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Posts
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Joined
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I'm rather partial to the dialogue in the Rescue Dr. Stephen Fayte radio mission
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Quote:Curiosity's getting the better of me. I can see how you could sloooooowly get by with Jump Kick, Air Superiority, and Flurry - but how did you get from 1 to 6? Were you teamed...?Quote:Maybe he includes Vet powers? I can't imagine trying to Brawl everything.
The new email system makes it easy for me to send any Salvage he needs from one of my far too many alts. But yeah, 1-6 was the worst part.
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I'm currently doing something similar, although I'm only up to level 18. This is with a character that only uses Pool powers, so being able to pick and choose the spawns to tackle outside of a mission makes things a little smoother.
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We have no idea how they are going to do it, but the Devs have said they are working on a system to make teaming easier. Who knows, maybe it will be something similar to this.
Or maybe something completely different -
In a similar vein, just last night I made a comment in the wrong channel. I switched to the correct channel to remake the comment. Meanwhile, somebody in the first channel asked me what I was talking about, so I explained it to them...in the second channel.
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Quote:This should be added to the in-game Nemesis chat!
Nemesis Trainer: For the last time, Wallace you CANT just wing it -
Quote:I agree, an auto-accept like the teleport prompt one would be sensible.No other buff in the game requires you to say yes for it to take affect. The popup is obnoxious. Every other popup in the game I can either tell it to never show again or set an auto-accept option. If not, then make every buff in the game require a yes/no confirmation popup. This buff shouldn't be special.
But Mystic Fortune is special. It's special because it lasts for 20 minutes instead of 4, and doesn't stop on death or even logging out. That's why it got the prompt in the first place. -
Quote:The Devs will never make a squirrel MM. They are overpowered.
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Quote:One of these things is not like the others,Least your current combat level has a relation to the game mechanics. The real immersion breaking stuff, to me, are the badges solely based on how much money you -- the real world you -- have given NCSoft and when. Anniversary badges, DVD edition badge, Passport badge, veteran badges, loyalty program badges. People can tell, with /info, whether I logged in during May 200X or which edition of the boxed game I bought? Really?
One of these things just doesn't belong,
Can you tell which thing is not like the others
By the time I finish my song?
Just wanted to point out that the Passport badge has nothing to do with buying anything. It will tell you that I used to play on the US servers, then used the free transfer to the EU when they opened up.
Plus, it really annoys the most compulsive Badgers who didn't start that way. -
Because.
Quote:On the other hand if they are intended to be used frequently perhaps they could cut the recipe drop rate in half and have the other half drop as pre-crafted and ready to use right away. That way we still get spammed by temp powers, but they are spread out between your recipe bin and your available powers. -
Although I only dropped in briefly, the whole thing seemed like a blast. I had planned bringing a second character to interact more, but got sidetracked in PD trying to entertain those few poor people who refuse to enjoy their dark side
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Except why should I pay for something I get free now? Just to save you a few mouse clicks deleting recipes you don't want?
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I use them. A lot. I store extra ones in emails to be grabbed when the one I have runs out. I like them just the way they are, thank you.
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I plan a new character to the extent of looking at the powers in the sets it has, seeing what sounds fun to me, and making sure I don't have more than 24 written down in total. After that, I just take them when they are available/it seems like the right time, and throw slots in as they seem to need them.
And half the time I'll change my mind anyway.
The important thing to remember about CoX is that it's extremely difficult to totally gimp your build. And if you somehow do, respecs are easier to come by these days. -
Which, as somebody said above, is how PFF used to work. Not sure if it was floored at the 5%, but there was a huge debuff to To-Hit. Enough so that you were basically just throwing Endurance away trying to attack. Can't remember what their reason was for changing it, but given how long ago it was I don't see them rushing to change it back.
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True story: I once passed a nice cafe in Japan that was advertising a spam dish as the special of the day...
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Quote:I pretty much do this, except I bind the first 4 slots of the 3rd Tray to the Arrow keys, for those underused powers I might use a bit more oftenWow, I thought I was going to read that you guys do what I do. I guess not.
All movement is mouselook, straife, and W or S. And during fights a judicious use of F.
` or ~ if you want to call it that, is target nearest. All toggles are on numpad, attacks are 1 through zero, and underused stuff [sometimes toggles] are on the third tray.
I might move with the arrows if I'm eating. -
So long as it was bundled into Ultra Mode and/or could be switched off, sure.
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Given the stringency with which Singapore enforce their rather strict laws, it would take a very brave cowboy builder to cut corners on this particular project...
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What Would Recluse Do?
I'm having a bracelet made with those initials on, and it will become my new guide to life. -
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English.
I had gotten somewhat fluent in Japanese at a conversational level, but it's been so long since I used it that I've forgotten most of it.
And the French I learned at school is even further back...