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Was this in the main area or the hallways? The main area has the teleport suppression field, which is considered a 'combat effect'. Unless, of course, this was recently (and stealthily) changed.
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The fix is already on the test server. When it is published to live, this will be fixed. There is no possibility of a 'hotfix' or temporary solution before then.
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Well, I'm only part way through the forums I read and this is the THIRD place you've posted that message.
Here's an FYI for you:
Quote:Did you receive permission to post that private message?4. Private communication between Customer Support, NCsoft Europe Ltd., (NCsoft) members, moderators and administrators of the forum and the forum users is not to be made public on these forums or by any other venue.
You are not permitted to publicize any private correspondence (including petitions, email or PM correspondence, in game chat logs, etc.) received from any of the aforementioned without permission. -
1. No.
2. What bug? The overlapping doors? A patch is on the test server to fix them.
3. Point out to them that the Help channel is across all servers but they can only team with people on the same server as them. If they don't get that, they are stupid and there is nothing you can do except ignore / put up with them. -
No, but we understand what "random" means. Random is random, regardless of what bugs may exist. As for the devs not telling us everything, this is true. But they have told us ENOUGH about some systems. This is one of them.
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Also keep in mind that you can't change them at all in certain zones. Pocket D and Ouroboros, for example, have zone-wide effects that prevent it. They're not specifically targeting Incarnate powers, but they count as being in combat.
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Okay, MsCats will be out of town this weekend. She has Mender Lazarus scheduled for the 21st (level 30-39) and probably Numina the weekend after (level 35-40). So, I figured we could do something in that general range that also happens to be the Weekly Strike Target.
The second respec trial (blue side) is level 34-43 and the contact (Captain James Harlan) is in Founders Falls. So, gather in FF prior to 1 PM and we'll get some Notices, bonus XP, etc.
1. Quantum Qat - level 46 peacebringer
2. Rawn - stone/ice tank
3. GATE-keeper - um... some kind of tank
4. Elllls - a toon
5. darkmeldy09 - dark/dark corrupter
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Reduced aggro radius for Hami. We had an entire thread about this and a lot of people stated they had observed this effect. Plenty also stated the opposite. Given that, at worst, it makes no difference, I always leave the pylons up while taking out the Mitos.
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"Unfair" is entirely subjective.
"Random" can be tested and mathematically verified.
The system is intended to be random. No system can EVER be fair to everyone, due to the simple fact that each person has different biases, perceptions and opinions. You may have a system where the majority feel it's fair to all, but you will never have universal agreement. This is human nature. -
Quote:The Eden Trial level limitation is an intended design feature. As such, it is WAI. Now, we can debate whether that's a good or a bad feature, but what it is NOT is a bug.ooo.. I'm a small person. I'm not above gloating when I'm right.Quote:I do not think this is correct. ParagonWiki says it's a bug. Unless you can provide a citation stating otherwise . . . .
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Quote:My first incarnate was my badge hunter, who happens to be a scrapper (BS/regen).Has everyone gone damage happy with new Incarnate abilities or is it just bad luck that this seems to be happening more?
My second was an invuln/EM tank.
My third was an earth/rad controller.
I haven't decided who will be next, but it won't be a 'damage dealer' (since I only have the one scrapper and don't play blasters much). -
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Quote:but I can tell you the order in which you destroy the pylons or mitos matter as much as the points do on Whose Line is it Anyway.Quote:but the pylons serve the same function as the crates in the Terra Volta Trial...they do nothing.And, in my experience, it does matter. Others have reported this also. (shrug) This particular issue is still open to debate.Quote:but I do know that the order in which you take down the pylons, etc. does not matter.
As for the pylons affecting Hamidon's damage, no, there has never been any indication of that. It seems you got some weird bug with the inspiration simply not working.
Assuming they were both the same type. I was on one run (a Master run, yet) where the tank popped an 'EoE' and ran in to start taunting. Sadly, it was not actually an EoE. The tank had a supply of Ambrosia from the Eden trial. Oops.
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Did you know that there are still people who believe the Earth is flat?
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Yes. Those are different bonuses. One is an E/N bonus with a certain name and one is a ranged bonus with a certain name. The secondary values were added some time after the sets were originally introduced. The Rule of Five goes by bonus NAME. This is why you can have the 7.5% recharge bonus ten times as long as five are the regular one and five are the Luck of the Gambler one.
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Quote:It's good that you restricted this to Elmo, as my brother's doctoral thesis was on this subject.I would laugh in the face of anyone claiming to be an expert on the free to play model, because while its fairly well understood how it works for microgames like Farmville, the precise way it works or doesn't work in class A MMOs is about as well understood as quantum chromodynamics is by Elmo.
