Help with BS/Regen concept build...
Attempt number 2:
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack
- (A) Mako's Bite - Chance of Damage(Lethal): Level 50
- (3) Mako's Bite - Damage/Endurance: Level 50
- (3) Mako's Bite - Accuracy/Damage: Level 50
- (21) Mako's Bite - Damage/Recharge: Level 50
- (21) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (A) Healing IO: Level 50
- (7) Healing IO: Level 50
- (19) Healing IO: Level 40
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (7) Doctored Wounds - Endurance/Recharge: Level 50
- (19) Doctored Wounds - Heal/Recharge: Level 50
- (34) Doctored Wounds - Heal: Level 50
- (36) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (A) Efficacy Adaptor - EndMod: Level 50
- (5) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (5) Endurance Modification IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30
- (13) Luck of the Gambler - Defense/Recharge: Level 50
- (13) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Recharge Speed: Level 50
- (A) Doctored Wounds - Heal: Level 50
- (11) Doctored Wounds - Recharge: Level 50
- (11) Doctored Wounds - Heal/Endurance: Level 50
- (36) Doctored Wounds - Endurance/Recharge: Level 50
- (36) Doctored Wounds - Heal/Recharge: Level 50
- (A) Jumping IO: Level 50
- (A) Miracle - +Recovery: Level 30
- (15) Regenerative Tissue - +Regeneration: Level 30
- (15) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Doctored Wounds - Heal: Level 50
- (17) Doctored Wounds - Heal/Endurance: Level 50
- (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (40) Doctored Wounds - Endurance/Recharge: Level 50
- (40) Doctored Wounds - Heal/Recharge: Level 50
- (A) Accuracy IO: Level 30
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (40) Steadfast Protection - Knockback Protection: Level 30
- (A) Performance Shifter - Chance for +End: Level 50
- (23) Performance Shifter - EndMod: Level 50
- (23) Performance Shifter - EndMod/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (25) Luck of the Gambler - Defense/Recharge: Level 50
- (25) Luck of the Gambler - Endurance/Recharge: Level 50
- (37) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Recharge Speed: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (27) Kinetic Combat - Damage/Endurance: Level 35
- (27) Kinetic Combat - Damage/Recharge: Level 35
- (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (29) Pounding Slugfest - Accuracy/Damage: Level 25
- (31) Pounding Slugfest - Damage/Endurance: Level 25
- (A) Impervious Skin - Status Resistance: Level 30
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (31) Doctored Wounds - Endurance/Recharge: Level 50
- (31) Doctored Wounds - Heal/Recharge: Level 50
- (43) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (46) Doctored Wounds - Heal: Level 50
- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Eradication - Damage: Level 30
- (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (A) Recharge Reduction IO: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Lockdown - Chance for +2 Mag Hold: Level 30
- (42) Lockdown - Accuracy/Recharge: Level 50
- (42) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (42) Lockdown - Accuracy/Hold: Level 50
- (43) Lockdown - Recharge/Hold: Level 50
- (43) Lockdown - Endurance/Recharge/Hold: Level 50
- (A) Detonation - Accuracy/Damage: Level 50
- (45) Detonation - Damage/Endurance: Level 50
- (45) Detonation - Damage/Recharge: Level 50
- (45) Detonation - Accuracy/Damage/Endurance: Level 50
- (A) Cloud Senses - Accuracy/Recharge: Level 30
- (48) Cloud Senses - Accuracy/ToHitDebuff: Level 30
- (48) Cloud Senses - ToHit Debuff/Endurance/Recharge: Level 30
- (48) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
- (50) Cloud Senses - ToHit Debuff: Level 30
- (50) Cloud Senses - Chance for Negative Energy Damage: Level 30
- (A) Recharge Reduction IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
------------
Set Bonus Totals:
- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 6.75% Defense(Smashing)
- 6.75% Defense(Lethal)
- 5.19% Defense(Fire)
- 5.19% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 4.88% Defense(Melee)
- 15.5% Defense(Ranged)
- 7.38% Defense(AoE)
- 4.05% Max End
- 2.5% Enhancement(Held)
- 48.8% Enhancement(RechargeTime)
- 16% Enhancement(Heal)
- 18% Enhancement(Accuracy)
- 10% FlySpeed
- 145.6 HP (10.9%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 10%
- MezResist(Held) 18.3%
- MezResist(Immobilize) 19.4%
- MezResist(Sleep) 11.7%
- MezResist(Stun) 12.2%
- MezResist(Terrorized) 18.8%
- 1.5% (0.03 End/sec) Recovery
- 38% (2.12 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 1.88% Resistance(Energy)
- 3.13% Resistance(Psionic)
- 10% RunSpeed
- 1% XPDebtProtection
Set Bonuses:
Mako's Bite
(Hack)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Quick Recovery)
- 15.1 HP (1.12%) HitPoints
(Combat Jumping)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Parry)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
(Parry)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Integration)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Tough)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
(Disembowel)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Disembowel)
- 8% (0.45 HP/sec) Regeneration
(Resilience)
- Status Resistance 7.5%
(Instant Healing)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Head Splitter)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
(Head Splitter)
- 1.8% Max End
(Teleport)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback Protection (Mag -4)
(Petrifying Gaze)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Night Fall)
- MezResist(Sleep) 1.65%
- 1.88% Resistance(Energy)
- 1% XPDebtProtection
(Tenebrous Tentacles)
- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1412;712;1424;HEX;| |78DA9D93494F535114C7EFEBC0A3B4A5138552283394412AEC1C124DB4A00CD50A8| |495DA3CCBA55448DBBC36511363FC002C8C2E5CF9015CA87169FC26EACE79E1D279| |A8E79CFFA31B77BEB4FF5FDFBD67F8DFD3F772D7B301A56E9F5446E7E93DAB5E2FA| |C176DAB56D3B6376795CA45652AA592076B859CDED33A73CAAE5A5B85F56B557B2B| |D5DACAEA6D5DA9EBCC9A2EE98AB6AD46B95A892C5576B4AD2B8DCCC18F40BE5ADDC| |BAC6AAB56AE9470B3586E5474BD1E746E4A3B0DDA8ACADD06B5AB55ED86148B2FD4| |CAC54CD6B27739BC90B3EA0D6DDF4890BF29FA16D8A85C4DAFDA25CC2B5709D8167| |4ED0065C1C4554196B30CC972A931596A03A28CB45A309D7DD5F4182B8604AC0AA2| |39C1F079C1E839C12285BB9D7AEE7D172F79EE004352B69B02BCA8E7F2C62567AC0| |B080B8A14601A869CC384F376586E67CB291588485C005913A87186B27C8E4D1F1C| |75E401981E85E951986EA3703F6C2AFFA454376929E8380F2E1BDCA9F304B029396| |7292084004F082DC2A81DC6D9D36891460B83C22370A4224971EEA6A5182A18B11E| |A99D4E08DA6927EE348FDF977975DF05EE617A14D083006F0F0695C01C12514C2F8| |671602AF398CA3665F53ACF446F9E30A29217803541FF3A70969050034B8225CAEA| |7386D397127FCB262BCE9EC2A10770DA019C761A2398C55C4A143EE8F41DFC29071| |8FA05FC06FE08863FBAB8EEF027C1B8C95ED0776446FE94342D8D3B4FCBF80BC999| |7D09BC12DC742B35E9749AFC2165A6BEC8CED477E0B360FA2BF04DF030A8D40CB2D| |C338FA4D3A1C7C013E0A9E01655CF38D5336FA5FAE137C03BE0BD60FE35F041B042| |A6E79C73CCE11CFD9ED6CB491FBAD4EA3F2B794FEB4D5386AC0C7A5A2F67D3176EB| |D37FF7B3D0B1CB4F4AD75906EB0E45936592EB25C62B9CC62B15C6129B2349FB7B2| |4347D8D75196632CC759E2E44FED73A4E927F1B30458822C9D2C2196304B8C25C9F| |280A5F917445DFBA4| |-------------------------------------------------------------------|
I replaced Detonation with Dark Watcher's Despair in Night Fall.
Replaced one Eradication in headsplitter with 1 more obliteration for the rech bonus.
Attempt #3 after some input in game, anymore suggestions or critique or general help would be appreciated. lol:
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack
- (A) Mako's Bite - Chance of Damage(Lethal): Level 50
- (3) Mako's Bite - Damage/Endurance: Level 50
- (3) Mako's Bite - Accuracy/Damage: Level 50
- (21) Mako's Bite - Damage/Recharge: Level 50
- (21) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (A) Healing IO: Level 50
- (7) Healing IO: Level 50
- (19) Healing IO: Level 40
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (7) Doctored Wounds - Endurance/Recharge: Level 50
- (19) Doctored Wounds - Heal/Recharge: Level 50
- (34) Doctored Wounds - Heal: Level 50
- (36) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (A) Efficacy Adaptor - EndMod: Level 50
- (5) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (5) Endurance Modification IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 30
- (13) Luck of the Gambler - Defense/Recharge: Level 50
- (13) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Recharge Speed: Level 50
- (A) Doctored Wounds - Heal: Level 50
- (11) Doctored Wounds - Recharge: Level 50
- (11) Doctored Wounds - Heal/Endurance: Level 50
- (36) Doctored Wounds - Endurance/Recharge: Level 50
- (36) Doctored Wounds - Heal/Recharge: Level 50
- (A) Jumping IO: Level 50
- (A) Miracle - +Recovery: Level 30
- (15) Regenerative Tissue - +Regeneration: Level 30
- (15) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (A) Doctored Wounds - Heal: Level 50
- (17) Doctored Wounds - Heal/Endurance: Level 50
- (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (40) Doctored Wounds - Endurance/Recharge: Level 50
- (40) Doctored Wounds - Heal/Recharge: Level 50
- (A) Accuracy IO: Level 30
- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (40) Steadfast Protection - Knockback Protection: Level 30
- (A) Performance Shifter - Chance for +End: Level 50
- (23) Performance Shifter - EndMod: Level 50
- (23) Performance Shifter - EndMod/Recharge: Level 50
- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (25) Luck of the Gambler - Defense/Recharge: Level 50
- (25) Luck of the Gambler - Endurance/Recharge: Level 50
- (37) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Recharge Speed: Level 50
- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (27) Kinetic Combat - Damage/Endurance: Level 35
- (27) Kinetic Combat - Damage/Recharge: Level 35
- (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (29) Pounding Slugfest - Accuracy/Damage: Level 25
- (31) Pounding Slugfest - Damage/Endurance: Level 30
- (A) Impervious Skin - Status Resistance: Level 30
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (31) Doctored Wounds - Endurance/Recharge: Level 50
- (31) Doctored Wounds - Heal/Recharge: Level 50
- (43) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (46) Doctored Wounds - Heal: Level 50
- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 30
- (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (A) Recharge Reduction IO: Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Lockdown - Chance for +2 Mag Hold: Level 30
- (42) Lockdown - Accuracy/Recharge: Level 50
- (42) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (42) Lockdown - Accuracy/Hold: Level 50
- (43) Lockdown - Recharge/Hold: Level 50
- (43) Lockdown - Endurance/Recharge/Hold: Level 50
- (A) Dark Watcher's Despair - To Hit Debuff: Level 50
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge: Level 50
- (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50
- (45) Dark Watcher's Despair - Recharge/Endurance: Level 50
- (A) Cloud Senses - Accuracy/Recharge: Level 30
- (48) Cloud Senses - Accuracy/ToHitDebuff: Level 30
- (48) Cloud Senses - ToHit Debuff/Endurance/Recharge: Level 30
- (48) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
- (50) Cloud Senses - ToHit Debuff: Level 30
- (50) Cloud Senses - Chance for Negative Energy Damage: Level 30
- (A) Recharge Reduction IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
------------
Set Bonus Totals:
- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 6.75% Defense(Smashing)
- 6.75% Defense(Lethal)
- 5.19% Defense(Fire)
- 5.19% Defense(Cold)
- 9.25% Defense(Energy)
- 9.25% Defense(Negative)
- 3% Defense(Psionic)
- 4.88% Defense(Melee)
- 15.5% Defense(Ranged)
- 7.38% Defense(AoE)
- 2.25% Max End
- 53.8% Enhancement(RechargeTime)
- 2.5% Enhancement(Held)
- 16% Enhancement(Heal)
- 18% Enhancement(Accuracy)
- 10% FlySpeed
- 165.7 HP (12.4%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 10%
- MezResist(Held) 18.3%
- MezResist(Immobilize) 19.4%
- MezResist(Sleep) 10%
- MezResist(Stun) 12.2%
- MezResist(Terrorized) 18.8%
- 4% (0.07 End/sec) Recovery
- 38% (2.12 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 3.13% Resistance(Psionic)
- 10% RunSpeed
Set Bonuses:
Mako's Bite
(Hack)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Quick Recovery)
- 15.1 HP (1.12%) HitPoints
(Combat Jumping)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Parry)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
(Parry)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Integration)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Tough)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(All)
- Knockback Protection (Mag -4)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
(Disembowel)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Disembowel)
- 8% (0.45 HP/sec) Regeneration
(Resilience)
- Status Resistance 7.5%
(Instant Healing)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Head Splitter)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Teleport)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback Protection (Mag -4)
(Petrifying Gaze)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
(Night Fall)
- 20.1 HP (1.5%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 5% Enhancement(RechargeTime) (Exceeded 5 Bonus Cap)
(Tenebrous Tentacles)
- Status Resistance 2.5%
- 2.25% Max End
- 6.25% Enhancement(RechargeTime)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1412;711;1422;HEX;| |78DA9D93C952135114866F67A00949C8442004C20C6190083B872AADD2804CD1081| |42B35D5864B885049AA932AB5CAB27C0016962E5CF900BE804AF926EACE71E3D279| |88E79CBFC9C69D5DC9FFA5EF3DC37F4FBA73B7B201A5EE9D5546E7F97DAB5E2F6C1| |46DAB56D3B6376795CA45652AA592476B859CDED73A73CEAE5ADB858D9B557B3BD5| |DACAEA1D5DA9EBCCBA2EE98AB6AD46B95A892C5776B5AD2B8DCCD18F40BE5ADDCFA| |C69AB56AE9470B3586E5474BD1E746E4ABB0DDA8ACADD26B5AB55ED86148B2FD4CA| |C54CD6B2F738BC90B3EA0D6DDF4E90BF29FA16D8A85C4DAFDA23CC2B5709D81174E| |D0265C1C40D4196B30CC972A931596A03A28CB45A309D7DD5F418AB8604AC09A239| |C1F025C1E845C12285BB9D7AEE03172F79EE034352B69B02BCA8E7F2C62567AC0B0| |80B8A14601A869CC384F376586E67CB291588485C005913A87181B27C8E4D1F1C75| |E401981E85E951986EA3703F6C2AFFA454376929E8380FAE18DCA9F30CB025394B1| |410428027841661D40EE3EC69B448A38541E111385291A43877D3520C158C588FD4| |4E2704EDB413779AC71FC9BCBA1F000F313D0AE84180B707834A600E8928A617C33| |83095794C6587B27A9D67A2374F1851C9CBC0BAA07F03582224D4C0B2D85CA6AC3E| |67387D29F1B762B2E2EC291C7A00A71DC069A7318259CCA544E1834EDFC19F7280A| |15FC06FE08F60981E3AAA3BFC49306EB217F41D99913F254D4BE3CED332FE527266| |5F01AF0577DC4A4D3A9D267F4899A92FB233F51DF82C98FE0A7C133C092A35832CF| |7CC53593AF60C780E1C0AEE52F58C533DF34EAA1F7F0BBC073E08E6DF001F05AB64| |7ACE39C71CCED1EF69BD9CF4A14BADFDB392F7B4DE3465C8CAA0A7F572367DE1D67| |BF3BFD761E0A8A56FBD83749325CFB2C57285E52ACB35168BE53A4B91A5F9A2951D| |3AC1BE4EB29C6239CD12277FEA80234D3F899F25C01264E96409B18459622C4996C| |72CCDBFBC7BFBEA| |-------------------------------------------------------------------|
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Teleportation
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (3) Mako's Bite - Damage/Endurance: Level 50
- (17) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (39) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (40) Pounding Slugfest - Accuracy/Damage: Level 30
- (46) Pounding Slugfest - Disorient Bonus: Level 30
- (A) Miracle - +Recovery: Level 40
- (3) Healing IO: Level 40
- (17) Healing IO: Level 50
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (13) Doctored Wounds - Endurance/Recharge: Level 50
- (13) Doctored Wounds - Heal/Recharge: Level 50
- (31) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (39) Doctored Wounds - Heal: Level 50
- (A) Endurance Modification IO: Level 50
- (5) Efficacy Adaptor - EndMod: Level 50
- (5) Efficacy Adaptor - EndMod/Endurance: Level 50
- (A) Eradication - Damage: Level 30
- (7) Eradication - Accuracy/Recharge: Level 30
- (7) Eradication - Damage/Recharge: Level 30
- (40) Eradication - Accuracy/Damage/Recharge: Level 30
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 30
- (50) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (9) Mako's Bite - Damage/Recharge: Level 50
- (25) Luck of the Gambler - Defense: Level 50
- (39) Luck of the Gambler - Recharge Speed: Level 50
- (50) Luck of the Gambler - Endurance/Recharge: Level 50
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (11) Doctored Wounds - Endurance/Recharge: Level 50
- (11) Doctored Wounds - Heal/Recharge: Level 50
- (25) Doctored Wounds - Heal: Level 50
- (37) Doctored Wounds - Recharge: Level 50
- (A) Jumping IO: Level 50
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (15) Numina's Convalescence - Heal: Level 50
- (15) Regenerative Tissue - +Regeneration: Level 30
- (48) Healing IO: Level 50
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (34) Doctored Wounds - Heal: Level 50
- (37) Doctored Wounds - Endurance/Recharge: Level 50
- (37) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (19) Recharge Reduction IO: Level 50
- (19) Recharge Reduction IO: Level 50
- (A) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (21) Obliteration - Accuracy/Recharge: Level 50
- (21) Obliteration - Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Recharge: Level 50
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge: Level 50
- (48) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (A) Performance Shifter - Chance for +End: Level 50
- (23) Performance Shifter - EndMod: Level 50
- (23) Performance Shifter - EndMod/Recharge: Level 50
- (A) Steadfast Protection - Knockback Protection: Level 30
- (A) Mako's Bite - Accuracy/Damage: Level 50
- (27) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (27) Mako's Bite - Damage/Recharge: Level 50
- (31) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (31) Pounding Slugfest - Accuracy/Damage: Level 30
- (46) Pounding Slugfest - Damage/Endurance: Level 30
- (A) Doctored Wounds - Heal/Endurance: Level 50
- (29) Doctored Wounds - Endurance/Recharge: Level 50
- (29) Doctored Wounds - Heal/Recharge: Level 50
- (36) Doctored Wounds - Heal: Level 50
- (42) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (A) Eradication - Accuracy/Recharge: Level 30
- (33) Eradication - Damage: Level 30
- (33) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
- (33) Eradication - Damage/Recharge: Level 30
- (34) Scirocco's Dervish - Accuracy/Recharge: Level 50
- (34) Scirocco's Dervish - Accuracy/Damage/Endurance: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Time & Space Manipulation - Endurance: Level 50
- (43) Time & Space Manipulation - Range: Level 50
- (48) Time & Space Manipulation - +Stealth: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (42) Luck of the Gambler - Defense/Recharge: Level 50
- (42) Luck of the Gambler - Endurance/Recharge: Level 50
- (A) Basilisk's Gaze - Accuracy/Hold: Level 30
- (45) Basilisk's Gaze - Accuracy/Recharge: Level 30
- (45) Basilisk's Gaze - Recharge/Hold: Level 30
- (45) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30
- (46) Lockdown - Chance for +2 Mag Hold: Level 50
- (50) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (A) Run Speed IO: Level 50
- (A) Recharge Reduction IO: Level 50
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 8.75% Defense(Energy)
- 8.75% Defense(Negative)
- 4.38% Defense(Ranged)
- 3.6% Max End
- 37.5% Enhancement(RechargeTime)
- 16% Enhancement(Heal)
- 9% Enhancement(Accuracy)
- 10% FlySpeed
- 235.9 HP (17.6%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 9.9%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 8.8%
- 2% (0.03 End/sec) Recovery
- 86% (4.81 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 10% RunSpeed
Set Bonuses:
Mako's Bite
(Hack)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
(Hack)
- 8% (0.45 HP/sec) Regeneration
(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Quick Recovery)
- 15.1 HP (1.12%) HitPoints
(Slice)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
(Slice)
- 10% (0.56 HP/sec) Regeneration
(Parry)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
(Parry)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Health)
- 12% (0.67 HP/sec) Regeneration
(Integration)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
(Whirling Sword)
- 10% (0.56 HP/sec) Regeneration
(Whirling Sword)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
(Resilience)
- Knockback Protection (Mag -4)
(Disembowel)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
(Disembowel)
- 8% (0.45 HP/sec) Regeneration
(Instant Healing)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
(Build Up)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
(Head Splitter)
- 1.8% Max End
- 3.13% Defense(Energy,Negative), 1.56% Defense(Ranged)
- 30.1 HP (2.25%) HitPoints
(Head Splitter)
- 10% (0.56 HP/sec) Regeneration
(Teleport)
- 8% (0.45 HP/sec) Regeneration
- 20.1 HP (1.5%) HitPoints
(Moment of Glory)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Petrifying Gaze)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Petrifying Gaze)
- 3% DamageBuff(All)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;709;1418;HEX;| |78DA9D93DB4E13511486F7F4C0D0730B544A29B440A160ED40EF3C249A68414A5B6| |D00B9529BA16C4AB59936D3260AF1C207E046BDF0CA3BF51D8CAFE1E1193C3D8046| |ADEBB0DBC478E7A4FCDFB066ADBDFFB5B277E561C12FC4E32B420B5E6B99DD6E6DA| |76E9B9D8EB4DD15B3D1AC0B5D08111FC46A15D992D2B86AB7CD83DACE83B67D3033| |FC549087D2EA4A635B36A4256DB3D76C5B91A275246D69F58CC18BBFDA6EB78C8D6| |6CF92DDAE97FED9E948793046AFBBB07CA76DF7A89853CBD2EC34AD4674BDD3AC1B| |05D3BE8F85B58AD9ED49FB3806E656E0AF862EE9E9BBC521202F1C0D42F81E61A94| |9C86C026644AE4428609546550EB1052F19E1480B44384DE9EBBAFA2EFA2EADA461| |C85F665408B337084B37091B90EE54EB3953B482EBD44178423021C1AD6CBA3F39D| |0C3C867C61742E62BE384FCE58F698D3A54E99A46553A3737CA5D8D1E116213EC22| |4AC88F11AE43954779F7B0772F7BF7B2F7189B4E57092390EE63EFC2B74CCBEA100| |A70C819D8A3ACE02DC6650DFDADF29436212FA4F242BCD39C5A9B374CF394E6212F| |C28E1C912C958EFD050909E36A3CE3DCFBC44F1ADCC42FC2C26F469FB07AC24380A| |AA89A7AF4397D39F394F18C50848449D5DA648C9C1F42684AED34C5238DF30989F3| |486779C0B3EABC14095B5035AD463ACD8D26B8C3048F7481DB5EE17EF7752C62633| |32FC9CAD9578CD784062424958B249F83149F8AD437069F8A399EC51CF7BB0855F3| |5C25E6797019082DAA112C06788B20CF28442843C2B2B2B2CCC76425C2E0D3F2C82| |9445659C9BEA35DCFBD677C607C24E47ED07AF9EF04372C6BA8C91A39B25282D09A| |72B7C6EE12AEE1E5841F3CA2FC4FA4EA1ADE34A15124E91A5ECEBE270C178BBFFEE| |FF3C63FD8D2B3ED05DD45A9A2ECA1DC46B9837217C544D947A9A3F4DF0EAB43E7D1| |D705948B289750A2E04F9C62A6EE03F1A1F85102284194104A18651C258EF202A5F| |F07CFADFA32| |-------------------------------------------------------------------|
You don't need to post a new, mile-long build every time you make a revision if nobody has posted below you yet. It's making the forum unnecessarily long and I doubt many people are eager to try to scroll down through that mess. Use the smaller export option and think about deleting some of those posts, with editing your first with the most recent changes to your build to cut back on how unman-able this thread has gotten.
With that out of the way, what are you're goals with this build, other than keeping Teleport? Do you have a cash limit of any kind that you'd prefer to stick with, or are you just looking for the most high end build possible.
I can give you some general tips to start you off. First off, when building with IO's the primary thing you should be aiming for with set-bonuses in a Regeneration character is global recharge, and then defense, in that order. You want large amounts of recharge to help bring back your click abilities quicker, which will greatly increase your survivability, and you want defense to help augment your regeneration.
Ironically enough, you want to be less focused on regeneration set bonuses, as Regeneration (the seconday) has so much native regeneration that it doesn't benefit as much from it as it does from global recharge and defense.
A good recharge goal to aim for is to make Dull Pain permanent, and in order to do this you will typically want to use Haste. From the most recent rendition of your build, I'd probably recommend dropping Revive, which I've never found very useful considering an Inspiration can do largely the same thing.
Because you have Parry, melee defense should not be much of an issue, but if you'd like to keep yourself fortified without gutting the amount of damage you can do, try to aim so that you have enough defense to reach the soft cap (45% or there-about) with one application of Parry, while slotting Parry as an attack.
Below is a rendition of Umbral's Broadsword/Regen which I have modified to suit my preferences. It should serve as a decent guide for you to get an idea of how you should be slotting things. A few important notes:
The Pancea IO's in many of my healing abilities are mostly there for the better global recharge they give, but they are very rare and expensive. Doctored Wounds is an entirely viable alternative, and I only suggest getting Pancea if you are slightly wrong in the head.
The Gladiator TP is similarly expensive, and there is no viable alternative for it.
Both these IO's work in PVE; They have PVP bonuses which only work in PVP zones, otherwise their PVE bonuses are always in effect.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Kulanu v8.2 (lv 50 build) : Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Hectmb-Acc/Dmg/Rchg(A), Hectmb-Acc/Rchg(3), Hectmb-Dmg(7), Hectmb-Dmg/EndRdx(13), Hectmb-Dam%(21), Achilles-ResDeb%(37)
Level 1: Fast Healing -- Numna-Heal(A), Numna-Regen/Rcvry+(15), RgnTis-Regen+(48)
Level 2: Reconstruction -- Panac-Heal/Rchg(A), Panac-Heal/EndRedux/Rchg(3), Panac-EndRdx/Rchg(9), Panac-Heal(13), Panac-Heal/EndRedux(31)
Level 4: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(5), EndMod-I(5)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(7)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Dmg/EndRdx(25), LkGmblr-Rchg+(39)
Level 10: Dull Pain -- Panac-Heal/Rchg(A), Panac-Heal/EndRedux/Rchg(23), Panac-EndRdx/Rchg(23), Panac-Heal/EndRedux(25), Panac-Heal(37)
Level 12: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(33), LkGmblr-Rchg+(48)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15)
Level 16: Integration -- Panac-Heal(A), Panac-Heal/+End(17), Panac-Heal/Rchg(17), Panac-Heal/EndRedux(43), Panac-Heal/EndRedux/Rchg(46), Panac-EndRdx/Rchg(50)
Level 18: Whirling Sword -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(19), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-%Dam(31), Oblit-Dmg(37)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(34), RechRdx-I(36)
Level 22: Boxing -- Acc-I(A)
Level 24: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(40), Aegis-ResDam/Rchg(40)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Dmg/Rchg(29), Mako-Dmg/EndRdx(29), Mako-Dam%(31)
Level 28: Instant Healing -- Numna-Heal/Rchg(A), Numna-EndRdx/Rchg(36), RechRdx-I(36)
Level 30: Weave -- LkGmblr-Rchg+(A), HO:Enzym(42), GftotA-Run+(42), GftotA-Def/EndRdx(50)
Level 32: Head Splitter -- Armgdn-Acc/Dmg/Rchg(A), Armgdn-Acc/Rchg(33), Armgdn-Dmg(33), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(34), FotG-ResDeb%(40)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(42), GftotA-Run+(43), GftotA-Def/EndRdx(43)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Tactics -- GSFC-ToHit/EndRdx(A), GSFC-Rchg/EndRdx(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-ToHit/Rchg(45), GSFC-ToHit(46), GSFC-Build%(46)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(48)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run
I'd have to know more about your concept to help. Looking at your build, are you not using Teleport for travel?
Wraith, I'd generally think take Hover as well. But you have Hurdle.
BrandX Future Staff Fighter

The BrandX Collection
TP is for travel/blinking. Other than that she fights like she did in life, so has the same skillset. Hurdle/Swift for mobility.
I'm trying to create a BS/Regen with TP rather than other powersets seeing as she's a wraith...
Here is my build so far, can someone please help me improve it?
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Teleportation
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Hack
- (A) Hecatomb - Damage: Level 50
- (3) Hecatomb - Damage/Recharge: Level 50
- (3) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (21) Hecatomb - Accuracy/Recharge: Level 50
- (21) Hecatomb - Damage/Endurance: Level 50
- (39) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
Level 1: Fast Healing- (A) Numina's Convalescence - Heal: Level 50
- (7) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (19) Miracle - +Recovery: Level 40
Level 2: Reconstruction- (A) Doctored Wounds - Heal/Endurance: Level 50
- (7) Doctored Wounds - Endurance/Recharge: Level 50
- (19) Doctored Wounds - Heal/Recharge: Level 50
- (34) Doctored Wounds - Heal: Level 50
- (36) Doctored Wounds - Heal/Endurance/Recharge: Level 50
Level 4: Quick Recovery- (A) Performance Shifter - Chance for +End: Level 50
- (5) Performance Shifter - EndMod: Level 50
- (5) Performance Shifter - EndMod/Recharge: Level 50
Level 6: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (37) Luck of the Gambler - Defense: Level 50
- (37) Luck of the Gambler - Defense/Endurance: Level 50
Level 8: Parry- (A) Mako's Bite - Accuracy/Damage: Level 50
- (9) Mako's Bite - Damage/Endurance: Level 50
- (9) Mako's Bite - Damage/Recharge: Level 50
- (13) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
- (13) Mako's Bite - Accuracy/Damage/Endurance/Recharge: Level 50
- (39) Defense Buff IO: Level 50
Level 10: Dull Pain- (A) Doctored Wounds - Heal: Level 50
- (11) Doctored Wounds - Recharge: Level 50
- (11) Doctored Wounds - Heal/Endurance: Level 50
- (36) Doctored Wounds - Endurance/Recharge: Level 50
- (36) Doctored Wounds - Heal/Recharge: Level 50
Level 12: Hurdle- (A) Jumping IO: Level 50
Level 14: Health- (A) Regenerative Tissue - +Regeneration: Level 30
- (15) Healing IO: Level 50
- (15) Healing IO: Level 50
Level 16: Integration- (A) Doctored Wounds - Heal: Level 50
- (17) Doctored Wounds - Heal/Endurance: Level 50
- (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (40) Doctored Wounds - Endurance/Recharge: Level 50
- (40) Doctored Wounds - Heal/Recharge: Level 50
Level 18: Boxing- (A) Accuracy IO: Level 50
Level 20: Tough- (A) Steadfast Protection - Resistance/+Def 3%: Level 30
- (40) Steadfast Protection - Knockback Protection: Level 30
Level 22: Stamina- (A) Efficacy Adaptor - EndMod: Level 50
- (23) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (23) Endurance Modification IO: Level 50
Level 24: Weave- (A) Luck of the Gambler - Defense/Endurance: Level 50
- (25) Luck of the Gambler - Defense/Recharge: Level 50
- (25) Luck of the Gambler - Endurance/Recharge: Level 50
- (37) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (39) Luck of the Gambler - Defense: Level 50
- (50) Luck of the Gambler - Recharge Speed: Level 50
Level 26: Disembowel- (A) Kinetic Combat - Accuracy/Damage: Level 35
- (27) Kinetic Combat - Damage/Endurance: Level 35
- (27) Kinetic Combat - Damage/Recharge: Level 35
- (29) Kinetic Combat - Damage/Endurance/Recharge: Level 35
- (29) Mako's Bite - Accuracy/Damage: Level 50
- (31) Mako's Bite - Damage/Endurance: Level 50
Level 28: Resilience- (A) Impervious Skin - Status Resistance: Level 30
Level 30: Instant Healing- (A) Doctored Wounds - Heal/Endurance: Level 50
- (31) Doctored Wounds - Endurance/Recharge: Level 50
- (31) Doctored Wounds - Heal/Recharge: Level 50
- (43) Doctored Wounds - Heal/Endurance/Recharge: Level 50
- (46) Doctored Wounds - Heal: Level 50
Level 32: Head Splitter- (A) Obliteration - Damage: Level 50
- (33) Obliteration - Accuracy/Recharge: Level 50
- (33) Obliteration - Damage/Recharge: Level 50
- (33) Obliteration - Accuracy/Damage/Recharge: Level 50
- (34) Eradication - Damage: Level 30
- (34) Eradication - Accuracy/Damage/Endurance/Recharge: Level 30
Level 35: Recall Friend- (A) Interrupt Reduction IO: Level 50
Level 38: Teleport- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (46) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 41: Petrifying Gaze- (A) Lockdown - Chance for +2 Mag Hold: Level 30
- (42) Lockdown - Accuracy/Recharge: Level 50
- (42) Lockdown - Accuracy/Endurance/Recharge/Hold: Level 50
- (42) Lockdown - Accuracy/Hold: Level 50
- (43) Lockdown - Recharge/Hold: Level 50
- (43) Lockdown - Endurance/Recharge/Hold: Level 50
Level 44: Night Fall- (A) Air Burst - Accuracy/Damage: Level 50
- (45) Air Burst - Damage/Endurance: Level 50
- (45) Air Burst - Damage/Recharge: Level 50
- (45) Air Burst - Damage/Range: Level 50
Level 47: Tenebrous Tentacles- (A) Cloud Senses - Accuracy/Recharge: Level 30
- (48) Cloud Senses - Accuracy/ToHitDebuff: Level 30
- (48) Cloud Senses - ToHit Debuff/Endurance/Recharge: Level 30
- (48) Cloud Senses - Accuracy/Endurance/Recharge: Level 30
- (50) Cloud Senses - Chance for Negative Energy Damage: Level 30
- (50) Cloud Senses - ToHit Debuff: Level 30
Level 49: Moment of Glory- (A) Recharge Reduction IO: Level 50
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: Critical HitLevel 6: Ninja Run
------------
Set Bonus Totals:
- 9% DamageBuff(Smashing)
- 9% DamageBuff(Lethal)
- 9% DamageBuff(Fire)
- 9% DamageBuff(Cold)
- 9% DamageBuff(Energy)
- 9% DamageBuff(Negative)
- 9% DamageBuff(Toxic)
- 9% DamageBuff(Psionic)
- 6.75% Defense(Smashing)
- 6.75% Defense(Lethal)
- 5.19% Defense(Fire)
- 5.19% Defense(Cold)
- 7.38% Defense(Energy)
- 7.38% Defense(Negative)
- 3% Defense(Psionic)
- 4.88% Defense(Melee)
- 11.8% Defense(Ranged)
- 7.38% Defense(AoE)
- 4.05% Max End
- 2% Enhancement(Knockup)
- 2% Enhancement(Knockback)
- 33% Enhancement(Accuracy)
- 16% Enhancement(Heal)
- 2.5% Enhancement(Held)
- 51.3% Enhancement(RechargeTime)
- 10% FlySpeed
- 120.5 HP (9%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Confused) 10%
- MezResist(Held) 18.3%
- MezResist(Immobilize) 19.4%
- MezResist(Sleep) 10%
- MezResist(Stun) 12.2%
- MezResist(Terrorized) 18.8%
- 5.5% (0.09 End/sec) Recovery
- 32% (1.79 HP/sec) Regeneration
- 0.63% Resistance(Smashing)
- 0.63% Resistance(Lethal)
- 7.56% Resistance(Fire)
- 7.56% Resistance(Cold)
- 3.13% Resistance(Psionic)
- 10% RunSpeed
------------Set Bonuses:
Hecatomb
(Hack)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Numina's Convalescence(Fast Healing)
- 12% (0.67 HP/sec) Regeneration
Doctored Wounds(Reconstruction)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Performance Shifter(Quick Recovery)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 25.1 HP (1.87%) HitPoints
Luck of the Gambler(Combat Jumping)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 7.5% Enhancement(RechargeTime)
Mako's Bite(Parry)
- MezResist(Immobilize) 3.3%
- 20.1 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
Doctored Wounds(Dull Pain)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Doctored Wounds(Integration)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Steadfast Protection(Tough)
- 1.5% (0.03 End/sec) Recovery
- 3% Defense(All)
- Knockback Protection (Mag -4)
Efficacy Adaptor(Stamina)
- 15.1 HP (1.12%) HitPoints
Luck of the Gambler(Weave)
- 10% (0.56 HP/sec) Regeneration
- 15.1 HP (1.12%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Resistance(Psionic)
- 7.5% Enhancement(RechargeTime)
Kinetic Combat(Disembowel)
- MezResist(Immobilize) 2.75%
- 20.1 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Mako's Bite(Disembowel)
- MezResist(Immobilize) 3.3%
Impervious Skin(Resilience)
- Status Resistance 7.5%
Doctored Wounds(Instant Healing)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
Obliteration(Head Splitter)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
Eradication(Head Splitter)
- 1.8% Max End
Blessing of the Zephyr(Teleport)
- 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
- 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
- Knockback Protection (Mag -4)
Lockdown(Petrifying Gaze)
- 3% DamageBuff(All)
- 2.5% Enhancement(Held)
- MezResist(Held) 2.2%
- 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Air Burst(Night Fall)
- 2% Enhancement(Knockback), 2% Enhancement(Knockup)
- 10 HP (0.75%) HitPoints
- 0.63% Resistance(Smashing,Lethal)
Cloud Senses(Tenebrous Tentacles)