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Posts
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Joined
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Was fun, especially getting a Blazing Bolt kill on a flying Bot/Poison MM hehe.
See you next Thursday, maybe I'll bring a Broot or Corr next time. -
I'm trying to see how many Merits I can get on my namesake before breaking down; I might join Dr. Q or Auggy when it's set up.
Go Wittums!
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Hehe.
I remember having her on my team in an 8 vs. 8, think she was on a Blaster...imagine my surprise when I see 2 Strength of Wills and tier 3 reds appear on her status bar.
Me: "Ex, you know it's Tier 1s only?"
Ex: "I brought what I had on me."
Heh.
Good times though, especially the big RV brawls with the Devs on their sig characters. -
Get to level 50.
Run content (Imperious Task Force, missions, whichever)
Craft your uncommon and rare recipes and sell them on the Market.
Run AE missions with friends.
Use tickets in the 30-34 range Bronze roll. Some like 10-14 Bronze Roll.
As with previous, craft and sell on the Market.
Learn to cross-pollinate efficiently:
If salvage sells high on the Market, bust some of those tickets for a few million return.
If Pool Cs are low, save up for a few random rolls or just roll in the 40-45 range and sell the results.
If content such as new powersets arrives, check what kind of abilities (Range Damage, Defense, etc) and plan ahead for the demand.
Use Double XP and weekends to your advantage. Bid on stacks of 10 rare salvage, then re-list them for much more a few days later.
Study how much a recipe costs and how much the crafted IO costs. Figure out if it's worth your effort to be the middle. -
Quote:Set a Pentad match.I'd like to get the ball rolling if possible, since finding a villain-side pentad for my corruptor is like a needle in a haystack.
Get a friend with a Hero AT.
Enter the match and have your friend quit out.
VoilĂ , Pentad Victor!
Just did this with a few alts recently to help some badge-hound frieds.
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Only Tanker I am playing right now is level 27. I'll see if I can get her in Sewer Trial range by tonight.
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I'll be changing my Forcefield bubbles a 'goldish' hue to match my costume.
After that will come my Radiation Blasts on my Corruptor, turing them darkish orange to match my costume. We'll see after that. -
I took the Ally Heal at 41. I broke down and took Nova at 44 because I wanted to fly around and AoE stuff into the ground.
My Human-only PB was fun for 40 levels though. I had a nice combination of single target attacks, very nice PBaAOE and some knockback for mitigation. Combine with click heals, a spiffy Tier 9 and it was quite comfortable.
I did occasionally feel as if I were lagging in damage/killspeed but overall the journey was quite reasonable. I've taken the shields as well, use them all the time. They're handy to mule invention origin sets as well. -
First, welcome to the game.
As stated previously, most people will be in missions (whether in AE or regular content) so you won't see many 'in the streets'.
I suggest you find your chosen server's badge or TF channel (check the Server section appropriate to you) and join that; once done, you'll be able to hop into various teams and perhaps even join a supergroup to your liking.
You can't use AE until you sub. This is one of those 'carrot' dealies. There's lots of content in there but I imagine they didn't want RMTers making sale arcs or such.
Justice is a decent enough server. I'm mostly on Pinnacle, Infinity or Champion myself, feel free to /t @Neuronia with any game questions you might have... -
Same.
I tried WoW for a day, hated it and left.
Won't be trying CO until it 'stabilizes' after a few months, most definitely will be trying the Star Wars game though. -
Quote:Yes.I am confused on how these work, exactly as far as the set bonus.
1. Do all the set IOs have to go into the same power to get the set bonus?
If you slot your two Numina in one power you'll get 12% Regen increase (iirc, think the health is at 3 slotted...)
Quote:2. Do you need to use one of each type in the set or can you use multiple (non-unique) IOs of the same type IE: Damage / Accuracy to satisfy the number needed for the set bonus?
Say you have Health, it takes Healing sets.
You could put 3 Numina for the Health and Regen bonus OR you could put the Numina Unique AND a Miracle Unique And a Regen Tissue Unique. Or say my Rad Blast Corruptor: She has two Nucleolus Exposure and 4 'procs' (Apocalypse, Shield Breaker, Achilles Heel, etc).
Now, if you wanted to you could "Frankenslot" your attack: 1 Thunderstrike, 1 Decimation, 1 Devastation, 1 normal IO...you wouldn't get set bonuses but you would get a nice amount of Damage, Accuracy, etc.
A single power won't take multiples of a name though. So you can't slot say, two Scirocco Damage/End in the same power.
Quote:On this last one, a lot of the enhancers in a set do not have things I am interested in and I would not want to have to use a set type that has something in it that I do not care about enhancing.
You can add 3 Devastation for 12% Regen/2.25% Health then add 3 Decimation for more health etc.
Just bear in mind the 5x rule.
The Law of Fives
While a character can slot the same (full or partial) set multiple times in different powers, he cannot benefit from more than five copies of each named set bonus of the exact same attribute and amount. This is a stronger restriction than simply being limiting to five copies of each set. It means that if two different sets give the same size bonus to the same thing, the character can't get more than 5x that bonus even if he uses a mix of sets.
Example: The Kinetic Combat set can give +1.5% Max Health and +3.3% Immobilization Resistance. The Mako's Bite set can give +1.5% Max Health and +2.75% Immobilization Resistance. If a character slots four partial sets of both, he will receive the full total of 24.2% Immobilization Resistance but only +7.5% Max Health because he cannot get more than five Max Health bonuses of exactly +1.5%. Castle further elaborated on the rule of five in I13 Closed Beta saying that the exclusion of more than five of the same bonuses is based on the name of the bonus and not its value. For example, a character can benefit from up to five global benefits of Luck of the Gambler: Defense/Increased Recharge Speed, which gives a global +7.5% bonus to Recharge Rate, as well as up to five set bonuses of +7.5% Recharge. That's because the first bonus is named "Luck of the Gambler: Recharge Speed" while the second is "Huge Recharge Bonus". One can find the names of the bonuses listed in the Combat Attributes window. -
Quote:I'd go for a Scrapper or Controller myself. My namesake is as Mind Controller and Mind handles pretty much everything in the game (Confuses, Sleeps, Holds...).Okay so I wanted to make a hero that I would be getting all the badges with. I was wondering if any one archtype would be the best. I know it is probably a really stupid question but just wanted to know.
Thanks,
Krisella
Scrappers are great because they do nice damage. A lot of the badges are for defeats, so if you defeat stuff faster...of course you'll likely not get the "heal other" badges on a Scrapper unless you get Aid Self.
It's going to be a tradeoff. A Storm Defender might get all the kill badges, be able to get the 'held' badges and slowly get the "heal" badges with O2 Boost.You can roll a Corruptor for the same purpose I guess.
Find something you like playing first. People can help you with the kill and TF badges. The oddball badges like the PvP Rep can be farmed, the heal badges 'gamed' as well.
My main doesn't have the PvP badges because I 'was' a 'carebear' when they came out. She also doesn't have the Heal badges because, outside of a period with Aid Other/Aid Self, that never came up.
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I opened my own business as a Translator/Editor when I graduated and started working from home. Was a lot of fun being able to tab between Word and CoH, but at one point I got *gasp* bored!
Back to the cubicle farms I went, sweet sweet isolation, muddled management and annoying co-workers.
I missed the annoying co-workers the most.
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Whoa, Friggin' Taser back from the dead. Who's next, Pilcrow?
As for the changes, I'm torn about them.
While I love the changes to Born in Battle and the kill badges, debt badges and damage badges, a small part of me regrets the Infamy/Heal badges being lowered.
To be clear, I already have Popular in its current state and I was never going to get Empath in its previous state, at lesat without Gladiator farming. In the end though, while I am a proponent of most things being achievable ingame, there are some things that should take time and dedication to achieve. Empath was right up there for that, along with Immortal.
I give these changes four bubbles. Would have been five but I feel for those who laboured to get Empath and the epic damage badges. -
Fulcrum Shift (Kinetics) lets you buff your and your team's damage in a big SNAAPP! of power!
Accelerate Metabolism (Radiation Emission) improves your recharge time, damage, endurance recovery and probably will open cans of food as well!
Confuse and like-minded powers allow you to get the bad guys to fight for you for a period! Though you can't control their movements, and you'll want to get a few knocks in on the mobs they attack to maintain your rewards.
Hasten (Speed Power Pool, unlockable at level 6) will dramatically increase the recharge times of ALL your powers (save ones marked as suck) and thus is a boon to every player.
There are tons of cool powers in this game. Level up some alts! With reduced XP Debt, the forthcoming buff to 1-24 levelling, patrol XP and AE/Newspapers/Task Forces, it's easy AND fun to try new powersets.
(Haha I sound like an advert there, just in a helpful mood though!)
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Hello and welcome!
You may want to do a contact's missions if only to unlock inspirations from them.
Go to Kings Row and see the Detective/Go to Port Oakes and see the Broker. Run a few newspapers then the Safeguard/Mayhem! These will give you a jetpack for moving around, with one hour and thirty minute's worth of fuel!
After you've done this, you will get contacts with story arcs.
There are unlockable contacts in the game. Striga Isle, a Council stronghold, will eventually unlock Lars (or is it Tobias, damned kids never got off my lawn) to get Ernesto Hess, a great Task Force!
Notable unlockable contacts villainside are Doc Buzzsaw (Bling badge for Influence) and Viridian (Tracer badge for Tsoo Sorcerers, Tank Buster for Freakshow Tanks, 200 Council, 200 Crey, Infiltrator for Paragon Protectors and...sure I'm forgetting a group here).
To cut to the sweet of it, some content is unlockable, Paragon Wiki (www.paragonwiki.org) will tell you all about that stuff.
You can use the Ouroboros system once you are level 25, both to move around more quickly AND to 'flashback' content you have missed! Doing so is also a good way to earn Reward Merits and some badges.
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I'm not going to parse your post.
Just run missions with your level 50, run the odd Imperious Task Force or whichever you can do in your free time.
Craft the drops and sell them, it's really that easy.
I habitually deleted any 'non-good' stuff I got during ITFs. Recently, out of boredom I started crafting and selling them before work.
I've been making 20-50 million a day just off uncommons and the odd rare drop. This is pretty much peanuts as if I weren't lazy I could be augmenting this off common IO sales (have Field Crafter) and selling Hamis, Pool Cs and other stuff.
I'll paraphrase what I said in the PvP IO thread:
My 15-year old SG mate and my married couple with 5 kids SGmates made over 100,000,000 playing 2-3 hours per week.
All they did was run an odd TF, run their favorite mission for drops and sell those crafted drops.
People will pay you for your drops.
People will pay you much more if you craft your drops.
People will pay you absurdly more than the crafting table costs for common IOs.
Don't be afraid to pull out a basket and reap the bountiful amounts of manna (money) falling from the sky. -
Masterminds can be a lot of fun but be ready to micromanage everything from your pet's positioning to your own (Bodyguard range/mode, when to go on offense, etc) as well. Thugs is the primary choice but I've heard PositronBot does great with his Ninjas, etc.
Dominators are always fun. I have an IOd Mind/Fire I like to take for a spin every now and then. With everything from KB to Confuse to the diminished TK and a sleep for a placate proc as well, it's fun stuff. While I don't think you'll get the level of performance M3z and co. used to in the day, it's still solid. I hear /Elec and /Energy are popular these days as well.
You get nice options in your epic pools with Doms too, from Hiber to PFF (Hiber is likely your better choice as stuff tends to cut through PFF, sadly).
Adding Stealth to your build will let you slot 2 LOTG 7.5 off the bat and access Phase too...
Agree on Brutes though it was fun (still is!) teaming with X-Funk's EM/Energy Aura Brute in Arena. In that case though it's more the player is really used to his toon and can get kills off it rather than the Brute AT being 'teh uber'.
Have fun! -
I have a lolCat/Regen I have fun with every now and then. Took Phase/SS/SJ etc...and Webnade, Shuriken and the Drone. The 'nade helps ground people, the Shuriken is mostly a set mule but it does a little damage...Drone is useful.
Like Silit said, most games are draws or 1-0 or 2-1 affairs.
I think Physical gives half the benefit of Health/Stamina so that may be somethin to consider. -
Remember from old Arena matches that MM pets used to 'find' Stalkers; if this is still the case your best Anti-Stalker could be a Mastermind, in Warburg at least.
Other than that, mobility is your friend. A vet Stalker is going to AS you no matter what, but erratic movement can have them 'just' critical you instead of an AS.