Ice/?
I am working on a ice/warmace tanker right now he is now level 24 and I am having a lot fun with it. I made a thread awhile ago asking for a build for it. Im starting to like the build that someone had for their tanker.
I Decided to not take Chilling embrace and taunt because Icicles gives a good enough taunt to keep in aggro. Heres the build he made me.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Cryo-Tech: Level 50 Magic Tanker
Primary Power Set: Ice Armor
Secondary Power Set: War Mace
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Hero Profile:
Level 1: Frozen Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-Def/EndRdx/Rchg(3), RedFtn-Def(5), RedFtn-EndRdx(5), LkGmblr-Rchg+(7)
Level 1: Bash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 2: Hoarfrost -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(11), Dct'dW-Heal/Rchg(11), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(13)
Level 4: Chilling Embrace -- Taunt-I(A), ImpSwft-Dam%(15)
Level 6: Wet Ice -- EndRdx-I(A)
Level 8: Jawbreaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(17), C'ngImp-Dmg/EndRdx(40), C'ngImp-Acc/Dmg/Rchg(43), C'ngImp-Acc/Dmg/EndRdx(46)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Icicles -- EndRdx-I(A), EndRdx-I(15), Oblit-%Dam(17), Armgdn-Dam%(33)
Level 14: Super Jump -- Jump-I(A)
Level 16: Swift -- Run-I(A)
Level 18: Glacial Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(34), RedFtn-EndRdx(37), LkGmblr-Rchg+(37)
Level 20: Clobber -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(21), Hectmb-Acc/Dmg/Rchg(21), Hectmb-Acc/Rchg(23), Hectmb-Dmg/EndRdx(34)
Level 22: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(23)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod/Acc/Rchg(25), P'Shift-End%(34)
Level 26: Energy Absorption -- RedFtn-Def/Rchg(A), LkGmblr-Def(27), LkGmblr-Def/Rchg(27), Efficacy-EndMod/Rchg(31), Efficacy-Acc/Rchg(33), Efficacy-EndMod(40)
Level 28: Whirling Mace -- Erad-Dmg(A), Erad-Acc/Rchg(29), Erad-Dmg/Rchg(29), Erad-Acc/Dmg/Rchg(31), Erad-Acc/Dmg/EndRdx/Rchg(31)
Level 30: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(42), Mocking-Taunt/Rchg/Rng(42), Mocking-Acc/Rchg(42), Mocking-Taunt/Rng(43), Mocking-Rchg(43)
Level 32: Hibernate -- Heal-I(A), Heal-I(33)
Level 35: Shatter -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(36), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(37)
Level 38: Crowd Control -- Erad-Dmg(A), Erad-Acc/Rchg(39), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/EndRdx/Rchg(45), Aegis-ResDam(46), S'fstPrt-ResDam/Def+(46)
Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(48), RedFtn-EndRdx(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run
Well, IMO and I believe in the opinion of most veteran Ice tanks, not taking Chilling Embrace is a very bad idea. Not only is it a taunt aura, (and one of the best you can get) but the slows provides significant damage mitigation. You really, really should take it, and take it before level 20.
As for the build, honestly, it could use a lot of improvement. The armors are way overslotted--you rarely need more than 4 slots in a standard armor toggle--and several of the attacks are poorly slotted.
But in answer to the OP, right off hand I can't think of any secondaries I wouldn't recommend with Ice. As Mayhem suggests, the weapons are a good combo, but Fire and SS would work well too. Just pick a secondary that you want to try and go for it!
My Characters
Knight Court--A CoH Story Complete 2/3/2012
I've played an Ice/Stone tank that I had a lot of fun with.
I'm now wanting to make a new Ice Tank, but I'm not sure what secondary. I've made a lowbie for each kind and just can't nail down which one i want to go the distance with. Any other fans of Ice out there got any suggestions? |
Not many Ice/Elec tanks out there
I was thinking about Ice/Elec, seamed like a combo that would nevr run out of end.
As for the build, honestly, it could use a lot of improvement. The armors are way overslotted--you rarely need more than 4 slots in a standard armor toggle--and several of the attacks are poorly slotted.
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As for the OP their are tons of secondaries that mesh really well with Ice, I have always wanted to try Elec and SS. WM and DM are also good combos. Pick any of those and you will have a really strong Tank.
Well if you notice, the armors are slotted the way they are to gain Recharge buffs, and the attacks are slotted the way they are to gain defense buffs. I could take out 2 of the eradications and put some sciroccos in their to get rid of some recharge and boost the damage a little, but I prefer the Max HP over the regen buff. The damage isnt at ED cap on WM and CC but it recharges so quickly that it more than makes up for it.
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BTW, I have absolutely no problem slotting attacks for defense bonuses, I do it on most of my melee characters. However, slotting for defense bonuses doesn't mean that you also have to leave them underslotted for critical attributes like accuracy, damage and end reduction.
My Characters
Knight Court--A CoH Story Complete 2/3/2012
I was thinking about Ice/Elec, seamed like a combo that would nevr run out of end.
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I wanted an AoE set, and it was between Fire and Electric, I ultimately decided to do Electric because I had never really played the set before, and it has been a nice suprise. Lightning Rod is just pure awesomeness
I've played an Ice/Stone tank that I had a lot of fun with.
I'm now wanting to make a new Ice Tank, but I'm not sure what secondary. I've made a lowbie for each kind and just can't nail down which one i want to go the distance with.
Any other fans of Ice out there got any suggestions?