The idea of a character overhaul


AquaJAWS

 

Posted

This idea sprung into my head and I wondered if anyone else had thought about it, figuring someone probably had, I came to the forums here to post said idea and get other's feedback on it.

I was wondering if the dev's have ever thought about allowing players as a whole to respec not just their power choices, but their whole AT and or power pools.

Now I know this will probably be answered with something like "It'd be to much work on their end." But I figured I'd put it out there. Considering it'd be nice to be able to keep the badges my character has earned, while at the same time, being able to play them with new powers, as I no longer feel their current powerset fits them, being Thugs/traps MM with Dual pistols being a power set now.
Edit: Yes, I get the idea, it's been posted before, read my newest posts as my response before flaming me.


 

Posted

No offense meant, but you really should have done a Search for this before you posted a new thread. We get one of these at least once a month and the topic is pretty much a dead horse by now.

Anyway: No, never going to happen, bad idea.


 

Posted

Yup, what Blitzkrieger said. This idea has been brought up hundreds if not thousands of times. Every time it has been shot down because of the many problems and challenges associated with it.

Short answer: Never going to happen.


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Posted

Quote:
Originally Posted by Memphis_Bill View Post
The dev answer has been "No." Not "We can't do it," or "It would be too difficult," but a blunt, flat out "no."
So... there's a chance then?


 

Posted

I've deleted toons to make them differet ATs, keeping the name and saving the costume for their overhaul.

A MA/WP scrapper turned into a Fire/Rad controller.
A Spine/Dark scrap turned into a WS and back.
Soon, a MA/Electric Scrap will turn into a something/something something. [Might make him a stalker and cross him over in GR]


 

Posted

Quote:
Originally Posted by Col_Blitzkrieger View Post
Anyway: No, never going to happen, bad idea.
They said the same thing about power customization but look what we can do now.

I agree that its a bad idea though.

Lets pretend.

I have a fire/shield scrap. I wanna respec him into a shield/fire tank. Why wouldnt I just reroll the character into a tank first?

Is it because a player doesnt want to play 50 lvls again? Or REALLY likes a certain name and wants to play that name on a different AT?

Ive seen all these posts about AT respec I just dont understand what the appeal would be.

But to each their own.


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Posted

The fallback for this sort of thing is just to rename the current character. That way you keep the badges, merits, etc., but still get to "start over".


 

Posted

Quote:
Originally Posted by JamMasterJMS View Post
They said the same thing about power customization but look what we can do now.
BIG difference here.

Power customization they said wasn't going to happen because at the time it was too much work for the staff that they had.

Then they hired a bunch of new people and it became feasible.

In that case, they WANTED to do it, but they just didn't have the resources. When they DID have them, it was done.

In THIS case, they said "No".

They didn't say "we'd like to do it, but we just can't right now"

They said "We're not doing this, whether we can or not is not the issue"

It would be HIGHLY exploitable if we were given the ability to switch powersets or ATs.

"Gee, I'd really like a level 50 Electric/Shield scrapper because they're awesome farmers, but I don't like how squishy Shield is in the low levels. Ooh, I know! I'll just level the character as a Katana/Willpower scrapper and switch to Electric/Shield when I get to 50!"

Or

"Wow, a Stone tank in Granite form NEVER dies, but I don't want to play the set before I can use Granite. Hmmm, I can just level as Willpower/Dark Melee and switch at level 34, so I can just jump into slotted Granite Armor."

People would do that kind of thing ALL the time. Leveling as one thing and switching to a late blooming set when the powers become available that make the set awesome.

That's just ONE problem, I'm sure there are many others.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
"Wow, a Stone tank in Granite form NEVER dies, but I don't want to play the set before I can use Granite. Hmmm, I can just level as Willpower/Dark Melee and switch at level 34, so I can just jump into slotted Granite Armor."

People would do that kind of thing ALL the time. Leveling as one thing and switching to a late blooming set when the powers become available that make the set awesome.

That's just ONE problem, I'm sure there are many others.
Another problem is it would even further divorce the concept of a "character" who does and earns specific things from that of a "player" who has several characters.

It's been my observation that player interested in specific characters who invest time and effort into individualizing them (even if they don't roleplay) are statistically likelier to be around over the years than players who are solely obsessed with mechanical performance per hour. (Obviously that's a gross generalization and many players could be described as having both interests in varying proportions.)

IMHO, respeccing ATs or even just powersets within ATs would be bad for the game if handled perfectly -- and even worse if handled sloppily.


If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
That's just ONE problem, I'm sure there are many others.
One being that it would lead to many more terrible players. Just because I played my Inv/SS Tanker to level 50 doesn't mean I'd have any idea how to use him as an Earth/Kin Controller, or even another tanker set.


~union4lyfe~

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