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Posts
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Joined
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Damn... 4 days before my 21st Birthday...
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My goal over the course of this is kill a purple lt. at level 1 and see if I can get an entire level from 1 kill.
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There is an XP cap in the game now. The maximum XP you can get from any one single entity is 50% of a level, so 5 bars.
Sorry, you have the Winter Lord to thank for that.
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That was in play before the Winter Lord came... -
Waitasec... I THOUGHT VYV LEFT US! VYV! SIT DOWN A STAY A WHILE!
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And with that, there's a glimmer of hope.
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Don't the plaques list the damage for the Regular Blast and the Snipe in Mace Mastery as the same amount of damage? That's a huge typo.
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I'm more surprised only one Mastermind pet had toggle dropping abilities... evem if it was on par to brawl in the past.
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Where did that huge thread of "How to know you're in a pick up group" go? It was wonderful to show me what to NOT do.
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It was moved to the Games section, where it rots on page 5.
Help support the Bad PuG thread! -
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It must be in order to be able to have him out for alpha´s, cause he is perma "out of the box" (duration of per= recahrge of power)
Best regards
Poul
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Not true for Corruptors, from what I've read. They have twice the recharge on Fluffy that defenders have. Same with MMs. -
After George Bust... err, Bush, began to use the phrase "stay the course". I pretty much learned to dislike the phrase. No difference here, except for a month or two of my Seeker Drones being less effective, then a nice large leap.
Still leaves a bitter taste, but it's betterr than what Bush force-fed us.
Now, watch as this topic explodes into a ball of political flames, and States escapes scott-free. -
No one's done this yet? Okay...
RIIIIIIIIIISE FROM YOUR GRAAAAAAVE! -
We just lost Gil, now you too? THAT JOB POSITION IS CURSED!
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FINALLY! CONFIRMATION FROM A RED NAME!
Thank you, Cuppa! -
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Cool, I really enjoy these villain backgrounds. But still, they're not deep enough for me! In the Skull one, the important relation to Sebastian Frost of the Family wasn't mentioned. And for the Hellions there's a close relations to the Warriors, since it was Odysseus who gave Pocker his powers! Why are those being let out?
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Because foe the Carnival of Shadows backgrounder, pretty much all the information from the 45-50 Carnie arc was spilt and people complained about too many spoilers.
Just goes to show ya... ya can't please them all. -
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Placate doesn't drop anything that I'm aware of, it just causes the target to ignore you for x amount of seconds.
Not sure if it 'turns off' damage or status effects due to any tggles the target is running (as in, you placate a stormie running Hurricane, will you still get knocked back?)
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All I know is... when playing a Tank and some silly Stalker wants to play with me... it drops toggles. It is a royal pain in the neck.
1. Tank stands.
2. Toggles Drop but there is no "alarm".
3. Stalker hits.
4. Stalker runs, Tank might get in a meager hit... I said might.
5. Tank "buttons up"
6. Stalker returns...
Repeat Ad Nausium
Something drops the tank's toggles. I wonder what?
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Assassin's Strike. This was confirmed in beta. -
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Basically: if it was meant to be taken down by more than 1 team, it gives the badge. Mission versions are scaled down versions that are more like AV's, thus able to be defeated by a single team, and thus do not give the badge.
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You might need to buff Giant Monsters then. There's not one in the game that requires more than one team to defeat.
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Will do.
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... I hope there will be an NPC by the name of "Galaciman" in those Mayman missions... my Brute is feeling very SMASHY!
Seriously, let a team of a Sonic Defender, a Rad defender, a Blapper, and an Ice Tank slaughter Babbage... don't make it hard for them... -
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I was saddened to hear this was in Austin.
I was extra sad to hear of a similar location in New York, just a state away, but this location didn't have plans for a similar event.
Ah, well...
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One thing at a time....
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Hey, I got a red name to reply to my post, even if I've never seen or heard of him before.
Though, as usual, they are being very cryptic with their messages. Ah, well... gives me hope. -
I was saddened to hear this was in Austin.
I was extra sad to hear of a similar location in New York, just a state away, but this location didn't have plans for a similar event.
Ah, well... -
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* Bug: All disorient powers cause enemies with flight to move away at rapid speeds, even while under its effects. Individual powers with this problem are noted within their sets below. I6 has made this less common, but it still does occur.
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Should be fixed.
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I've noted that it was when fighting Longbow Eagles on my SS/Dark Brute. They'd fly out of range to snipe me. I'd fly up to them and Jab them. They'd get stunned and fall to the ground, and I'd have to chase them again.
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Also... we need more heroes to fight! I've taken out Back Alley Brawler, Infernal (Too much, actually), Aurora Borealis (Too much on that one as well), Mynx, and Sea Witch... where are the rest? I need to hurt Statesman, Manticore, Synapse, Positron, etc.
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The ones you mentioned will probably be 40-50 content, though Arbiter Leery wouldn't mind offering Indigo to you as a consolation prize.
Mmm... beating the snot out of Indigo... -
Nova Form khelds may have no defense, but I doubt they have 270 HP at lv. 30, as when I would use that against a +1 mob, it would do about 80-90 damage.
And testing that weapon in beta is a joke, as no one had access to khelds during the PvP events, and no one had khelds to bring into the PvP zones period.
But, yeah... that Q-gun needs to do Nictus damage to Romulus... it's a bit of a joke. -
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wouldnt quantum be science or technology?
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You've never played a kheld, have you?
I was refering to PvP. The Quantum Gun temp power. Kheldians take extra damage from Quantum Guns, which are usually only handled by mobs.
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The Quantum Gun doesn't actually do the nictus damage that the enemy guns do. Do not fear it in PvP. It's simply cool looking energy damage.
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Tell that to the Warshade I nearly kicked the crap out of in Siren's Call with my Mastermind. My first (and sadly only shot... ran out of charges at that moment) was with the Quantum Gun... he was in Nova and lost 1/3 of his health... and I'm a Mastermind, so my blasts are normally pretty pathetic.
I woulvd've gotten him if fly and leadership didn't run me out of end... and that scrapper didn't come along. -
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wouldnt quantum be science or technology?
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You've never played a kheld, have you?
I was refering to PvP. The Quantum Gun temp power. Kheldians take extra damage from Quantum Guns, which are usually only handled by mobs. -
I've heard of the Blackwand giving a bonus to those of Magic origin... must be something new in CoV.
That SMG was one-shotting white minions with full Fury on my Brute... my Brute's a Magic origin, so I'd hate to see what kind of damage the Blackwand will do... or the Quantum gun in PvP against Khelds. -
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The 100 mag stun imo was created to prevent herding of long bows. I see any mob with over 20 in a group getting 900percent tohit buff or 100 mag stun.
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Really? Ya think a Mag 100 stun was added to prevent herding? What about the Spec-Ops with their Sapper Grenades? The lv. 50 Spectral Terrors? Hell, any boss that flings around Fears? -
I could've sworn in Dimitri's first arc, it mentions that the Facemaker studied under Dr. Vahz. The two were supposed to meet each other somewhere.
Then again, I haven't done that arc since beta, so...