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Posts
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More of a joke than anything but had it on my computer so here it is. Also, might be a bit out of budget
Code:EDIT: Built for Regen| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1602;750;1500;HEX;| |78DAA5944B4F13511886CF9969298596B6947269B9943B855E68C0C8CD1803A24DC| |0800D17D188234E6092DA92B618D9F90388F2075C69F017B8D1950B576E35BA746F| |14624C5C69FD2E8716D2A50DBCCFF49B77DEEFE39C332C3E9E7309F1E4B2909ED98| |C51286CCEE51E5A59A398CB3B6E18C5BDBC91110E214447B9BC399BCB16F3B94C3C| |B5659E5E9FB97BA55030F63245B8BB7F7AED4B6577CCBC9985A2BA702FE52060DED| |ADE295AD9ED3AFA96DE35CD072EBA5C308D5DA8FBE84B2AFBC82A58F7AD8C55DC0F| |5EDDB5B6A8F1A251289AF9FDCAB4AD30E405FCD585FA9474F14583C985F699F1916| |0FB44F8AB957D36F10A9014B62342CD4B82F710D023C24F0925B04B152B97A8D4BB| |CCB849E84B13844E3F14ABCF6818D47D8931C19822F44E13C6C16B57B1769EA2F10| |521C2532456C827610F1CCAE7E0F6B5DCBE96DB7BB9BD843CA76AEF4CD0A3754946| |94D01067C4089360AF67BB563F420D5DE7D0034DDD920D6E2E85CF410783870DC2D| |32271659BA1E4E392F4FDC1B3231A03921618EEF8559A9F4B4D4D844E2FE122CC13| |60833DF0954ACDBF194794DDFA8D718FC60F76D30CBD10DBA2666809E9589A066D5| |3EBD0769DCCED29C61CA1739E718DA0813DC47619E23F2CCA98D2B11F07756C90B9| |6F9530B0C65867DC22CC80BD4BED53D73195067F314E183F09769D0E0BC5F60C73E| |C00213248181E6244083560EF57F67E3E26513EAC513E2D313EACB16784569F1043| |6A5B87DE41825F44DE5350F20321048611B51123BC1131DE88046F443B18E22A213| |E4ECF24C638E135350C826154ADD8E80A3D934CF3A3B6F28B254490CC0B58521B24| |748A59B295DF2721437CD62AAEFFFABC719D0EE05CAE034DA3ACA0ACA1ACA36CA0D| |C46B98372176513A5F4B6FCB46702079A44994299460978410ED0E9C017A71EC585| |E2466940F1A07851FC284194E72825A7B7FCCFA1F41D32A45A1389638B1F5595E34| |A4593BCC84DAB84E032E1E4ACE1808FCA211F9C30ADE9E8D9CDA0CCE1AA4AB2AA32| |5E5519ABAA54D6FB1FF28D292E| |-------------------------------------------------------------------|
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Just played a Fire/Earth up. Did a Sister Psyche (back in my 20s-30s) and probably died 40+ times. End time was 6:13 I believe. Started with 8 and ended with 5. Wasn't paying attention most of the time so didn't realize what I doing wrong.
Moral of the story: Hit Flashfire before Fire Cages. -
Quote:That's art. I count one purple. Cheap defense and stud amount of resistance.Here is build I threw together not too long ago. It use 2 purple sets but they are the cheap ones, the rest of the expensive stuff can be gotten with your choice of merits. You got soft capped s/l, 175% recharge (w/hasten) and great reg/rec. Yeah, its pricey but not out of reach and, I believe, worth it in the end.
As for the Basilisk vs GWE, yeah there is a difference but youve got so many tools to use in this build that a hold lasting a couple seconds less really shouldnt matter. If you can slot 4 BGs and a tripple from a 50 set then your golden!
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Dominator
Primary Power Set: Earth Control
Secondary Power Set: Fiery Assault
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Fossilize -- (A)(29)(45)(46)
Level 1: Flares -- (A)(34)(40)(43)(43)
Level 2: Stone Cages -- (A)(3)(3)(5)(5)(7)
Level 4: Fire Breath -- (A)(13)(34)(40)(42)
Level 6: Quicksand -- (A)
Level 8: Hasten -- (A)(9)(9)
Level 10: Boxing -- (A)
Level 12: Stalagmites -- (A)(15)(15)(17)(17)
Level 14: Super Speed -- (A)
Level 16: Tough -- (A)
Level 18: Earthquake -- (A)(19)(19)(27)(37)
Level 20: Weave -- (A)(21)(21)
Level 22: Combustion -- (A)(23)(23)(25)(25)(27)
Level 24: Embrace of Fire -- (A)(50)
Level 26: Volcanic Gasses -- (A)(36)(37)(37)
Level 28: Consume -- (A)(29)(34)(46)
Level 30: Incinerate -- (A)(31)(31)(31)
Level 32: Animate Stone -- (A)(33)(33)(33)
Level 35: Maneuvers -- (A)(36)(36)
Level 38: Blaze -- (A)(39)(39)(39)(40)
Level 41: Sleet -- (A)(42)(42)
Level 44: Frozen Armor -- (A)(45)(45)
Level 47: Ice Storm -- (A)(48)(48)(48)(50)
Level 49: Combat Jumping -- (A)
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Level 1: Brawl -- (A)
Level 1: Sprint -- (A)
Level 2: Rest -- (A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- (A)
Level 2: Hurdle -- (A)
Level 2: Health -- (A)(11)(13)
Level 2: Stamina -- (A)(7)(11)(43)(46)(50)
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Set Bonus Totals:- 8.5% DamageBuff(Smashing)
- 8.5% DamageBuff(Lethal)
- 8.5% DamageBuff(Fire)
- 8.5% DamageBuff(Cold)
- 8.5% DamageBuff(Energy)
- 8.5% DamageBuff(Negative)
- 8.5% DamageBuff(Toxic)
- 8.5% DamageBuff(Psionic)
- 12.69% Defense(Smashing)
- 12.69% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 13% Defense(Melee)
- 5.5% Defense(Ranged)
- 3% Defense(AoE)
- 4.5% Max End
- 105% Enhancement(RechargeTime)
- 3% Enhancement(Immobilize)
- 42% Enhancement(Accuracy)
- 5% FlySpeed
- 83.93 HP (8.253%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 10.75%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 2.5%
- 22% (0.367 End/sec) Recovery
- 52% (2.208 HP/sec) Regeneration
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 15.67% Resistance(Fire)
- 15.67% Resistance(Cold)
- 10% Resistance(Energy)
- 11.88% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
- 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1609;780;1560;HEX;| |78DAA593594F135114C7EF745A6A4B4B5B4A59DA42690B94B5D0A889CB83312C090| |80644D4A8B16960429BD4B6696B226F7E00541070F753A880F8E4777079F12BA8C4| |35AEE3596E5B4C1F9DB4FFDFDC3367CEB973CEB95357476C425C3B2614C7703A512| |8C447B297539944319BB79ED6E693996C3ABBB824CC428840F9497C389B29E6B3E9| |E868225F4C96567B9E1F2F141257D2C5E8584ACB2F9556AEF14C52CB6B9962B4746| |39DCE4290D99CA62DD8E9762CB5982CA6328B0E5A4D6A89052D5F48A672B6D23A07| |0FBDA3B9D47C747C5E8B4F250A454C504EDC0CDB3C087FAF2AE4A5ABE2A5418856E| |17F43E87F4518784DF86228FB19C51D404404EF1322F708BD77190F093E08ABB0BB| |495981BB9830AC326E118C6B8C7542CD06E11B24516512F5B14093ED0921B849886| |C117A9E12FCE06B627761EA235308CA6FA6C4BAC1CCA67DFF4001078B7CC7A2C325| |DA204AAD4C5A3B6140A7BA138C4982738A71921086007619C0FE964C2A981CD2E46| |852B05C0108EA92415D2FC0CB2DEAB7C8B97E9BE07D46E8D8241821825B6EDBEDA1| |5A343430B0494655FC003F8F2CA8E727BDD4F88BF19BD0FC87A17378AC634C7C874| |513BFA5347101628C7678DE22FBDEC27D0F73C33BB8E11D3C0598CA47ADD455DF06| |C5F6DF2604D70803EB84AFE4CDF15AA70121D136C338C5982504216F40FA053ED1A| |BED1F19BB8CCF04175424242B12E28A846529C24E5AE26777CA12773EA0A9EBE2C1| |ECE251ECE2C18CF09836433BBAD9DDD0CD1DE95155DC748F91E003873E99B18F33F| |6730FFA65623F784465C6288FE7208FE7200FE4208F676C9BD0089F30C401C51007| |F41BCBA7087E387D9368914EC2429F3E6D2C9F1DA19053A8E2F45FD78EAD14C7326| |385BB59103187721697E750CEA35C40DB45944B287114FDB9ADB479C721DCD06194| |232847513C4E9065F434E371AA45B1A1D851EA501C284E14378A17E5118A6E71964| |FBEFE0E77204BA20C5029DFEF357593E943C56450CE5075AD130A76DA36474770B7| |E2605296A9B2352B04EB2AA1F73A0FF00D42EC2661A8AA43BD55965895E54095657| |F95A5D286BFF8E03DC7| |-------------------------------------------------------------------|
To OP:
Personal taste in Sleet is frankenslotting two Recharge/Endurance.
Also, If you are willing to sacrafice ability for price. Can put entropic chaos instead of the decimation until you have the money to buy the decimations. -
I don't know what level you are but maybe it's the aoe powers.
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I love the ones I have in. I always put it in sleet. Just starting a Earth/Fire that I will bring up on Double XP Weekend . I will let you know how it does. I will slot them early.
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Checked prices on Apocs this morning. The set was going for a little over 3 bil. Still has perma hasten but took out Apoc... others are relatively cheap especially fortunata you can get the whole set for under 100 mil.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
jcon: Level 50 Mutation Dominator
Primary Power Set: Electric Control
Secondary Power Set: Electricity Assault
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Tesla Cage -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-EndRdx/Rchg/Hold(3), BasGaze-Acc/EndRdx/Rchg/Hold(5)
Level 1: Charged Bolts -- Decim-Acc/Dmg(A), Decim-Acc/Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(9), Decim-Dmg/EndRdx(11), Decim-Build%(34)
Level 2: Electric Fence -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(11), Decim-Acc/EndRdx/Rchg(17), Decim-Acc/Dmg/Rchg(17), Decim-Dmg/Rchg(19)
Level 4: Chain Fences -- GravAnch-Immob(A), GravAnch-Immob/EndRdx(13), GravAnch-Immob/Rchg(13), GravAnch-Acc/Immob/Rchg(15), GravAnch-Hold%(15)
Level 6: Lightning Bolt -- Decim-Acc/Dmg/Rchg(A), Decim-Acc/EndRdx/Rchg(21), Decim-Dmg/Rchg(21), Decim-Dmg/EndRdx(23), Decim-Acc/Dmg(23)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(25)
Level 10: Havoc Punch -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(27), C'ngImp-Dmg/Rchg(27), C'ngImp-Acc/Dmg/Rchg(29), C'ngImp-Acc/Dmg/EndRdx(34)
Level 12: Conductive Aura -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(29), Efficacy-EndMod/Acc/Rchg(31), Efficacy-Acc/Rchg(36), Efficacy-EndMod/Acc(45), Efficacy-EndMod/EndRdx(45)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(50)
Level 18: Paralyzing Blast -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(31), BasGaze-EndRdx/Rchg/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(50)
Level 20: Static Field -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(33), FtnHyp-Acc/Sleep/Rchg(33), FtnHyp-Sleep/EndRdx(34), FtnHyp-Plct%(45)
Level 22: Jolting Chain -- Dev'n-Acc/Dmg/EndRdx/Rchg(A), Dev'n-Acc/Dmg/Rchg(25)
Level 24: Kick -- Acc-I(A)
Level 26: Tough -- S'fstPrt-ResKB(A)
Level 28: Build Up -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(37), AdjTgt-EndRdx/Rchg(46), AdjTgt-Rchg(46)
Level 30: Synaptic Overload -- CoPers-Conf(A), CoPers-Conf/Rchg(36), CoPers-Acc/Conf/Rchg(36), CoPers-Acc/Rchg(37), CoPers-Conf%(46)
Level 32: Gremlins -- S'bndAl-Build%(A), S'bndAl-Dmg/EndRdx(37), S'bndAl-Dmg(39), S'bndAl-Dmg/Rchg(39), S'bndAl-Acc/Dmg/Rchg(39), S'bndAl-Acc/Rchg(40)
Level 35: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(40), Oblit-%Dam(40), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(42), Oblit-Acc/Dmg/Rchg(42)
Level 38: Voltaic Sentinel -- C'Arms-+Def(Pets)(A), C'Arms-Acc/Dmg(43), C'Arms-Acc/Dmg/Rchg(43), C'Arms-Acc/Rchg(43)
Level 41: Weave -- LkGmblr-Rchg+(A)
Level 44: Power Sink -- P'Shift-End%(A)
Level 47: Ball Lightning -- Posi-Acc/Dmg/EndRdx(A), Posi-Acc/Dmg(48), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(50)
Level 49: Grant Invisibility -- LkGmblr-Rchg+(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(7)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(5), P'Shift-EndMod/Acc(7)
------------
Set Bonus Totals:- 15.5% DamageBuff(Smashing)
- 15.5% DamageBuff(Lethal)
- 15.5% DamageBuff(Fire)
- 15.5% DamageBuff(Cold)
- 15.5% DamageBuff(Energy)
- 15.5% DamageBuff(Negative)
- 15.5% DamageBuff(Toxic)
- 15.5% DamageBuff(Psionic)
- 5% Defense
- 1.875% Defense(Smashing)
- 1.875% Defense(Lethal)
- 5% Defense(Energy)
- 5% Defense(Negative)
- 5% Defense(Psionic)
- 3.75% Defense(Melee)
- 2.5% Defense(Ranged)
- 6.75% Max End
- 118.75% Enhancement(RechargeTime)
- 4% Enhancement(Confused)
- 64% Enhancement(Accuracy)
- 5% FlySpeed
- 122.08 HP (12%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 4.4%
- MezResist(Immobilize) 10.45%
- MezResist(Stun) 2.2%
- 22.5% (0.376 End/sec) Recovery
- 60% (2.548 HP/sec) Regeneration
- 6.615% Resistance(Fire)
- 6.615% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 5% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1621;775;1550;HEX;| |78DAA594594F135114C7EF4C5B4A694B5BA05036812AB269A55113974444C084842| |620B204903A9406C6D469D34E8DBCF92EB83D88FB1213FD006E897E0D8D3EA8311A| |35D1B8EF71A967195A923E3A69FFBFCE9973FFE7DE73EF3474B0DB21C4A10E21B9B| |A624A2A15EE8EEF5735458F270B43695DD1D5B866DE17896B5621843FFB2CDC15D7| |F4643C16E88945237A528D2C055A73299DA994928EE9D914559F0B87144D4DA4636| |4EBE9D566A3C9A8A607967E38FAE360D9175512AA3653443783896874DA493F77AA| |33B33A3CF0D05DAF76404DA9536A0C6C2B7B126A2490AB1C4A43A1941E4DCEF960D| |61BE1FBC92D8C2B6312F764216A857C9FF180607E48782E67F3CC6211D0240ACF32| |CE108A4E111ACE113E82AD64A44B8BCB13DC9CEEE6C125A7099F21DD64A49BFAA15| |4503876330608C5BB18438417A01623DDC246656C5BC67EE55CAB9C2B97C3165939| |5DB27A2574F095115E8291CD30B2ED1518AA521853849A08A1619AF015A669A7656| |52CF6799A4ACD0261C511C2CAA38435C718C7091550DBC94584F31185FC1072B191| |EC6A23EF124690F11D2A798C6DF1F0B6ACE06DA9E76D09F2B67C83BC526301A5C3E| |45D3FC21825348CF154C6095F20DD6B74C27B8D2AF9AE126498518531C98A2A3CD2| |C204A14A9EA4A8F44958EE15B8541BE5AA2FF0CA2F12565D22ACBDCCB842F8E1C64| |19C5E3BC11DDAC398E451614E57083F21BD8ED32D755D9CB083B07A1BA383B19DD0| |D449782DE36479943FC34F7E31F04C0545CB6FBA6BF9C3F84B7803DA6834B8F119F| |5B2F509E329E3311F7F6842B3D184663E3B87C1B58D4E7746B42D92DB028402C642| |03B7A9A1EBAE336E306EF2EEDE22148369BBD1EC7636AD3167DF2FF8C025FAF222F| |DE6EC4B25248AF87339FF75DD712CF9D8068A400751865046504651C650C6512650| |2651C22899BBD9D1AE4D38A1CD285B50B6A278F12F661E33AD76103B8A03C589528| |CE24271A394A254A19C47C9D872FF0C99B7E02149CBD7FF2E2FF23E1791A4616A6D| |C110E143EE892CF1B6994F100A4E12DAF31ADE9A1709E64536E445D6E745728DFE0| |727D754A4| |-------------------------------------------------------------------|
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I will take part in the ITF if I finish my build. I have all recipes so it will be done. Will bring a level 47 Dom named Technical KnockOut who will be permadom if I can find one more LotG 7.5.
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Quote:Cheap Transitional I'm using while I build.... I know its pretty bad but just threw a bunch of stuff I had laying around into a buildAll right, I concede that your build didn't require all those purple sets or Lotg 7.5s. But how much did it cost you? I am guessing at least 1 billion to perma.
Just reading the posts from before make it sound like doms are great out of the box. However, there's itty bitty fine print:
only when perma dom, which costs a lot of infamy and will have to save to slot it.
I also have a dominator, but it's been shelved in favor of corruptors and brutes. I found corruptors cheapest to outfit and am using my corrs to fund my dom IOs even though my dom got to 50 before my corr.
For example, I don't have enough accuracy...
This proves cheap permadom is possible.
EDIT: Okay, there are some LotG procs in there but that doesn't take long to get if you do TF's then convert the merits.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Transitional: Level 50 Natural Dominator
Primary Power Set: Fire Control
Secondary Power Set: Earth Assault
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Ice Mastery
Villain Profile:
Level 1: Char -- Hold-I(A), RechRdx-I(3), RechRdx-I(3), Hold-I(46)
Level 1: Stone Spears -- Entrpc-Heal%(A), Entrpc-Acc/Dmg(7), Entrpc-Dmg/EndRdx(7), Entrpc-Dmg/Rchg(9), Entrpc-Dmg/EndRdx/Rchg(9)
Level 2: Stone Mallet -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(11), C'ngImp-Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Dmg/Rchg(13)
Level 4: Fire Cages -- Immob-I(A), RechRdx-I(15), RechRdx-I(17)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19)
Level 8: Hot Feet -- Oblit-Acc/Dmg/EndRdx/Rchg(A), EndRdx-I(15), Oblit-%Dam(21), Oblit-Acc/Dmg/Rchg(21), Oblit-Dmg/Rchg(23), Oblit-Acc/Rchg(23)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Boxing -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(25), C'ngImp-Dmg/EndRdx/Rchg(25), C'ngImp-Dmg/EndRdx(27), C'ngImp-Acc/Dmg/Rchg(27)
Level 14: Flashfire -- Stpfy-Stun/Rng(A), Stpfy-Acc/EndRdx(29), Stpfy-EndRdx/Stun(29), Stpfy-Acc/Stun/Rchg(31), Stpfy-Acc/Rchg(31)
Level 16: Power Boost -- RechRdx-I(A), RechRdx-I(31)
Level 18: Cinders -- RechRdx-I(A), Hold-I(33), Hold-I(33), RechRdx-I(46)
Level 20: Heavy Mallet -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(33), C'ngImp-Acc/Dmg(34), C'ngImp-Dmg/Rchg(34), C'ngImp-Dmg/EndRdx(34)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(36), DefBuff-I(36)
Level 26: Super Jump -- Winter-ResSlow(A)
Level 28: Seismic Smash -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(36), C'ngImp-Dmg/EndRdx/Rchg(37), C'ngImp-Dmg/EndRdx(37), C'ngImp-Dmg/Rchg(37)
Level 30: Super Speed -- HO:Micro(A)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(40), ExRmnt-Acc/Dmg/Rchg(40), ExRmnt-Dmg/EndRdx(42)
Level 35: Mud Pots -- EndRdx-I(A), Sciroc-Acc/Dmg/EndRdx(43), EndRdx-I(43)
Level 38: Fissure -- KinCrsh-Rchg/KB(A), KinCrsh-Acc/KB(39), KinCrsh-Rechg/EndRdx(39), KinCrsh-Acc/Dmg/KB(40), KinCrsh-Dmg/KB(43), KinCrsh-Dmg/EndRdx/KB(45)
Level 41: Sleet -- Achilles-ResDeb%(A), LdyGrey-Rchg/EndRdx(42), UndDef-Rchg/EndRdx(42)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(50)
Level 47: Ice Storm -- Posi-Acc/Dmg/EndRdx(A), Posi-Dmg/Rchg(48), Posi-Dmg/EndRdx(48), Posi-Dam%(48), Posi-Acc/Dmg(50)
Level 49: Hoarfrost -- Numna-Heal(A), Numna-Heal/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Domination
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Heal-I(A), Heal-I(45), Heal-I(45)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(5), P'Shift-EndMod/Acc(5), P'Shift-EndMod/Rchg(17)
------------
Set Bonus Totals:- 6% DamageBuff(Smashing)
- 6% DamageBuff(Lethal)
- 6% DamageBuff(Fire)
- 6% DamageBuff(Cold)
- 6% DamageBuff(Energy)
- 6% DamageBuff(Negative)
- 6% DamageBuff(Toxic)
- 6% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End
- 3% Enhancement(Stun)
- 80% Enhancement(RechargeTime)
- 46% Enhancement(Accuracy)
- 5% FlySpeed
- 95.38 HP (9.378%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -3)
- Knockup (Mag -3)
- MezResist(Confused) 5.25%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 11.3%
- MezResist(Sleep) 2.5%
- MezResist(Stun) 4.7%
- MezResist(Terrorized) 2.5%
- 7.5% (0.125 End/sec) Recovery
- 48% (2.038 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 2.5% Resistance(Smashing)
- 1.575% Resistance(Fire)
- 1.575% Resistance(Cold)
- 8% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1605;747;1494;HEX;| |78DAA5945B4F135110C7CF768BB5D0D222D496160ABD712B541A35517930864B420| |2068344A3C6BA960D6C52B764BB24DE417DF56EE22511F53BA8D1E8930F3EF95914| |F459AD7339DD42FAE8A6FDFFF6CCCE999933D3EDECE5099F10EB478512182F69954| |A61A27CC93035BB6C798E6BF6AAA5957C272DCDAC18B65136B592470811775C0AE3| |65D3B6CAA5DC9461E9B5454FFDF1B14A455B2DD9B949CDB2976BABB6697359B774D| |3CED56E9AE7CA10637E45D7177D743BA36B2B86B9E4A7C594B1B46C3BAB597DD128| |1AA61E9D5C318AB9E9A25E98D52AB66E5DA9171E811A0FC237A50A7955559101248| |52BBB1D2368CC8BE77EC7CF2D1ED1935DF718F709BB1F301E125E80BB22DD95458A| |D07C81A1117C45C645421AAAE042AA2EB58F4CAD59429091849E3629ECD0C4A63D3| |BD007DB3D1CA1C953755184043DE9C0C880BF64DCFB87F19B015BBC1C5678430A9A| |1430B5C8CA5BB8F208571ED109513E40940FD00FC1FDD2DD7F9B2274DD62AC13E27| |7186B8497E01B607725C095C7190310A84D0EA28D4DBD99ED1861E30644689709DB| |B9BE5E2E2CC16526B8A5092E5385E384E4094361B8E9166E3085652FC37CE854072| |34E7BC2E0D0C92944678CBAF70AB2C664D618674D71BA34274F73BA34274F793011| |47E81E03B8553104817AE4017B36A9FDFD5B8C5F84C19F84D77EFC017179491EE1D| |05506AFDE8043468E3A739DF6F45D63DCE0786B2EDE4518BE498840730764D8812F| |2E6CE2E037CEFB95100387AC6C4B96DB32C26DC90779A0E090933DC87DA052F6BD6| |7BC637C24E4DFF20F04DC47E5A8471738D03C0DA0CBEDBC4BF0814BCCA0454E49A8| |54CE9CDB798384424EC9FAB6FFBA3EF96A71BC279A41E75116504EA19C463983721| |6E51CCA7994024AF5B3B33B70080B3A8C7204650C251404B98B9E1E7C8B5A507C28| |7E945694004A10A51D258AB28152F5069DBF81EA7788A128DBCFFFA3C1B259B7B89| |434757D7807B6EA0EAAF28CFAEA7ECC784A083E218C364C64A8C1926FB01C68B0EC| |6FB0D4DBFE0F9F27370E| |-------------------------------------------------------------------|
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Quote:To be honest, I usually turn off FX. I like the ice ones though.It isn't as bad as it could be, but... It leaves something to be desired. I think the more subtle effects are why I, personally, have become fond of defensive sets like Willpower.
You know, we can toggle limited FX in some sets, why not sets with armors like Ice? -
I might be interested depending on the time this actually happens.
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Am I the only one who thinks the Frozen Armor looks kind of cool?
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Yes. The EoF stacks with the fire damage. Still, in every other case. Ice is the way to go.
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Quote:BRUTINATOR!!!Blast you, now I want to make a Fire/Thorn...
I'm away from my CoH Computer.
Beware his ghetto hold and flying spikes.
NONE SHALL STAND IN HIS WAY!!!
That off my chest... Plant/Fire is an easy ranged dom to start with.
Fire/Psi is a popular melee toon
As with any class, there are key powers in each set. Most of the time these powers define the set:
Example:
Fire:Flashfire/Fire Cages
Kin: Fulcrum shift
Shield/DM [I know I'm cheating]: AAO/Soul Drain
Shield/Elec[Again]: Lightning Rod/Shield charge
Dual Pistols: Swap Ammo
Getting the point. There is always exceptions like Mind. I think it has a wide range of ability to control and not defined anywhere. Also Ill has half the set defining it so that doesn't has an exclusive one or two
Of course, this is all very much opinion so please disagree, but understand where I'm coming from. [Trying to prove point]
Mind is also a very nice control set. Confuse is great for soloing. Sleep is too. Has holds and mass confusion the can be an efficient teaming toon.
Mind combined with a High-Powered secondary is OP.
/Fire and /Psi are good here.
I'm shutting up now. -
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That is for barracuda isn't. Bots/Traps? Wouldn't that force me to take the aggro though. I think an Ill would be better if it is that hard to take the alpha on a bots... there is no confuse to stack 4 million times. Ideally, all I need to do is get out of his lightning bolts.. which means I need AoE defense.....TO MIDS!!!
EDIT:No way that will work out very well... I checked numbers on the lightning bolts. Only a 50' radius I can just stay out of the range then drop melee and fissure right after the bolts are done... they have a 60 sec recharge. -
Any ideas build wise? Ill/Rad? Ill/Cold?
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
kAHN?: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dam%(A), Apoc-Dmg/Rchg(21), Apoc-Acc/Dmg/Rchg(21), Apoc-Acc/Rchg(23), Apoc-Dmg(29)
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/Rchg(19)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), DarkWD-ToHitDeb/EndRdx(3), DarkWD-ToHitDeb(33), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(39)
Level 4: Accelerate Metabolism -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(5), P'Shift-EndMod/Rchg(5)
Level 6: Flash -- UbrkCons-Dam%(A), UbrkCons-Hold(9), UbrkCons-Hold/Rchg(11), UbrkCons-Acc/Hold/Rchg(11), UbrkCons-Acc/Rchg(37)
Level 8: Blind -- FtnHyp-Sleep/EndRdx(A), FtnHyp-Sleep(15), FtnHyp-Sleep/Rchg(40), FtnHyp-Acc/Sleep/Rchg(40), FtnHyp-Acc/Rchg(40)
Level 10: Enervating Field -- EndRdx-I(A)
Level 12: Deceive -- CoPers-Conf/EndRdx(A), CoPers-Conf/Rchg(13), CoPers-Conf%(13), CoPers-Acc/Conf/Rchg(17), CoPers-Acc/Rchg(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(19), Ksmt-ToHit+(46), Zephyr-ResKB(46)
Level 18: Phantom Army -- S'bndAl-Acc/Dmg/Rchg(A), S'bndAl-Build%(25), S'bndAl-Dmg(29), RechRdx-I(33), S'bndAl-Acc/Rchg(36)
Level 20: Lingering Radiation -- RechRdx-I(A)
Level 22: Super Jump -- Winter-ResSlow(A), Zephyr-ResKB(23)
Level 24: Superior Invisibility -- LkGmblr-Rchg+(A)
Level 26: Spectral Terror -- Abys-Dam%(A), Abys-Acc/EndRdx(27), Abys-EndRdx/Fear(27), Abys-Acc/Rchg(31), Abys-Acc/Fear/Rchg(31)
Level 28: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/EndRdx/Rchg(43), KntkC'bat-Dmg/Rchg(50)
Level 30: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(31)
Level 32: Phantasm -- C'Arms-+Def(Pets)(A), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(36), C'Arms-EndRdx/Dmg/Rchg(36)
Level 35: Weave -- LkGmblr-Def(A), LkGmblr-Def/Rchg(37), LkGmblr-Rchg+(42)
Level 38: EM Pulse -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-Acc/EndRdx/Rchg/Hold(42)
Level 41: Fissure -- Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Dmg/Rchg(43), Ragnrk-Dmg(46), Ragnrk-Dmg/EndRdx(50)
Level 44: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), Krma-ResKB(45)
Level 47: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Earth's Embrace -- Numna-Heal(A), Numna-Heal/Rchg(50)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Dmg/Rchg(9)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3), RgnTis-Regen+(25)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(34), P'Shift-EndMod/Rchg(42)
------------
Set Bonus Totals:- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 5% Defense
- 14.25% Defense(Smashing)
- 14.25% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 5.5% Defense(Energy)
- 5.5% Defense(Negative)
- 3% Defense(Psionic)
- 8.625% Defense(Melee)
- 4.25% Defense(Ranged)
- 3% Defense(AoE)
- 2.75% Enhancement(Terrorized)
- 4% Enhancement(Confused)
- 54% Enhancement(Accuracy)
- 105% Enhancement(RechargeTime)
- 10% FlySpeed
- 217.46 HP (21.38%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -20)
- Knockup (Mag -20)
- MezResist(Immobilize) 8.25%
- 27% (0.451 End/sec) Recovery
- 76% (3.227 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 7.56% Resistance(Fire)
- 7.56% Resistance(Cold)
- 10% RunSpeed
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1610;776;1552;HEX;| |78DAA594594F13511886CF740AA5D0D296525A96022DFBD65201E39280C8A218C04| |2B12E117084011A6BDBB425D13B7F80579AE895718BFA0F8CE8953FC2251115BD16| |F4522F4CFD96534AD24B27EDFB74BEF3CE7BE67CD3333337C62D42DC1A118A7D2CA| |E6532CB63C944369D8CC7F5B46956CB6EA6B578C9B5D1D3B3232621444B6130EF0B| |4CC5E39B995832912FF80F784E6EAEAD05E6B5D5989645C7C4F55806AD8EA9C4869| |ED613D940FE47793809519194AEAF5AE8E7B4AEA56289752B9D4CC6D637B2705645| |670B7A5C4F25D359CAAC9A48C55602916C32A12FCF6899AC9EBEE9811B1D82EF434| |5C82367142183102151DDC708106A8284865EC26CC1AE88730A96AA22800E711654| |9141CA5B303B85E135A05A34BFA44B5BB708EDAF0861F0AAE4CF19D47B5432DE61D| |C253C81C11299573245A5B27142F9046392634F111E81DD24EDA64B54AA8C123ACE| |332E302E12E6C06E66BB30FB04961E43A94226545C21976591A111EC4B8C65821F6| |6B3F202146B0F2554326A60C4C623AACDC53DFA0D675ED1F797B14D09CF60C8C13E| |A3E304953C63DCEC614233E7B58CD219B6D9296FD9C9236E98C9259F86AB5EA5C93| |9FB2998DDD2ECE67B780E5A2BD757BB43A5BACF8C6D42E327C6578202D9F56C57EB| |C300BFF0CD11BA2384D03C41059F57F6C1EB51707D8D6EC20BD02699D0F4DD8025D| |F1742CB0EE31BC108097EF957F057D3E4AD0E4217DF7914B44D06B57DA06BDADF33| |DE11BA3E127E40073AE50A3B87A80FDD838C0142DF2142E8306117EC3DF239F5F04| |CBD3C7DAF9DC14FED0F6CFD809C3EC09D08722782DC822037640FF2FAE5D3E8E7BD| |118A101A8CFBBB46159C50CA09A57C6919074D177CF08143848DFBBB4A2854F1163| |CFF756C59F239E6F972D00594304A14E532CA22CA128A867215650525F766FF6ADB| |11BCA1A328C7508EA3B8EC20B7D169C22D55816241B1A254A2D850EC284E943A940| |72839335CACCA15EE4286A21C5CFF5E51E567A16250A2D470C3197A277986E98FF8| |AB605095FBBCB5F85DE3E3374F17BF72FA8BDADF5D54091555068B2A03459542DBF| |F010D723C51| |-------------------------------------------------------------------|
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Might be worth the cookie.
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Maybe?
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
kAHN?: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Spectral Wounds -- Apoc-Dam%(A), Apoc-Dmg/Rchg(21), Apoc-Acc/Dmg/Rchg(21), Apoc-Acc/Rchg(23), Apoc-Dmg(29)
Level 1: Radiant Aura -- Numna-Heal(A), Numna-Heal/Rchg(19)
Level 2: Radiation Infection -- Achilles-ResDeb%(A), DarkWD-ToHitDeb/EndRdx(3), DarkWD-ToHitDeb(33), DarkWD-Rchg/EndRdx(37), DarkWD-ToHitdeb/Rchg/EndRdx(39)
Level 4: Accelerate Metabolism -- Efficacy-Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(5), Efficacy-EndMod/Rchg(5), Efficacy-EndMod/EndRdx(7), Efficacy-EndMod/Acc(7), Efficacy-EndMod(9)
Level 6: Flash -- BasGaze-Acc/EndRdx/Rchg/Hold(A), BasGaze-Acc/Rchg(9), BasGaze-EndRdx/Rchg/Hold(11), BasGaze-Acc/Hold(11)
Level 8: Blind -- FtnHyp-Sleep/EndRdx(A), FtnHyp-Sleep(15), FtnHyp-Sleep/Rchg(40), FtnHyp-Acc/Sleep/Rchg(40), FtnHyp-Acc/Rchg(40)
Level 10: Enervating Field -- EndRdx-I(A), EndRdx-I(37)
Level 12: Deceive -- CoPers-Conf/EndRdx(A), CoPers-Conf/Rchg(13), CoPers-Conf%(13), CoPers-Acc/Conf/Rchg(17), CoPers-Acc/Rchg(17)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(19), Ksmt-ToHit+(46), Zephyr-ResKB(46)
Level 18: Phantom Army -- S'bndAl-Acc/Dmg/Rchg(A), S'bndAl-Build%(25), S'bndAl-Dmg(29), RechRdx-I(33), S'bndAl-Acc/Rchg(36)
Level 20: Lingering Radiation -- RechRdx-I(A)
Level 22: Super Jump -- Winter-ResSlow(A), Zephyr-ResKB(23)
Level 24: Superior Invisibility -- LkGmblr-Rchg+(A)
Level 26: Spectral Terror -- Abys-Dam%(A), Abys-Acc/EndRdx(27), Abys-EndRdx/Fear(27), Abys-Acc/Rchg(31), Abys-Acc/Fear/Rchg(31)
Level 28: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/EndRdx/Rchg(43), KntkC'bat-Dmg/Rchg(50)
Level 30: Tough -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/Def+(31)
Level 32: Phantasm -- C'Arms-+Def(Pets)(A), C'Arms-Acc/Dmg(34), C'Arms-Acc/Dmg/Rchg(36), C'Arms-EndRdx/Dmg/Rchg(36)
Level 35: Weave -- LkGmblr-Def(A), LkGmblr-Def/Rchg(37), LkGmblr-Rchg+(42)
Level 38: EM Pulse -- BasGaze-EndRdx/Rchg/Hold(A), BasGaze-Rchg/Hold(39), BasGaze-Acc/Rchg(39), BasGaze-Acc/EndRdx/Rchg/Hold(42)
Level 41: Fissure -- Ragnrk-Acc/Rchg(A), Ragnrk-Acc/Dmg/Rchg(43), Ragnrk-Dmg/Rchg(43), Ragnrk-Dmg(46), Ragnrk-Dmg/EndRdx(50)
Level 44: Rock Armor -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), Krma-ResKB(45)
Level 47: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Earth's Embrace -- Numna-Heal(A), Numna-Heal/Rchg(50)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(3), RgnTis-Regen+(25)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(34), P'Shift-EndMod/Rchg(42)
------------
Set Bonus Totals:- 14.5% DamageBuff(Smashing)
- 14.5% DamageBuff(Lethal)
- 14.5% DamageBuff(Fire)
- 14.5% DamageBuff(Cold)
- 14.5% DamageBuff(Energy)
- 14.5% DamageBuff(Negative)
- 14.5% DamageBuff(Toxic)
- 14.5% DamageBuff(Psionic)
- 5% Defense
- 10.5% Defense(Smashing)
- 10.5% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 6.75% Defense(Melee)
- 5.5% Defense(Ranged)
- 3% Defense(AoE)
- 2.75% Enhancement(Terrorized)
- 39% Enhancement(Accuracy)
- 4% Enhancement(Confused)
- 107.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 194.57 HP (19.13%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -20)
- Knockup (Mag -20)
- MezResist(Immobilize) 5.5%
- 26.5% (0.443 End/sec) Recovery
- 86% (3.652 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 5% RunSpeed
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I love my Mind/FF. I always use it on TFs where we don't have a true tank, we have multiple AV fights, or I just want to play it. I haven't gotten around to making a build but as is (SOs and IOs) it's a lot of fun and I feel like a big contribution when we have a Scrapper tanking Dr.Kahns.
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There are so many fun Doms you can play but Mind/ is fun.