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Quote:Raising the same question over and over again does not necessarily "motivate the vendor" to do anything. Should I keep complaining to my bank and the ATM manufacturer that I can't play classic Battlezone on their ATM? It's likely possible - simple screen, it's got a computer built in, buttons that can take left and right (and fire) input, so why shouldn't they do it if I keep nagging them? The program itself is ancient, and probably wouldn't take more than a few kb of space.All the more reason to keep raising the question so that the vendor remains motivated to find a solution.
So I should keep nagging them about this, right? Keeping the vendor motivated and all that? -
While they'd be useful (and finally MAKE the computer have a purpose blueside,) I'd rather see them as secondary functions - with SG missions (aside from Architect) for solo, small, and large groups on both sides.
With just the OP's functionality - I'd be hard pressed to see adding it blueside for most of my groups. -
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Quote:Wireless B, G, and N speeds have no effect on a wired connection.now, my brothers computer is hooked up via wire to the router itself, mine is the wireless connection. Will his computer be any faster with an N router compared to a G router ?
Obviously mine won't unless I also get a dual band adapter.
If the wired ports support higher speeds on the new router, his network card also supports the higher speeds, and you have good cable, then he may see higher speeds. Of course, pretty much ALL those speeds are higher than many Internet connections anyway.
And why are you going with a USB adaptor? >.< Regardless, if you're switching them all, sure, N router, N adaptor. Currently using a Netgear WNR834B v2 router myself (wired in, but it is a wireless router,) and I've had pretty good luck with Linksys prior to this (think I've set up more WRT54Gs at various peoples homes than is healthy.) -
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Haven't read through all of this. Just posting a few thoughts.
1. I want underwater to feel like underwater. I want the physics, the drift, etc. Yes, breathing CAN be handwaved away - "We need your help, but we want you alive. If you can't breathe underwater normally and otherwise need to, (magic or tech explanation to handwave here.)" If it's an underwater zone- you run across a badge. The doorway won't open for you without it (right in front of the first contact, no level restriction.) It says you can now deal with breathing underwater and water pressure. Poof.
2. Powers. Powers are more tricky, yes.
Disable them all. *shrug* Honestly, if we're doing an underwater (say, coralax-themed) area, the missions will end up being the inevitable underwater city, sub base, etc. We'll do very *little* actually in the water - and when we're there, why not provide us with temp "spear guns" and the like for any hunts?
3. Powers, part 2. There are times some powersets have an advantage. Steel Canyon fires? I've soloed them with my Ice/Emp. I put them out quickly. I think I'd be somewhat disappointed if the same DIDN'T hold true underwater - AOE ice hold? Holds a bigger area. Earth? Perhaps less, but causes greater -fly (-swim?) Limit the range on everything. Though, honestly, given the reaction to "All your powers are different" in PVP, this MIGHT not be as popular an idea. -
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Quote:You've done some of it (submit some for the various reviewers, too.) Now go play OTHERs arcs that are similar (hero/villain, similar enemies, etc.) and if they seem more than just slapped together, ask them to try yours out in the return comments. Don't mention how many stars you gave or anything, you don't want it to come off as "I x starred yours, you x star mine!" Just "I had my own twist on this, would you mind taking a look, arc ID..." at the end of your comments.Colour me jealous! Now if only I could get someone, anyone, to play my arcs! 24 days live and not a single play, comment or rating. I iz a very sad panda about that. I've tried placing the details in the Live announcement thread, added my ArcID's to my forum signature, submitted them for reviews, asked my SG members, and even done short, "Play my thread nao!" requests in local while in Atlas Park AE, still nada.

Congrats again to Dr. Aeon on his appointment, lucky *******!
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No!
/requireddisagreement = complete
There. Now that said, if it's technically possible, sure. It'd be rather nice. -
Quote:Alternately, get together with some friends. Have THEM pick your AT and powersets. (You can do this "secret santa" style or have everyone vote on everyone else - AT first, then sets.) And you have to play that character.That one is an excellent idea. I'll need to make a script that picks the 10 characters' ATs and powersets for me, though, since otherwise I would "cheat" and make characters I know have high survival rates.
Of course, they have to play THEIRS, too.
Yes, some friends of mine and I did this. Rather fun, though it's not on our main server, so we're not over there quite as much. The group's worked its way into the RPs as well. (I ended up nicely with a fire/kin Corruptor.) -
Quote:It's not the program. It's some setting, or a driver or a bad install or something.Ok, now I am worried. I am about to buy a new computer loaded with Windows 7. From what I see in this thread, CoH isn't really compatible with Windows 7.
I've run COH on the Win7 beta, Win7 RC and release - Home Premium, 64 bit. It's not a case of "COH doesn't work on Win7." No special settings were needed in my case. (I'm not in compatibility mode or anything special. Just installed Win7, installed COH and ran with it.) Yes, if you go to the support site, you won't see Windows 7 (or Vista) on the system requirements - but ti works fine in general.
The OP is having some problem - given that all computers aren't the same, there's something specific there that needs to be figured out. *shrug* Make sure the firewall's not on, do a clean COH install, something. -
Quote:Because you may not want to give them the feeling they WANT to hunt someone? Or, optionally, you may not want those that know about the command to know you're out there hunting them? I've used it for both.LOL... ROTFL even... why hide in a PvP zone? I never do, never have, never will and I simply do not see the tactics of using it - but that is my opinion... First of all the enemy has to actually find you and they have to want to engage you. Just because you are hidden does nothing to help you if I see you and I want to engage you.
That's *one* zone. And if you don't want to fight, that doesn't mean you don't want to, say, snag a temp power, or do anything else the zone offers.Quote:I really do not see the logic in hiding. If you do not want to fight, you withdrawl to the base, but hiding your name does not save you any more than less. What is actually more dangerous is the announcement of a "new bounty" in Sirens Call, now that might sink your ship.
You didn't think that one through.
I'll use "Hide" for the same reason I do NOT react to broadcasts of "Any (faction) in zone?" You want to know, I'm not giving you free info. Come in and find out. Frankly, I find PVP MORE enjoyable without that advance info. Even missions - you don't know *ahead* of time that the person who's just changed a buff is a friend or foe, just because you suddenly have -X% or +X% of a buff, unless you know what the values were beforehand - did they just help or hurt you?
It does work fully, with an option for people who don't want to be bothered to not be shown by it. If you're going to use this for an argument, you should be arguing to get rid of the team search entirely as well, as /hide affects that, too - among other things such as SG lists, depending on the options you choose.Quote:Still, then they should remove the command, why waste the memory with a command that does not work fully?
It does work fully - as does the option players have to not be shown on it.Quote:My only thought is, why have it if it does not work fully,
Before PVP, yes. Before hide, I don't believe so. If so, it's both pre-issue-3, as I've used both pretty much since joining the game.Quote:The whoall command came out before hide and before pvp as I remember,
Edit:
Also, how would it list those on a mission, as those people are in an instance - IOW, a different "zone?" /Whoall doesn't work that way. -
Quote:Oy, don't get me started on terrain. It's one of the reasons I ... don't think I've fired Guild Wars up more than twice this year. (if I've hit an hour of playtime on that this year, I'd be surprised.)Which reminds me of another problem I had in a certain Blizzard MMO which was resolved in CoX...You can safely attack enemies while they are helpess to retalliate due to terrain. I recall in WoW getting pissed off because I couldn't attack enemies when they were unable to reach me. Nowadays I hover around and laugh as I rain lightning upon Freakshow Slammers scrambling around to reach me.
"Yes, you're powerful, dangerous, and skilled. You're also defeated by any rise higher than two inches in the land. Hope everyone's mowed their lawns." -
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Well, to be fair, for the first ten levels you're basically human (as far as anyone knows,) so you're squishy... a wild boar (or just sharp hooves) could tear you apart.
Aion's got enough of a mix of "different," things I like (and things I don't - there are times it REALLY makes me appreciate COH's instancing!) that it'll keep me for a while as a second MMO.
I mean, I've mentioned a thing or two I could see adapted to COH (down in the suggestions area - and I'll usually say flat out it's from that, like the "plus" on crafting enhancements, and I wouldn't argue with non-combat ways of advancing - like getting XP for just *crafting* things there.) But there are some things I'm very glad I don't see - like a charge to teleport anywhere (or fly - yes, you can save some money by hoofing it, but that's a LONG run,) a charge to keep building up crafting skills ("You've got 99 points in gathering - in order to do these missions, you need to gather stuff that requires 105/120/140... go pay someone to let you gather higher stuff") and the like.
And yeah, when a 2-on-1 fight is enough to make you worry... it really just makes me wonder, again, about the whole "We're not super!" complaint that comes up on occasion, when I'm not sweating 'til it's 6 on one on some characters, or even higher odds on others. Group of 15? Sure! -
On the builds that are human/nova or tri, yeah, I use it late in life as well. There are times that just heading up to blast the heck out of everything is the best solution. Or th emost fun.
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Quote:Oh? really? I think some of the D3 Tankfenders I've known would argue that. And the toggle-pulling defenders/controllers. And...Blue: Recruit Fender and all follow Tank interspersed with the rare "hey, let me try something" or "hey guys watch this!".
Seriously, "Need tank and healer" (as I'm assuming that's what you *really* mean by "Defender") is so... "some other MMO." And so unneeded in this game, outside of "So I joined a PUG. I knew it was going to be bad when..." stories. What I generally see is "Group takes a spawn or two to work out mechanics, then either rolls or falls apart." -
Personal experience -
Unless I get a string of nasty "tricks" (boss in each - which I've had happen, for instance,) ToTing with a sub-14 character isn't horrible. It's not always easy, no, and I don't think the mob damage is scaling down very well at times. (Nor is getting mezzed as a level, say, 5, particularly fun - it's pretty much a guaranteed hospital trip.)
I've run one mastermind from creation to lvl 6 or so solely on solo ToTing. My 12-ish Ice/Earth Dom... hit that streak of oranges (and had a heck of a time hitting anything.) A Dark/Dark at 12? Exceptionally survivable - self-heal, tarpatch, and debuffs mean even if she's mezzed, she'll usually have time before the enemy gets there to snap out of it if I don't have a breakfree.
As far as lowbies on teams? Depends on the AT and powerset. No, a level 8 tank isn't going to be "tanking" for a team of 36s. At the very least, though, they're another door-clicker to keep things rolling. However, a Rad emission, FF or Sonic character is going to help, regardless. A controller or dom can always help stack holds on those bosses. And that whole 10 points of damage... on an enemy that's down to a sliver and running away, may be the 10 points it has left. The big question is, "is the group having fun?" If not, why are you doing it, regardless of level? -
Quote:Note the initial instructions (following the link) are what I did. I had a new hard drive (one I initially t hought was going bad and replaced, until I noticed what I was actually reading in the system logs.) One partition, formatted. Dropped that in so there was no OS on the machine at all. Ran the upgrade, registered, done.You do not need to install any OS in order to "upgrade" to Windows 7. There are two methods of doing a completely fresh W7 install using the upgrade disk.
The first way is to format your drive, then install the upgrade. CANCEL when it asks you to activate. When it gets to the dekstop (Windows 7 thinks it is a trial version until activated), start the install process again. It will run the upgrade but not actually do anything.
Another option is to follow these instructions.
What I found interesting is that it never asked me for the old OS key. I had it handy, but never needed it. Never needed to have anything to do with XP during the install at all. -
Quote:T3h 4ms 4r3 1n5t1tut19n4l.Just an odd note: The forums have 168 posts of support for Loyalists, whereas only 102 for Resistance.
On Twitter, however, support is vastly and overwhelmingly for Resistance. I'm really curious as to this discrepancy by social network of choice.
b0rdz h4v3 0vrs33rs.
w3 s1ng f433ly.
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Quote:Not exactly.The Kheldians do get more powers than anyone else, but it's restricted to the specific forms.
While the specific forms add even more powers, it's true, the basic powers list on a Kheldian, for both primary and secondary, is longer than for any standard AT.
Standard AT, no pools - 18 powers.
Kheldian powerset - 14 in primary, 12 in secondary, 26 total. (24 if you ignore the form toggle of Nova or Dwarf, just wanting to consider human-form powers.) If you want to stretch it further, by default they get half a power pool as well (TP/Recall for a Warshade, Hover/Fly for a PB.) So, 28. Not counting the powers in Dwarf/Nova. -
/insert required disagreement with EG here.
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My mid-20 to early-30s characters who are teaming with friends who decide to do the RWZ missions disagree. Especially when I don't have to switch sides, just zones, to team with them.
