Obscure Blade

Legend
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  1. Quote:
    Originally Posted by Nox__Fatalis View Post
    Why should VIPs pay for anything?
    I tried using this argument but the cops made me give everything back.
  2. Quote:
    Originally Posted by Miladys_Knight View Post
    The most difficult toon to solo with (and even use on a team) for new players is a blaster.
    I don't think so, exactly. Early on they are in fact very easy to solo. Target and blast away at everything. It's only later when the enemies get tougher and have more tricks that blasters start having problems. Kind of the opposite of controllers that way.
  3. Quote:
    Originally Posted by Inazuma View Post
    The Nightmares were that size when the Halloween Event was on the test server.
    Before then actually; they were spawning like that on Live from costume salvage triggered zombie attacks.
  4. This is the third thread I've seen on this bug. It's very irritating when you end up blind because of all the giant legs.
  5. Considering that I have zero interest in grinding Trials I'd far prefer some new Dominator powers I'd actually use over Incarnate powers I'm not going to get in the foreseeable future.
  6. I think it's a bug of some kind. It happened to me, I waited and in about 30 seconds the event started anyway.
  7. Quote:
    Originally Posted by Agent White View Post
    Personally, I'd rather Doms *not* get illusion control, I like the idea that each AT keeps at least 1 unique powerset no one else has.
    Ugh, no. Many people including me simply don't like some ATs.
  8. Quote:
    Originally Posted by Samuel_Tow View Post
    OK, this is a problem - my Think Tank bowl is almost transparent. How can I make it more solid so it doesn't look like my character is headless?
    Try making it brighter; brighter not darker colors are more visible with the tank.
  9. Make a jarhead that's a Stone Melee character. It's a reservoir suit full of sapient liquid nanotech; the "stone" hammers and fists are some of its mass extruded outside the suit and condensed into solid form. With a Stone/Energy Brute you'd even have a nicely high tech force field to go along with it.
  10. Brain or brain-and-eyes: A mad scientist who tested a less-than-perfect invisibility serum on himself. Instead of just making him fully invisible for a short time, it made everything but his brain and eyes permanently invisible. He is not happy about this.
  11. Quote:
    Originally Posted by Katie V View Post
    Hilarity? Thugs, hands-down. Picture eight people firing off Gang War at the same time.
    I recall at least one themed VG that made a point of that; called The Army of a Hundred I believe.

    These days we have Burnout (which allows for double Gang War), Thermal (because flaming Gang War is great fun) and AoE shield buffs; so I believe that would give you 108 flaming henchmen and 8 MMs, for a total of 116 guys on your side without temp power pets.
  12. Quote:
    Originally Posted by dragonwing View Post
    I'm trying to decide which would be better for PVE both solo and team.
    Corruptors, generally. Solo, their wider range of tricks makes them more survivable than the one dimensional blasters. And on teams their buffs/debuffs are force multipliers that can do more than a little extra damage.
  13. Obscure Blade

    ??/Traps

    Quote:
    Originally Posted by Technoraid View Post
    I have to agree that Energy would be the worst to pair with traps out of all the blasts.
    I disagree; Energy/Traps works fine. Traps is in fact one of the best Corr/Def sets to pair with Energy Blast. The targeted and persistent debuff of Acid Mortar means that you can knockback your targets without nerfing your damage; and Energy Blast without knockback loses its main reason for being. Admittedly it's not so good for "toe bombing", but there's more than one way to play a /Traps.
  14. Quote:
    Originally Posted by Tormentoso View Post
    Should be noted that the Brain in a Jar head comes with brain, brain and eyes, and no brain option. Along with different respirators and pipes on the base. Creepy awesome stuff.

    Now if I could only think of a concept. . .
    I have an Energy/Poison whose concept is that he's firing high pressure jets of chemicals; the brainless tank is perfect as a chemical resevoir. And my cyborg Dominator Mad Science just has to have the brain-in-a-tank.
  15. For a Storm:

    Hasten gets several important powers back up faster.

    Combat Jumping is very useful keeping you from being immobilized while you are trying to debuff & position things with Hurricane.

    Hover/Fly is also useful for positioning Lightning Storm right over an enemy spawn, or flying over them out of perception range if you don't have anything to stack Steamy Mist with for full invisibility.
  16. I believe it was Zombie Man who pointed out on VirtueUnited that [Wolf Pet] is a valid Power Link.
  17. Quote:
    Originally Posted by Nyx View Post
    In some cultures they stick pins in the eyes of the dead to ensure the soul remains trapped in the body. Usually reserved for evil folks.

    QQ

    Wait a sec! Thats a fanstastic magic origin concept!
    There's even an "eye spikes" costume piece to do it with.
  18. Quote:
    Originally Posted by Nyx View Post
    I always though that QQ looked like conjunctivitis.
    They look like eyes with toothpicks jammed in them to me.
  19. Quote:
    Originally Posted by Catwhoorg View Post
    Nope each character has their own timer for the arcs.
    Ah, good.
  20. Quote:
    Originally Posted by AzureSkyCiel View Post
    I've lately come to think that the Rogue Isles maps need to be revamped with Sonic Fences or something like the arbiter drones (only they shoot at ANYONE in range) stationed along the zone edges.
    Heh, they could have little refugee boats spawn every so often, and have an Arachnos Flyer show up and sink it.
  21. Quote:
    Originally Posted by Silencer7 View Post
    Suppressive fire is fine if you want to use it, but it's a stun and therefore isn't useful for stacking with /time's holds.
    It can be either a stun or a hold depending on what ammo type you are using.
  22. Also, magic is more powerful in Paragon than in most places since it's atop multiple ley lines; that attracts magic heroes & villains and is why Oranbega was founded on the same spot.

    Quote:
    Originally Posted by Zombieluvr View Post
    Methinks someone should read Astro City v.2 #1, "Welcome to Astro City."
    Mmmm, Astro City. Good stuff.
  23. Quote:
    Originally Posted by Snowzone View Post
    I'd like to think he'd be exactly the same as Primal Phipps.
    Or that he is the guy we know as Primal Phipps; Praetorian Phipps crossed over years ago, assassinated the kind and gentle Primal Phipps, had Primal Phipp's family fed to Arachnoids and has been living a double life on both worlds since then.
  24. Quote:
    Originally Posted by Melancholia View Post
    I was thinking one of these:
    Ice control
    Earth control
    Low damage, high controls & debuffs.

    Quote:
    Originally Posted by Melancholia View Post
    Plant control
    Extremely nasty, gets strong early. Seeds + Roots + Freezing Rain melts crowds.

    Quote:
    Originally Posted by Melancholia View Post
    Ice blast
    Highly effective, endurance pig.

    Quote:
    Originally Posted by Melancholia View Post
    Electric blast
    Electric blast is sub-par.

    Quote:
    Originally Posted by Melancholia View Post
    Archery
    Mine's only sub-30, but should be very nasty when she gets Rain of Arrows since that should sync nicely with Freezing Rain.