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Posts
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Joined
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Quote:My bet is on Hero 1.There is a question. Who is going to give out the Statesman Task Force Mission in IP thinking of when Warrent dies in Prea? just wondering.
Quote:I've played through the trials and I know what happens on the Underground Trial, but I didn't realize her wearing the mask was a permanent thing now, so bound to her face that she'd wear it to a funeral for no reason.
Or on a more human note, maybe she just doesn't want anyone to see her cry. -
If those are indeed white tights and not skin showing, then we've got us a new high-ranking Longbow character. She merits an entirely different pattern on her uniform and David has even positioned her quite deliberately both apart from the rank and file Longbow and closer to Ms. Liberty than the other 'Bow. Even her stance and sightline are different than the other LB.
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I expect that at least one and maybe all of the Praetorian Clockwork are Metronome, since he's shown he can control multiple bodies at once.
Other than the missing Phalanxers and Vindicators that have already been pointed out, I'm a bit surprised that Lady Grey isn't present. Foreshadow and Mirror Spirit don't appear to be there, either.
I have to add my vote for an in-game event of some kind. Not sure how the server would handle the load, though. I suppose it'd have a cutoff, like was done for the Manti/Psyche wedding. Such an event would be doubly nice if we had a surprise appearance by Lord Recluse... but not to fight. Out of respect for a worthy adversary. -
Never mind Mr. Yin, I can't believe Clockwork King let his little Penny show off for the boys (and some girls) like that.
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It also must be remembered that the signature NPCs aren't subject to the same rules and restrictions we are. A very long time ago, I remember running into Mynx in Pocket D. I decided to check her info, and her powersets were listed as "Mynx High" for primary and "Mynx Low" for secondary... entirely custom powersets, obviously.
At best, the archetypes given for the signature heroes and villains are approximations, because they can have powers and powersets custom-built for just them. Sister Psyche is mostly Empathy and Psionic Blast/Assault, but tick her off and she'll drag out Power Burst from the Energy Blast set. Citadel may be listed as a blaster because of his ranged attacks, but he fights and acts like a tank with Energy Aura and Energy Assault powers. Ms. Liberty is a Martial Arts/Invulnerability scrapper, until she zaps you with a Lightning Bolt. And then there are the custom powers, like Manticore's Teleport Arrow and Statesman's double whammy of Hammer of Justice and Zeus' Lightning Bolt. So just bear in mind that it can be difficult if not impossible to place the signature characters into specific archetypes or powersets. -
We got a hint of this earlier in the Top Cow comic book, during a time period when everyone lost their super powers. Sister Psyche could no longer use her powers to repress the remnant of Aurora trapped in her mind, and it was driving her insane by trying to forcibly insinuate itself into her personality. Back then the Aurora remnant had more of a love/hate feeling toward its captor; by the time of SSA 4, it's obvious that the love part of the equation had withered away and the hate had grown massively.
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I'm literally crying from laughing so hard. This. Is. Amazing.
Okay, here's my casting call:
Brad: Jonathon St. John-Smythe
Janet: Azuria (you know they've stared at each across the hallway in the basement of City Hall for years!)
Frank: Dr. Aeon. Or maybe Vernon von Grun. Both make me a little uneasy, which is perfect.
Rocky: Cap'n Mako (he's naked all the time, which is close enough for the role of Rocky)
Riff Raff: Darrin Wade (sure, he's sneaky and sinister, but the real selling point is imagining him doing the Time Warp with his trenchcoat)
Magenta: Mynx
Columbia: Katie Douglass (oh yeah, you can see it too, can't you?)
Dr. Scott: Tin Mage Mk II (there is an eerie resemblance...)
Eddie: Wretch (just freaking because, that's why)
Criminologist: General Hammond (from Fire Base Zulu. Yeah, that place over there, you know, in PI. Through the portal. Yes, it's still there.)
Time Warp Dancers: Valkyrie, Crash Cage, Desdemona, Dominatrix, Ms. Liberty -
"The Girl with the Dragon Tattoo" seems to be the film that got the most obvious snubs, with no recognition for Best Picture, Best Director or Best Musical Score. I'm somewhat amazed that even Rooney Mara got nominated, but she did, thankfully. She did an awesome job, and I'd much rather see her get the Oscar than Meryl Streep, who has to throw a trophy away every time she wins another because there's no more room on her shelves.
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There's some resemblance to Shadowstar, too. I know she doesn't have a metallic arm that we're aware of, but that could certainly be a later development.
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I can't pick just one as a "favorite," just like I can't pick one of my kids as my favorite. All my characters have backgrounds and stories, and while most start as concepts, some start from a power combination or look and the backstory grows from there.
I do like having characters that connect with each other, so I guess I'll mention the two sets of sisters I have. The Dark sisters would be first, Daphne Dark (lvl 50 willpower/mace tank) and Nikki Dark (lvl 50 assault rifle/devices blaster). They hunt monsters together and share a background that extends into outfits, macros and quirks. IF I could somehow play them both at once and be able to give both full attention, it would be quite entertaining.
The second set of sisters doesn't get along very well: Lyjia (lvl 48 fire/fire tank blueside) and Mijyla (lvl 50 fire/therm corruptor redside). Both were evil, manipulative creatures in life, and both became evil, manipulative demons after death. Lyjia finally managed to redeem her soul and was cast out of Hell as punishment, stripped of nearly all her powers; Mijyla, the younger sister who had schemed for decades in Hell to finally gain control of her big sister, gave up most of her power to pursue her sister in an attempt to bring her back as a slave. -
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Psi Knight. Yeah, that was one of the tip missions that has much more emotional punch than you're expecting. It was very reminiscent of the Terra arc by Ginger Yates, and the Pyriss arc for villains.
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Quote:One troubling assumption is made in this otherwise very logical line of thought. Who says that Darrin Wade WASN'T an Incarnate before usurping Statesman's power?The Well of the Furies doesn't care about good or evil - just power. Darrin Wade proved he had the will, the determination, and the means to take power from Statesman for himself. Whether or not Wade can hang onto that power remains to be seen.
Lord Recluse isn't likely to let Darrin Wade get away with the murder of his former friend and long-term enemy - Statesman.
Not because there's any great love loss between the Lord Recluse and Statesman, but because Wade's victory over Statesman casts doubts on Recluse's strength as the leader of Arachnos. Someone like Wade took down down Statesman, when Recluse has tried and failed on numerous occasions...
Of course Lord Recluse could state he had planned this eventuality all along, for Statesman to meet an ignominious end at the hands of a non-Incarnate, but I always figured Recluse personally wanted to crush Statesman with his own hands.
The other reason that Lord Recluse, and quite likely Emperor Cole, would want to go after Wade is that Wade has discovered the long-lost and secret ritual that Sister Arilia used against both Imperius and Romulus. Wade used this ritual against Statesman with a little power-stealing thrown in for good measure.
Both Recluse and Emperor Cole would kill Wade to keep that secret knowledge from being exposed, and of course to ensure that only they would know the secret of disposing of Incarnates.
With the sheer amount of research he had put into Incarnates over a decade of planning, I find it very hard to believe he wouldn't have been able to make some of the same steps forward along the incarnate path that our characters have been traveling. In fact, it makes much more sense to theorize that he has been slowly advancing his power step by step, using what he steals from the Midnighter Club and his own discoveries to facilitate increasing his own abilities. It would certainly be easier for him to conduct this research in the Rogue Isles, given that he would have access to both Trapdoor and Stheno over there. And having the powers of an incarnate would certainly make a confrontation with Statesman a much more survivable prospect that it would be otherwise. -
Everyone always forgets that you can buy the 40, 45 and 50 SOs from General Hammond in Firebase Zulu, too. That's where I always used to go pick them up before the Vanguard base in RWZ opened up. Now, FBZ isn't exactly the most convenient location to just drop by, but it remains an option.
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Force Field is the set that I never see anymore, other than my FF/pistols defender. Whenever I join a team with her, I nearly always get something along the lines of, "Bubbles! Wow, I haven't seen those in a long time."
Soldiers of Arachnos aren't very common, but I see one every now and then, usually on the high-end TFs or trials. Warshades and Peacebringers are much the same, scarce but out there. War Mace tanks have been very scarce, but I expect the Carnival costume pack and its new mace skins will trigger a surge in their numbers. -
Quote:Append my name to that list as well, please. I've had to scrap several costume ideas simply because the white tights look more like filmy body paint, especially on the "with skin" pieces.Also, add me to the list of people who want whites that aren't painted on or see-through and masks that are actually masks.
Please also count me in with the players asking that everyone remember that when we talk about modernizing or updating costume pieces, we really would like the original pieces to remain usable in game. -
I'm really shocked that no one has mentioned either of my two faves, so I'll happily post them.
Subnormality -- really defies most categorization other than insanely detailed and thought-provoking while still funny. Some strips take a LOT of time to read, but I have yet to regret the time spent on a single one.
Most recent strip
Daisy Owl -- another somewhat odd strip about an owl who adopts and raises two human kids. Odd, cute, surreal and at times completely awesome.
Most recent strip -
I've voted with my money in regards to the New 52. I've cut my DC books each week, because the majority of the New titles are worse than we had previously. I have yet to find one I liked as much as Secret Six, Birds of Prey, the last few issues of pre-New52 Supergirl, Stephanie Brown's Batgirl, or the last few issues of Justice League of America (the lineup with Supergirl, Jade, Donna Troy, Dick Grayson's Batman, Jessie Quick, Cyborg).
Now, Batwoman is as good as it was before, although the rather cheap way Flamebird was butchered last issue really did tick me off. Detective Comics is still excellent. But seriously, to me it still feels like the best books were cancelled and replaced with 70% trash. This all feels like one big insult from DiDio slapped down on us the readers. Maybe I'm being too harsh on him, but everything I've read and heard out of Dan's mouth backs up the idea that he cares NOTHING about what we enjoy reading, only what he thinks we SHOULD be reading.
Inversely, I've been buying more Marvel stuff. I loved X-23 (and they cancelled her book, too! Geez!), and seeing the Runaways pop back up and Lightspeed join Avengers Academy has been wonderful.
How many readers out there suspect Dan DiDio is already working on his statement about how happy he's going to be to replace the New 52 with whatever yearly gimmick they come up with later this year? I still have no doubt that DC is going to jettison this failing experiment come fall. -
Quote:The devs beat us to it.
Diabolique.
This needs clarification: the OLD Diabolique. The pre-GR Praetorian, on her timed mission where you had 30 minutes to beat her. Because she had all her current powers like Siphon Speed and Siphon Power to keep you debuffed, Force Bolt and Force Bomb to keep you KB'd and juggled, her inherent Phase Shift like the Illusionists (which she can attack through, just like them, and given her inherent translucence, it's mighty hard to tell when it's active and when it isn't), essentially Superspeed given the constant Siphoning, her AV resistances and defenses (since there were no EBs way back once upon a time), and Flight... BUT back then, she knew you were on the clock, and she would RUN like the freaking road runner whenever she started to take damage. Not just running on the ground, where she was expert at pulling someone into a mob of ghosts, but she'd actually fly to the very top of a skyscraper, stranding anyone with SS or SJ out of range, and she'd just sit up there and wait while the minutes ticked away. It was up to the flyers and porters to bring her back down, IF she'd actually come back to ground level. Often she'd hang out on the fire escapes or building ledges, or even just hover out of reach of the ground pounders. And remember, this was before Jet Pack temp powers that you could buy or craft. I remember some excellent teams failing her mission, just because of her running and using her powers to their fullest potential to run out the clock. THAT Diabolique remains the most irritating, frustrating single enemy I can recall in the game. The current one is absolutely nowhere near as irritating as the original one was.
I also think the most annoying enemy group already exists, but I say it's the Apparitions/Awakened in First Ward. The Subjugators, Oppressors, Spectres are all just painful to fight, regardless of what you bring to the fray. Throw in some Conduits and Mindstorms from the Crazed and you've got a mission that will have you pounding your head against your computer desk. -
I personally am more in favor of options A and B, the "classic" tights with modern touches and some loose-fitting options. I think we have tons of "modern" style tights already, and that seems to be most of what we've gotten in terms of tights for quite some time. The detailing on those modern sets is astounding, but either the pieces mesh perfectly or they don't mesh at all. There's no middle ground with using, say, Ulterior chest tights and Tights pants, just to pick an example. Doing a combo like that requires a belt to create a sense of transition.
I personally think one of the best sources of inspiration for tights would be the Legion of Super-Heroes books, from all the way back in the seventies to the New 52 outfits. The sheer variety of looks, fits, patterns, colors, trim and textures boggles the mind, yet nearly all of them look SUPER. If I finish a costume for a character and think, "That reminds me of a Legion costume," then I'm extremely happy. That's the direction I'd like to see for new tights costume pieces. We've gotten quite a bit of new and cool textured pieces for the last two years, and it'd be lovely to see our old mainstay tights pick up some new flashy items as well.
This one little picture has TONS of ideas for tights, from the shiny metallic texture and one-piece design of Dream Girl's classic outfit, to the star texture of Star Boy's costume, the gossamer head-tail of Comet Queen (because I don't know what else to call it), Lightning Lass's jacket/miniskirt dress which I absolutely LOVE, the patterns on Shrinking Violet, Element Lad, Cosmic Boy, Tyroc, Brainiac 5, Glorith's hood/cape combo, Shadow Lass's insanely minimalist outfit and her cape (made out of freaking shadows!!)...
THIS is the kind of stuff I think you guys can knock out of the park, David, because you've done such a good job on what we've seen so far. There's tons of life left on the "simple" tights. -
That's who I hope it is, too, GG. Been saying that for a while. It's out of left field enough to be a surprise to most people, but still uses a character firmly established in game lore. AND it's someone with a history of opposing Rularuu...
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You know, that's a good way to put it: "adolescent style creepiness."
He's very much the spoiled little boy who pouts because the cool kids won't let him play with them, so the first chance he gets to MAKE THEM PAAAYYY, he jumps at it, goes drastically overboard with his revenge and then realizes that with all the cool kids dead now, he can NEVER be accepted by them.
He's a whiny brat with delusions of grandeur who killed dozens, maybe hundreds of people out of a perceived slight, he never takes responsibility for his own atrocities, and he continues to behave like a twelve-year-old boy trying to impress the girl who will never give him the time of day. The one slightly positive thing he accomplishes in the entire arc is the result of him screwing up yet again, not because he suddenly sees the error of his ways and tries to redeem himself. I don't get any real amusement from him, just some contentment that at the end of the arc, he can't kill any other victims or ruin any other lives. -
hmmmmm......
Archetype: Tank
Inherent: Fury
Primary: Pwnz
Secondary: Solo Hami