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Posts
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Joined
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Quote:I just wanted to bump this as a reminder to reduce the penalty for the Valentine's event coming up in February.
Hopefully having a 20 hour debuff didn't chase too many players away and damage the game somehow. Oh well, even if the constant stream of stupid decisions like this, and the dev's refusal to do things like hotfix major issues did somehow damage the game, I'm sure it won't be anything too bad. And if the game does come to some harm, we can all just band together and blame NCSoft instead of pointing out that the constant bad design decisions and inflexibility were the real reasons this game tanked.
CoH forever!!!11!1!!1! -
Now would be great that some dev reveal the Easter Egg in Praetoria related with clockworks (I think Melissa was the one who hinted at it).
Better than that: reveal all Easter Eggs! -
Quote:Who says they are not the same guy?I asked what Prometheus gave mankind that Ermeeth didn't give mankind first. Ermeeth, apprentice to Tielekku, is the one who taught mankind the art of magic, which Tielekku felt should be only the realm of the gods. With Magic, humans could match the gods in power and create great empires. It is because of magic that the nation of Oranbega first came into existence 14 000 years ago. Judging by all of those Fire Thorn Casters, it seems to me like people wouldn't have had much need for someone to specifically teach them fire as separate from their magical abilities.
Why I ask this is that Ermeeth already WAS the City of Heroes Prometheus, and bring in a literal Prometheus just feel like telling the same story twice, not to mention that it puts the two gods' gifts in competition. The best I could guess is this goes is this goes along the lines of the Incarnate re-write where the source of super powers became abstract and the story tried to explain people being smart as them having some link to a source of potential. I guess you could argue that Prometheus gave humans "potential," but it just seems to me that Ermeeth got there first.
http://www.youtube.com/watch?v=y8Kyi0WNg40 -
I had a 6 month sub renewed August 3rd. That means, if they're closing the game Nov 30th, I paid 2 months that I can't receive.
I really hope they refund me the proportional amount of that time or I'll have to take legal procedure, because I paid for a service that they are not going to give me.
The agreement of the contract goes both way. That means:
- If I pay no more, they have the right to stop the service.
- If they stop the service I paid, the HAVE to give back the money.
I can accept the lost in paragon points, because that's a different thing, and I don't think can be reclaimed (we paid for points and that's what we got). -
Quote:You know, WoW is rated the same, and that game is way more violent and sinister than this, although the graphics make to believe the opposite. I don't think more aggressive faces would make the rating go up.That's a cool idea. But sadly I think the Devs are more willing to have people like you suggesting that they be more vicious than have "concerned parents" complaining that little Johnny's game-pets are too mean and scary for him.
What I'm saying is that it was probably safer to have them be the way they are than for them to be otherwise. Pretty much the same reason why we don't have obvious blood splatter from defeated enemies. *shrugs* -
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Aww, I was hopping to finally get a curly hair with this set:
The 2nd one was supposed to be like this:
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Err, isn't Ghostcrawler a Lead Designer?
>_>? -
Quote:There's another thing: killing the Seed of Hamidon & seedlings. As far as I tested, they use GM code (like the invasions mobs). So, no matter what lvl you're, they always give the experience related to your lvl. But still 10 lvls of killing seedlings...No, there are no repeatables that scale to 50.
You've got the basic Praetoria zones that range 1-20.
First Ward ranges from 20-29, this includes all story arcs and the -five- repeatable contacts.
Night Ward is 30-39. The initial contact, Mistress Maria, is 30-39. The following contacts in the chain are 31-39. The 2 repeatables, Atherton Cromwell and Sir Lionel, range from 30-39.
Fireball and Trilogy in Night Ward have a level range from 30 to 50. However, they are NOT repeatable contacts. They're what's called 'task pool' contacts. Rather than repeatables like Ephram Sha or Sir Lionel or Vickers who have about 3-6 different missions they give out randomly in pairs, Fireball and Trilogy have a list of missions they give out randomly. Once a mission is done it is -removed- from the pool so that you eventually empty the pool.
So, basically you can do repeatable missions in Nightward up to 39, then when you hit 40 you'll have Fireball and Trilogy left, but once you're done with their missions that's it. -
Although I understand this is more work and trouble, I liked this way of giving codes away over the previous "1st come-1st served".
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Quote:And the pizza is unique and can't be purchased anywhere.It's hilarious how inapplicable that example is. But go on thinking that if it makes you happy.
What the majority of us are mad about is that (to keep your analogy) the free sample lady gives ONE taste of pizza to the first person to look at her... and everyone else gets told they can't have any because that guy just ate his. Nevermind the giant pizza behind her. -
Quote:You mean Mr. G? (Agent G is a Faultline contact)Good question. I'm pretty sure we've met the Praetorian version of Vandal, though, a.k.a. Vagabond, and the Praetorian version of the Center, a.k.a. Agent G. Wonder where the latter went when we were taking over Imperial City, since he may have had some mental influence over Chimera. Maybe I'm just reading too much into things.
I always thought it was an homage to G-man from Half-Life:
From Nova Praetoria Warden arc:
Quote:Camera Footage You look over the information you found from all three cameras to see the following string of events: A man in a suit, meeting with a non-descript PPD official. The PPD official gives the man a folder, then walks away. There are some words on the folder - you can only make out one of them - 'Polstra'.
Praetor Duncan walks up to speak with the man. You increase the volume to overhear her calling the man, 'Mr. G'. The two speak for a few minutes, Praetor Duncan appearing angry before walking off. Mr. G looks directly into the camera and smiles before getting into his black-windowed car.
The black-windowed car pulls up to a street corner, where a man from the Ministry of Information awaits. The man from the ministry enters the car. Fifteen minutes later he exits with the folder in hand. You're able to now make out the name on the folder: 'Eddie Polstra'.
http://www.youtube.com/watch?v=60WQ2DpNZcA -
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Quote:Praetoria is too gray. All Resistance is built around a guy who wants to beat the guy that stole his imaginary wife, so...?????
The Resistance are the PRO-Freedom faction in Praetoria. If there is an anti-American faction in Praetoria, it should NOT be the Resistance. Granted, some of them use borderline (or beyond-borderline) terrorist tactics, but even those Resistance members have the INTENT of freeing Praetoria even if their METHODS are a bit twisted. -
Quote:I'll guess the current way they do the costume change is unload and load the character with different graphics. That would explain why the powers reload too (and how we can change between male, fame & huge models, too) and why we have a 30 sec delay to not overload the servers.Would it be possible to allow a costume change without powers needing to be retoggled/reset?
When I have Tough toggled on...everytime I change my costume...I get the ridiculous animation and sound fx as if Tough was just toggled on.
So they'll have to figure out a way to override the power animations and FX when we change costumes, and I don't think that's a priority. -
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Quote:Males also lack both ring gloves and the boots with low rings.OK, I'm actually going to bite and call them out on this. With all the progress they were making on cross-gendering this stuff, with the amount of stuff in this pack that both genders (and huge, poor thing) get, why in the name of Shatners Toupe didn't they give females the armoured spacesuit boot option? They gave them the gloves, the bottoms, the top, everything else, but they seem to have omitted the boots. That's actually kind of absurd.
Yes, they've not been there since the set was first put on beta, but I honestly can't grasp why a rational decision was made to give the females every other part of that outfit, but not the boots.
Like I say, its more than a little absurd. -
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Quote:What I hope is that they do it faster with the next one (Post Apocalyptic). More than a year seems a bit too much.It's so great to see the results of that panel and the discussion about the set on the boards finally make it into the live game. Great work, guys, and thanks so much.
Also, I'm just happy to finally have bubble helmets and jetpacks.
Otherwise, I'm really happy with this. -
Freebie Friday, the free stuff you get on Thursday!
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What would be interesting is an AT that uses Assault-like powersets in reverse (melee oriented with a few ranged attacks) and buff/debuff powersets (like secondary Corruptors). There are already some NPCs that work that way-
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