DarkGob

Renowned
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  1. If all you care about is badges then yes you can skip it, however it's not "just" another scripted invasion since the spawns are dev-controlled.
  2. My highest level Defender is level 19 and moved off the server in favor of a potential Dominator reroll. Sorry.
  3. Quote:
    Originally Posted by Cowman View Post
    West and Bale represent the two ends of the spectrum. West was super, extreme campy while Bale went for microscopic to non-existent levels of camp. The animated series, I think, struck the happy balance. Capturing Batman's dark, moody tone and themes while still utilizing his full entourage and history.

    Heck, they put Ace the Bathound in Batman Beyond. To me, THAT shows an understanding and love of the character. Much more than just sweeping anything you don't like under the rug.
    It's a lot easier to pull that off in an animated medium versus live action.
  4. It just says Sharkhead because you're a Rogue and the map is getting confused.
  5. Quote:
    Originally Posted by Zaloopa View Post
    Just a note to add to this: Maelstrom already has holstered guns that he actually draws for his attacks. I keep hoping they'd do the same at least for the other signature characters with weapons.
    So do Malta Gunslingers, so it's not exactly new tech, it's just a matter of attaching it to player-generated models, which I'm sure is quite non-trivial.
  6. DarkGob

    recover account

    Quote:
    Originally Posted by Gaia View Post
    Also if your account was on the old EU servers you will need to prepend EU to the account name

    i.e. if your username was Gore it will now be EUGore.
    Ewww, gore!
  7. Quote:
    Originally Posted by Aurora_Girl View Post
    Pinnacle killed Lusca in Talos.
    No we didn't, the devs despawned the head along with all remaining tentacles. Then after people started leaving they respawned the tentacles, because they are jerks.*

    Quote:
    We also broke Zwillinger's computer, we rocked so hard.
    This however is true. Pinn FTW!

    *Disclaimer: Not seriously calling the devs jerks, please don't mod me!
  8. So much for new actual shark costume pieces, instead we get repeats that will be back in 2 months anyway.

    Might as well not have even bothered with Mako Week. The players arent always right, devs.
  9. Quote:
    Originally Posted by Smiling_Joe View Post
    So let me get this straight - a player suggests that the developers do an event for Shark Week, and then they actually PUT AN EVENT TOGETHER on the heels of not one - but THREE OTHER SUMMER EVENTS and people are actually carping that it wasn't GOOD ENOUGH?!
    You did this on purpose, there's no way that was a fluke.
  10. If we don't get some shark-themed costume pieces then Mako Week will be a complete failure.
  11. Quote:
    Originally Posted by Athena Six View Post
    Oh yeah for sure! No I did not mean anything huge the name change was a joke . I was remembering In I22 we got the hacked teleporters, So new things are not entirely impossible.
    My theory for the Hacked Teleporters is that the devs actually had to hack together code in order to make them work, hence the name.

    Impossible, no, but sadly quite improbable.
  12. Nothing announced for I24, and I wouldn't count on anything for the foreseeable (and unforseeable) future. The code for bases is a tangled mess and poorly documented, any time the devs have tried to make changes to it or add things it breaks it entirely.
  13. Quote:
    Originally Posted by Aurora_Girl View Post
    Then why wear it during the day? From my personal experiences in the Navy with night vision...that's kind of an epically awful decision.
    Presumably they have an off button. As I recall, she only kept them on her face during the day when riding the Batpod, where their main use would be protecting her eyes from debris.
  14. Quote:
    Originally Posted by Lothic View Post
    I play a Peacebringer without Nova or Dwarf form because I frankly don't like how they look or how they work. Sure there's probably plenty of evidence to suggest that I'm gimping myself by doing that, but I've still had years of fun with the character regardless. *shrugs*

    I honestly don't know how playable a petless Mastermind is or could ever be. The only real "problem" with it is that some teams might not be willing to tolerate someone playing something that gimp by design. A petless Mastermind player has to be willing to understand that some people won't want him/her on a team. But if you can get past that then I don't have a big deal with someone trying this as sort of fun semi-serious experiment.
    The difference is that Kheldians were designed as an archetype to be buildable in different ways and still be viable (human only, Nova, Dwarf, tri-form). The same can't be said of Masterminds. The fundamental attributes of the archetype (HP, damage, etc.) are based on the fact that you'll have anywhere from 1-6 pets with you. The best a petless Mastermind might hope for is "quasi-viable", playable in a basic sense but not really worth the effort to get there.
  15. DarkGob

    XP Mechanics

    Quote:
    Originally Posted by _Klaw_ View Post
    It still does seem low for 2xp. It would be great for next time if the devs could leave a statement clarifying exactly where 2xp applies in their announcements because there was also a lot of confusion about AE.
    I got 2+ levels (45->47) on a ship raid last night. It definitely applies there.
  16. Quote:
    Originally Posted by Raterro View Post
    I was at the Arbiter and was in the middle of a "test" respec to pull out a ton of currently unneeded IO's and I noticed that the "Fitness" Power set is no longer available. So I cannot select my "Health" and "Stamina" powers now. Am I missing something?

    Thanks in advance.
    All 4 powers in Fitness are now inherent and will be granted to characters upon reaching level 2.

    EDIT: Ninja'd, Forbin!
  17. Quote:
    Originally Posted by Zombie Man View Post
    Welcome back!

    Just FYI: No one calls it 'CoX' any more. City of Villains has been completely subsumed into City of Heroes. The other expansion called "Going Rogue" is now also completely subsumed into the game for anyone who is subscribed. The new moniker of the game is "City of Heroes: FREEDOM" which means that everyone just calls it "City of Heroes," or, "CoH."
    Plenty of people still call it CoX, which bothers me to no end (it bothered me even when CoH and CoV were separate games, now it's just silly).
  18. Quote:
    Originally Posted by SlickRiptide View Post
    You know what's funny? That screenshot that I called the "death star" shot is actually still in use on the official company website.
    Wow, so is the original costume creator.
  19. DarkGob

    i24 badges?

    Quote:
    Originally Posted by Blue Rabbit View Post
    With the exception of 2 or 3 servers though... Aren't they all?
    I can't speak for the other non-Freedom/Virtue servers, but Pinnacle has zero problem with forming iTrials and just had its first successful RHW run last week with more to come. Sure, maybe you can't go to Atlas Broadcast and immediately get a full 8-person team like on Freedom, but I wouldn't consider that the definition of a "ghost server".
  20. Quote:
    Originally Posted by Roderick View Post
    The mission DarkGob mentions failed to show the last glowie because he didn't defeat the named boss.
    Except I did. I defeated Snow Maiden long before I found that last stupid box.

    You are correct about the "hidden objectives" thing, but sometimes the feature fails even despite that.
  21. Quote:
    Originally Posted by Dr_Illuminatis View Post
    It would only work for me if it was:


    Bill & Ted 3: Bill and Ted's Excellent Matrix

    It's scary how many similarities those 2 movies have
    If you think that's scary...
  22. Quote:
    Originally Posted by Samuel_Tow View Post
    It wasn't the weekend when I posted it, nor was it late in the day.
    Friday "afternoon" (Paragon time) is close enough.
  23. It depends on the mission, and it's always been pretty unreliable. Last night I had a hell of a time finding the last drop point for Drop off the canisters of Outbreak because of this so-called "feature". However, it seems to work consistently on paper/radio missions.
  24. Quote:
    Originally Posted by Lord_Kalistoh View Post
    What's wrong with that? The place is an island raised from the Earth to the space, not the Moon.
    Look at the thread title.