Kheldarn

Ebil-o FTL Jun-28-2010
  • Posts

    7868
  • Joined

  1. Quote:
    Originally Posted by graystar_blaster View Post
    1) WW/BM down
    5) our globals went down today maybe related
    Those aren't bugs.
  2. Quote:
    Originally Posted by Tubbius View Post
    Justice went boom. I'm one badge away from 5 merits in Talos Island, too. . .

    Sad Tubby.
    Quote:
    Originally Posted by Station9 View Post
    Champion looks down now too.

    From ParagonWiki:

    West Coast Servers

    The five west coast servers are physically located in California. The training server is located in California as well.

    Champion, Guardian, Justice, Protector, Virtue.

    If the West Coast Servers go down, then all 5 of those, plus Training Room, should go down.

    Ineterstingly, OP said Virtue was up, though it may no longer be...

    Server Status page lists them all as up, so I guess it's recovered.
  3. Kheldarn

    The market.....

    Quote:
    Originally Posted by B_Witched View Post
    yeah that is someting you definatley cannot test before you go live ..lol..
    Actually, yes, we could have tested it, if they had actually told us that this new feature was there. Since we had no idea we could now have stacks of Enhancements and Inspirations, we had no idea to test it, and so focused on testing the new GUI.
  4. For those who lost items: Is Global Chat back up? If so, have you checked to see if the items are there?

    Friday night, when the Globals went down, I had an e-mail with an attachment. Tried to claim it, and couldn't. Didn't know Globals were down, and got frustrated that I couldn't claim it. Finally, I clicked the button to return it, and it was gone. Not long after, I realized that Globals were down. When they came back up, my e-mail was back, with the attachment.

    Now, it might be because I sent it from @Global to my @Global, so "returning" it placed it back into my inbox. If you sent it to @Global from @Global, see if it's back in your inbox. If you sent it to @Global from @Global 2, check that account, to see if it's there.

    If it's not, keep fighting with support.
  5. Kheldarn

    New CoH Helper

    Quote:
    Originally Posted by Texas Justice View Post
    Master-Blade and Kheldarn are the only ones that have posted a CoH Helper here that doesn't make me angry for some reason.

    I love you too, TJ.
  6. Yeah. Argue with the wall. You're better off that way...
  7. Kheldarn

    New CoH Helper

    Quote:
    Originally Posted by Tex View Post
    Maybe we're rogue red-names...
    Quote:
    Originally Posted by Texas Justice View Post
    I just assumed it was because even though we have a Dev Digest and a Community Digest we don't have a QA digest.

    Or am I way off base here?
    Quote:
    Originally Posted by Tex View Post
    GPU and I are not QA. We don't get paid to help out in the forums. Maybe that does make us rogue red-names..
    Maybe so, but the information the two of you have provided is WAY too helpful NOT to have easy access for everyone. Right now, we have to stumble upon a post by one of you, and if we think about it, go to your profile, and then "search" for all posts made by you. And if we forget to bookmark it, we have to stumble again.

    I wants a Rogue Red Name Digest!!


    Quote:
    Originally Posted by Bill Z Bubba View Post
    Seeing rednames posting in a technical manner regarding graphics issues gives me a warm fuzzy feeling. I'd rather they not go away.
    I agree, Bill Z. I don't wanna see them leave, either...
  8. I took one of my Heroes to Warburg to log out for the Predator Day Job. When I loaded in, I noticed something really odd on the ship. I moved forward to investigate, and then I realized: The gun was missing most of its graphics.

    This was on the second set of Quad Howitzer Batteries. The first set was fine. However, the third set had the same problem.

    Also, the Long Bow Chasers you see in the second image are 4 total, 2 spawned almost right on top of each other. One is a little in front of the other...
  9. Quote:
    Originally Posted by Early Girl View Post
    You can chew it!
    Like gum?
  10. Kheldarn

    Bravo, Devs!

    Quote:
    Originally Posted by Dr_Darkspeed View Post
    The Hero Arcs are great, but in my opinion the Villain arcs blow them out of the water. They are, by far, my favourite content in the game, ever.
    I've seen a lot of people say this, and I can't really undrstand why. They were both excellent, but I don't think either set was better. They both kicked equal amounts of ***.


    Quote:
    Originally Posted by M_I_Abrahms View Post
    Indeed. first Villain arcs ever that actually get the tone so many people have been looking for from their contacts from day one.
    Hmm... maybe that's why. So, then, it's not that the arcs are better, is that the flavor text is finally right.

    I never expected anything other than City of Heroes for City of Villains, so the flavor text never mattered to me.


    Quote:
    Originally Posted by Zombie Man View Post
    Indeed, from the beginning of Closed Beta, the new villain arcs were universally lauded but the new hero arcs were savagely panned for being the exact opposite of what it's being complimented for now. Due to player feedback, it was extensively revamped. If anyone wonders what the benefit of Closed Beta is, just point to these new hero arcs.
    Oh goodness yes. And the Hero Arcs didn't get changed until near the end of Closed Beta. I got in on the next to last wave, and Nance was still going on abou this ninjas. >.< The story didn't make much sense, you had to fight your full-powered double in every mission, and when they use Build Up -> Throwing Knives for 300 DAMAGE, it's not fun.
  11. Quote:
    Originally Posted by Lyrik View Post
    A new fantastic point of view
    No one to tell us no
    Or where to go
    Or say we're only dreaming

    A whole new world
    A dazzling place I never knew
    But when I'm way up here
    It's crystal clear
    That now I'm in a whole new world with you
    Now I'm in a whole new world with you
    You win!!


    Quote:
    Originally Posted by Dark_Respite View Post
    Any bets on Issue 18's title? I'm thinking:

    "City of Day Traders"
    "The Paragon Stock Exchange"
    "Greed is Good"
    "Market Value"
    "Free Enterprise"

    Michelle
    aka
    Samuraiko/Dark_Respite
    Quick!! Light the Steel Claw Beacon!!
  12. Kheldarn

    The market.....

    Quote:
    Originally Posted by B_Witched View Post
    uhh the market has been down and I heard a rumor everything stored on the market was gone.
    ProTip: Rumor != Fact.

    When it's something as major as this, if the person/people telling you this information can't provide irrefutable proof of a red name (Community Rep or Developer) saying it, then it is almost always false.
  13. Kheldarn

    New CoH Helper

    Quote:
    Originally Posted by Tex View Post
    It would be great if this tool could get the GL extensions string via glGetString(GL_EXTENSIONS) and have that in the output text.
    You know what else would be great? Getting you & GPU onto the Dev Digest...
  14. I like the outfits.

    What mission/arc do you face them in? I wanna run it, now...
  15. Love the Michael Bay Rikti!!

    And, while it wasn't a bug related to an issue, I think one of my favs was when they doubled SG size, then did a Prestiege Grant, screwed up, and ran the script twice.
  16. Quote:
    Originally Posted by Zombie Man View Post
    Because of the markets being down, I DEMAND that the next issue come out in only two months from now!
    Well, if you're gonna do that, then I DEMAND that they ALSO release a new expansion at the SAME TIME!! With NEW POWERS, and even a whole new world!!


    Quote:
    Originally Posted by Thug_Two View Post
    Do we know if enhancements/inspirations were supposed to stack? The true bug might be that they were never supposed to stack, so most of the UI can't see anything but the top one.
    Apparently, they were. Check the Test Server, where the latest patch is supposed to fix the problem, though it's hard to test since we can't convince the Devs to stock the markets over there...
  17. Quote:
    Originally Posted by Ironik View Post
    You're an evil genius, thinking things no one's thought before.

    Me, I just use it to mail fairy wings to my fairies and rocket boots to my rocket booters.
    Actually, someone else thought of it during Closed Beta. I just annexed the idea.
  18. Level 50 is, in fact, the Channel Name. Slicey is one of the Ops for the channel.
  19. Quote:
    Originally Posted by TheSwamper View Post
    I get far too many of them. If you give me your global, I'll send you all of mine, I never use them and they just take up space.
    His @Global is in his sig. We Guardianites are weird like that.
  20. Kheldarn

    New CoH Helper

    Thanks for the update, Zloth!!

    Now if we could just get an update for TweakCoH... >.>

    Seems we're posting sample outputs. So, retro-edit to add mine

    ---System information gathered by CoH Helper version 0.2.0.0---

    DxDiag gathered at May 1, 2010 20:32 (-04:00)
    Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7600) (7600.win7_rtm.090713-1255)
    System Manufacturer: HP-Pavilion
    System Model: AY747AA-ABA p6310y
    BIOS: BIOS Date: 11/12/09 14:45:05 Ver: 5.13
    Central Processor: AMD Athlon(tm) II X4 630 Processor (4 CPUs), ~2.8GHz
    Memory: 6144MB
    .Net Memory Report: 4331MB out of 5887MB available
    Page File: 10032MB (1740MB currently in use)
    C Drive: (WDC WD10 EADS-65M2B0 SCSI Disk Device) 784760MB out of 942739MB (83%) free
    D Drive: (WDC WD10 EADS-65M2B0 SCSI Disk Device) 1600MB out of 11026MB (14%) free
    E Drive: (Optiarc DVD RW AD-7231S5 SCSI CdRom Device) zero-size drive
    Windows directory location: C:\Windows
    DirectX: DirectX 11
    DirectX Diag version: 6.01.7600.16385 (64-bit version)

    Display Notes: No problems found.
    Sound Notes: No problems found.

    No problems found.
    Input Notes: No problems found.

    Monitor:
    Monitor's Max Resolution: (blank)
    Video Device Name: NVIDIA GeForce 9100
    Manufacturer / Chip: NVIDIA / GeForce 9100
    Video Memory: 2925 MB
    Driver Version: 8.17.11.9745
    Driver Date: 4/3/2010 6:55:31 PM
    Driver Language: English

    Sound Device Description: Speakers (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5938
    Driver Date: 9/15/2009 3:08:00 PM

    Sound Device Description: Realtek Digital Output (Realtek High Definition Audio)
    Driver File: RTKVHD64.sys
    Driver Version: 6.00.0001.5938
    Driver Date: 9/15/2009 3:08:00 PM


    WMI Information
    Motherboard Manufacturer: PEGATRON CORPORATION
    Motherboard Model: (empty)
    Motherboard Product: VIOLET6
    Motherboard Version: 6.01
    BIOS Manufacturer: American Megatrends Inc.
    BIOS Name: BIOS Date: 11/12/09 14:45:05 Ver: 5.13
    BIOS Version: HPQOEM - 20091112
    BIOS Release: 20091112000000.000000+000


    Registry Information for Current User
    Resolution: 1600x838
    3D Resolution: 1600x838 (Not using renderscale)
    Full Screen: No
    Maximized: Yes
    Screen Position: -2, 0
    Refresh Rate: 60Hz
    Vertical Sync Enabled: Yes

    Physics Quality: Low
    Maximum Particles: 30000
    Max Particle Fill? 10.000
    Physics Card Enabled: No

    Anti-aliasing: Off
    Anisotropic Filtering: 4x
    Texture LOD Bias: Smooth
    Water Effects: None
    Bloom: 1.000 (turned off)
    Depth of Field Enabled: Yes
    Desaturation Effects (Sepia) Enabled: Yes
    Shader Detail: Medium?

    World Texture Level: High
    Character Texture Level: Very High
    World Detail Level (Vis_Scale): 1.000
    Entity Detail Level: 1.000
    Shadows Enabled: No
    Shadow Mode: Stencil shadows
    Shadow Map Shader: Unknown (0)
    Environmental Reflections: Disabled
    Gamma Correction: 1.000
    Geometry Buffers (VBOs) Enabled: Yes
    Suppression of FX When Camera Close Enabled: Yes
    Close Suppression Range: 3.000
    Show Advertisements: Yes

    Audio Mode: Performance
    3D Audio: No
    FX Sound Volume: 0.200
    Music Sound Volume: 0.200

    Show Advanced Graphics Options: Yes
    Overall Graphics Quality: 0.500
    Reverse Mouse Buttons: No
    Save Login Username: Yes
    Transfer Rate: 460256 bytes/second
    Current Game Version: 1800.201003300904.10T4r
    Installation Directory: C:\Program Files (x86)\City of Heroes

    Mod files in the Data directory
    . has 6 files
    .\texts\English\Menus has 25 files
    .\texture_library\GUI\CREATION\CharacterSelect has 2 files
    .\texture_library\GUI\HUD\Contacts has 1 file
    .\texture_library\GUI\Icons\Archetype has 14 files
    .\texture_library\GUI\Icons\Origin has 5 files
    .\texture_library\GUI\Icons\Pet_Command has 9 files
    .\texture_library\GUI\Icons\Powers has 1247 files
    .\texture_library\GUI\Icons\Powers\ALTERNATE-1 has 20 files
    .\texture_library\GUI\Icons\Powers\ALTERNATE-2 has 8 files
    .\texture_library\GUI\Icons\Powers_old has 15 files
    .\texture_library\MAPS\city has 1 file
    .\texture_library\MAPS\Midnight_Squad has 1 file
    .\texture_library\MAPS\Safeguard has 9 files
    .\texture_library\MAPS\sewers has 44 files
    .\texture_library\MAPS\static has 32 files
    .\texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\texture_library\V_MAPS\Static has 16 files
    .\VMaps Old texture_library\MAPS\city has 1 file
    .\VMaps Old texture_library\MAPS\Safeguard has 9 files
    .\VMaps Old texture_library\MAPS\sewers has 44 files
    .\VMaps Old texture_library\MAPS\static has 34 files
    .\VMaps Old texture_library\V_MAPS\Outdoor_Missions has 9 files
    .\VMaps Old texture_library\V_MAPS\Static has 16 files
  21. Quote:
    Originally Posted by Dark_Respite View Post
    Quote:
    Originally Posted by Kheldarn View Post
    Most Friggin' AWESWEETASTIC, Samuraiko!! Thanks for the great perspective!!

    And I hope life gets better for you very soon.
    So do I, Khel... so do I.


    *gives huggles and bacon*
  22. Quote:
    Originally Posted by Severe View Post
    yes the last 16 issues before that.then the half issue nerfs as well

    if you dont know or remember half issues then you really shouldnt be quoting people
    That's not true. I13 was a MAJOR buff to PvP.
  23. Where's my /jranger button... >.>

    My only problem with them taking the AH down is that they never bothered to tell us that we could have stacks of Enhancements and/or Inspirations with the new UI, so it never got tested, so the bug made it Live.

    I hope they give Bug Hunter to every person who reported it.
  24. Quote:
    Originally Posted by TroyHickman View Post
    So what I'm known for is being pantsless?

    Just like @#$% high school...
    Your pants sent me a PM telling me to tell you they said hi, they're enjoying the beach, and wish you could be there.