View Post
    2. Compared to the stuff that's buyable with other forms of merits, there's not enough diversity in what you can do to earn the Empyrean and Astral Merits, which are what you need to buy this stuff.

    A lot of people don't like and don't want to run the same two/three trials over and over for them, and much of the appeal that's kept City of Heroes from being a grind (to me) is that there is a lot of diverse ways to go about earning merits and inf, and the myriad story arcs help distract you from this (suspension of disbelief, as it were).

    If you're made to keep running the same one or two things over and over again just to earn a specific reward, the fun turns into farming, and then the farm turns into a grind.

    I appreciate that we're getting a third trial to help expand on that, but I think people want something different from a trial altogether. Some alternate way to earn at least a few merits. Maybe I'm naive, but I think the uproar wouldn't have been as bad if the methods for earning Empyrean and Astral Merits were as diverse as other merit types.
    I believe they're working on more ways to earn the new merits as well?

    Anyway that's more of a discussion for the "solo incarnate" thread I think -- it wouldn't solve the problem for people who would like this armor at level 1. But on the whole I agree that more options, and more incentives to run other content, would be nice.
  17. It is up to me, and I play everything. Non-melee characters that I have at 50 include a Warshade, a fire/fire blaster, a dual pistols/devices blaster (ugh!), an illusion/rad troller, a force field/energy defender, a dark/arrow defender and... well, I think that's it, but I also have 3 other defenders at 45+ and am working on my corr and dom... oh and a bots/dark MM at 45 also.

    But if I only got one choice... I'd probably pick a corr, or possibly a dom. Though I do like my Warshade a lot.
  18. I'd pay for a booster pack if it were available. At the same time, I have no problem with one single cool set of armor being gated by the Incarnate stuff. Even though I've played this game longer than any other mmo, I'm used to the idea of "higher levels get to look cooler", and so it doesn't bother me that incarnates get to show off their status with a special and very cool armor set. I know that CoH is mostly built around the idea that you can create your look at level one, but having a few costume options that you can't have at level 1 does not break the game, IMO.

    Anyway it's kind of funny that you offer up a booster and people cry "why don't we get free stuff anymore?" and then you introduce a free (and gated) armor set and people want to pay for it.
  19. Quote:
    Originally Posted by Chase_Arcanum View Post
    I think part of the problem is that... well... faces are kind of defining. I wouldn't be too inclined to change a character's head - even a beast-like character like my "Russian Blue" - just because the heads are there now. I may use it in a new alt, but not an existing build
    This really nails it for me regarding the beast pack. Considering my "main" character is a catgirl, Mouse Police -- and I have alternative versions of her on nearly every server -- I just couldn't imagine doing a tiger or snow leopard beast-style version of her. It's not her. And I'm not even necessarily that into RP per se, but my characters have certain guidelines that they adhere to or it simply doesn't feel like the same character anymore. The only ones where I've done wildly different looks are ones that were that way by design -- Alting, who is supposed to be a new character with each costume, and Medieval Crisis, who takes on the look and personalities and is inhabited by the spirits of different warriors (and warrioresses) from history.

    I had a couple of characters that were supposed to be wolf-like or dog-like from the beginning, using the most wolf-like of the older beast heads. Those got proper wolf heads and tails. And I created a new minotaur character. But that's been it, other than a leopard-print dress here and there.
  20. 226, but a lot of my characters have costumes that have not been saved anywhere.
  21. Quote:
    Originally Posted by Stylo View Post
    I find the Roman pieces to be very nifty.
    Yeah, I like the Roman stuff. There have been other free things that are pretty nifty too. I think my real point is that we probably wouldn't have most of the cool costume options that the packs have given us, if we were waiting for them to hand them out for free. The money from the packs helps pay for the design work that goes into those packs. ^_^

    Not that I don't agree that a lot of energy has gone into more packs and quite a bit less energy has gone into providing new free costume stuff... but if all of it were free, I think we'd probably just be getting around to the science pack about now, with the martial arts and mutant packs somewhere on the distant horizon.
  22. !5.00 a month doesn't get you the kind of nifty costume options in the Steampunk or Beast packs. It never did.
  23. I've done it about 7-8 times so far. Most recently a week or so ago. For that, I went with a "money is no object, craft stuff and sell it for 1 influence or delete it or give it away" approach. Even doing that I probably spent less than 30 or 35 million in the process, and was done in 2 days. But if you're slower and more careful you can make a profit on the whole venture.

    It's a pain.
  24. Could find no mention of it on the front page, or on the Buy Now link, and couldn't track down any way to purchase it.