spines/wp stalker build


DaveMebs

 

Posted

Here's my planned stalker build, is the defense too low? I put in a few procs, but not enough recharge in the attacks? Mostly going to zone pvp. No purps/pvp ios please.

Should I be using the spirtual alpha slot?

Villain Plan by Mids' Villain Designer 1.952
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Level 50 Natural Stalker
Primary Power Set: Spines
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Barb Swipe -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Acc/Dmg(3), Mako-Acc/EndRdx/Rchg(5)
Level 1: Hide -- Ksmt-ToHit+(A), LkGmblr-Rchg+(5)
Level 2: High Pain Tolerance -- Numna-Heal(A), Numna-Regen/Rcvry+(7), Numna-Heal/Rchg(7), Mrcl-Heal(11), Mrcl-Rcvry+(11), Mrcl-Heal/Rchg(17)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Rchg(17), Dct'dW-Heal/EndRdx(19), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21)
Level 6: Assassin's Impaler -- Mako-Dam%(A), T'Death-Dam%(21), HO:Nucle(23), C'ngImp-Acc/Dmg/Rchg(23), HO:Nucle(25), F'dSmite-Acc/Dmg/Rchg(25)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Mind Over Body -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(27), S'fstPrt-ResKB(27), Aegis-ResDam/EndRdx(50), Aegis-Psi/Status(50)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Super Speed -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(31), EndRdx-I(31)
Level 18: Indomitable Will -- LkGmblr-Def/EndRdx/Rchg(A), LkGmblr-Rchg+(31), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
Level 20: Heightened Senses -- Krma-ResKB(A), LkGmblr-Rchg+(34), LkGmblr-Def(34), LkGmblr-Def/EndRdx(34), LkGmblr-Def/EndRdx/Rchg(36)
Level 22: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(37), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def/EndRdx(37)
Level 24: Invisibility -- LkGmblr-Rchg+(A)
Level 26: Impale -- ImpSwft-Dam%(A), TotHntr-Dam%(39), HO:Nucle(39), HO:Nucle(40), Dev'n-Acc/Dmg/Rchg(40), Thundr-Acc/Dmg/Rchg(40)
Level 28: Phase Shift -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(29)
Level 30: Combat Jumping -- Zephyr-ResKB(A)
Level 32: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(42), EndRdx-I(42)
Level 35: Assault -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36)
Level 38: Tactics -- AdjTgt-ToHit/EndRdx(A), AdjTgt-ToHit(39), Rec'dRet-Pcptn(43), AdjTgt-ToHit/EndRdx/Rchg(43), AdjTgt-EndRdx/Rchg(43)
Level 41: Spirit Shark -- ExStrk-Dam%(A), HO:Nucle(45), HO:Nucle(45), Dev'n-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(46), RechRdx-I(50)
Level 44: Hibernate -- RechRdx-I(A), RechRdx-I(46), RechRdx-I(48)
Level 47: Strength of Will -- S'fstPrt-ResKB(A)
Level 49: Acrobatics -- EndRdx-I(A)
Level 0: High Pain Threshold
------------
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A), Clrty-EndRdx(42)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- RgnTis-Regen+(A)
Level 2: Hurdle -- Jump-I(A), Jump-I(33), Jump-I(48)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), EndMod-I(48)



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Posted

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Posted

First of all, you're a WP and you have knockback protection in your mez toggle so you do not need to take acro or waste any slots on KB IO's.

Do not three slot recharge IO's in your powers such as: Hasten or Placate, 2 is enough. I only 1 slot my placate. Also only 1 slot rech in Phase, because of the phase counter, slotting it to recharge fast is pointless.

The great thing about WP is the ability to cap your HP easily (which you've done), but you can do this by 2 slotting (depending on your other sets) heal IO's in High pain threshold so in the remaining slots on HPT I would slot for resistance.

Personally I dont like phase and hiber, I think phase is more than enough on it's own which will open up a slot for Spirit Shark Jaws. This attack is very fast and pretty awesome to use after an AS; it will hold them long enough for you to throw a pyronic judgement and maybe get a very fast and easy kill.

Seeing as you're spines I would consider blaze mastery but having sharks in sirens I could imagine is insane. You can take your first patron power at 35 if you didn't know.

...and lastly try and build for damage bonuses first and then accuracy/recharge. With Muscular alpha, you should do some nice damage.

If you need help with a build, give me a pm.

Hope this helped.

Morti.

*EDIT* Ah Lib beat me to it :P


"You wrote that the world doesn't need a saviour, but everyday I hear people cry for one"

Mortilance - Elec/WP Stalker

 

Posted

Awesome, exactly what I was looking for. Looks great MrLiberty, also thank you for the tips Mortilance!

Where would you place the additional slots Mortilance?

Cheers.


 

Posted

I'd build like 60+ accuracy before going for damage. Get the musculature alpha and thatll be more than enough dmg bonus. After that I think it gets DR'd pretty bad.