Hey there, I've just finished playing around on Mids and made this for ya.
Things that have been changed are as follows:
*Roots has been added a slot
*Carrion Creepers have been added 6 slots
*Psychic Shockwave's slotting has been altered a little
*Charged armor has been altered, 5 slots in it..my god =p
Well..take a look yourself:
Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Level 50 Magic Dominator
Primary Power Set: Plant Control
Secondary Power Set: Psionic Assault
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Strangler <ul type="square">[*] (A)
Basilisk's Gaze - Recharge/Hold[*] (3)
Basilisk's Gaze - Accuracy/Recharge[*] (3)
Basilisk's Gaze - Accuracy/Hold[*] (5)
Basilisk's Gaze - Endurance/Recharge/Hold[*] (5)
Essence of Curare - Accuracy/Hold/Recharge[/list]
Level 1: Psionic Dart <ul type="square">[*] (A)
Empty[/list]
Level 2: Roots <ul type="square">[*] (A)
Enfeebled Operation - Accuracy/Endurance[*] (37)
Enfeebled Operation - Immobilize/Range[*] (37)
Enfeebled Operation - Endurance/Immobilize[*] (39)
Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (39)
Enfeebled Operation - Accuracy/Immobilize[/list]
Level 4: Mind Probe <ul type="square">[*] (A)
Crushing Impact - Accuracy/Damage/Endurance[*] (7)
Crushing Impact - Damage/Endurance[*] (7)
Crushing Impact - Accuracy/Damage[*] (9)
Crushing Impact - Damage/Recharge[*] (9)
Crushing Impact - Accuracy/Damage/Recharge[/list]
Level 6: Swift <ul type="square">[*] (A)
Empty[/list]
Level 8: Seeds of Confusion <ul type="square">[*] (A)
Coercive Persuasion - Confused/Endurance[*] (13)
Coercive Persuasion - Confused/Recharge[*] (13)
Coercive Persuasion - Confused[*] (15)
Coercive Persuasion - Accuracy/Confused/Recharge[*] (15)
Coercive Persuasion - Accuracy/Recharge[*] (17)
Coercive Persuasion - Contagious Confusion[/list]
Level 10: Hasten <ul type="square">[*] (A)
Recharge Reduction IO[*] (11)
Recharge Reduction IO[*] (11)
Recharge Reduction IO[/list]
Level 12: Telekinetic Thrust <ul type="square">[*] (A)
Kinetic Crash - Recharge/Knockback[*] (17)
Kinetic Crash - Recharge/Endurance[*] (25)
Kinetic Crash - Accuracy/Knockback[*] (25)
Kinetic Crash - Damage/Knockback[*] (36)
Kinetic Crash - Damage/Endurance/Knockback[*] (37)
Kinetic Crash - Accuracy/Damage/Knockback[/list]
Level 14: Super Speed <ul type="square">[*] (A)
Empty[/list]
Level 16: Health <ul type="square">[*] (A)
Empty[/list]
Level 18: Vines <ul type="square">[*] (A)
Basilisk's Gaze - Accuracy/Recharge[*] (19)
Basilisk's Gaze - Recharge/Hold[*] (19)
Basilisk's Gaze - Endurance/Recharge/Hold[*] (21)
Basilisk's Gaze - Accuracy/Hold[*] (21)
Essence of Curare - Accuracy/Hold/Recharge[/list]
Level 20: Stamina <ul type="square">[*] (A)
Performance Shifter - Chance for +End[*] (23)
Performance Shifter - EndMod[*] (23)
Endurance Modification IO[/list]
Level 22: Drain Psyche <ul type="square">[*] (A)
Touch of the Nictus - Accuracy/Healing[*] (40)
Touch of the Nictus - Accuracy/Endurance/Recharge[*] (40)
Touch of the Nictus - Heal/HitPoints/Regeneration/Recharge[*] (40)
Recharge Reduction IO[*] (42)
Recharge Reduction IO[/list]
Level 24: Combat Jumping <ul type="square">[*] (A)
Luck of the Gambler - Recharge Speed[/list]
Level 26: Carrion Creepers <ul type="square">[*] (A)
Enfeebled Operation - Endurance/Immobilize[*] (27)
Enfeebled Operation - Accuracy/Endurance[*] (27)
Enfeebled Operation - Accuracy/Recharge[*] (29)
Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (34)
Enfeebled Operation - Immobilize/Range[*] (39)
Recharge Reduction IO[/list]
Level 28: Subdue <ul type="square">[*] (A)
Decimation - Damage/Endurance[*] (29)
Decimation - Damage/Recharge[*] (34)
Decimation - Accuracy/Endurance/Recharge[*] (36)
Decimation - Accuracy/Damage[*] (36)
Decimation - Accuracy/Damage/Recharge[/list]
Level 30: Spore Burst <ul type="square">[*] (A)
Fortunata Hypnosis - Sleep/Recharge[*] (31)
Fortunata Hypnosis - Sleep[*] (31)
Fortunata Hypnosis - Accuracy/Sleep/Recharge[*] (31)
Fortunata Hypnosis - Accuracy/Recharge[*] (34)
Fortunata Hypnosis - Sleep/Endurance[/list]
Level 32: Fly Trap <ul type="square">[*] (A)
Expedient Reinforcement - Accuracy/Damage[*] (33)
Expedient Reinforcement - Damage/Endurance[*] (33)
Expedient Reinforcement - Accuracy/Damage/Recharge[*] (33)
Expedient Reinforcement - Endurance/Damage/Recharge[/list]
Level 35: Psionic Lance <ul type="square">[*] (A)
Sting of the Manticore - Damage/Endurance[*] (43)
Sting of the Manticore - Damage/Endurance/Recharge[*] (43)
Sting of the Manticore - Accuracy/Damage[*] (43)
Sting of the Manticore - Accuracy/Interrupt/Range[*] (45)
Sting of the Manticore - Damage/Interrupt/Recharge[/list]
Level 38: Psychic Shockwave <ul type="square">[*] (A)
Obliteration - Damage[*] (46)
Obliteration - Accuracy/Recharge[*] (46)
Obliteration - Damage/Recharge[*] (46)
Obliteration - Accuracy/Damage/Endurance/Recharge[*] (50)
Obliteration - Accuracy/Damage/Recharge[*] (50)
Scirocco's Dervish - Accuracy/Recharge[/list]
Level 41: Charged Armor <ul type="square">[*] (A)
Titanium Coating - Resistance[*] (42)
Titanium Coating - Resistance/Endurance[*] (42)
Titanium Coating - Resistance/Endurance/Recharge[/list]
Level 44: Surge of Power <ul type="square">[*] (A)
Titanium Coating - Resistance/Recharge[*] (45)
Recharge Reduction IO[*] (45)
Recharge Reduction IO[/list]
Level 47: Summon Guardian <ul type="square">[*] (A)
Expedient Reinforcement - Accuracy/Damage[*] (48)
Expedient Reinforcement - Damage/Endurance[*] (48)
Expedient Reinforcement - Accuracy/Damage/Recharge[*] (48)
Expedient Reinforcement - Accuracy/Recharge[*] (50)
Healing IO[/list]
Level 49: Stealth <ul type="square">[*] (A)
Luck of the Gambler - Recharge Speed[/list]
------------
Level 1: Brawl <ul type="square">[*] (A)
Empty[/list]
Level 1: Sprint <ul type="square">[*] (A)
Empty[/list]
Level 2: Rest <ul type="square">[*] (A)
Empty[/list]
Level 1: Domination
I would seriously say that you should consider getting Super Jump instead of SS. You'll regret Super-Speeding when you get to Grandville. I would also say that you drop Spore Burst because it's a silly power. Sure it puts them to sleep but you'll have Seeds of Confusion up pretty quickly. But hey, it's your call.
Just let me know what you think