CryoTech

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  1. Every time I try to run the updater it wants to repair and then it closes because it has encountered an error.

    Edit: and I mean the old updater not the new NCSoft Launcher
  2. Quote:
    Originally Posted by The_Spad_EU View Post
    Run:
    Code:
    "C:\Program Files\city of heroes\cohupdater.eu.exe" -launcher -auth  64.25.36.15
    or
    Code:
    "C:\Program Files\city of heroes\cohupdater.exe" -launcher -auth 64.25.36.15
    for the EU or US versions of the game respectively (obviously change the path if you haven't installed CoX to "C:\program files\city of heroes\").

    Can't verify that the US version uses the same auth server (or even that you need to specify it), so it might not work but someone with a working US version and a copy of Process Explorer should be able to get the right authserver IP

    May break at any time. I take no responsibility for anything, etc.
    I'll try it for US and let you know!
  3. Quote:
    Originally Posted by Memphis_Bill View Post
    Silly question - have you gone to the various manufacturers websites and gotten more current drivers before upgrading?

    Unfortunately yes, and I'm not the only person who has had this problem it seems as I read through other posts on people not being able to run the game. Im going to bite the bullet and install SP3 again and pray that it doesn't cause any problems.

    Shoulda sent this Laptop back on Day 1 when I had problems with it, but it was very expensive and for my business so I couldn't really waist time by sending it back
  4. Quote:
    Originally Posted by NobleFox View Post
    People don't update to SP3 because SP2 is easily pirated. And that's that. The people who "won't" update come up with all sorts of fake reasons, but the only one is that they can't easily do so.

    People will spend hundreds of dollars on video games they play for 8 hours and never touch again, ever, but these same people feel that since Microsoft is "evil" they don't have to pay for that.

    And yes, if you stole the OS, everyone else very much does have the right to be "up on a high horse" about it. Microsoft's bent over backwards to let people buy their OS legally. If you plead enough poverty, they'll let you pay in monthly installments of as little as $9.95 a month, it reactivating each month you actually pay. You pay more than that for CoH.
    Uhhh excuse me? I didn't steal my OS, and I don't update to SP3 cuz every time I do my drivers go bad on my laptop and I have to restore to SP2 just so my laptop is useable.

    I'm hoping that they really do make a fix for this because otherwise I'm not going to be able to play.
  5. Ice/Stone is a good combo IMO

    And Ice Armor is also easily Softcapped to S/L/E/N they can take just as good as any tank. They also have 2 taunt auras, and CE is the best taunt aura in the game hands down.
  6. Quote:
    Originally Posted by American_Angel View Post
    Now that's funny. Anything in the game is content, friend.

    As to the rest of you, you act like I insulted a family member. And most of you clearly are not getting what I'm saying, so it's clear ignorance is strong among you.

    I apologize for posting something that is above your intellectual levels.
    Well than explain your complaint in a way you think we would all understand ;P As far as I can tell your complaining that you had to make 2 purchases that saved you $3 and gave you early acess to 2 powersets and access to Closed Beta.

    Just guessing here, but if they included the item pack w/ the prepurchase wich is what it sounds like you wanted, I bet you'd be one of the people complaining that you had to wait till GR launched to use them =P

    /Boggled that this bothers you so much
  7. It doent work if the heal grants a resistance bonus such as reconstruction, but that is odd as I thought Dull Pain gave a toxic resistance.
  8. Quote:
    Originally Posted by RottenLuck View Post
    The Devs are also limited on what a system going on it's 7th year can handle.

    Some limits like body types are hard wired from when Crypt had control. So adding four armed figures is not possible. (Or so I believe).
    And we have just now seen our first Quadroped skeleton with the Tier 2 Demons in the Demon Summoning set. And the /e growl of the mutant booster make me want to be able to run on all 4's in game so bad!
  9. I would also like these back.
  10. CryoTech

    Heal for SD?

    Well I dont have a high lvl shielder so I cant speak for the needing of a heal in the set. But I just wanted to correct you on that SC isnt getting nerfed its getting fixed, as it was bugged. Numbers were put in wrong making it more powerful than intended, and it took them a while to notice.
  11. Quote:
    Originally Posted by Airhammer View Post
    Seriously.. you should be able to survive almost anything between The Defense of Ice, The Heal and Hit Point boost of Hoarfrost, the OH CRAP of Hibernate, the ability to fill your end bar with Energy Absorption and the mitigation that exists in Stone.. I have one at level 50 and I have survived everything so far.

    And I forgot about Chilling Embrace itself reducing incoming damage.
    Also has a hefty recharge debuff wich is just another form of a damage debuff.
  12. It's a great combo, and Ice is really strong dont let anyone tell you different. Be sure to take CE and I strongly reccomend Icicles as well. They are both good proc mules. I reccomend all Ice powers except Permafrost but if you can afford the slot it helps your fire resistance and gives some good slow/recharge debuff resistance. I'f you take Weave and slot it well you only need to get. 9% def to s/l/e/n to get to softcap and you can already get 3 from the steadfast unique.

    You will also have no problem grabbing aggro and surviving it once you are softcapped. Your only large hole is your minimal fire resistance, psi, and no resistance to e/n attacks that get through your defense(assuming you take tough you can get some good s/l resistance) but it is still rare. I notice the fire and psi hole more than anything. Mostly fighting Carnies and Nemesis after several vengeance stacks
    .
  13. Quote:
    Originally Posted by Santorican View Post
    Good point about the prices changing... I forgot that purples and pvp ios used to be a lot less expensive lol.
    Lol but we still thought those prices were ridiculously expensive!
  14. Quote:
    Originally Posted by SPiNE View Post
    Also, your recharge factors A LOT into this equation. If you cut down your recharge by double on each of your attacks, then you'd be gaining roughly 2x the benefits from Build Up, simply because your stronger attacks will be up more often and you may be able to use it twice within 1 Build Up.
    ^This^ On my pvp scrap I can get HeadSplitter>Diesembowel>Hack>Headsplitter to fit within BU but just barely lol.
  15. CryoTech

    Ice/?

    Quote:
    Originally Posted by Finduilas View Post
    As for the build, honestly, it could use a lot of improvement. The armors are way overslotted--you rarely need more than 4 slots in a standard armor toggle--and several of the attacks are poorly slotted.
    Well if you notice, the armors are slotted the way they are to gain Recharge buffs, and the attacks are slotted the way they are to gain defense buffs. I could take out 2 of the eradications and put some sciroccos in their to get rid of some recharge and boost the damage a little, but I prefer the Max HP over the regen buff. The damage isnt at ED cap on WM and CC but it recharges so quickly that it more than makes up for it.

    As for the OP their are tons of secondaries that mesh really well with Ice, I have always wanted to try Elec and SS. WM and DM are also good combos. Pick any of those and you will have a really strong Tank.
  16. It really is a surprisingly good build. People just dont think by lookin at the combination, that it could be all that great but their is a surprising amount of synergy. All the KD mitigation keeps the guys off their feet and not attacking you wich is the best thing for a defense based armor. I can even triple stack saturated EA allbeit I'm still ~8-10 seconds off from being able to keep it perma triple stacked. Hoarfrost is used very trivially I have found, and Hibernoob is used only for those tough AV fights when a few lucky shots get in, but all you do is Taunt then hibernate and all your teammates are still safe while the enemies attack your invulnerable block of ice!
  17. ummm my pvp scrapper cost me 1.2 bill. But that was back b4 the market got ridiculous and purples were 50-75 mill a piece. 2 purple sets 4 Lotg and a buncha other stuff
  18. Increasing your Regeneration Rate increases the interval that a tic of healing occurs and increases the amount its worth, increasing your Max HP increases the amount each tic is worth
  19. Quote:
    Originally Posted by Finduilas View Post
    I suspect that part of the reason why you're having endurance problems is that Whirling Mace and Crowd Control are underslotted for end reduction. You'd be better off dropping two of the Eradication slots and substituting a couple of IOs from another set; I prefer Scirocco's Dervish Dam/End and Dam/End/Rchg. The two SD slots would give you a 10% regen bonus as well as providing enough end reduction for those attacks.
    I'm sure that is part of the problem, plus I noticed that I only have .2 end/sec of recov from my set bonuses not much to speak of lol. The combination of that plus my high recharge is what does it I'm sure. Luckily EA is up often enough to meet my needs.
  20. Actually my Ice/WM is my favorite character. He is very strong and there is a nice amount of mitigation in WM. I always shock people when I lead tank for TFs with how strong Ice is. Minus the AVs I can solo the entire ITF.

    Actual powers needed? Ummmm all the ice powers except permafrost are needed. As for WM powers Clobber, Whirling Mace, Shatter, and Crowd Control are your friends. They make for a very potent AoE attack string with good ST damage as well. To help out at lower lvls pick up the Tier 1, 2, and 3. But i spec'ed out of the Tier 2 later on when i had enough powers to make an attack chain.

    If you pick up Tough/Weave it is surprisingly easy to softcap your tank to S/L/E/N and your already at capped resistance to Ice and have very good resistance to Fire. When EA is saturated I can get to the the softcap for Fire and Ice anyways so their is really no holes in this build except for Psi.

    Oh I forgot to add some points about how it plays. WM is a suprisingly End Heavy set! at least in my experience, but thankfully that is easy to overcome with EA. Even at lvl 50 with 3.55 end/sec recov, granted this could be caused by my high lvl of recharge, I can still drain myself of end if I dont keep using EA. Using EA often isnt bad though because its also granting a defense bonus! So go ahead and use it as often as you need! You will also notice that you can kill a group of 10 enemies faster than you can kill 1-2 of the same lvl. This is partly becuz your single target attacks use a lot more endurance and then you dont gain much help from EA becuz there are only 2 guys to sap for end. So your are very AoE-centric but you do have very strong ST capabilities if you happen to need them.

    Edit: If you read Finduilas' post this is because I didnt slot for Endurance in my AoE powers as I was going for recharge and damage. You can slot it how I have it here or take Finduilas' suggestion and you will have a powerful build either way

    My suggestion for early gameplay? I grabbed my shields before my attacks, even my taunt Auras such as Icicles and CE. I didnt attack much at early lvls until I got stamina because otherwise I would just drain myself of end. Just simply let your team know "Hey, I won't be able to attack much ,because I chose to pick up all my armors and Taunts so that I can keep all the bad guys attention while yall attack, but if I attack I will run out of end and then we all screwed." Nobody will be able to hold aggro like you do trust me! CE is already hands down the best Taunt Aura in the game becuz it ticks every 1/2 second and it has some nasty debuffs and ontop of that you have a second taunt aura in Icicles. All you have to do is walk next to the mob to get their attention! Then your teammates can wail on them with ease. Pick up Taunt when you can to becuz this will make your job a lot easier.

    Here is the Mid's build

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/
    Click this DataLink to open the build!
    Cryo-Tech: Level 50 Magic Tanker
    Primary Power Set: Ice Armor
    Secondary Power Set: War Mace
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Speed
    Hero Profile:
    Level 1: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-Def/EndRdx/Rchg(3), RedFtn-Def(5), RedFtn-EndRdx(5), LkGmblr-Rchg+(7)
    Level 1: Bash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
    Level 2: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13)
    Level 4: Chilling Embrace -- Taunt-I(A), ImpSwft-Dam%(15)
    Level 6: Wet Ice -- EndRdx-I(A)
    Level 8: Jawbreaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(17), C'ngImp-Dmg/EndRdx(40), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(46)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 12: Icicles -- EndRdx-I(A), EndRdx-I(15), Oblit-%Dam(17), Armgdn-Dam%(33)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Swift -- Run-I(A)
    Level 18: Glacial Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(34), RedFtn-EndRdx(37), LkGmblr-Rchg+(37)
    Level 20: Clobber -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(34)
    Level 22: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(23)
    Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(25), P'Shift-End%(34)
    Level 26: Energy Absorption -- RedFtn-Def/Rchg(A), LkGmblr-Def(27), LkGmblr-Def/Rchg(27), Efficacy-EndMod/Rchg(31), Efficacy-Acc/Rchg(33), Efficacy-EndMod(40)
    Level 28: Whirling Mace -- Erad-Dmg(A), Erad-Acc/Rchg(29), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31)
    Level 30: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(42), Mocking-Acc/Rchg(42), Mocking-Taunt/Rng(43), Mocking-Rchg(43)
    Level 32: Hibernate -- Heal-I(A), Heal-I(33)
    Level 35: Shatter -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37)
    Level 38: Crowd Control -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40)
    Level 41: Boxing -- Acc-I(A)
    Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46), S'fstPrt-ResDam/Def+(46)
    Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50)
    Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 6: Ninja Run
    ------------


    Set Bonus Totals:
    • 6% DamageBuff(Smashing)
    • 6% DamageBuff(Lethal)
    • 6% DamageBuff(Fire)
    • 6% DamageBuff(Cold)
    • 6% DamageBuff(Energy)
    • 6% DamageBuff(Negative)
    • 6% DamageBuff(Toxic)
    • 6% DamageBuff(Psionic)
    • 9.25% Defense(Smashing)
    • 9.25% Defense(Lethal)
    • 10.8% Defense(Fire)
    • 10.8% Defense(Cold)
    • 9.25% Defense(Energy)
    • 9.25% Defense(Negative)
    • 3% Defense(Psionic)
    • 6.13% Defense(Melee)
    • 6.13% Defense(Ranged)
    • 9.25% Defense(AoE)
    • 5.4% Max End
    • 4% Enhancement(Heal)
    • 37% Enhancement(Accuracy)
    • 75% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 189.7 HP (10.1%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • MezResist(Held) 2.75%
    • MezResist(Immobilize) 11.6%
    • MezResist(Terrorized) 2.2%
    • 12% (0.2 End/sec) Recovery
    • 10% (0.78 HP/sec) Regeneration
    • 10.1% Resistance(Fire)
    • 10.1% Resistance(Cold)
    • 10% RunSpeed
    • 6.5% XPDebtProtection
    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1397;709;1418;HEX;|
    |78DA9D93D94E135118C7CFB4534ADBE90694B2D3D6D285DA81BA44D618039AA0542|
    |B10BC5171188E6DA5B464DA0BB9F30130266AE295B7BE83F1095CE2F2186ECF50BF|
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    |E0172A5EBB2|
    |-------------------------------------------------------------------|
  21. Love the idea, not totally convinced on the survival of the set, but if it does work I would totally play it!
  22. I'm running 1440x900 and its unreadable unless I squint and stick my nose up against the screen.
  23. I would also like spines for tanks so I can have 3 taunt auras on my Ice/Spine Tank!
  24. Nice Drako, I thought those pants were a shadow or something