Make the City Map useful


BlueRaptor

 

Posted

Open up the Map tab and take a look. There's something there that many probably have never noticed: Two tabs labelled "Zone" and "City". The Zone map is an essential part of gameplay everyone uses on a constant basis. The City map is not nearly as useful, especially since most people learn the layout of Paragon and the Isles fairly quickly.

Here's an idea on how to change that: tweak things so that the City map actively displays where zone events are taking place. It's really aggravating to miss a rikti/zombie/banner event going on in a nearby zone because you logged in a minute after it started and missed the Event Notice in the chat panel. And don't just limit it to the three happens-anywhere events, you could also have it indicate GMs and other events too. Turn something useless into something at least halfway-useful.


"Take the Yuan-Ti, bash them with a club made of frozen stupidity, then rip out their sense of subtlety with a rusty spoon, and then you have the Snakes of Mercy Isle" -Taltha Widowfang, drow stalker
Now playing at an MA near you: Dragonslayers #335375

 

Posted

/signed

The City Map is useless when the trains can take you from one end to the other with nothing in between. There's never been a 'which direction do I take to Steel Canyon' moment, so I wouldn't mind putting in some functionality.



 

Posted

Short answer: Yes.
Long answer: Yeesssss!


to TO THE END!
Villains are those who dedicate their lives to causing mayhem. Villians are people from the planet Villia!

 

Posted

I would definately support this change!

/signed


 

Posted

Neat idea. Perhaps then more people see how ridiculously perma-present some of the normal GMs are.

(and while at it, said map could used a less totally washed out look with higher resolution too)


 

Posted

Quote:
Originally Posted by MartyRallner View Post
Open up the Map tab and take a look. There's something there that many probably have never noticed: Two tabs labelled "Zone" and "City". The Zone map is an essential part of gameplay everyone uses on a constant basis. The City map is not nearly as useful, especially since most people learn the layout of Paragon and the Isles fairly quickly.

Here's an idea on how to change that: tweak things so that the City map actively displays where zone events are taking place. It's really aggravating to miss a rikti/zombie/banner event going on in a nearby zone because you logged in a minute after it started and missed the Event Notice in the chat panel. And don't just limit it to the three happens-anywhere events, you could also have it indicate GMs and other events too. Turn something useless into something at least halfway-useful.
It's rare for me to see an idea where I just smack myself on the forehead and say to myself "Why didn't I think of that?!?" but this is one of them. This. Is. Brilliant! I love it! That takes all the guesswork and channel-monitoring out of trying to find out events you want to take part in. I have a tab devoted specifically to event messages, and even so I still miss them a lot of the time. Having a "dot on the map," as it were, about an event happening in a specific zone is a marvellous idea.

I love this!


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

This is a great Idea!!


 

Posted

I use the City Map occasionally blueside, as there's too many zones for me to keep straight, so I disagree with your initial statement that it's useless. I like the idea of putting zone events on there though.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

I also agree with the sentiment. If city maps looked more like the map on the police scanner, with APBs popping up in different zones for Troll raids, GM alerts, etc., it would be more informative, and just plain cool

You could also do the same for the CoV map, for flier patrols, Deathsurge, etc.


 

Posted

Quote:
Originally Posted by Sigium View Post
/signed

The City Map is useless when the trains can take you from one end to the other with nothing in between. There's never been a 'which direction do I take to Steel Canyon' moment, so I wouldn't mind putting in some functionality.
Actually when the game first launched you had to "switch trains" at each stop based on your starting point and your destination. So if you were in Kings Row and wanted to get to Skyway and the train traveled clockwise you would be forced to exit and re-enter the train at Galaxy City, Steel Canyon and Atlas Park before arriving in Skyway. Very time consuming and silly. What they should have come up with was a superhero transit system made up of high tech shuttles that traveled through underground pneumatic tubes. Effectively the same as what we have now without feeling like you needed to carry a bus pass next to your hero ID. Mass transit isn't very heroic.


>


"I am a Tank. I am your first choice, I am your last hope." -- Rune Bull

"Durability is the quintessential super-power. " -- Sailboat

 

Posted

No!

/requireddisagreement = complete

There. Now that said, if it's technically possible, sure. It'd be rather nice.