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Posts
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Joined
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Got this error right now, months after this sticky was posted. The fix doesn't help either. Was the problem never fixed or is it a new problem?
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I picked up Mace Mastery Epic Pool in order to get Scorpion Shield and Personal Force Field. This has made me get Permadom plus softcapped S/L. I didn't really feel like I needed more fire attacks...
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Quote:This.... dominators play almost identically to blasters with control powers, that just happened to trade in some nukes/attacks for controls.
You know how to play a blaster. If you play a dom you can do pretty much the same only a bit safer as you have the mobs locked down and are immune to mez (with Domination). -
I think Regen needs more help than that, at least for Stalkers.
Maybe the +regen and +heal should be bigger for stalkers to compensate for such incredibly low HP cap. -
Run the ITF. That always seems make my xp bar move fast.
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Flippers do the game community a service by destroying a little more inf at every transaction. Inflation would be even worse without flippers...
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1. Dominator - huge damage, mez protection and awesome controls.
2. Fortunata - does everything well.
3. Hmm...maybe brute...
The rest
Least fun: MM, Blaster and PB -
Like I wrote in the first post, MA/Regen Stalker is pretty damn sucky: No AoE, smashing damage, very few HP to actually regen, very hard to build for Defence and no resistance means being one-shotted a lot. Placate will not work a lot of the time since no defence allows you to get hit whilst trying to hide. Unless MoG is up you better not attack anything remotely scary... Plus I don't like "missing out" on attacks on the account of having to click regen powers to survive...
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Well, I have created a PB but I don't think I will limit myself to human form. Now it only remains to see if I can bring myself to level it up to 50 and through the incarnate grind.
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Super strength / Willpower Brute
Be warned: It's so easy you'll get bored. -
The Tank Mages thread got me thinking...
From that thread:
Toons of all ATs get a lot of toys with the incarnate powers such as pets, AoEs and buffs. This makes all ATs increasingly similar as everyone can do everything.
I started thinking it might be a fun challenge to create a normally considered "weak" toon and pimp it to the max with IOs and incarnate powers.
What AT/powersets are most gimp? I'm thinking maybe:
* MA/Regen stalker (heh, my first 50)
* PB
* Something with terrible redraw... maybe TA/Pistols?
* ...
Any ideas? -
Doms do excellent melee damage. It's a shame not to be in melee range.
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Quote:ORLY? This reward is supposed to attract more people to these TFs? Seems to me a lot of people would prefer to spend less time in a Trial for a significantly larger reward. Do you also get "normal" merits?
TASKS
Apex Task Force
- The Apex Task Force now rewards players with a choice between 1 Astral Merit, 10 Incarnate Threads, or 1 Super Inspiration for completing it. This Astral Merit can only be earned once per day, while the Thread and Inspiration rewards may be claimed as many times as the TF is completed.
- The Tin Mage Task Force now rewards players with a choice between 1 Astral Merit, 10 Incarnate Threads, or 1 Super Inspiration for completing it. This Astral Merit can only be earned once per day, while the Thread and Inspiration rewards may be claimed as many times as the TF is completed.
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Quote:Hmm...I must be doing it wrong because my Fort is all ranged and AoE.Here's a good thread that has some comparisons, too. The money quotation for me is "If you want to be a kick-butt, team-buffing melee, you should pick night widow. If you want to be more of a hybrid who's a solid melee but with a grab-bag of tricks and abilities, be a fortunata."
Oh, and by the way my Fort build is way more survivable than the NW build. AoE stun/nuke + AoE Hold + AoE Confuse helps occasionally. -
My two favourite characters are a Fortunata and a Fire/Fire Dom. I find the Dom more fun because of the huge amounts of damage and that it's a bit more risky. Fort is almost boringly safe.
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Quote:I guess this is a bit OT but...In my case, it is worth it.
Step 1: AE map run (Total time, 5 minutes. Net roughly 7-10million inf, and 1500 tickets.)
Step 2: Random Silver rolls. If what you get sucks, vendor/delete it.
Step 3: Acquire rare salvage via tickets.
Step 4: Craft, spending maybe 100-100,000 inf on common salvage only.
Step 5: Profit. At this point, you have netted anywhere from 3-6 million per cheap recipe, much more if the recipe is actually worth something.
Step 6: See Step 1.
I can run a couple AE runs, come out with 5,000 tickets in maybe 20 minutes of work, convert those tickets into 50 million inf with bad rolls. Quite often I get kinetic Combats and Numina rolls that sell for 60-80 million a pop.
But we're not talking about my methods, so YMMV.
...your answer seems to enforce my theory that crafting something with almost no profit is "wasting" a few of those minutes you could be doing an AE-run (or something else).
You *could* just sell your rare salvage for 3 million and sell all the cheap rare recipes uncrafted. You would only miss out on the (less than) 1 million profit per recipe but you would save a lot of time. -
Quote:I never have much inf but is crafting a recipe and selling it for 5 million really worth the effort?Your sell prices are seriously making me cry. If you had crafted these, you could have made several times what you made off of it.
The crafted makos/lockdown's alone can sell 5-8 million, Touch of Deaths and Posi blasts go for 8-15 million, and I'm pretty sure that GotA: Run speed goes for more than that (so I assume you're just lowballing everything for minimal marketeering time?).
If you don't AE for easy rare salvage accumulation, I would still say it's worth the investment to craft these suckers to get the full return on your A-Merit purchases.
Cost:
rare salvage + crafting cost + transaction fee
3 + 0.5 + 0.5 = 4 million
Profit:
less than 1 million
He might make more just selling the recipe and running a mission instead of crafting. -
Quote:If I had that many I would respec each and every one of them - that I meant to play - when I was about to play them.I have 270 toons acrosss two accounts. 28 lvl 50's, and a least 30 more in the 30's - 40's. You think I want to respec ALL of those; especially the higher lvl ones? Who in the heck has that sort of time and patience and inf? I know I don't.
Like someone has already said... I want to play. I don't want to waste all of my time respeccing toons much less planning the perfect build for each and every one of them.Because I like to do it.
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I also have trouble understanding people not respeccing to inherent Fitness and min-maxing their builds. This is because I *really* like to plan builds in Mids (I do this at work instead of working...
), respec and try to optimize my builds. I love the inherent Fitness because it allows me to take a whole bunch of powers earlier than before which makes my characters better at low level content. I have found loads of powers that are great with just one or a few slots.
All my builds are not optimized but that's because I tend to take some powers to fit a concept. All my builds are respecced to inherent fitness. I only have about 25 toons tho and only 5 lvl 50s.
I have absolutely no problem with people that aren't doing this. They're just very different from myself. -
Ok, I'm kinda disappointed.
I just finished the PI mayhem with my brute at 0/x8 with 10 minutes to spare. It was a lot easier than I had thought.
He didn't cause enough mayhem tho - too little AoE to explode all the stuff easily. -
Ooh, cool idea! I want to do this as well! I love mayhems but I've never really tried to solo a x8 one.
I guess one would need a toon that kills an entire police spawn in less than 30 seconds to get the time bonuses? I don't think any of my toons could manage it but I have never tried. I am so gonna try this with my SS/WP brute but I doubt he can pull it off. My Fire/Fire Dom might be a better choice...
Well, now I know what to do tonight! -
I agree with the OP.
By not answering a tell you are effectively saying that the person is not worthy of your attention.
I find that arrogant and rather rude. -
Quote:If I have a free choice: Neither. There are usually too many melees on the teams anyway. I'd rather fill the team with an extra def/corr/dom/troll. That's what both scrappers and stalkers are: fillers.I took out my alpha Stalker the other day for LRSF and obviously nobody was interested in him and I didn't feel like forming my team. I wasn't mad or anything. I kinda knew it.
Now, we know Brute on villain side can tank and deal good damage which makes Stalker less important. (Stalker is not useless)
Generally speaking, no AT is needed (except in very few situations where you need MM's temp power or have loads of debuffs) but who would you take if you are a team leader? Stalker or Scrapper?
I don't want answers like I only take "experienced" players or whoever PM me first. If you run a full team and already have other areas covered (buffs/debuffs/tanking) and you are forced to pick one melee dps, who would you choose and why? Stalker or Scrapper?
My first toon and first 50 was a stalker. I recently gutted her for IOs. -
Quote:Like Demobot said earlier:What clones? As far as I could tell, it was just me and Trapdoor there. Didn't see anyone else.
As for Trapdoor, stock up on purples and kill his bifurcations as soon as humanly possible. He'll spawn one every 30 seconds.
You get a message every time he spawns one. They cannot always immediately be seen but they are there, somewhere in the room.