Ironblade

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  1. Quote:
    Originally Posted by Fusion_7 View Post
    /\ this is exactly what I mean. When you get the music and fade-in text on your screen saying you're now in such and such neighborhood and then you plop "straight" down on the ground (not cruise 10ft. or 50ft more but straight down) and start your "Defeat so many so and so's" and don't get the kill credit, then somethings amiss.
    Just like in some cities, I think one neighborhood bought the air rights from the adjacent neighborhood so they would be allowed to have taller trees. So the zone boundaries are different between ground level and up in the air.
  2. Quote:
    Originally Posted by GATE-keeper View Post
    And since IB can't be everywhere at once, 10 peeps = a not very successful ship raid.
    Meaning . . . . I should get 8 more accounts?
  3. Ironblade

    Server Downtimes

    Quote:
    Originally Posted by FloatingFatMan View Post
    Ever since the EU servers were moved to the US, we've had to suffer having our servers taken down for patch releases etc during the height of our prime time. It's NEVER the US servers which are scheduled in their prime time, always ours.
    Statements like this, particularly where you EMPHASIZE part of it, lose their impact when you are WRONG. Unless by "NEVER" you exclude last Friday, when the servers were taken down for emergency maintenance during USA prime time.
  4. Quote:
    Originally Posted by Call Me Awesome View Post
    The problem with that is if you get sequestered when you're close to your team then everyone on the team near you also gets held. When you get that second warning get out of range of the rest of your team.
    No, in that situation everyone else has to move. If the tank moves, and the AV follows, the team FAILS to get the badge. Everyone needs to be aware of what is going on around them. Those huge glowing rings are hard to miss.
  5. Quote:
    Originally Posted by Jophiel View Post
    Has anyone noticed if "most damaging attacks" includes holds/immobilizes/slows with a damage component? Particularly the AoE ones?
    I want my caltrops to be able to kill AV's, just like in Ramiel's arc.
  6. Quote:
    Originally Posted by Pockets View Post
    It was two different scrappers of mine, for a chain of lesse...around nine rares at least. The odds of that in a truly random system are very minimal.
    No, this is what people don't get. With over 100,000 people playing, you can be absolutely certain that some people are going to get results that seem like they can't be random. Someone will get common, uncommon, rare, very rare in order and have it repeat again. Someone will get the same result 10 in a row. That's how random works. It's not random for each person. It can't be (unless they do the same thing 4,000 times in a row and keep a tally). It's random in aggregate.
  7. Ironblade

    Lack of acid

    Quote:
    Originally Posted by DarkGob View Post
    Given the ridiculous number of temps older characters can have, I wouldn't be surprised if many people look and just don't see it. It's a massive pain to check.
    Especially if you make a point of collecting them. I have one character with over 70.
  8. Quote:
    Originally Posted by Father Xmas View Post
    Well, there's a lot to complaint about regarding fonts.

    On the other hand, Comic Sans has something to say about this.
  9. Quote:
    Originally Posted by Fleeting Whisper View Post
    Sight Beyond Sight
    Thunder! Thunder! Thundercats!


    Quote:
    Furious Rage
    Okay, not a rip-off but I can't help thinking of Mr. Furious from 'Mystery Men'.


    Quote:
    Amazing Luck
    Not feeling the name. "Amazing" luck is better than "Phenomenal"?
  10. Quote:
    Originally Posted by _Zep_ View Post
    I'll have to see what my storm defender can get going.
    Have him walk past garbage pails and dumpsters.

    Also, get a Council mission and take a gravity controller with a pet through it. Your Singularity will become a giant atom orbited by shell casings.
  11. And, while you're messing around on the computer, free up some space on your primary drive. At 13% free space, you're getting to the point where it will start impacting system performance.
  12. Based on comments in other sections, it seems that:
    1) Every server commonly bypasses the queue.
    2) The devs are now aware of this and were surprised by the news.
  13. Quote:
    Originally Posted by Arcanaville View Post
    My experience leads me to believe that the drop tables for the trials is weighted by participation but not determined by participation. Which means you cannot predict what you will get based on activity, but you can say that higher activity increases the chances of a higher reward.
    I'll buy this.

    Someone had posted that their experience told them it's not random and I was going to post that my experience directly contradicts theirs. My activity level is always the same and I have done every trial run on the same toon. If it was based purely on participation, it would be impossible for me to get the two extremes (common and very rare) as there is never more than a small difference in my participation level. However, I have indeed gotten both the common table and the very rare table.

    Supporting Arcanaville's theory, as many people who have teamed with me can attest, I often complain that I don't get the common table ENOUGH. I need another 18 of them but have all the uncommons and rares that I need, plus a couple of very rares.

    Having the reward affected by your participation level, but still with a degree of randomness, fits my experience perfectly.

    P.S. Therefore, I conclude I need to do some leeching.
  14. And you need a tanker (or two) with nerves of steel for the Keep 'Em Separated badge. Our briefing to the tanks: If you get the sequester rings, don't run. DIE IF YOU HAVE TO, BUT DO NOT MOVE!

    People get really twitchy when their hit point bar goes red.
  15. Ironblade

    Basic Economics

    Quote:
    Originally Posted by Energizing_Ion View Post
    Maybe it's just me but anything like a Hecatomb, Armageddon, Apocalypse, etc...always did at least 200-400 million +.
    No, they didn't. My main's entire build cost me about 900 million and it includes 3 purple sets: Hecatomb (all 6), Armageddon (all 6) and Apocalypse (5 pieces). In hindsight, it seems that, by pure chance, I was buying them at or near the lowest prices they ever hit.
  16. Ironblade

    Master BAF

    It's not hard to get by coordination. As I said, *I* got it randomly on an early run, but I was on a team that actually tried to get it and succeeded. We destroyed 9 of each of the objects, found the last one of each, defeated all nearby mobs, took each object down to less than 10% HP and then one person said "Go". Everyone launched an attack (full team on each object) and people got the badge.
  17. Ironblade

    Lambda Badges??

    Quote:
    Originally Posted by ArwenDarkblade View Post
    But they're not awarding that way either, as evidenced by my team.
    Some people have received them, though. Apparently there is some other extraneous factor affecting whether the badge is awarded. El buggo.
  18. Quote:
    Originally Posted by GavinRuneblade View Post
    The easy solution is the same one that the big fantasy game implemented to their queue system a while back when premade's in PvP instances were a severe problem:
    Ignore all existing groups, force the queue to be used.
    OH HELL NO!
    If they do that, you will see a DRAMATIC drop in how often people run the trials.
  19. Quote:
    Originally Posted by The Grim Heaper View Post
    've long since started travelling around 20 feet in any direction before using a zone teleporter on any TF.
    Quote:
    Originally Posted by Organica View Post
    MOVE AT LEAST 20 FEET AWAY FROM EVERYONE ELSE, then I use my Mission Transporter.
    Not going to help.

    Quote:
    Originally Posted by GavinRuneblade View Post
    Unless this has changed in the last two weeks it's never helped for me.
    I agree. The last time I actually tested, an O-Portal over 200 yards away interrupted me. Of course, as you note, this may have been changed in the past few weeks.
  20. Quote:
    Originally Posted by Pockets View Post
    She got nothing else but rares. This can't be simply random.
    Really? One person gets a bunch of rares and someone else gets commons (or uncommons, or whatever) while doing essentially the same thing. That sounds entirely random.
  21. Quote:
    Originally Posted by Clave_Dark_5 View Post
    You're going to sit through your cut scene for the umpteenth time and like it, mister!
    Or, you have the option of not liking it. But you're going to sit through it either way!
  22. Ironblade

    USB Error

    Quote:
    Originally Posted by Celestial_Lord View Post
    I opened the Device Manager, and Windows 7 is apparently seeing an "Unknown Device" attached to a Generic USB hub that has nothing else attached to it.
    Did you try this without the hub? The hub itself might be the problem.
  23. Quote:
    Originally Posted by CyberSlave View Post
    I paid (6 days ago) to transfer servers with a new toon I made.
    On a side note; why would you pay for a transfer for a new toon? Why not just make the toon on the other server?
  24. Quote:
    Originally Posted by Indiramourning View Post
    When you're on your deathbed will you be looking back and wishing you'd taken the time to read more EULA's? Life is far to short to read EULA's
    Seriously. You're not signing off on a mortgage. I read it once, years ago, out of curiosity.
  25. Quote:
    Originally Posted by Fusion_7 View Post
    I hope someone out there in CoH land knows why this happens?
    I would think that you really did defeat them in the wrong neighborhood. Where they may have spawned has no bearing on it - only where they are defeated. As others have said, pull them to where you need them. That works just fine.

    P.S. I often get the impression that the mobs know where the border is and what you're doing there. I can scour the neighborhood and find none, but see a half dozen just on the other side of the border.