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Well Stamina was necessary for me because I tended to scrap a lot since I was always on big teams. And solo it helped me too, since EM can be quite the end hog (especially Total Focus).
You can take Hasten instead of Stealth. Stealth is useless for PvE, Hide is enough. For PVP you'll want Stealth + a Stealth IO to be effective. But for PvP you're better off with leviathan mastery because Spirit Shark and spirit Shark Jaws do a lot of damage in PvP due to their long activation times.
I had TP Foe once, never found it useful but ymmv.
I like Swift+Quickness because it's a huge boost to your normal run speed. Love it on my claws/sr scrapper.
Mace Blast is better, Stalker snipes suck because they take forever to activate (like double the blaster snipes) and don't do a lot of damage. I'd personally go with Dark Blast because it activates faster. Or Mu Bolts and Ball Lightning, but I kept Mace Mastery because you seem to want the Spiderlings (I heard they're the best Stalker pets).
This IO build is softcapped (45+% defense to all) so you don't need Elude, it doesn't make a difference. I'd certainly take Elude on a non-softcapped build.
Btw you can't drop Swift if you want Health and Stamina, you can only replace it with hurdle. -
Put an Accuracy in Oppressive Gloom, the end cost is negligible. I changed your tough/weave slotting and your dark regen for maximum recharge (I wouldn't skip 1k cuts from what I saw the power do, but ymmv):
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Click this DataLink to open the build!
Sneaky: Level 50 Natural Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Dark Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Villain Profile:
Level 1: Nimble Slash -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 1: Hide -- LkGmblr-Rchg+(A)
Level 2: Power Slice -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(15), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(36)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-EndRdx/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(33)
Level 6: Dark Embrace -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx(7), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(13)
Level 8: Assassin's Blades -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(17), T'Death-Dmg/EndRdx/Rchg(17), T'Death-Dam%(29)
Level 10: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(11), GSFC-ToHit/Rchg/EndRdx(11), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-ResKB(19), Zephyr-Travel/EndRdx(39), LkGmblr-Rchg+(39)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(46)
Level 16: Swift -- Run-I(A)
Level 18: Health -- RgnTis-Regen+(A), Numna-Regen/Rcvry+(19), Numna-Heal(40)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Acc(21), Efficacy-EndMod/Rchg(40)
Level 22: Dark Regeneration -- C'ngBlow-Acc/Rchg(A), M'Strk-Acc/EndRdx(23), Numna-EndRdx/Rchg(23), Numna-Heal/EndRdx/Rchg(25), Dct'dW-Heal/Rchg(25), Theft-+End%(29)
Level 24: Ablating Strike -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(39), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(45), T'Death-Dam%(50)
Level 26: Vengeful Slice -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Dmg/EndRdx/Rchg(36), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dam%(40)
Level 28: Placate -- RechRdx-I(A)
Level 30: Obsidian Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31)
Level 32: Shadow Dweller -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 35: Oppressive Gloom -- Acc-I(A)
Level 38: Sweeping Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(42), M'Strk-Dmg/Rchg(42), M'Strk-Acc/EndRdx(42), M'Strk-Acc/Dmg/EndRdx(46), M'Strk-Dmg/EndRdx/Rchg(48)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- HO:Ribo(A), HO:Ribo(45), HO:Ribo(45)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Weave -- HO:Cyto(A), HO:Cyto(50), LkGmblr-Rchg+(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
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Set Bonus Totals:- 12,5% DamageBuff(Smashing)
- 12,5% DamageBuff(Lethal)
- 12,5% DamageBuff(Fire)
- 12,5% DamageBuff(Cold)
- 12,5% DamageBuff(Energy)
- 12,5% DamageBuff(Negative)
- 12,5% DamageBuff(Toxic)
- 12,5% DamageBuff(Psionic)
- 18,3% Defense(Smashing)
- 18,3% Defense(Lethal)
- 8,31% Defense(Fire)
- 8,31% Defense(Cold)
- 11,1% Defense(Energy)
- 11,1% Defense(Negative)
- 3% Defense(Psionic)
- 28% Defense(Melee)
- 13,6% Defense(Ranged)
- 13,6% Defense(AoE)
- 30% Enhancement(RechargeTime)
- 5% FlySpeed
- 126,5 HP (10,5%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 13,8%
- MezResist(Immobilize) 17,1%
- MezResist(Sleep) 1,65%
- MezResist(Stun) 1,65%
- 4% (0,07 End/sec) Recovery
- 44% (2,21 HP/sec) Regeneration
- 0,95% Resistance(Fire)
- 0,95% Resistance(Cold)
- 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;688;1376;HEX;| |78DAA593DB4E13511486F7F440299D5ACEA5054A2987726AA12AF19460543431A10| |6ADA8016432912D10C6B6CE4C13B9F3AC1798E80378E7F115F44DD477C1B5D7BF8B| |F170E7A4FDBF99B5FFB566EDB533E5078BA6100FCF0A237EC1B13DCFAAF8B6B32BD| |DC815DB6FB8B6D352A94A7B772F228448E925AB2C1D298B8B0DDBB1CE3BF6A6F4D2| |CD95457957563D5AB3DD5DEB9C7BAFE6765CAE6E4B5756FD62F3C65CAED59CE292B| |4EB3BD52D3C5CDAF1ABD2F3E2FA616BDBA7A5367EAAD4A5DC4C5DACEFDC29365F52| |A9351CAB6C7BBE74F7FAA8AF49FA3F8A0A7D1D84C52A212F026B8C23EB8CE1DBC00| |66031E65496C15942F4D04D493C8EEA081532FE55288B4259141A41A1A3941544A1| |603063A8506808C832B2C38C12F9C2F085C249BA19142DB0B7C06EC267E6184FC91| |ED1CD44D04C2B9A694533ED68A61DCD0CA099679415D559D17701B5ABB6F7C007C6| |C847C6E827E033A3975E14D35B887DE350E70FC6F87700034A922F8EEA81387C051| |80AB087C990D0434D14840A4528D48150A06381B7DD7983ABE55718AD64E8D22FEF| |DAE732DD6F80D78CFC2BC67C549D93C15BEBA971ED5E0FB8C685FAAE0365C640675| |0BDEB096525F5409218E338C63885314E618C33186309637C4159299D9542561A59| |69648DC03E8AE43CB29E53563FB244FF34B7769C42837A738338ED0C4E3B83D3CEE| |0B48F916F083E6308C39EEA669CA0959C1E692ECD455F52684C773756E7D0E47DC0| |05309782CF986D300C9AF384EE6E028582149AD66733BD40080931F30773E4296A4| |F119B9AFD0D2132CC69C3DC3C924A4D622B03A1C32F947E7489A5BF22CBA1C38F4F| |181CE9FFE5F9AFEB8BD9FCD2A357DBE8AE42225694DC548FB794AC2A5953B175251| |B4A2C25075FCD66178993AAA1534A4E2B39A3645F99223192981253495CC9112509| |25ED4ABA94F42A492B79ABE4E027BC8DF484| |-------------------------------------------------------------------|
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Nothing was changed in Regen in the past three months. All the recharge times in the click heals are the same.
In PVP, Diminishing returns will lower your global recharge so your heals will be up slower if you have rech bonuses. -
You will be sucking wind without Stamina. Sr is end-hungry. I suppose this build is not for PvP since you got mace mastery and has no self-heal, besides choosing a defensive set which is kinda lol now.
Here you go, capped to all three positions (turn off Hide and add 3% to these values) and capped Hit Points with the accolades.
Villain Plan by Mids' Villain Designer 1,401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Super Reflexes
Power Pool: Flight
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Barrage -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(23), T'Death-Dmg/Rchg(25), T'Death-Acc/Dmg/EndRdx(25), T'Death-Dmg/EndRdx/Rchg(27), T'Death-Dam%(27)
Level 1: Hide -- DefBuff-I(A), DefBuff-I(29)
Level 2: Bone Smasher -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(7), T'Death-Dmg/EndRdx/Rchg(9), T'Death-Dam%(9)
Level 4: Focused Fighting -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(5), LkGmblr-Def/EndRdx/Rchg(5), LkGmblr-Rchg+(7)
Level 6: Assassin's Strike -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(15), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(17)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(19), GSFC-ToHit/Rchg/EndRdx(19), GSFC-Rchg/EndRdx(21), GSFC-ToHit/EndRdx(21), GSFC-Build%(23)
Level 10: Focused Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(11), LkGmblr-Def/EndRdx/Rchg(11), LkGmblr-Rchg+(13)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(29)
Level 14: Hover -- GftotA-Def(A), GftotA-Def/EndRdx(31)
Level 16: Practiced Brawler -- RechRdx-I(A)
Level 18: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(33)
Level 20: Swift -- Run-I(A)
Level 22: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(33), Mrcl-Heal(50), Mrcl-Rcvry+(50)
Level 24: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(34), P'Shift-EndMod/Acc(34), P'Shift-End%(34)
Level 26: Energy Transfer -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(37), Mako-Acc/EndRdx/Rchg(40)
Level 28: Quickness -- Run-I(A)
Level 30: Dodge -- LkGmblr-Def(A), LkGmblr-Def/Rchg(31), LkGmblr-Rchg+(31)
Level 32: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(42), Mako-Acc/EndRdx/Rchg(42)
Level 35: Agile -- DefBuff-I(A), LkGmblr-Def(36), LkGmblr-Rchg+(36)
Level 38: Evasion -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/Rchg(39), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(39)
Level 41: Mace Blast -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(43), Decim-Acc/EndRdx/Rchg(43), Decim-Acc/Dmg/Rchg(45), Dev'n-Acc/Dmg/EndRdx/Rchg(46)
Level 44: Disruptor Blast -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/EndRdx(45), Det'tn-Dmg/Rchg(45), Det'tn-Acc/Dmg/EndRdx(46), Det'tn-Dmg/EndRdx/Rng(46)
Level 47: Summon Spiderlings -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(48), S'bndAl-Acc/Dmg/Rchg(48), S'bndAl-Acc/Rchg(48)
Level 49: Stealth -- GftotA-Def/EndRdx(A), GftotA-EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
------------
Set Bonus Totals:- 14,5% DamageBuff(Smashing)
- 14,5% DamageBuff(Lethal)
- 14,5% DamageBuff(Fire)
- 14,5% DamageBuff(Cold)
- 14,5% DamageBuff(Energy)
- 14,5% DamageBuff(Negative)
- 14,5% DamageBuff(Toxic)
- 14,5% DamageBuff(Psionic)
- 5% Defense(Smashing)
- 5% Defense(Lethal)
- 3,75% Defense(Fire)
- 3,75% Defense(Cold)
- 4,69% Defense(Energy)
- 4,69% Defense(Negative)
- 10% Defense(Melee)
- 9,38% Defense(Ranged)
- 7,5% Defense(AoE)
- 2,25% Max End
- 41% Enhancement(Accuracy)
- 53,8% Enhancement(RechargeTime)
- 10% FlySpeed
- 203,3 HP (16,9%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Held) 8,8%
- MezResist(Immobilize) 16%
- MezResist(Sleep) 1,65%
- 11,5% (0,19 End/sec) Recovery
- 78% (3,92 HP/sec) Regeneration
- 1,88% Resistance(Energy)
- 10% RunSpeed
- 1% XPDebtProtection
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1405;687;1374;HEX;| |78DAA5935B4F135110C7CFF6425BDA526AB95F0A82502AB0D2372F896804138C242| |8410DB752CAA1AC348574AB81373F804F120121BEA9E8831A7DD46FA226267E085F| |EBCCFC0F10E3A39BF6FFDB9D9DF9CFECD93D935B6311A59E8C2A2B7AA39873DDEC7| |425575CD765FF64AEE0E4554029D56642D9495DD4DA1E2FE972611B17C9E35B637A| |55975C6D4F3FDAA4ABBB7AB5A8B7B41B9F28ADE9B22E55ECE393F0D4C646D1BE597| |40A6B7F9D4770EE544ADA75E37231517AECB8CEB253742ADBADE39B4EDE3E992397| |D7246E4597B75B68C034FD7742CA1C55BF9A25A454D39CA0651E5810B42D0259C1C| |26995A592848CEA009ED31DCBF859F0F3C0CF03BF1AF805E11784DF225579A5ACEA| |F5D65B6CE48B0309414DA36097F2FCC6DDBF2A0D230541DD1AE008EA1F02EB823DA| |A0A98AAC02B0F87CEBC06DE081A8E80B782A677822C5585CC4C21CC548B996A3153| |0433ED535ED8AC4578106B0184A869140E563468F183267D821CD5C450A362480E5| |3721C214FFC9B4CD0FD1DF821F05342026E2A312C35010A359A111BEFC934DD3382| |CC84F4C9DC120429AFD9E4353F13B7B33BC02EB02738A0B15ACD42B52E498BDE65C| |1B93CB00268410A8B9DA7AA7633583B065BA65027429ECE06992889B54B62D10E29| |A1CB74EA42A7143AA5D0298D4E69744AA3D31255F518DB1E7C6FBD70EF85ED0A25F| |49907EDC33BEB47DF7EBCB37EE4FDF42A3560DA0FECC927787E1F78011C08860E05| |C347D2EB37EDF84154F906DF4B68E803F05130FC09F82CF8454D6CA47BEDABB2C01| |746816BC0754194DECE88F98046F07D646A041DBE936D463F3AD4ED7F2253BE930D| |A72C89B49FE6FCD7F1851E17D6A13BB574364DA26658EEF3E503965996398ECDB32| |CB26459AA5F23C753C42EF24097582EB35C6179CA4901DE376196084B94A58E25C6| |52CF92606962696379C952FD039602FB5C| |-------------------------------------------------------------------|
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There now you have a not-so expensive softcapped build based on Myabi's second build (although I'd pick the powers in different order, Bone Smasher ASAP and push Stamina to 28). Also added some recharge.
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1398;674;1348;HEX;| |78DAA5944B4F535110C7CF6D29A5EF96022D45404028CF023B1F0B178289DA02DA1| |80D204D838752682EA4B724B2F303B892884683AFF8FC0AFA4D8C7BF78ACA0E67E6| |7F2A90B8F326FDFFEE993B336766EEB9CDDD9B0A2A75FFA2B242972A45C729E46BC| |5CABAAE7A72C552795979955229632AE47445EBCCB4ADABA56D2C92F547537A45DB| |8ECECC94EDB572CDD98A5DB1577555DBB54CFD2638B7B151C9647571B36C97B0B85| |CAED9DA71FCB2C86F6A7D3764ECA5D51A79B54F6F969733F52DF21B5B9542AEE8D4| |74753B49650DD16FC7A7CC75E851F384B4722D008B82863BC092C05F105C3B8A52E| |A80D0A9B264B22C31355861BA995461BF201A103487046722821CB9BB8DBB1BEE41| |B887FFE5BE4BEE1E53A6076536A2CC4694D984329B4E94F998A2BC26CAFBC6C5897| |ADE0AD2EF04C3EF810F82B18F82360AF1A134B7AF45B61F8B0231C1645CF084B207| |90DD0A8C286901485086907912FA2249C7BF0A66292682DC5604CE51A091626278A| |26283629A23E7B8293F3E2B7BB6CC0159415B0E98C1A81216BF082F256A35895AAF| |5A3215322560722576A590E4436047F094766A373BB563BC298C3785F17661BC5D1| |86F17C6DB4B693B10E5EA4017A74E20490E9DA694CE1E313DA39DBACD4EDD6B623A| |BD02948055414F195817DCA0A85E13D5FB5DBAEDDB077E02BFF0667E00BF058F28A| |ADF44F5A3AB01743580AE06D0551A5DA5D1D537B75283266A704FB61F7A0EBC005E| |0A865F89FBF86B591DD07FC008A2DC233834A3382DA3CD000E4D1F8D24638E46E6C| |4D1C853B513E69B9A30636C38F699A5C4943D6E32C7844C96315908EC38F2FAAFEB| |53B09EC777DD4F9A67B9C9728BE536CB3CCB02CB22CB124B81E5F0F3DFE8C8592EE| |81CCB79960B2C0FD8C9CB5F508025C8126209B34458A22C7196369614CB1ECBE11F| |03A4EDE0| |-------------------------------------------------------------------|
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Dark Armor's toggles cost less than the other armors (.21 vc .26 end/sec). The main offenders are Death Shroud, Cloak of Darkness (both unavailable to Stalkers) and Cloak of Fear.
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Ya know, you can softcap yourself with just one IO (the steadfast +3 unique in Tough, but you'll lose Hasten and Foc. Accuracy):
Hero Plan by Mids' Hero Designer 1,401
http://www.cohplanner.com/
Click this DataLink to open the build!
Yoshitomo: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Sting of the Wasp -- Acc(A), Dmg(3), Dmg(11), Dmg(39), EndRdx(39), RechRdx(40)
Level 1: Focused Fighting -- DefBuff(A), DefBuff(5), DefBuff(11), EndRdx(25), EndRdx(43)
Level 2: Flashing Steel -- Acc(A), Dmg(3), Dmg(7), Dmg(39), EndRdx(40), RechRdx(40)
Level 4: Focused Senses -- DefBuff(A), DefBuff(5), DefBuff(13), EndRdx(25)
Level 6: Agile -- DefBuff(A), DefBuff(7), DefBuff(43)
Level 8: Build Up -- RechRdx(A), RechRdx(9), RechRdx(9)
Level 10: Practiced Brawler -- RechRdx(A)
Level 12: Hurdle -- Jump(A), Jump(46)
Level 14: Swift -- Run(A), Run(15), Run(15)
Level 16: Health -- Heal(A), Heal(17), Heal(17)
Level 18: The Lotus Drops -- Acc(A), Dmg(19), Dmg(19), Dmg(23), EndRdx(31), RechRdx(34)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Dodge -- DefBuff(A), DefBuff(23), DefBuff(31)
Level 24: Quickness -- Run(A)
Level 26: Soaring Dragon -- Acc(A), Dmg(27), Dmg(27), Dmg(29), EndRdx(37), RechRdx(37)
Level 28: Lucky -- DefBuff(A), DefBuff(29), DefBuff(31)
Level 30: Combat Jumping -- DefBuff(A)
Level 32: Golden Dragonfly -- Acc(A), Dmg(33), Dmg(33), Dmg(33), EndRdx(34), RechRdx(34)
Level 35: Evasion -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(36), EndRdx(37)
Level 38: Kick -- Acc(A)
Level 41: Tough -- ResDam(A), ResDam(42), ResDam(42), EndRdx(42), S'fstPrt-ResDam/Def+(43)
Level 44: Weave -- DefBuff(A), DefBuff(45), DefBuff(45), EndRdx(45), EndRdx(46)
Level 47: Maneuvers -- DefBuff(A), DefBuff(48), DefBuff(48), EndRdx(48), EndRdx(50)
Level 49: Conserve Power -- RechRdx(A), RechRdx(50), RechRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run(A), Run(13), Run(46)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
------------
Set Bonus Totals:- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
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Clouded I can't import your build. But anyways if you're over the soft cap without Weave I'd get Aid Self. It improves your survivability immensely.
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Death Shroud is a must-have. Just run Herostats, it will likely be your major source of damage especially on large teams.
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I'm no expert on dual blades but you shouldn't delay obsidian shield until 30. I always take it at 10. It's your mez protection!
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MY Ice/Fire puts out a lot of damage as well as being able to tank well (2 taunt auras, including one that damages, plus lots of AoEs). SD/Fire would also be a great AoE toon. SS only gets its AoE at 38... And shield charge is on a long timer.
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If Brutes get it I'll finally make a /regen toon.
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Yeah I got the same numbers. Since my SS/Fire Brute can double-stack rage with 2 rech IOs (level 30), which gives basically the same amount of recharge you have with gaussians (plus you have extra global rech), you should be able to have Rage perma.
You should try it in game tho. -
Use the phpbb/zetaboards setting when exporting.
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Myiabi neither of your builds are softcapped. Hide when supressed is only giving you 3% defense.
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Quote:Energy Aura can be softcapped and DM gives a self-heal. I don't doubt at all he soloed AVs with it.... I'm not. And I also don't believe you. Unless you've dumped an UNGODLY sum of inf on your NRG armor brute, I seriously, seriously doubt you solo AVs with it.
BTW Dark/dark is far from crap. -
Another problem is that your attacks will end up doing totally different damage numbers in PvP.
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Is the Decim: chance for BU worth it on Focus, since it's only a 5% chance?
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You don't need tough and weave to softcap.
Build 1 (no purples)
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I"d go /nin because you have to pick fewer powers from your secondary.
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If you're concerned about damage, make a fire/FF. I think FF would be good for your team because the scrapper would be a tank (especially w/ sonic shields too) and all your team would have over 30% def (dispersion, shields and maneuvers).
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I've been toying with two fire/kin builds for my respec. One of them manages to retain Earth's Embrace which I like a lot. Both are softcapped to s/l:
Build 1:
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