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Posts
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Joined
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Taunt seems to be a personal preference, and I took it on my sole high-level Tank. It's very useful for positioning.
However, whoever it was earlier in the thread that 'tanks don't have to take aggro' is wrong. That's like rolling an Emp/Elec defender and then only taking the attacks - if you wanted to do that, why the heck didn't you roll a Blaster?
I mean, if you want to solo on your hilariously-gimped build, go ahead, but don't expect me to be happy teaming with your useless butt. -
Doesn't it just go off when the power fires, rather than for every target it hits?
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Quote:I think it'd actually be a hell of a lot more difficult than you might think, especially with the huge amount of customisation we can have in game - what happens if a midget kisses a Huge character?I'd also like some sort of 2 player interactive emotes. Something like a glomp, friendlily tackle, kiss or hug. It wouldn't be as hard as you might think. Configure them like target-able attacks/buffs with zero or little effect. A small heal for a blown kiss. A short knockdown/back for a tackle hug.
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Quote:Hahaha I can imagine this now.Back to power animations, amongst all the requests for greater displays of effort and grizzle, hows about considering the other direction too of utterly bored and indifferent animations? NOT to be confused with boring animations... but what about power animations that show complete dismissal and confidence on the part of the super? I.e. a look away from the target with the head and a bored snap of the fingers to execute the power for example? Think of it applied to a mass hold power. Some people choose to create characters that are just that bad a** that they can barely be bothered to use some powers.
[EDIT: Okay okay--I remember, no fingers in this game. BUT you get what I'm saying. It's all about the nonchalance.]
*hits Thunderous Blast*
*/e talktothehand emote plays, entire spawn dies, character yawns* -
Quote:Actually, that's exactly who I was thinking of!Given we'll never get a Fencing/Rapier set, I'd love more animations that were for lighter weapons.
Anyone remember this guy from Soul Calibur 2?
(I've only played Soul Calibur 3 though, he's my favourite character evar.)
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I'd like to see a more 'elegant' alternate style for Broadsword - the big choppy animations are fine for stronger characters and the big meaty swords, but if I'm using something like the Chinese Jian then I think some spins, ripostes and thrusts would look great.
(p.s. can we have more swords like the Jian? Everything else is wayyyy too chunky for my tastes)
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The EU side is trapped in a vicious cycle. We don't return as much profit as the Americans do, therefore NCSoft doesn't place as much support and marketing into our community, therefore we don't gain as many new players and profits continue to stay low.
I don't really know how to solve this. I'd like the idea of merging the server list - I've got some buddies over on US side who I'd like to team up with, but I'd like to keep my shiny vet badges -
My biggest villain, Chicago Lightning, is a shape-shifting alien who dropped onto Sicily around the 1860's when the Mafia was just beginning, saw great potential in the idea and permanently took on human form to egg it along. Now that the Mafia in CoX has devolved into the useless, bickering Marcones and Mooks, he's set out to carve his own criminal empire in the Rogue Isles. So no, he's not out to destroy the world or commit mass-murder, because that would put a serious crimp in his profits - he's merely a ruthless man who only looks out for himself and his own interests.
Gothia Wraithwood was a hero who killed one too many criminals in her day and got sent to hell. After a few dozen years of torture, she made a deal with a demon to get back onto Earth and harvest the souls of others in exchange for her continued freedom. She doesn't take any particular pleasure in it, but the hell that is Hell has broken her spirit and will to do good.
Red Spy is a puzzle, wrapped in an enigma, shrouded in riddles, lovingly sprinkled with intrigue, express mailed to Mystery, Alaska, and LOOK OUT BEHIND YOU! but it is too late. You're dead. For he is the Spy - globetrotting rogue, lady killer (metaphorically) and mankiller (for real). Who knows why the hell he's doing anything?
My (currently) lowbie Stalker, Overthrow, is a wild punk whose only goal is to create anarchy in the Rogue Isles. He's set on destabilising Arachnos and any subsequent governments in any way he can, just because he loves to watch chaos in action. He's evil in the same way that Freakshow are evil. -
Oh well - I enjoy the spectacle of this game far more than I enjoy the number-crunching. Plus, the toon is a Corruptor, so I can score a Scourge on that thing and utterly destroy a dude or fifteen.
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Quote:I just got the opportunity to test this on a Posi TF. My team were kind enough to wait for me to stack my Confuses on Cortex, who turned around and confused one of the Reapers next to him - who then introduced Cortex to the pointy end of his bonesawGood question -- I haven't tested that. I would imagine that a confuse cast by a confused foe would have the same effect as if you had cast it, but it might be worth testing. There are very few confuse powers blue side in PvE, so I haven't run into it much.
So, it turns out that it's exactly the same as if you cast it yourself. Mystery solved! -
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I recommend dropping Sniper Rifle and M30 Grenade. AR is all about the tasty AoE cones, Sniper Rifle is pretty counteractive to that playstyle and all M30 does is knock your carefully positioned enemies out of the cone of your Flamethrower or Full Auto.
Beanbag is super super useful for taking out the really pesky enemies for a while. Fighting Carnies? Beanbag that Illusionist while you mop up the rest of their group Flamethrower, Buckshot and Full Auto, then finish her off with a Slug or Burst.KOing Sappers before they can get you with their deathsticks is also great.
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I've only got one character with access to a nuke high enough level to actually use it... and it's AR.
That one character has convinced me that Full Auto is the best power in the game. -
MoG is to defensive Tier 9's as Full Auto is to nukes. Sure, it's not quite so spectacular as the "Now I can solo Lord Recluse for five minutes!" powers, but it's up every other spawn and is hugely effective for what Regen does.
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"On Patrol" is whenever you go street-sweeping, which I guess is detected by some funky code or other. It isn't anything to do with the Day Jobs because they had the dialog before those were introduced.
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Quote:Canon-wise, you actually just "defeated" them, the same way that villains do - so you could be doing anything from arresting them to feeding them their own organs to letting them off with a stern warningOr the "im wholesale killing people and the people love me for it" ummm...cannon wise, that never happened. You arrested them.
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Yup. I participated in my first Hamidon raid the other day on Union, and several people dropped in near the end to grab a hit and their 'hard-earned' reward.
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Brilliantly well written guide, LM. This is going to be a ton of help as I level up my new Ill/Rad
I do have a little question about Deceive though - do you know what happens if you confuse a foe who himself has Confuse (Cortex in the new Positron TF, some enemies in the MA)?
It's not an urgent question, but it would really sate my curiousity -
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Quote:I found a really fun way to make huge riots in the AE - give every enemy in the patrols Gang War and Mass Confusion. You end up with a gigantic mob of dudes wailing on each other with whatever they can get their hands on - and I haven't tried it with 8 man spawn yet either!I like playing "let's you and him fight" by leading hostile NPCs into to each other and watching them fight. The Ghost of Scrapyard is the best for this since his massive mob of scrapyarders have linked aggro. It really works well in Potter's Field because there are so many NPCs there. Just a couple taunts and pretty soon the entire area is one big war zone.
The AE is great for making huge NPC battles as well. Pick a huge outdoor map, add the maximum amount of patrols possible, split the patrols evenly between enemy and rogue, crank it up to an 8 man spawn, and watch the massive battles as the patrols run into each other. -
Quote:As I recall, the devs said it's impossible to implement the former because the game doesn't differentiate between buffs and debuffs, meaning you could just cancel those nasty Darkest Nights or whatever else is bothering you. The game doesn't need to get any easier, thanksTherefore, either give ALL buffs the ability to be cancelled by the player, or leave it as it is now and give NONE of them that ability. Changing just [Mystic Fortune] is stupid, IMO.
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Clobbering a level 1 hellion with my KB-slotted KO Blow and watching them fly into orbit.
Following low-levels on my Empath and buffing them up as they street-sweep.
Watching the Family in concrete shoes hopping away as I gun down their captors.
Roleplaying.
Reading awesome bios.
But most of all...
COSTUME CONTESTS!!! -
One being that it would lead to many more terrible players. Just because I played my Inv/SS Tanker to level 50 doesn't mean I'd have any idea how to use him as an Earth/Kin Controller, or even another tanker set.
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Ad hominen much?