Jetpack

Legend
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  1. I don't know why but I'm going to be chuckling over "retarded duck schtick" the rest of night.
  2. Quote:
    Originally Posted by 33253 View Post
    My "agenda" is to get something done for bases. One of the two things that can keep this game alive.
    So, what's the other one?

    I'm guessing you will say PvP.
  3. Give us a decent villain and a R rating, and it will be fine.
  4. Jetpack

    Event Fatigue

    Quote:
    Originally Posted by Samuel_Tow View Post
    I tend to detest events in general, but ours in particular I despise because they're nothing more than overblown mosh pits. Be they Rikti or Zombies, the event consists of walking into a pea soup of effects and hitting whatever you can auto-target until the event is over. And I am bored just saying this.

    The Banners event is more interesting, in that it's ever so slightly more than just more mass fighting, but it requires so many people acting with such coordination that a random-spawning event just doesn't garner. That, and it spawns in low-level zones with native level 30 enemies, which means lowbies can barely hurt them even with GM code applied.

    Personally, I feel that if the Banner event would just drop the requirement to fight all the banners at once, then it will be doable much more often, even by a small team of heroes or villains. As it is right now, every time I spot an event, I do a /whoall, find it's just me and two other people in the zone, roll my eyes and go about my way. And that's 5 minutes into the event.
    /This, except I don't do the /whoall
  5. Good to see this information! Thanks for continuing it!
  6. Nope.

    I meant 6,000.

    There were about 2,800 for sale, but only about 30 bids outstanding.

    Now, it is about 2,100 for sale and 330 bids.
  7. If ToT mobs don't drop invention salvage, why is Hami goo down to 6K? Or has it been that way for a while, and I just hadn't noticed.

    Ahh - duh. It's a drop from the Halloween tip mission. Of course.
  8. Jetpack

    Halloween Mobs

    Not noticing the mobs being different, but noticing more mobs per trick and more bosses.
  9. Jetpack

    Animorph pack

    Quote:
    Originally Posted by Comfort View Post
    I think even Cryptic knows that's a real possibily, and the major reason why they've drug their heels for so long on this rather obvious expansion to the game.
    Wrong company. Paragon Studios now.

    And Cryptic has lots of furries in their game.
  10. I think we will be getting two copies of this. Need the spouse approval.

    That being said, Get rid of the dang cape mission. It has far outlived any usefulness it once had, if any.
  11. Jetpack

    R.I.P. Mr. C

    I may be the only one, but I enjoyed Father Dowling Murders - Tom Bosley solving crimes while being a priest was interesting.
  12. Quote:
    Originally Posted by Misaligned View Post
    Edit: Now that I think about it a bit - the OP did sort of ask why his wasn't selling - so I can sort of see a discussion about relevant costs - I still don't understand the need to essay about why you won't buy one.
    To be fair, six sentences isn't really an essay.
  13. I may have to check that out.
  14. Quote:
    Originally Posted by BBQ_Pork View Post
    He should know by now that certain topics just...well....you get what we have here.

    I see the thread title and one particular poster and it all makes sense.
    It always ends up in the same thread. That's the really irritating part. It started out interesting.
  15. Do you regret starting this thread yet, Sam?
  16. Unfortunately, that is working as intended.

    It's also why I haven't let our accounts lapse since pacts were introduced.
  17. Taking story arcs won't determine your final Hero/Villain status.

    When the time comes to leave Praetoria, then you pick Hero or Villain.
  18. Quote:
    Originally Posted by gman3 View Post
    everything i do sell on the market gets sold cheap, but i have a strong feeling that it is mostly marketeers buying and i don't want them profiting too much
    lol.
  19. I have to admit, I don't get the "penalty" idea.

    From what I have seen, the hero penalty and villain powers are more useful.

    I'm moving new characters to Vigilante and Rogue, so I can see the new content.

    Those I want to move, move. Those I want to stay, stay. Seems perfect to me as it.
  20. Quote:
    Originally Posted by Airhammer View Post
    Im sorry but anyone who doesnt like this change is absolutely nuts IMO>
    I wouldn't say nuts.

    Inflexible, perhaps.
  21. Quote:
    Originally Posted by Aura_Familia View Post
    If it's a choice between Issue 19 and 1-2 more days of halloween . . . I'll take I19 thanks.
    Same here.
  22. It's funny, because it's true.
  23. Playing mostly #1 with characters who already have Stamina.