Setting the record straight.
So what you're saying is, my em/sd scrapper has a better chance than my MM, right?
my lil RWZ Challenge vid
Reminds me of a post I saw earlier in regards to random number generators and reward drops.
... computer algorithms cannot hate people. Neitehr can computer hardware. So perhaps its God that hates you; I understand he can hold a grudge. Have you considered prayer?" |
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don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Way too long, stopped a third of the way through; the same thing was getting repeated too often.
Yeah, god forbid people want to actually attain various rewards when they're in there giving all they've got: how unreasonable of them. OMG stop it now!
[sigh] People want the good stuff. Not just stuff, but the good stuff. I am sorry the OP thinks they shouldn't WANT the good stuff, but they do. He's probably one of those people who gets three purples every ITF he runs, while everyone else gets a stack of Plasmatic Tasers. "OMG stop complaining you losers," as he trots off with three Hecatombs.
I'd just bet
Yeah, god forbid people want to actually attain various rewards when they're in there giving all they've got: how unreasonable of them. OMG stop it now!
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[sigh] People want the good stuff. Not just stuff, but the good stuff. I am sorry the OP thinks they shouldn't WANT the good stuff, but they do. He's probably one of those people who gets three purples every ITF he runs, while everyone else gets a stack of Plasmatic Tasers. "OMG stop complaining you losers," as he trots off with three Hecatombs. I'd just bet |
I'm sick of people complaining about it all day. People keep posting things like I mentioned, "I've done a bazillion trials and only got uncommons! This is unfair!"
It's one thing to want something. It's another thing entirely to whine about it consistently when you don't get it, then to ask how you get it, even though the methods have been described numerous times.
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
Yes, because the devs could *never* make mistakes that could result in the appearance of not so random results. Nope, they certainly didn't mess up on the uncommon drop rates at i20 release.
Sorry but you don't know any better than anyone else that's doing the speculation so please, spare us the pointless lecturing.
*rollseyes*
Technically it's pseudo-random...
*hides*
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>_>
The RNG... is hax.
<_<
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Yes, because the devs could *never* make mistakes that could result in the appearance of not so random results. Nope, they certainly didn't mess up on the uncommon drop rates at i21 release.
Sorry but you don't know any better than anyone else that's doing the speculation so please, spare us the pointless lecturing. *rollseyes* |
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I'm sick of people complaining about it all day. People keep posting things like I mentioned, "I've done a bazillion trials and only got uncommons! This is unfair!" |
When people see other people beating the RNG somehow, they want to know how to, too. This is hard-wired into human nature.
Except that it IS unfair. Kind of like the person doing the least on the itf getting the lion's share of the shard drops; and I've seen that happen more than once.
When people see other people beating the RNG somehow, they want to know how to, too. This is hard-wired into human nature. |
I'm always working hard, and so its never me.
That wasn't a mistake per se, there was no problem with the PRNG, they'd just pushed the weighting too high on Uncommons based on the beta server testing; turns out that teams were doing better than expected thus making Uncommons too common.
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The more characters I take through the trials, the less I'm convinced the system is completely random once you surpass the minimal participation (10 threads) threshold. My latest character, a AR/Kin Corr has done about 16 trial runs so far. She has 4 very rares, 7 rares, no commons/threads and the rest uncommons. Two nights ago while I was on this character doing some BAF runs, there were 2 other people (Def and Brute) who were also complaining about how they can't stop getting rares and very rares. Honestly, what is the statistical probability of that?
That's what I'm saying though. A system that's weighted which also includes some pre-set criterias to determine whether you qualify for a random roll assuming that's *really* how the system works) isn't really that random at all.
The more characters I take through the trials, the less I'm convinced the system is completely random once you surpass the minimal participation (10 threads) threshold. My latest character, a AR/Kin Corr has done about 16 trial runs so far. She has 4 very rares, 7 rares, no commons/threads and the rest uncommons. Two nights ago while I was on this character doing some BAF runs, there were 2 other people (Def and Brute) who were also complaining about how they can't stop getting rares and very rares. Honestly, what is the statistical probability of that? |
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It's only unfair until you're the lucky one, and then you deserve it, right?
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Anyone who was on the "Les Fembot" leagues 2 nights ago on Freedom can testify what my account of the night is 100% accurate.
"Random" can be tested and mathematically verified.
The system is intended to be random. No system can EVER be fair to everyone, due to the simple fact that each person has different biases, perceptions and opinions. You may have a system where the majority feel it's fair to all, but you will never have universal agreement. This is human nature.
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I think random is the only "possible" fair way.
Everyone has the same chance.... Seems fair by that definition.....
Personal relationships can't change your chances. No sucking up to the RNG and having laziness overlooked.
So no favoritism.... Seems fair by that definition.
So then, by WHAT definition is random NOT fair?
This comes down to the magic "me" then.
Get it straight people, fair and what's best for you are NOT one and the same.
One last time. What could be MORE fair than random?
Dr Tanaka 50 Stone/Stone Tank
Cool MacCool 50 AR/Ice Blaster
Cold MacCool 50 ice/ice Blaster
Alura Darkstone 41 Brute Dark/Stone
Dr Akanat 40 Brute Stone/Stone
and many more
If it did reward you based on participation amount, THAT would be unfair. Then only certain builds/powersets could get the Very Rares. "Your playing your defender? Sorry, but you didn't do as much damage as that Scrapper over there. Here, you get stuck with uncommons for an eternity! Have fun!"
Yeah, sounds totally fair... /sarcasm.
The way it is now, it's a much better method of rewarding. Everyone has the same chances for all the tables. If you simply participated at all with your character, you get a shot at that random roll. Everyone does if they simply were active. Seems pretty fair to me.
But right now we're going a little off-topic. The point is, this is how the system works. It has been explained to us numerous times. The point of this post is to make people realize that it is random, and that no build, character, AT, powerset or anything is going to give you a better chance at the reward rolls. People keep asking these silly questions and they don't realize that no matter what they are playing, they have the same chances as everyone else.
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
Here's the thing, if the participation system only involved individual performance qualifier in order to avoid the 10 thread reward and everything else is up to the RNG, then fine. I have no qualms with that. However, then they decided to add another portion into the participation system, league performance, whose influence is now working against the randomness of the trial end reward. How else can you explain 2 people duoing a trial only to get thread, commons or whatever it was?
From Baryonyx:
If your league does well, and you are a factor in that success, this will only increase your opportunity to earn a Very Rare component.
Isn't it possible that this could be have some effect in influence the end reward random rolls?
Now if the criteria were known to the players then we'd have a truly even playing field and let the randomness nature of the system take over. However, the devs will never let us in on the secret because it will allow too many people to game the system.
However, then they decided to add another portion into the participation system, league performance, whose influence is now working against the randomness of the trial end reward. How else can you explain 2 people duoing a trial only to get thread, commons or whatever it was?
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From Baryonyx: If your league does well, and you are a factor in that success, this will only increase your opportunity to earn a Very Rare component. Isn't it possible that this could be have some effect in influence the end reward random rolls? |
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?
If anything, that scenario only further proves the evidence of a truly random system. Only two people, they both had to be at "max participation" yet they still got the uncommon.
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Notice that he says it will increase your opportunity, not your chances of getting a very rare. If your whole league does well, then everybody gets the participation rewards and everyone gets the opportunity to receive a very rare reward. Success doesn't generate a guaranteed result, it simply helps qualify players for the random roll.
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Look, I'm not trying to start a conspiracy theory here. I'm just pointing out the obvious because such errors *has* already happened once before. The precedence *has* been set. To put that much faith into a system with that many variables without any questions or even a sliver of doubt is, for lack of a better word, naive.
Random number generator is random! There's a key word in there: RANDOM! |
I participate in these slideshow TFs... well, I *did*, but they're just too annoying with the massive lag and constant disconnects... and then get bupkus for my efforts. That's what is known in the fields of psychology AND business as a "disincentive."
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Lately I've been seeing threads all over the place with topics like "How do I get a VR incarnate salvage?" or "Which AT can get VR easily?" etc.... This is driving me nuts. People are constantly looking to get the best "participation" score in the incarnate trials or trying to find out how to cheat the system. Constant threads and questions asking the same thing. People complaining "I did eleventy-billion trials and didn't get a single very rare component! Hax!!!1!"
So, I'm going to clarify this once again, as has been done several times already.
Random number generator is random!
There's a key word in there: RANDOM!
Here, I'll spell it out for you!
R.A.N.D.O.M.
Dictionary definition of random:
adjective
1. proceeding, made, or occurring without definite aim, reason, or pattern: the random selection of numbers.
That is what random means. It means that even if I have a 50/50 chance of getting a very rare component or nothing, I could run an infinite number of trials and get nothing. Even though it's a 50% chance, it's chosen at random. Likewise, I could do 100 trials, and get a very rare every time. Once again, it is chosen at random.
Baryonyx made a post concerning Incarnate rewards. Here are a few key points presented in that thread.
Tagging targets
Healing points or damage points
Interrupting powers mid-cast
Cycling powers on and off
In closing, please, please, please! STOP asking how to get a Very Rare reward. Stop complaining about how you've done XX amount of trials and didn't get anything. We don't care that you've only gotten 50,000 uncommons. The devs already told us how it works. The post is linked at the top. In case you didn't notice, here, I'll link it again for you. (<---- Click here for link!)
Closing comments: Random number generator is random! Stop complaining and play the game. It's not the end of the world if you do not get your Tier 4 ability.
P.S. The word random has been used twenty times in this post.
Arc ID: 348998 - Becoming a villain
Arc ID: 373341 - To Save a Hero
Got Inf?