Eislor

Mentor
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  1. My villain main is a Freak of Nature.
  2. If you want to read a NSFW comic (I can't link to it without being modded) is the hilarious Ménage à 3

    It's not really dirty but it has adult situations and some LGBT themes. Give it a try (at home).
  3. A few off the top of my head.


    David Weber's "In Fury Born"

    Tanya Huff's Valor series, start with "A Confederation of Valor"

    Julie Kenner's Demon Hunting Soccor Mom series, start with "Carpe Demon"

    Kat Richardson's Greywalker series, start with "Greywalker"

    Kasey Mackenzie's "Red Hot Fury" (not as well written as the other books I mentioned, but you might like it.)
  4. Quote:
    Originally Posted by Anti_Proton View Post
    I really do thing that Sally should be a glowie, so we get credit for just clicking her.
    Or have to do the camera emote to get credit.
  5. I was just on the Test server; checking my shortcut for Test I see "I:\NCSoft\Launcher\NCLauncher.exe /LaunchGame=CoHTest" (I have an aversion to installing software on my Windows drive). Does your shortcut look similar (notice the difference in the slashes)?
  6. I filed a bug report on that billboard on 9/15, so its been there for awhile already.
    Don't visit Faultline much, do you?
  7. Don't install it on your Windows drive.
  8. OK, I admit it, you made me laugh.

  9. Instead of getting an ATIO you get a voucher, when a character claims it they get a random ATIO for that character's AT.
  10. I don't have an appropriate Vanguardy-type character right now, but if I get inspired to make one I'll let you know.

    Good luck with the recruitment drive.
  11. For leveling I go through the teens kinda like this:

    Villain Plan by Mids' Villain Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 24 Mutation Stalker
    Primary Power Set: Kinetic Melee
    Secondary Power Set: Ninjitsu
    Power Pool: Leaping

    Villain Profile:
    Level 1: Body Blow -- Acc(A), Acc(3), Dmg(5), RechRdx(9)
    Level 1: Hide -- Krma-ResKB(A), Ksmt-ToHit+(7)
    Level 2: Smashing Blow -- Acc(A), Acc(3), Dmg(5), RechRdx(9)
    Level 4: Ninja Reflexes -- EndRdx(A), DefBuff(11), DefBuff(15), DefBuff(17)
    Level 6: Assassin's Strike -- Acc(A), Dmg(7), RechRdx(13)
    Level 8: Build Up -- RechRdx(A), RechRdx(11)
    Level 10: Caltrops -- RechRdx(A)
    Level 12: Placate -- RechRdx(A), RechRdx(13)
    Level 14: Danger Sense -- EndRdx(A), DefBuff(15), DefBuff(17), DefBuff(19)
    Level 16: Combat Jumping -- Krma-ResKB(A)
    Level 18: Kuji-In Rin -- RechRdx(A), RechRdx(19)
    Level 20: Burst -- Acc(A), Acc(21), Dmg(21)
    Level 22: Kuji-In Sha -- S'fstPrt-ResDam/Def+(A), Heal(23), RechRdx(23)
    Level 24: [Empty]
    Level 26: [Empty]
    Level 28: [Empty]
    Level 30: [Empty]
    Level 32: [Empty]
    Level 35: [Empty]
    Level 38: [Empty]
    Level 41: [Empty]
    Level 44: [Empty]
    Level 47: [Empty]
    Level 49: [Empty]
    ------------
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Heal-I(A)
    Level 2: Hurdle -- Jump-I(A)
    Level 2: Stamina -- EndMod-I(A)
    Level 1: Assassination
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run



    I quite often use some level 15 common IO's to save money, I replace them usually by level 25 with SO's or common level 25 IO's.

    The Steadfast IO and the Karma Knockbacks are cheap enough that I slot them early using merits (between alts and running content on the leveling character its very easy).

    Link doesn't work so heres the data chunk.

    Code:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;936;410;820;HEX;|
    |78DA9D925D4FC23014863B361CE343280892C885179A1813178DDE1B1535048624F|
    |E0032B0406529841523DEF987FC677E5C7A63E6713D2066262636699EF63DA76FCF|
    |69EADC57D34F978FC744CB9C79AEEFB7AFA5EB0DD924E14CA52BF948E8048609B38|
    |291B6C33CC6EC3A174CF26EFB444AB73B2CCF8355D663C26776938B5B2EFD29AD89|
    |019B3021EDF922DD1A8D3CBBC1DC31177DB5B9E05230DF4FA98DC7FB0349C3754DD|
    |C719F77B8C7E52C7F3EE65DFBD4731F58DB717DC926B33294B50DB343098E202C97|
    |183112431ABA62822AD62DA016E66AE41D601964E543B14B31043EDA1F3E0DF0514|
    |981AE9B4A4B1A8AABC81CF206CEC4956F2C8E7E2BE897463F46D5337FD565A29644|
    |36E12E4BC588855A0F98C2FC14FDE9E54072066BCB98BFD7944796209E55B9248BE|
    |F7105E7297A53F4CC23FBC002F652C05ED6E6C49E5A70BE8839C575302F18A494C4|
    |FBD027F8DF78061B0DCBD5F600D0D7EBB2B6A5B497656D47696FCBDAA6D2368CC5D|
    |7092ADF6B12D6477623CA7E443988288711E528A234224ACB587C3EA2858A95832F|
    |86B57D028ABFC85A|
    |-------------------------------------------------------------------|
  12. link

    It does not stack, but I don't see the pulse rate, just that the effect lasts 5 seconds.
  13. Redside, Television and Viridian. I love both of those.
    Television is just surreal, and Virirdian has you 'befriending' a bunch of major villains to invite them to a summit.

    Also check out this thread.
  14. There's a /window_names command in game.
    Looking for salvage I see:
    salvage (Openable, Closable, Scalable)
    salvageopen (Scalable)

    Have you tried both of those?

    As for bases, I see nothing. There are several that I have no clue on:
    cvg (Closable, Scalable)
    scriptui (Openable, Closable, Scalable)
    lwcui (Scalable)

    Maybe one of those?

    The complete list from in game is:
    Code:
     status (Scalable)
     health (Scalable)
     target (Openable, Closable, Scalable)
     tray (Openable, Closable, Scalable)
     power (Openable, Closable, Scalable)
     powers (Openable, Closable, Scalable)
     chat (Openable, Closable, Scalable)
     chat0 (Openable, Closable, Scalable)
     chat1 (Openable, Closable, Scalable)
     chat2 (Openable, Closable, Scalable)
     chat3 (Openable, Closable, Scalable)
     chat4 (Openable, Closable, Scalable)
     powerlist (Openable, Closable, Scalable)
     group (Openable, Closable, Scalable)
     team (Openable, Closable, Scalable)
     compass (Openable, Closable, Scalable)
     nav (Openable, Closable, Scalable)
     map (Openable, Closable, Scalable)
     friend (Openable, Closable, Scalable)
     friends (Openable, Closable, Scalable)
     inspiration (Openable, Closable, Scalable)
     inspirations (Openable, Closable, Scalable)
     insp (Openable, Closable, Scalable)
     insps (Openable, Closable, Scalable)
     supergroup (Openable, Closable, Scalable)
     super (Openable, Closable, Scalable)
     sg (Openable, Closable, Scalable)
     email (Openable, Closable, Scalable)
     compose (Openable, Closable, Scalable)
     contact (Openable, Closable, Scalable)
     contacts (Openable, Closable, Scalable)
     mission (Openable, Closable, Scalable)
     clue (Openable, Closable, Scalable)
     clues (Openable, Closable, Scalable)
     info (Closable, Scalable)
     help (Openable, Closable, Scalable)
     actions (Openable, Closable, Scalable)
     enhancements (Openable, Closable, Scalable)
     costume (Openable, Closable, Scalable)
     search (Openable, Closable, Scalable)
     badge (Openable, Closable, Scalable)
     salvage (Openable, Closable, Scalable)
     recipes (Openable, Closable, Scalable)
     recipe (Openable, Closable, Scalable)
     options (Openable, Closable, Scalable)
     pet (Openable, Closable, Scalable)
     chansearch (Openable, Closable, Scalable)
     combatnumbers (Openable, Closable, Scalable)
     contactdialog (Closable, Scalable)
     quit (Openable, Closable, Scalable)
     missionsummary (Closable, Scalable)
     store (Closable, Scalable)
     petition (Openable, Closable, Scalable)
     defeat (Scalable)
     costumeselect (Openable, Closable, Scalable)
     combatmonitor (Scalable)
     auction (Openable, Closable, Scalable)
     tray1 (Openable, Closable, Scalable)
     tray2 (Openable, Closable, Scalable)
     tray3 (Openable, Closable, Scalable)
     tray4 (Openable, Closable, Scalable)
     tray5 (Openable, Closable, Scalable)
     tray6 (Openable, Closable, Scalable)
     tray7 (Openable, Closable, Scalable)
     tray8 (Openable, Closable, Scalable)
     playernote (Openable, Closable, Scalable)
     mm (Openable, Closable, Scalable)
     missionreview (Openable, Closable, Scalable)
     badgemonitor (Scalable)
     cvg (Closable, Scalable)
     incarnate (Openable, Closable, Scalable)
     pophelp (Scalable)
     pophelptext (Openable, Closable, Scalable)
     scriptui (Openable, Closable, Scalable)
     lfg (Openable, Closable, Scalable)
     lfgdialog (Scalable)
     razertray (Scalable)
     league (Openable, Closable, Scalable)
     contactfinder (Openable, Closable, Scalable)
     paragonrewards (Openable, Closable, Scalable)
     webstore (Openable, Closable, Scalable)
     mainstoreaccess (Scalable)
     loyaltytreeaccess (Scalable)
     lwcui (Scalable)
     salvageopen (Scalable)
     convertenhancement (Openable, Closable, Scalable)
  15. "OK guys, this is number 79, only 22 more to finish this book."

    "Simon it might have worked with cats, but I don't think this one will make the Times best seller list."
  16. Eislor

    Tintin?

    Quote:
    Originally Posted by Sharker_Quint View Post
    Am I the only one who forgot all about the cartoon character and only thought about Laurence Mason's charcter Tin Tin from "The Crow" when they read the title?
    Yes
  17. Here

    I've found just running the content and using the Reward Merits and Hero/Villain Merits I acquire goes a very long way towards kitting out a character.
  18. There is that occasional bug that doesn't let you pay the upkeep, the registrar thinks you're all paid up and won't let you pay.
    Was that bug ever fixed?
    If its the same bug you can either petition it or wait for the server maintenance.
  19. Quote:
    Originally Posted by Bubbawheat View Post
    Oh, I remember what I thought was an omission - I thought that between Sky High and Zoom - Academy of Superheroes, that Zoom was the funnier movie.

    Zoom?
    The mind boggles!
  20. Quote:
    Originally Posted by Zwillinger View Post
    We've seen a considerable uptick in Peak Concurrent Users .
    Ya!
  21. Quote:
    Originally Posted by Frostbiter View Post
    No My Super Ex-Girlfriend? Fail.
    Ya, replace Ghost Rider on the list with My Super Ex-Girlfriend and the list would make a lot more sense.
    Seriously, Ghost Rider appearing on a top 50 list (other than a top 50 worst movies list, that is)?
  22. Quote:
    Originally Posted by Benchpresser View Post
    heh.. first Individual costume peice I am considering buying! 80 pps for 2 helmets of that quality is worth it IMHO
    And you can finally make that Lightspeed Rescue Ranger™ tribute character you've been wanting.
  23. From the Intrepid Informer (I highlighted the relevant portion):

    Quote:
    Originally Posted by Avatea View Post
    . . .
    Spinning Strike

    Melee (Targeted AoE), Heavy DMG (Smash), Foe Knockdown, Finisher




    You execute a spinning attack that first strikes with your fist and finally your heel hitting your foe and all enemies immediately nearby. Spinning Strike deals Heavy Smashing damage and has a high chance to knockdown foes. Spinning Strike is a Finisher and sets your Combo Level to 0. It will deal additional damage and will have a greater chance to knockdown dependent upon the current Combo Level. At Combo Level 3, Spinning Strike also has a moderate chance to briefly inflict Terrorize in nearby foes. Damage: High, Recharge: Slow

    Designer's Comments: This power will make up the bulk of the area of effect damage for the set. It recharges fairly quickly, deals great damage, but has a smaller area of effect than other melee AoE powers. Also, unlike most melee AoE powers it is targeted instead of player based area of effect (PBAOE). Spinning Strike can knock down foes, this chance increases with additional Combo Levels. If used with Combo Level 3 it will also have a good chance to inflict terrorize, causing targets to tremble in place.
    . . .
    So the Targeted AoE is intended? Will it take Range enhancements? Has anyone PM'd Synapse about this? Will Billy get out of the well?