DarknessEternal

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  1. Quote:
    Originally Posted by Stupid_Fanboy View Post
    Re: the Cast times

    You've got to factor in Arcanatime too in order to see the true cast time of each power.

    =((ROUNDUP(CAST/0.132,0))+1)*0.132

    what's that mean? Divide the cast time by 0.132. Round that up to the next whole number and add 1. Then multiply by 0.132 and that's the real cast time you'll see ingame.
    Why doesn't the game and MIDS just update the cast times to these values?
  2. You're getting less spam because most gold selling groups have dropped City of Heroes from their supported games.
  3. Quote:
    Originally Posted by TommyTrD View Post
    I've been trying to min/max my kinetic melee/fiery aura scrapper and can't figure out if burn in its current state is actually good enough to be used in my single target attack rotation.
    It is.
  4. DarknessEternal

    claws/??

    Quote:
    Originally Posted by Kinrad View Post
    I keep hearing this, but don't know what they have changed? Can you provide any insight?
    It also has a substantial endurance drain resistance buff for 2 minutes.
  5. Which of the powers in Earth Assault cause Knockback and which cause Knockdown/up? I'm pretty tired of Knockback already.
  6. DarknessEternal

    Why A Blaster?

    Quote:
    Originally Posted by Barata View Post
    Outdamaged by others? All the archetypes powers' scale up, why would other ATs scale up more than Blasters? I can see where mob health increases faster than the damage scales, but Blasters still do a lot more damage than other ATs.
    That's simply not true. Open MIDS and make the builds. Outline the attack chains. See how Blasters come up behind.
  7. DarknessEternal

    Why A Blaster?

    Quote:
    Originally Posted by Steel_Shaman View Post
    DarknessEternal, I think you're just pulling my leg. Especially the part about Blasters being the worst AT in the game....
    I'm not.

    Blasters are categorically outclassed. What can they do? Damage and maybe some control. Surely they do the most damage then, since they only really have the one thing? This would be wrong, and Scrappers far and away exceed any Blasters' damage; Brutes too. And then we even have types of Corrupters and Defenders outdamaging Blasters at high levels since they are damage multipliers instead of damage adders.

    So those 4 must be worse in defense since they do more damage, right? Also no. The same ones can stay indefinitely aggroed to AVs or GMs.

    Go look in any of those AT forums. It's widely talked about.

    With all this being the case, what role does a Blaster serve at high levels? None.
  8. DarknessEternal

    Why A Blaster?

    Quote:
    Originally Posted by Steel_Shaman View Post
    Is this really the case? Does the Blaster AT literally become mediocre damage and low survivability?
    Yes, that is really the case. Blasters have always been outdamaged by other ATs at higher levels, and they're defenses are basically non-existant.

    They're clearly the worst AT in the game. But they've always been that, so it's sort of like a golden cow; it's not really going to change unless without a significant paradigm shift.
  9. Quote:
    Originally Posted by GavinRuneblade View Post
    AFAIK the most expensive are still the 3% defense and the 3% res. Someone correct me if I'm wrong though.

    Lets do a little math:

    Luck of the gambler selling 150m to 250m cost = 2 A-Merits.

    with the 36 merits it takes to buy a PvP recipe you would have between 2.7 and 4.5 billion inf.

    Your call.
    Of course, you can't just go up to a vendor and dump your 4 billion on the PVP IO. It has to come from someone else.
  10. DarknessEternal

    Blaster Farming?

    Quote:
    Originally Posted by Gilia View Post
    Like I said above, the best bets are archery/energy and archery/mental. Most people vote the second as the fastest, because of the extra cone attack and drain psyche. I would take archery/energy for soloing though because I believe it's safer (boost range keeps you out of their range).
    How do they keep things inside the Rain of Arrows?
  11. Quote:
    Originally Posted by DumpleBerry View Post
    It doesn't matter how long I wait--the people that quit the game over the forum changes are unlikely to come back. That's not funny, and it never will be.
    It also never happened, so it is kind of funny since they pretended it did.
  12. As a Blaster, you spend most of your time held, so I'd say yes, it's worth it.
  13. Quote:
    Originally Posted by MondoCool View Post
    but I wanted to see if I could perma-hasten it. It wasn't really meant to be a top choice for use - it was more of a thought experiment, honestly.
    Then why didn't you perma-hasten it in a useful way? Such a thing is actually possible still.
  14. Quote:
    Originally Posted by Fiery-Enforcer View Post
    Claws for Brutes is indeed great. I love my attack chain of Follow-Up > Focus > Gloom.
    That's not actually possible. Unless you mean that you wait around several seconds after Gloom before doing any other attack.
  15. 3 Golgi's stacked furiously would only be the same as Lingering Radiation. No exploit here.
  16. Quote:
    Originally Posted by bAss_ackwards View Post
    Five dead targets right out of the gate is something you don't really want to skip.
    It's gonna be more than 5. As soon as something dies, which will be well before Burn finishes, it'll start burning someone new in range, just with a lower duration.
  17. DarknessEternal

    claws/??

    Quote:
    Originally Posted by Carnifax_NA View Post
    My reservation with Claws/Fire would be the squishyness and the holes Fire has (knockback, End Drains & Psi). Claws isn't the best mitigating set going so it could be a struggle at times. The damage would be excellent though.
    Consume now provides a 50% endurance drain resistance.
  18. It averages 10 endurance every 50 seconds, so .2 end/sec.
  19. Quote:
    Originally Posted by gec72 View Post
    * I found the mission in the Resistance tunnels to be the hardest by *far*, of course I had it on +0/x2 at that point (ran the rest at +0/x1, which was probably too easy).
    Whole wads full of untargetable, phasing-but-they-can-still-attack-me, mobs are pretty dumb.
  20. Known Issue: Dimensional Warder still not tracking all Praetorians, and thus unattainable.
  21. Quote:
    Originally Posted by Golden Girl View Post
    Positron said they have
    That only makes him incorrect. Big problems with Dimensional Warder right now.
  22. Quote:
    Originally Posted by Golden Girl View Post
    The bagde requirments have been adjusted to match the retconned Tina and MJ arcs.
    No they haven't.
  23. Also tried that before I posted anything. It didn't work.