Eiko-chan

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  1. I'd define casual as "without planning". Casual players hop in and do stuff - they don't plan out when to play and what to do. They just do whatever.
  2. Quote:
    Originally Posted by Sapphic_Neko View Post
    Sadly no, but since shes a Storm/Ice defender, she'll rain on your parade!
    Well now I'm tempted to make May Flowers, who will obviously be a Plant Controller.
  3. I think I might have two or three characters with Hasten, but I usually forget it's there and never use it.

    I have experimented with various "perma" builds in Mids, but never implemented one in game.
  4. Quote:
    Originally Posted by Carnifax_NA View Post
    The regen ones aren't particularly worth it in any shape or form though IMO, 25% regen isn't that much in the scheme of things.
    It's a couple health/sec for my non-Willpower Brute, which is somewhat significant. Thanks to procs and set bonuses, my Shield Brute regens about 30 health/sec, which means less healing needed in combat.
  5. Quote:
    Originally Posted by Sapphic_Neko View Post
    April Showers
    Does she team up with May Flowers?
  6. Doctor Carnage - Lots of other "Doctor <Calamity>" type names were taken (including Doctor Calamity), but not Doctor Carnage.
  7. Quote:
    Originally Posted by ClawsandEffect View Post
    Do you think the merit reward for the people that run it in 20 minutes should be higher than it is because some people still fail it?
    Yes.
  8. Eiko-chan

    Solo Friendly

    Quote:
    Originally Posted by Aneurysmo View Post
    Can this build meet the spec of increased difficulty of x8, +4 or some mix of the two without slowing to a crawl?
    You're better off going to x8 than +4; your pets are going to be 1 or 2 levels lower than you, so the purple patch hits them harder than usual.

    But Bots/Traps can definitely handle x8 with no problem. Take Trip Mine at level 35 if you feel things aren't going fast enough, and then start toe-bombing (running into the fray and dropping Trip Mines.)
  9. Revamps of blue-side might make me actually play blue-side. Revamps are new content.
  10. Eiko-chan

    No, just no.

    They should revamp the old blue-side TFs, like they did for Posi.

    And every time they revamp a blue TF, they can add a new red SF.
  11. Quote:
    Originally Posted by MunkiLord View Post
    So people should run content in ways they don't enjoy to appease you?
    I'd much prefer the devs stop balancing rewards to punish you for going fast (which also punishes me for going slow, as I get less rewards per time played.)

    In this one regard, I really like Apex and Tin Mage. TFs should have a merit-worth based on difficulty, and time should not be a factor in the slightest.
  12. Quote:
    Originally Posted by Demobot View Post
    I don't begrudge those who don't like speed TFs, but I do take umbrage with being told that what I'm doing is somehow wrong.
    If they didn't balance TF rewards based off your playstyle, I really wouldn't care how you play. How you play, however, directly affects the rewards I get out of Task Forces, which makes it an issue.
  13. Quote:
    Originally Posted by PumBumbler View Post
    Wanna watch all the exciting parts of Iron Man with me?
    You're going to watch the parts where he isn't wearing a shirt with me?
  14. Quote:
    Originally Posted by Steelclaw View Post
    Man.. I play CoX at work all the time! And surf the forums too! I never even have to worry about anyone walking in on me or anythi....

    Oh... wait... I don't have to work anymore...

    Oops... carry on...
    I was always under the impression that CoX sort of was your "work" now, Steelclaw.

    A labour of love, obviously, but you seem to approach it a little bit from that standpoint.
  15. Quote:
    Originally Posted by TonyV View Post
    I have, for example, left Lady Grey task forces when someone deliberately gets Penny killed, after telling them, of course, "If you do that, I'm leaving."
    If I made the decisions, Mission Fail would equal Task Force Fail. This would serve dual purpose of making the developers carefully consider the challenges presented and the risk of failure, and make players less apt to exploit (and I consider failing a mission purposefully to speed up the task force an exploit) the system for better rewards.

    I got a LGTF together Monday night (no one would take me as I was on my Brute, so I had to lead it myself), specifically advertising a "slow run". Everyone seemed to have great fun (in the final room, I charged forward while the Tank was saying "pulling AV", then someone else said "Or we could just aggro the whole room"; things seemed to go pretty well - as I said, "We can take it!" (and we did.)) We rescued Penny, rescued Inferna and Glacia, stomped Hami and stomped Hro'Dotz and Honoree. I couldn't imagine doing things any other way, even though it meant having to endure a two hour play session (I logged off shortly after it finished.)

    But I'm a tortoise. Slow and steady is how I go.
  16. Quote:
    Originally Posted by Bright View Post
    Some of us play WP tanks, who are a little squishy for keeping the attention of two AVs plus a horde of seriously angry robots.
    Pfft, speak for yourself.
  17. Earthquake has a massive defence debuff. Ask SR users if it doesn't work, though; it does.
  18. Quote:
    Originally Posted by NightshadeLegree View Post
    If I could think of a way to convince IT that my work pc really really needs a gaming capable graphics card... hmm, not going to happen sadly.
    Convince them that you need to upgrade to Windows 7, and that Aero really doesn't run very well without a dedicated graphics card. You can tell them I said so (I'm IT at my work.)

    I probably do between 25% and 33% of my playing while at work. I work the help desk, so I often have downtime between calls. When I'm not using the downtime on forums, I'm usually playing games I can step away from on short notice. This is why I a) solo and b) play Tankers, Masterminds, and other "indestructible" characters.
  19. Quote:
    Originally Posted by White Hot Flash View Post
    Like it or not, the main focus will always be Incarnate content first, simply because it's tied to Going Rogue, and then anything Praetoria, and then the rest of the game.
    Non-Incarnate Praetorian stuff would qualify under the criteria I set for wanting other information.
  20. Were you playing a Mastermind, Controller, or Dominator? Did your pets do a lot of the fighting for you?

    The events don't count the participation of your pets because someone at Paragon Studios decided powersets that rely on pets don't count.
  21. Quote:
    Originally Posted by Cutler_Hammer View Post
    Thanks. I keep forgetting. (I'll be sure to triple check my Forum Post's Title from henceforth.)
    "Henceforth" implies the word "from" already; there's no need to add it.

  22. This is Ragetear, a ghost character I made several years ago (but rarely play). Perhaps only female models get the options, but there's definitely the option for torn clothes with skin showing for them.

    I think the option has a place here; City of Heroes definitely has a darker side to it (as the Rogue Isles attest.)
  23. Quote:
    Originally Posted by Schismatrix View Post
    So what are you so afraid of?
    Quote:
    Originally Posted by Jetpack View Post
    The things she's not sure of?
    Quote:
    Originally Posted by Mental_Giant View Post
    A love there is no cure for?
    I think I love you guys.
  24. Quote:
    Originally Posted by Defenestrator View Post
    Better that than "I Think I Love You" by The Partridge Family.
    But I like that song.