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Quote:1550 Hp vs 1606 HP
Is there a noticeable difference in survivability between the two?
I'm currently on 1594 HP. Is it worth trading some of that HP to get +range on the heals?
Stick with more HP and +Heal Mod, tell your blasters to stick with the spike group/target caller and range won't be a huge issue. -
Solid additions, is it possible for a roster to get more unstoppable? I think the very definition of the word "un-stoppable" would suggest no, yet here we are.
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I would rather not spend 2-3 hours a night jumping on the cross floor pattern in pocket D when there could be practice happening. We've been reduced to practice in RV, lets fix this.
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My Psi/Em/Cold is softcapped to Psi defense, why do you think I don't die.
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If you are going to add IO's into the build, its no contest to go for PBU.
It isn't all that hard to build for 20% Def to all, but being softcapped to everything isn't exactly required. Keep in mind you have a hefty 20% to hit debuff with time as well. So Range and AoE would be the most important, with a little melee tossed in shooting for 35%.
Something you can also do (what I did) is went for Clarion with the Powerboost Effects. Foresight lasts 2 minutes, Clarion with PB charges every two minutes. You can have a pretty insane defense buff from that. -
Quote:I'm thinking about getting out while the getting is good.
With the recent nerfing to AE farms I suspect that most farmers will return to their old stand-bys (i.e. Lib TV, Snake, Demon and Cim wall maps). This could result in an increase in supply for various purple recipes and perhaps lower their cost a touch. Their at an all time high now and I'm seriously thinking about crafting and selling my stock right nao.
What say you Marketeers?
Given that the only change (that I've seen) is the removal of XP from foes who self rez, there won't be a significant shift in farming speed. You can still kill the entire ambush once, as fast as you used to kill it once before. So there is no real "net" loss outside of zone times. Which if you have a decent system is anywhere from 10-30 seconds to reset the mish and renter/zone in.
Say you could previously clear a map in 3 minutes, killing everything twice. Now you should be able to clear it in 1.5 minutes since nothing will self rez. Yes an extra 30 seconds of no XP/Influence will slow you down, but its still no where near as slow as non AE farming, which doesn't let you saturate all of your AoE's for the duration of combat. Plus no travel time from spawn to spawn. -
Quote:Yes Sir, just a few!alright, so I have the toons, now I need the builds.
Anyone got any laying around?
Emp/Son
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Sonic is a pretty amazing set when played well.
60% res to all damage types outside of Psi with Cardiac.
-60% res easily maintained against any hard target. -30% Res AoE
AoE and ST mez protection.
All this from a few powers with some skippable ones leaving plenty of room for Leadership/Veng. While the tier 9 is underwhelming, the rest of the set is relatively low maintenance with some solid values, allowing you to blast away. And with the addition of Rebirth and Ageless, you can bring other valuable buffs to the team depending on your personal preferences.
Defense is available from so many sources, sets like FF are if anything horribly underpowered. -
Emp, Rad, and Psi/Em are still the go to builds like that.
I'm terrible at 1 v 1's so I'll let someone else suggest a better build. -
Quote:While it might not be popular, its great to see a shift back into this way of things.I realize the verdict may be unpopular among free agents.
Either way, it was decided via Captain's vote. If you want to play, you can still play, just form your own team. If you wanted to have a say in the ruling, you probably should have formed a team earlier.
People are tired of being forced to hold hands or mentor people in the PvP community. Some teams may take that upon themselves, and that's their perogative. I am not going to force people to do it.
It's not going to change unless Captain's decide it needs to be changed before the draft date, which I see being very unlikely.
I'd urge people not to shy away from the draft because of these rules. This league can and still will be a learning experience for newer people. If a captain picks you up, they will *want* you to be good enough to play in officials. Most teams I'd imagine will have a pretty big practice schedule, easily dozens of matches through out the week. Everyone will get play time during those. They are for all intents and purposes the same as officials, only at the end, the scores aren't logged. So while you might not start out playing for those 3 matches on whenever official night is, you'll still get your PvP in, along with it an opportunity to get better.
Because people don't *have* to be played, there is less harm in drafting people and I'd imagine unless you've made a pretty horrible name for yourself, chances are someone might pick you up. It never hurts to have a decent sized roster, especially given the current rules. -
Quote:As it stands the only time I *really* use it is during the prisoner portion of the BAF. With the spiritual alpha enhancing slows and a build with a pile of recharge. Its easy to keep 2 bubbles perma with a third one out for a while as well. Mostly though its a cool looking power that seems mostly for show. Currently I have it slotted with 4 Bas Gaze + Lockdown Proc.Anyone else being underwhelmed by [Distorion Field]?
I'm finding the Hold doesn't trigger that often and the slow not to be all that effective.
Currently I have it just slotted with a Lockdown Proc, hoping once I get a Hold Set in it with ACC, that MAY make it better, but so far *sad face*
Solo its not that bad horrible in the sense of.... soft cap your defenses with PB Foresight, herd things up with the toggle, pop a slow field and go to town. Less things run, some things get held. I went BR, so wait for Overcharge or Void to recharge, then nuke away. Its a fun toon to play but certainly not the most effective. -
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Clearly people want to see what is going on in here. I know I've checked it at least 3 times already!
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Code:If you are one of those crazy kids who still likes Hoarfrost/Hibe
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Given the end boost usually coming with tier 9's I think it'll definitely be Viable for things like Nin Stalkers or those lol 3500 HP Inv tanks you see in zones. It'll have some uses, but really I couldn't see something like your Averaged Ranged damage toon getting all that much out of it, given the costs and recharge.
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EA *will* be much better off come i12, but something that will still be there is the gaping psi hole in both its regular and tier 9 defenses making nin a much much much better set given the prevalence of Psi/EM's and Mind/ Doms.
What made it great before was the ability to run a near 10 minute match in Overload and have a much easier time shrugging off MM pets (3 up, 1 down for Archmage, 3 up again) along with Repel Resists to AS through force bubble. Since the changes its pretty sub par. -
Whatever you do, don't play an /EA stalker.
Dark/Nin or Dark/WP would be 100 times better.