Maiden Marionette

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  1. Also build momentum is up quite often and allows a full 10 seconds of momentum during which you could juggle mace, temp power weapons and /em dance1 without breaking momentum.

    Defensive Sweep is good for upping your defense. If you're at 32... won't your -tohit from your Soul Mastery + your defensive sweep essentially soft cap you? Kinetic Combats are also good for some defense. Maybe 4 kinetic combats + acc/ends and ends from another set? Something with +recov or +end perhaps.
  2. I've been fiddling with Mids for about 3 days now and have to say that I have no idea what I'm doing or what to aim for. I'd post the build I made but I'd just get a bunch of "wtf u doin thar?" answers. I'm not looking for a build done for me, just help with what to aim for though wouldn't mind a breakdown of a build to see why you did things a certain way so I understand it better.
  3. I decided on SS/FA actually... it fit with a theme. Though I'm trying to find a "general killing" build but all I find are farm builds >.<
  4. I want to make a melee... someone with general ability to survive with the point being to just beat the bejesus out of everything just 'cause I can. Are there any "Do Everything" brutes? You know like a Bots/Traps or Ill/rad of brutes? I don't quite care about min/maxing just because I want to destroy. I need something that can survive really well to 50th then do crazy things after IOing though doesn't cost 500 billion inf to IO.

    So far I am looking at:

    SS/
    Mace/
    BS/
    /NRG
    /SD
    /WP
  5. What AT and powersets would be best suited for playing as a batman type character?
  6. Maiden Marionette

    Fireworks!!

    As the player of a Jubilee inspired character, I have to say:

    Mind/Fire dom. Color the effects all different colors and prepare to ooo and aaah.
  7. What the title says. I'm having an extreme difficulty in picking one or the other. Any feedback or pros and cons would be appreciated. lol
  8. Quote:
    Originally Posted by TonyV View Post
    Explain that in the 21st century, we of the Y chromosome are also expected to help with these kinds of chores. If they protest, explain that if they want dinner, it's either that or else they should be preparing to watch Serendipity or Love, Actually instead.
    I'm training to become a chef, and I honestly wouldn't allow any of them to screw up the cooking. However, my BF and I split all chores evenly, so he -will- be doing dishes with me. lol.
  9. Happy thanksgiving. It's too bad I have to cook it all! I also have a house full of men preparing for watching a football game. None of them brought their womenfolk, so basically I'm the only girl here. Grrrrah! Helllp meeeeee... *is dragged away*
  10. That's got to be one of the most interesting articles I've read in months, Oedipus.

    Back on topic: I think like I said, the answer is moderation. I wouldn't advocate people going out and being sociopaths. I also do not in any way condone griefing. Riots have been held over lost football and basketball games. I actually have an example from last night of more of what I mean. I was in Pocket D, when I read a really good bio of another player. The end says "I hope we have a understand you and me." and just because I thought the player was a bit better at writing than the usual people I come across who can't seem to type decipherable sentences, I say

    "That last sentence should read "I hope we have an understanding, you and I." >.>"

    I wasn't trying to be a b*tch or anything. I thought they were a really good writer, and I like to be corrected when I have typed a sentence wrong in something as important as a bio. It's like telling me if I have spinach in my teeth. I don't want to walk around like that!

    So they send a tell back:

    "Is there anything else wrong with my bio?" and I think they're asking for my help, so I give it another proof read and say:

    "Nope! Looks great!"

    They don't respond for about five minutes, then suddenly I'm assaulted by a huge block of text, ranting, raving, cursing, then they say they're going to set me to ignore. I just say:
    "Wow. I'm very sorry for trying to help."

    Then I just decide not to send anymore tells. They just assumed I was trying to get under their skin, when... well, I'm a small town girl. We help each other and don't think anything of it where I am from. So the hostility of the internet that happens, even when you're just trying to help is pretty interesting. Everyone just seems to assume you're out to get them, and with the "commiseration spiral" it seems to do nothing but add fuel to the fire.

    Another example is a few months ago I said something in passing to someone about public cybering in the D and how it was tasteless. A few weeks down the line out of nowhere they explode at me with "YOU'RE AN ELITIST AND THINK ALL ERPERS ARE BAD RPERS PERIOD!" out of nowhere. I was flabbergasted. I had a statement I had made weeks prior so twisted, distorted, and built upon thrown into my face that I couldn't help but suspect they had been talking to their friends and stoking the fire until I said something that pulled their trigger four weeks later.

    Then I read this in that deadpool guide:

    Quote:

    Another issue to be on guard for when considering perspective is the commiseration spiral. A commiseration spiral occurs when two or more people who have been mildly put-out by a certain person's actions realize they share the same feelings, and rather than speaking to the offending person to try to resolve their differences, they instead proceed to complain to each other and reinforce their negative reactions until their opinion of that person is radically altered and exaggerated.

    Por ejemplo:

    Harland is playing Captain Humongous, Penelope is playing Rocket Tits, and Squeeb is playing Farnokk The Thrusting. Squeeb has been plotting an epic Farnokk The Thrusting saga for quite some time, and Squeeb is very excited about playing it through, as there are parts for both Captain Humongous and Rocket Tits. So excited, in fact, that he commits a hasty error of omission, and continues Farnokk's Mighty Thrusting attack on the Sinister Space Trolls without realizing that Rocket Tits has called for his help with fighting Captain Humongous.

    Penelope is struck with the impression that Squeeb is ignoring her, and says as much to Harland, tentatively. The exchange may go something like this.

    Penelope: "Hey, I think Squeeb didn't even read my pose."
    Harland: "Maybe not. Huh. Maybe he just skimmed it."
    Penelope: "Or maybe he doesn't really like me."
    Harland: "Or maybe he doesn't like ME."
    Penelope: "You know, I bet he's pissed about that time Captain Humongous kissed Rocket Tits outside of the laundromat."
    Harland: "Nobody understands our love."
    Penelope: "I can't BELIEVE he'd be this petty about something like that! It was our choice to make with the characters, and who is he to throw it in our faces, like he's some RP god who doesn't even read poses?
    Harland: "I'm so sick of this kind of ********! It's hurting the game, it is, and it's driving players away!"
    Penelope: "I bet Johnny Chundernuts quit because of that crap, too!"
    Harland: "Son of a *****! He probably sits around at home, masturbating to poultry porn and trying to increase his power on the game! You can't even talk to him anymore!"
    Penelope: "I know! It's got to STOP, I'm TIRED of this kind of treatment!"
    Squeeb: "Hey, Harland, it's your turn."
    Penelope & Harland: "YOU **** DOGS AND STAB THE ELDERLY WITH RUSTY PIRATE SHIP ANCHORS!"
    Squeeb: "... wh-what?"


    And so on.

    A simple mistake that could have been rectified by a gentle prod turns into a massive conspiracy theory about power plays and personal invectives. The commiseration spiral is a slippery slope indeed.
    Now, I didn't say anything griefish and I certainly didn't try to give the impression that I was an elitist or looked down on ERP. Some of my best in game friends ERP, and while I've never had any chars that have been in a relationship up to the romantic parts... the jury is still out on if I'd ERP. The only thing I had a problem with was people cybering in the center of the Pocket D in Local and even Broadcast because it forces someone to either set them to ignore for awhile, leave the area, and not be able to "unsee" what it is they have already seen... including underage players.

    I find a lot of things in that guide that are really useful to me, and I thought it would be helpful to share it with others. I do understand that the entire guide has a sarcastic tone to it. Over all though, I think the writing style was attempting to "make light" of the situations. After all, wouldn't we rather laugh than sneer?
  11. "We can have animus, and not be enemies" - Jon Stewart.

    At some point, internet squabbles have taken on a Hatfield vs McCoy feud with them. Many times, when I disagree with someone and give an intelligent, and well thought out reason as to why I do not - I am suddenly the enemy. I know many, many people experience this. What do we do? Some of us just step back, and ignore the person when reason turns to emotional and rage-filled venom-spewing. Others spew venom right back. I am ashamed to say that sometimes I am part of the latter, especially when the debate is about something I find near and dear. Though more often than not the debate is completely ridiculous, yet people seem to go at each other like two wet cats in a duffle bag.

    I suppose if not this guide, hopefully someone sometime in the future will write something a little more down to earth with a lot of the same points. Certainly, while people are a problem, there are several viable single player games to choose for our entertainment.

    In the end, we're online because of the same reason we go to the pub. We want to hang out and relax, with other people, without a lot of the social hangups like spending hours to put on make up, picking the right outfit, et cetera. Just remember guys, most arguments aren't worth the effort. Just spend an hour in Virtue Atlas to figure that out.
  12. ""All things in moderation, including moderation." - Samuel Clemens aka Mark Twain

    "Moderation is a fatal thing. Nothing succeeds like excess." - Oscar Wilde

    While I'm not advocating going out there and being sociopaths, I do think the guide has a lot of good wisdom for people that have found social troubles on the intertubes.
  13. I found this guide the other day, and while not about mechanics I do think it's a good guide for dealing with the social aspects of gaming and playing in general, it's superhero theme makes it even better for here. If you've had problems dealing with overly annoying players, and such, you'll find some of the suggestions here well worth your while.

    http://wadewilson.livejournal.com/11285.html
  14. My reaction to the market changes can be summed up in the following:

  15. Most fun I had in Praetoria is when Maelstrom Sparta-kicked me off of Neuron's Tower from full stealth when I wasn't expecting it.
  16. Thanks. This is my i19 build, same slotting for Health/Stamina but it's inherant, slotting represented by two empty slots in Sprint, but taken the same levels as the last build. Added Jump Kick (in place of brawl for my Kinetic Combat mule), Acrobatics, and Assault (for moar damage):

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Mental Manipulation
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Pistols
    • (A) Apocalypse - Damage/Recharge
    • (3) Apocalypse - Accuracy/Damage/Recharge
    • (7) Apocalypse - Accuracy/Recharge
    • (9) Apocalypse - Damage/Endurance
    • (11) Apocalypse - Chance of Damage(Negative)
    • (13) Touch of Lady Grey - Chance for Negative Damage
    Level 1: Subdual
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (9) Enfeebled Operation - Endurance/Immobilize
    • (27) Enfeebled Operation - Accuracy/Endurance
    • (33) Enfeebled Operation - Immobilize/Range
    • (33) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (34) Enfeebled Operation - Accuracy/Immobilize
    Level 2: Dual Wield
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Accuracy/Endurance/Recharge
    • (7) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Damage/Endurance
    • (13) Decimation - Damage/Recharge
    Level 4: Empty Clips
    • (A) Positron's Blast - Accuracy/Damage
    • (5) Positron's Blast - Damage/Range
    • (5) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Accuracy/Damage/Endurance
    • (17) Positron's Blast - Chance of Damage(Energy)
    • (19) Achilles' Heel - Chance for Res Debuff
    Level 6: Swap Ammo
    Level 8: Bullet Rain
    • (A) Positron's Blast - Accuracy/Damage
    • (15) Positron's Blast - Chance of Damage(Energy)
    • (21) Positron's Blast - Damage/Endurance
    • (21) Positron's Blast - Damage/Recharge
    • (23) Positron's Blast - Damage/Range
    • (23) Force Feedback - Chance for +Recharge
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 12: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 14: Jump Kick
    • (A) Kinetic Combat - Accuracy/Damage
    • (34) Kinetic Combat - Damage/Endurance/Recharge
    • (36) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Knockdown Bonus
    Level 16: Concentration
    • (A) Rectified Reticle - To Hit Buff
    • (19) Rectified Reticle - To Hit Buff/Recharge
    • (25) Recharge Reduction IO
    Level 18: Executioner's Shot
    • (A) Devastation - Accuracy/Damage
    • (25) Devastation - Damage/Recharge
    • (27) Devastation - Accuracy/Damage/Recharge
    • (33) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 20: Drain Psyche
    • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (29) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (34) Touch of the Nictus - Accuracy/Healing
    • (36) Doctored Wounds - Heal/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    Level 22: Acrobatics
    • (A) Endurance Reduction IO
    Level 24: Super Speed
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    • (29) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 26: Piercing Rounds
    • (A) Ragnarok - Damage/Recharge
    • (37) Ragnarok - Accuracy/Damage/Recharge
    • (39) Ragnarok - Accuracy/Recharge
    • (39) Ragnarok - Damage/Endurance
    • (39) Ragnarok - Chance for Knockdown
    Level 28: Mind Probe
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Recharge
    • (31) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 30: Telekinetic Thrust
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 32: Hail of Bullets
    • (A) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Chance for Smashing Damage
    • (42) Obliteration - Damage
    • (43) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 35: Assault
    • (A) Endurance Reduction IO
    Level 38: Psychic Shockwave
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (46) Obliteration - Chance for Smashing Damage
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Accuracy/Damage/Recharge
    Level 41: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Summon Spiderlings
    • (A) Soulbound Allegiance - Damage/Recharge
    • (48) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (48) Soulbound Allegiance - Chance for Build Up
    • (48) Soulbound Allegiance - Accuracy/Recharge
    Level 49: Tactics
    • (A) Endurance Reduction IO
    ------------
    Level 1: Brawl
    • (A) Accuracy IO
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    • (45) Empty
    • (50) Empty
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Defiance
    Level 2: Ninja Run
    ------------
    Set Bonus Totals:
    • 17% DamageBuff(Smashing)
    • 17% DamageBuff(Lethal)
    • 17% DamageBuff(Fire)
    • 17% DamageBuff(Cold)
    • 17% DamageBuff(Energy)
    • 17% DamageBuff(Negative)
    • 17% DamageBuff(Toxic)
    • 17% DamageBuff(Psionic)
    • 20.9% Defense(Smashing)
    • 20.9% Defense(Lethal)
    • 0.63% Defense(Energy)
    • 0.63% Defense(Negative)
    • 18.4% Defense(Melee)
    • 1.25% Defense(Ranged)
    • 2.25% Max End
    • 75% Enhancement(RechargeTime)
    • 60% Enhancement(Accuracy)
    • 3% Enhancement(Immobilize)
    • 216.9 HP (18%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 11%
    • MezResist(Stun) 4.4%
    • 9% (0.15 End/sec) Recovery
    • 64% (3.22 HP/sec) Regeneration
    • 5.67% Resistance(Fire)
    • 5.67% Resistance(Cold)
    • 1.88% Resistance(Negative)



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  17. Bumpage, and I replaced the tactics IO with a ToHitBuff IO. Still need critique though please. ^_^
  18. Hey guys. I was looking to get rech, some pets, and some extra damage with this build. I was wondering if anyone had any critique or build advice? Thanks.

    Hero Plan by Mids' Hero Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Technology Blaster
    Primary Power Set: Dual Pistols
    Secondary Power Set: Mental Manipulation
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mace Mastery

    Hero Profile:
    Level 1: Pistols
    • (A) Apocalypse - Damage/Recharge
    • (3) Apocalypse - Accuracy/Damage/Recharge
    • (7) Apocalypse - Accuracy/Recharge
    • (9) Apocalypse - Damage/Endurance
    • (11) Apocalypse - Chance of Damage(Negative)
    • (13) Touch of Lady Grey - Chance for Negative Damage
    Level 1: Subdual
    • (A) Enfeebled Operation - Accuracy/Recharge
    • (9) Enfeebled Operation - Endurance/Immobilize
    • (27) Enfeebled Operation - Accuracy/Endurance
    • (33) Enfeebled Operation - Immobilize/Range
    • (33) Enfeebled Operation - Accuracy/Immobilize/Recharge
    • (34) Enfeebled Operation - Accuracy/Immobilize
    Level 2: Dual Wield
    • (A) Decimation - Accuracy/Damage
    • (3) Decimation - Accuracy/Endurance/Recharge
    • (7) Decimation - Accuracy/Damage/Recharge
    • (11) Decimation - Damage/Endurance
    • (13) Decimation - Damage/Recharge
    Level 4: Empty Clips
    • (A) Positron's Blast - Accuracy/Damage
    • (5) Positron's Blast - Damage/Range
    • (5) Positron's Blast - Damage/Recharge
    • (17) Positron's Blast - Accuracy/Damage/Endurance
    • (17) Positron's Blast - Chance of Damage(Energy)
    • (19) Achilles' Heel - Chance for Res Debuff
    Level 6: Swap Ammo
    Level 8: Bullet Rain
    • (A) Positron's Blast - Accuracy/Damage
    • (15) Positron's Blast - Chance of Damage(Energy)
    • (21) Positron's Blast - Damage/Endurance
    • (21) Positron's Blast - Damage/Recharge
    • (23) Positron's Blast - Damage/Range
    • (23) Force Feedback - Chance for +Recharge
    Level 10: Hasten
    • (A) Recharge Reduction IO
    • (15) Recharge Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Health
    • (A) Numina's Convalescence - Heal
    • (36) Numina's Convalescence - +Regeneration/+Recovery
    Level 16: Concentration
    • (A) Rectified Reticle - To Hit Buff
    • (19) Rectified Reticle - To Hit Buff/Recharge
    • (25) Recharge Reduction IO
    Level 18: Executioner's Shot
    • (A) Devastation - Accuracy/Damage
    • (25) Devastation - Damage/Recharge
    • (27) Devastation - Accuracy/Damage/Recharge
    • (33) Devastation - Accuracy/Damage/Endurance/Recharge
    Level 20: Drain Psyche
    • (A) Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge
    • (29) Touch of the Nictus - Accuracy/Endurance/Recharge
    • (34) Touch of the Nictus - Accuracy/Healing
    • (36) Doctored Wounds - Heal/Recharge
    • (36) Performance Shifter - Accuracy/Recharge
    Level 22: Stamina
    • (A) Endurance Modification IO
    • (37) Endurance Modification IO
    Level 24: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    • (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
    Level 26: Piercing Rounds
    • (A) Ragnarok - Damage/Recharge
    • (37) Ragnarok - Accuracy/Damage/Recharge
    • (39) Ragnarok - Accuracy/Recharge
    • (39) Ragnarok - Damage/Endurance
    • (39) Ragnarok - Chance for Knockdown
    Level 28: Mind Probe
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Recharge
    • (31) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 30: Telekinetic Thrust
    • (A) Kinetic Combat - Accuracy/Damage
    • (31) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Damage/Endurance
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 32: Hail of Bullets
    • (A) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Chance for Smashing Damage
    • (42) Obliteration - Damage
    • (43) Obliteration - Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Recharge
    • (43) Obliteration - Accuracy/Damage/Endurance/Recharge
    Level 35: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 38: Psychic Shockwave
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (42) Obliteration - Damage/Recharge
    • (46) Obliteration - Chance for Smashing Damage
    • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (46) Obliteration - Accuracy/Damage/Recharge
    Level 41: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    • (50) Luck of the Gambler - Defense/Endurance
    • (50) Luck of the Gambler - Defense
    Level 44: Scorpion Shield
    • (A) Luck of the Gambler - Recharge Speed
    • (45) Luck of the Gambler - Defense
    • (45) Luck of the Gambler - Defense/Endurance
    Level 47: Summon Spiderlings
    • (A) Soulbound Allegiance - Damage/Recharge
    • (48) Soulbound Allegiance - Accuracy/Damage/Recharge
    • (48) Soulbound Allegiance - Chance for Build Up
    • (48) Soulbound Allegiance - Accuracy/Recharge
    Level 49: Tactics
    • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
    ------------
    Level 1: Brawl
    • (A) Kinetic Combat - Accuracy/Damage
    • (34) Kinetic Combat - Damage/Endurance
    • (45) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Knockdown Bonus
    Level 1: Sprint
    • (A) Unbounded Leap - +Stealth
    Level 2: Rest
    • (A) Recharge Reduction IO
    Level 1: Defiance
    Level 2: Ninja Run
    ------------
    Set Bonus Totals:
    • 17% DamageBuff(Smashing)
    • 17% DamageBuff(Lethal)
    • 17% DamageBuff(Fire)
    • 17% DamageBuff(Cold)
    • 17% DamageBuff(Energy)
    • 17% DamageBuff(Negative)
    • 17% DamageBuff(Toxic)
    • 17% DamageBuff(Psionic)
    • 20.9% Defense(Smashing)
    • 20.9% Defense(Lethal)
    • 0.63% Defense(Energy)
    • 0.63% Defense(Negative)
    • 18.4% Defense(Melee)
    • 1.25% Defense(Ranged)
    • 2.25% Max End
    • 75% Enhancement(RechargeTime)
    • 60% Enhancement(Accuracy)
    • 3% Enhancement(Immobilize)
    • 216.9 HP (18%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 11%
    • MezResist(Stun) 4.4%
    • 9% (0.15 End/sec) Recovery
    • 76% (3.82 HP/sec) Regeneration
    • 5.67% Resistance(Fire)
    • 5.67% Resistance(Cold)
    • 1.88% Resistance(Negative)
    ------------
    Set Bonuses:
    Apocalypse
    (Pistols)
    • 16% (0.8 HP/sec) Regeneration
    • 36.1 HP (3%) HitPoints
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Enfeebled Operation
    (Subdual)
    • 3% Enhancement(Immobilize)
    • 1.88% Resistance(Negative)
    • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
    • 3.75% Enhancement(RechargeTime)
    • 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)
    Decimation
    (Dual Wield)
    • MezResist(Immobilize) 2.75%
    • 13.6 HP (1.12%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Empty Clips)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Bullet Rain)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Numina's Convalescence
    (Health)
    • 12% (0.6 HP/sec) Regeneration
    Rectified Reticle
    (Concentration)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    Devastation
    (Executioner's Shot)
    • 12% (0.6 HP/sec) Regeneration
    • 27.1 HP (2.25%) HitPoints
    • 3% DamageBuff(All)
    Touch of the Nictus
    (Drain Psyche)
    • 22.6 HP (1.87%) HitPoints
    • 9% Enhancement(Accuracy)
    Blessing of the Zephyr
    (Super Speed)
    • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
    • Knockback Protection (Mag -4)
    Ragnarok
    (Piercing Rounds)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Kinetic Combat
    (Mind Probe)
    • MezResist(Immobilize) 2.75%
    • 18.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Kinetic Combat
    (Telekinetic Thrust)
    • MezResist(Immobilize) 2.75%
    • 18.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Obliteration
    (Hail of Bullets)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Psychic Shockwave)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Maneuvers)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Scorpion Shield)
    • 10% (0.5 HP/sec) Regeneration
    • 13.6 HP (1.12%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Soulbound Allegiance
    (Summon Spiderlings)
    • 16% (0.8 HP/sec) Regeneration
    • 36.1 HP (3%) HitPoints
    • 4% DamageBuff(All)
    Kinetic Combat
    (Brawl)
    • MezResist(Immobilize) 2.75%
    • 18.1 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)



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    | Copy & Paste this data into Mids' Hero Designer to view the build |
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  19. I'd love to see feedback to this build too, I don't see many MM builds that use IO sets.
  20. Demon Summoner

    Boss: Keaton
    Lt's: Laurel and Hardy
    Minions: Atkinson, Lloyd, and Arbuckle
  21. Maiden Marionette

    SS/WP build help

    Hey guys, looking to respec my broot into sumpthin powderful. Any chance someone can take a peek at my build and lemmie know?

    My aims:

    Being able to tank if there's no tank available (especially on ITFs), being able to have Foot stomp and Ball Lightning up quickly. Fast Recovery and Regen.

    Villain Plan by Mids' Villain Designer 1.803
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Science Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Willpower
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Villain Profile:
    Level 1: Jab
    • (A) Hecatomb - Damage
    • (11) Hecatomb - Damage/Recharge
    • (13) Hecatomb - Accuracy/Damage/Recharge
    • (39) Hecatomb - Accuracy/Recharge
    • (40) Hecatomb - Damage/Endurance
    • (43) Hecatomb - Chance of Damage(Negative)
    Level 1: High Pain Tolerance
    • (A) Doctored Wounds - Heal
    • (3) Doctored Wounds - Heal/Endurance
    • (3) Doctored Wounds - Endurance/Recharge
    • (40) Doctored Wounds - Heal/Recharge
    • (40) Doctored Wounds - Heal/Endurance/Recharge
    Level 2: Mind Over Body
    • (A) Aegis - Resistance/Endurance
    • (5) Aegis - Resistance/Recharge
    • (11) Aegis - Endurance/Recharge
    • (34) Aegis - Resistance/Endurance/Recharge
    • (43) Aegis - Resistance
    Level 4: Haymaker
    • (A) Mako's Bite - Chance of Damage(Lethal)
    • (5) Mako's Bite - Accuracy/Damage
    • (13) Mako's Bite - Damage/Endurance
    • (29) Mako's Bite - Damage/Recharge
    • (39) Mako's Bite - Accuracy/Endurance/Recharge
    • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
    Level 6: Fast Healing
    • (A) Healing IO
    • (7) Healing IO
    • (7) Healing IO
    Level 8: Knockout Blow
    • (A) Unbreakable Constraint - Hold
    • (9) Unbreakable Constraint - Hold/Recharge
    • (9) Unbreakable Constraint - Accuracy/Hold/Recharge
    • (27) Unbreakable Constraint - Accuracy/Recharge
    • (39) Unbreakable Constraint - Chance for Smashing Damage
    • (48) Unbreakable Constraint - Endurance/Hold
    Level 10: Indomitable Will
    • (A) Endurance Reduction IO
    Level 12: Hurdle
    • (A) Jumping IO
    Level 14: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery
    • (15) Miracle - +Recovery
    • (15) Regenerative Tissue - +Regeneration
    Level 16: Rise to the Challenge
    • (A) Doctored Wounds - Heal/Endurance
    • (17) Doctored Wounds - Endurance/Recharge
    • (17) Doctored Wounds - Heal/Recharge
    • (19) Doctored Wounds - Heal/Endurance/Recharge
    • (19) Doctored Wounds - Heal
    Level 18: Rage
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
    • (29) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (50) Gaussian's Synchronized Fire-Control - Chance for Build Up
    Level 20: Quick Recovery
    • (A) Endurance Modification IO
    • (21) Endurance Modification IO
    • (21) Endurance Modification IO
    Level 22: Stamina
    • (A) Performance Shifter - Chance for +End
    • (23) Performance Shifter - EndMod
    • (23) Performance Shifter - EndMod/Accuracy/Recharge
    • (42) Performance Shifter - EndMod/Recharge
    Level 24: Boxing
    • (A) Absolute Amazement - Stun
    • (25) Absolute Amazement - Endurance/Stun
    • (25) Absolute Amazement - Accuracy/Stun/Recharge
    • (46) Absolute Amazement - Accuracy/Recharge
    • (48) Absolute Amazement - Chance for ToHit Debuff
    Level 26: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    • (27) Luck of the Gambler - Defense
    Level 28: Tough
    • (A) Steadfast Protection - Resistance/+Def 3%
    Level 30: Heightened Senses
    • (A) Luck of the Gambler - Recharge Speed
    • (31) Luck of the Gambler - Defense
    • (31) Luck of the Gambler - Defense/Endurance
    • (37) Luck of the Gambler - Defense/Recharge
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    Level 32: Foot Stomp
    • (A) Armageddon - Damage
    • (33) Armageddon - Damage/Recharge
    • (33) Armageddon - Accuracy/Damage/Recharge
    • (33) Armageddon - Accuracy/Recharge
    • (34) Armageddon - Damage/Endurance
    • (34) Obliteration - Accuracy/Recharge
    Level 35: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (36) Luck of the Gambler - Defense/Recharge
    • (36) Luck of the Gambler - Defense
    • (36) Luck of the Gambler - Recharge Speed
    • (37) Luck of the Gambler - Defense/Endurance/Recharge
    Level 38: Super Jump
    • (A) Endurance Reduction IO
    Level 41: Mu Lightning
    • (A) Apocalypse - Damage
    • (46) Apocalypse - Damage/Recharge
    • (48) Apocalypse - Accuracy/Damage/Recharge
    • (50) Apocalypse - Accuracy/Recharge
    • (50) Apocalypse - Damage/Endurance
    Level 44: Ball Lightning
    • (A) Ragnarok - Damage
    • (45) Ragnarok - Damage/Recharge
    • (45) Ragnarok - Accuracy/Damage/Recharge
    • (45) Ragnarok - Accuracy/Recharge
    • (46) Ragnarok - Damage/Endurance
    Level 47: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 49: Tactics
    • (A) To Hit Buff IO
    ------------
    Level 1: Brawl
    • (A) Empty
    Level 1: Sprint
    • (A) Empty
    Level 2: Rest
    • (A) Empty
    Level 1: Fury
    Level 2: Ninja Run



    Code:
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    Set Bonus Totals:
    • 9.5% DamageBuff(Smashing)
    • 9.5% DamageBuff(Lethal)
    • 9.5% DamageBuff(Fire)
    • 9.5% DamageBuff(Cold)
    • 9.5% DamageBuff(Energy)
    • 9.5% DamageBuff(Negative)
    • 9.5% DamageBuff(Toxic)
    • 9.5% DamageBuff(Psionic)
    • 4.25% Defense(Smashing)
    • 4.25% Defense(Lethal)
    • 8.94% Defense(Fire)
    • 8.94% Defense(Cold)
    • 6.13% Defense(Energy)
    • 6.13% Defense(Negative)
    • 3% Defense(Psionic)
    • 5.5% Defense(Melee)
    • 9.25% Defense(Ranged)
    • 10.2% Defense(AoE)
    • 8% Enhancement(Heal)
    • 93% Enhancement(Accuracy)
    • 90% Enhancement(RechargeTime)
    • 10% FlySpeed
    • 157.4 HP (10.5%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • MezResist(Held) 8.8%
    • MezResist(Immobilize) 3.3%
    • MezResist(Terrorized) 4.4%
    • 25% (0.42 End/sec) Recovery
    • 46% (2.88 HP/sec) Regeneration
    • 15.1% Resistance(Fire)
    • 15.1% Resistance(Cold)
    • 10% Resistance(Toxic)
    • 15% RunSpeed
    • 2.5% XPDebtProtection
  22. Hey guys, I've got a permanent character now and am looking to maximize it in every way possible, specifically, I wanna be able to exemp with full IO benefits (meanings purples or pvp IOs). Inf isn't an issue, it's not for PVP but PVE and really anything but the fire ball and fly can stay or go. What I'm looking for in order is: Perma-PA as early as possible, End recovery, and Health/Regen Here is the build I am using, Local Area Man made it:

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Perma PA build with Fire APP: Level 50 Mutation Controller
    Primary Power Set: Illusion Control
    Secondary Power Set: Radiation Emission
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Fire Mastery

    Hero Profile:
    Level 1: Blind
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (3) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (11) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
    • (17) Basilisk's Gaze - Recharge/Hold: Level 30
    • (27) HamiO:Nucleolus Exposure
    • (31) Thunderstrike - Damage/Recharge: Level 50
    Level 1: Radiant Aura
    • (A) Doctored Wounds - Heal/Endurance: Level 50
    • (9) Doctored Wounds - Heal/Recharge: Level 50
    • (34) Doctored Wounds - Heal: Level 50
    • (34) Doctored Wounds - Recharge: Level 50
    • (50) Doctored Wounds - Heal/Endurance/Recharge: Level 50
    Level 2: Spectral Wounds
    • (A) Decimation - Accuracy/Damage: Level 40
    • (3) Decimation - Damage/Endurance: Level 40
    • (5) Decimation - Damage/Recharge: Level 40
    • (5) Decimation - Chance of Build Up: Level 40
    • (31) Decimation - Accuracy/Damage/Recharge: Level 40
    • (43) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
    Level 4: Deceive
    • (A) Coercive Persuasion - Confused/Recharge: Level 50
    • (7) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
    • (7) Coercive Persuasion - Accuracy/Recharge: Level 50
    • (31) Coercive Persuasion - Confused/Endurance: Level 50
    • (37) Coercive Persuasion - Contagious Confusion: Level 50
    Level 6: Accelerate Metabolism
    • (A) Efficacy Adaptor - EndMod: Level 50
    • (11) Efficacy Adaptor - EndMod/Recharge: Level 50
    • (15) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
    • (34) Efficacy Adaptor - Accuracy/Recharge: Level 50
    • (40) Efficacy Adaptor - EndMod/Accuracy: Level 50
    • (46) Efficacy Adaptor - EndMod/Endurance: Level 50
    Level 8: Superior Invisibility
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    • (9) Red Fortune - Defense/Endurance: Level 50
    • (17) Red Fortune - Endurance/Recharge: Level 50
    • (37) Red Fortune - Defense/Endurance/Recharge: Level 50
    • (40) Red Fortune - Defense: Level 50
    • (46) Red Fortune - Endurance: Level 50
    Level 10: Radiation Infection
    • (A) HamiO:Enzyme Exposure
    • (13) HamiO:Enzyme Exposure
    • (15) HamiO:Enzyme Exposure
    Level 12: Hover
    • (A) Karma - Knockback Protection: Level 30
    • (13) Luck of the Gambler - Recharge Speed: Level 50
    Level 14: Fly
    • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
    • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
    Level 16: Hurdle
    • (A) Jumping IO: Level 50
    Level 18: Phantom Army
    • (A) Soulbound Allegiance - Chance for Build Up: Level 50
    • (19) Expedient Reinforcement - Accuracy/Recharge: Level 50
    • (19) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (21) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    • (21) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
    • (23) Soulbound Allegiance - Damage/Recharge: Level 50
    Level 20: Health
    • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
    • (29) Miracle - +Recovery: Level 40
    • (43) Regenerative Tissue - +Regeneration: Level 30
    Level 22: Stamina
    • (A) Performance Shifter - EndMod: Level 50
    • (23) Performance Shifter - EndMod/Recharge: Level 50
    • (25) Performance Shifter - EndMod/Accuracy: Level 50
    • (50) Performance Shifter - Chance for +End: Level 50
    Level 24: Hasten
    • (A) Recharge Reduction IO: Level 50
    • (25) Recharge Reduction IO: Level 50
    Level 26: Spectral Terror
    • (A) Unspeakable Terror - Accuracy/Recharge: Level 30
    • (48) Unspeakable Terror - Endurance/Fear: Level 30
    • (48) Unspeakable Terror - Fear/Range: Level 30
    • (48) Unspeakable Terror - Accuracy/Fear/Recharge: Level 30
    • (50) Unspeakable Terror - Disorient Bonus: Level 30
    Level 28: Enervating Field
    • (A) Endurance Reduction IO: Level 50
    • (29) Endurance Reduction IO: Level 50
    Level 30: Lingering Radiation
    • (A) Accuracy IO: Level 50
    Level 32: Phantasm
    • (A) Expedient Reinforcement - Accuracy/Damage: Level 50
    • (33) Expedient Reinforcement - Damage/Endurance: Level 50
    • (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50
    • (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50
    • (37) Blood Mandate - Accuracy/Damage: Level 50
    Level 35: Flash
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (36) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (36) Basilisk's Gaze - Recharge/Hold: Level 30
    • (36) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
    • (40) Ghost Widow's Embrace - Accuracy/Hold/Recharge: Level 50
    Level 38: EM Pulse
    • (A) Basilisk's Gaze - Accuracy/Hold: Level 30
    • (39) Basilisk's Gaze - Accuracy/Recharge: Level 30
    • (39) Basilisk's Gaze - Recharge/Hold: Level 30
    • (39) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30
    Level 41: Fire Blast
    • (A) Decimation - Accuracy/Damage: Level 40
    • (42) Decimation - Damage/Recharge: Level 40
    • (42) Decimation - Accuracy/Endurance/Recharge: Level 40
    • (42) Decimation - Accuracy/Damage/Recharge: Level 40
    • (43) Decimation - Damage/Endurance: Level 40
    Level 44: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage: Level 50
    • (45) Positron's Blast - Damage/Recharge: Level 50
    • (45) Positron's Blast - Damage/Range: Level 50
    • (45) Positron's Blast - Accuracy/Damage/Endurance: Level 50
    • (46) Positron's Blast - Chance of Damage(Energy): Level 50
    Level 47: Rise of the Phoenix
    • (A) Recharge Reduction IO: Level 50
    Level 49: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed: Level 50
    ------------
    Level 1: Brawl
    • (A) Accuracy IO: Level 50
    Level 1: Sprint
    • (A) Endurance Reduction IO: Level 50
    Level 2: Rest
    • (A) Recharge Reduction IO: Level 50
    Level 1: Containment
    Level 0: Ninja Run
    ------------
    Set Bonus Totals:
    • 14.5% DamageBuff(Smashing)
    • 14.5% DamageBuff(Lethal)
    • 14.5% DamageBuff(Fire)
    • 14.5% DamageBuff(Cold)
    • 14.5% DamageBuff(Energy)
    • 14.5% DamageBuff(Negative)
    • 14.5% DamageBuff(Toxic)
    • 14.5% DamageBuff(Psionic)
    • 8.13% Defense(Energy)
    • 8.13% Defense(Negative)
    • 5% Defense(Ranged)
    • 4.5% Max End
    • 9% Enhancement(Accuracy)
    • 2.2% Enhancement(Terrorized)
    • 4% Enhancement(Heal)
    • 4% Enhancement(Confused)
    • 106.3% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 53.4 HP (5.25%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Confused) 5%
    • MezResist(Held) 5%
    • MezResist(Immobilize) 12.7%
    • MezResist(Sleep) 5%
    • MezResist(Stun) 5%
    • MezResist(Terrorized) 7.2%
    • 16.5% (0.28 End/sec) Recovery
    • 26% (1.1 HP/sec) Regeneration
    • 4.1% Resistance(Fire)
    • 4.1% Resistance(Cold)
    • 2.5% Resistance(Negative)
    • 5% RunSpeed
    • 1.5% XPDebtProtection
    ------------
    Set Bonuses:
    Basilisk's Gaze
    (Blind)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Doctored Wounds
    (Radiant Aura)
    • MezResist(Terrorized) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 4% Enhancement(Heal)
    • 5% Enhancement(RechargeTime)
    Decimation
    (Spectral Wounds)
    • MezResist(Immobilize) 2.75%
    • 11.4 HP (1.13%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Coercive Persuasion
    (Deceive)
    • 4% (0.07 End/sec) Recovery
    • 4% Enhancement(Confused)
    • 4% DamageBuff(All)
    • 10% Enhancement(RechargeTime)
    Efficacy Adaptor
    (Accelerate Metabolism)
    • 11.4 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.42 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Luck of the Gambler
    (Superior Invisibility)
    • 7.5% Enhancement(RechargeTime)
    Red Fortune
    (Superior Invisibility)
    • MezResist(Immobilize) 2.2%
    • 1.26% Resistance(Fire,Cold)
    • 2% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Karma
    (Hover)
    • Knockback Protection (Mag -4)
    Luck of the Gambler
    (Hover)
    • 7.5% Enhancement(RechargeTime)
    Blessing of the Zephyr
    (Fly)
    • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
    Soulbound Allegiance
    (Phantom Army)
    • 16% (0.68 HP/sec) Regeneration
    Expedient Reinforcement
    (Phantom Army)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 19.1 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery
    Unspeakable Terror
    (Spectral Terror)
    • 2.2% Enhancement(Terrorized)
    • 2.5% Resistance(Negative)
    • 1.5% XPDebtProtection
    • 5% Enhancement(RechargeTime)
    Expedient Reinforcement
    (Phantasm)
    • Status Resistance 2.5%
    • 3% DamageBuff(All)
    • 6.25% Enhancement(RechargeTime)
    Basilisk's Gaze
    (Flash)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Basilisk's Gaze
    (EM Pulse)
    • 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
    • 2% (0.03 End/sec) Recovery
    • 7.5% Enhancement(RechargeTime)
    Decimation
    (Fire Blast)
    • MezResist(Immobilize) 2.75%
    • 11.4 HP (1.13%) HitPoints
    • 2.25% Max End
    • 6.25% Enhancement(RechargeTime)
    Positron's Blast
    (Fire Ball)
    • 2.5% (0.04 End/sec) Recovery
    • 1.58% Resistance(Fire,Cold)
    • 9% Enhancement(Accuracy)
    • 6.25% Enhancement(RechargeTime)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)



    Code:
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    |-------------------------------------------------------------------|
  23. TP is for travel/blinking. Other than that she fights like she did in life, so has the same skillset. Hurdle/Swift for mobility.