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Well, if you pay attention it DOES indicate you can't use them yet right in the WW screen. If you are not level 50 and look at a purple recipe, the number 50 on the recipe is red, indicating that it is unusable at your level.
Quote:Yea always found it strange myself, considering you can get a purple drop at any level when you sk up
My controller gets snipe recipes too. Same situation: a drop that is impossible for me to use.
It's basically just a way to give level 50's a perk for being level 50, because otherwise there is almost zero difference between being level 50 and being level 49.
Edit: Purples are also the only IOs that give full set bonuses all the way down to level 1. They exemp with you no matter how much lower you are going. -
Quote:Purples are extremely powerful compared to other IOs. And also very rare. It was decided that only level 50s would be able to use them to give them one more level of uniqueness.i just got my PB to lvl 47 went on down to WWs to buy a purple set which i had saved up for when i was informed that you cant slot purples until lvl 50, when you can slot all other lvl 50 sets at 47. is this a bug or has it always been like this? if it has always been like this, whats the reason for it?
Just hang on to em for 3 levels and you'll be fine. -
Quote:Neither is the physical AE box =/ I think they did a terrible job overall of setting up the Architect Edition information.
True. The Architect Edition box, from all reports, never mentions the rest of the game. I have run across several player that bought it and didn't realize they had access to the whole game, they thought they were restricted to just the AE building.
I have a theory as to why trial accounts are not allowed to use AE. If a lot of people create trial accounts and make a lot of arcs, and then decide they don't want to buy the whole game, that's a LOT of space being taken up by things that will never be edited or likely accessed again. -
Yup, there's the forum signature I mentioned
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You have to have a payment method selected in order to activate the account. Yes, your first month is free, and you will not be charged until 30 days after you activate the account, but a payment method is still required.
The game has a $14.99 subscription fee, which is pretty standard for any online game. This is because, unlike a console game, an online game is constantly growing and evolving, and it takes money to pay for all of that stuff. CoH is relatively unique amongst MMOs in that the majority of our updates are free, meaning if you are paying a subscription fee you do not need to pay more money for new content. An exception to that is being released soon, called Going Rogue, which is a paid expansion. Going Rogue will NOT be required to play the game, if you do not want to pay for it, you do not have to, and your gaming experience will be unaffected.
The payment method screen is to set up payments for the $14.99 subscription fee. If you choose not to continue playing after the first month, simply deactivate your account before your payment is do and you will not be charged.
Edit: I strongly advise you edit your original post to remove your account name, if someone finds out your account name and has a password algorithm, they could steal your account. my account name has nothing to do with my forum handle for exactly that reason. -
Scrappers are very good starting characters. They survive well and their playstyle is very straightforward. I recommend playing a scrapper to all new players.
It's a lot easier to figure out what's going on and get to know the game world if you don't have to worry so much about strategy and using your powers correctly. With a scrapper, there is no wrong way to use your powers, just run up to em and hit em until they're dead. Technically there isn't a wrong way to use anything if it works for you, but some teammates will get annoyed if you start a fight with Rain of Fire at level 6 (Rain of Fire is a Fire Blast power, enemies hit with it tend to scatter everywhere trying to get out of it, since level 6 is before tankers get their agro control powers it makes the enemies harder to deal with)
While you can see the animations, you cannot see what the power actually does when it hits a target. For example: The animation of Psionic Tornado doesn't give any indication that it sends everything it hits flying up in the air, you have to look at the power info to see that. The animations of Energy Blast don't indicate that pretty much every power in the set will send things flying backwards. I advise against making Energy Blast your first character, learn to play before you start knocking stuff everywhere, your teammates will thank you. Knockback is fun, and useful, but until you know what you are doing with it, it's more of a liability. If you really want to play Energy Blast, create the character and don't team with it, spend some time learning how to aim knockback by positioning your character.
I won't give you any other advice in creating your character. It's YOUR character, if someone tells you you're building it wrong...well, they're wrong. Any way you build it that works for YOU is correct, no matter what anyone else has to say about it. later on when you want advice to make your character more effective, check out the Archtypes section of the forums. If you have a question about a particular AT, ask it in the appropriate forum, which is where the people who know that AT well tend to congregate. (I hang out in the Scrapper and Blaster forums, and lurk in the Defender and Brute forums)
Don't be afraid to ask questions in game, for every jerk you encounter there will be 4 friendly, helpful players.
That's about all I have for you, everyone else answered your other questions pretty good.
Welcome to Paragon City, hope your stay is as enjoyable as mine has been! -
Just because something is reported doesn't always mean it will be genericed. In this case, it probably will. Your forum handle happens to be an offensive term. It doesn't really bother me, but it IS against forum rules. I see that you already requested a change, so you should be okay. Had a moderator found it prior to your request, the possibility of a more severe punishment would exist. Since they can see that you are being proactive about fixing it yourself they will probably just grant the change and that will be that.
I heard a story about an unfortunate choice of name that got genericed.
The name was "Force Kin". (If you don't get it, say it out loud quickly, blurring the words together) The character was a Kinetics/Energy Blast Defender, so the name was perfectly thematically appropriate. I kinda felt bad for that player because I looked at it and guessed that the name choice was not intended to be offensive. They probably didn't even realize what their name sounded like when you say it out loud. -
Quote:Wait a second, let me get this straight.Bu.But, farmers are ebil right? If Joe Schmoe can't blame his sucking and inability to afford "Da phat lewtz" on farmers thay'd have to realize they suck, because THEY are just plain lousy players, and we all know how likely that is.
You're saying that because I choose not to farm or play the market I'm a bad player? I don't blame my inability to buy stuff on anyone. If I really want it that bad, I know how to get it. Farming and playing the market both bore the hell out of me, so I choose not to do them. I'm not obsessed with having all the best shinies on all my characters, so it really doesn't bother me that I don't have it. (I swear, some of the people in this game have the mentality of a ferret. "OOOH, SHINY!!")
And now suddenly my reluctance to bore myself to get the good stuff makes me a lousy player.
Riiiiiight. -
Just play. It doesn't take long at all to get to level 14. Just by playing you'll get there within a day or two, depending on how long you play at a stretch. It is entirely possible to hit 14 within one play session.
What I usually do is this:
Start in Atlas or galaxy, run a few missions from my starting contact (while fighting mobs on the street on my way to and from missions), when I hit level 5 I go to King's Row (you get there via the train, it's the blue "T" on your map) and get my police scanner. Run 3 scanner missions and get my safeguard mission. After completeling the safeguard and getting the temporary travel power I head to the Hollows (the entrance is on the right side of Atlas Park, you have to be level 5 to get in) and start running the mission arcs in there. Usually end up at level 14 by the middle of Julius's arc or so.
You don't have to do it exactly like that, if something else you run across seems like fun, go for it.
Helpful hint: You haven't mentioned what AT or powerset you're playing. Try all of them. You have lots of character slots, so you can play multiple characters. I'm leveling around 9 characters currently, switching between them as the mood strikes. If you don't like a character, it may not be the right powerset for you. Different powwersets within the same AT can play completely differently. For example, a dark/dark defender will play much different than an empathy/psychic defender, even though they're the same AT. I hated controllers for years until I found a powerset combo I liked (Fire/Trick Arrow) And I'm about to hit 50 with my first defender (Rad/Sonic). An experienced player would look at my choices and deduce that I prefer active, offensively oriented characters based on the above 2 powersets. There really aren't very many "bad" powerset combos, everything is good at SOMETHING.
As someone's forum signature states: If you're having fun, you're doing it right.
Don't worry about the "right" or "best" way to play. Just worry about YOUR way to play and you'll be fine.
Welcome to Paragon City, hopefully you enjoy your stay as much as I have! -
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LOL, I think that's a new personal best. I killed 2 threads with 1 post. -
I think it's science or tech that sends you to him, but I don't remember off the top of my head. Henry Peter Wong is the guy's name they send you to see. He's the guy standing right by the Hero Corps Recruit badge in Atlas, across from the reputation adjuster.
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I heard a story once about a grocery store that had a promotion in which their loyal customers got goods for free if they could prove they'd been a customer for a certain length of time. It was a huge hit, people flocked to the store with their old receipts and loaded up on groceries for free.
The store was out of business in a week.
True story? No. But it does have a bearing on the subject here. If you reward long-time subscribers with the option of a lifetime membership, no matter what the cost is, you will eventually run out of money to support your product.
Do you think it's the people who play for a month or two and quit that keep CoH alive? Not even a little. It's the long time subscribers who have kept enough money flowing in to justify keeping the game online, with enough surplus to afford all the cool stuff they have added since launch. If not for us the game would have dried up a while ago.
The people who play for a month probably got that month for free when they bought the game, and then balked at the idea of paying to play more.
If they offered a lifetime subscription at this point, thousands of people would sign up for it, creating a huge influx of cash all at once.
Say it is offered at $150. Great, a lot of people would sign the check right away for that.
After 10 months, those people are playing for free and no longer contributing anything to the continued life of the game.
After maybe a year and a half, the company would start running low on funds because they lost the support of all the longtime subscribers who bought lifetime subscriptions. The game cannot survive on the "play for a month and leave" players, because they are not consistant.
It would have been a good idea when the game launched, for a limited time, but now a lifetime subscription, even to the veteran players, would go a long way toward the game shutting it's servers down. CoH does not need quick cash, it has enough revenue from continuing subscriptons.
In short, offering lifetime subscriptions at this point in CoH's life would be one of the dumbest business moves NCSoft could make. Yes, it would be cool for the players, but if the game is not making money, the game will die, because the parent company will pull the plug the instant it goes into the red.
You'd see an AWESOME Q4 report as all the income from lifetimes came in, and then next year's Q1 report would be dismal, because of the loss of all those subscription fees. Then as more people got to where they could get a lifetime subscription Q2 would be worse, and Q3 would be abysmal. By the time Q4 of next year rolled around, all that cash would be gone and NCSoft would start laying off or firing employees to stay in the black. When that didn't work, they'd call it quits and the game would be done.
So, it is actually NOT in the long term player's best interest for lifetime subscriptions to exist. -
Joe (I figured it would actually be more polite than calling you Mr. Blow) What you're consistently ignoring here is human nature. Just because there is tons of stuff to do, doesn't mean that everyone will do it.
You can add 10 TIMES the content that is in the game now, but if people can still level extremely fast and get tons of rewards some other way, they will ignore ALL of it. The devs are actually doing everything in their power to encourage people to experience more of the game. Content takes time to make. You can't just say "give us more content" and expect to see it next week. Going Rogue, by the sound of it, is going to be at least as large as City of Villains, maybe bigger, and ALL of it is brand new content. Yeah, you have to pay for it, but for a 5 year old game to be just now releasing it's SECOND paid expansion, when everything else has been free, is pretty good.
But it doesn't matter, because as soon as people figure out the new exploit, they're going to flock there in droves. -
A tank of some kind. A debuffer of some kind. Some one with some sort of heal (doesn't have to be a "healer")
Personally I like the combination of a tank and a Thermal. Thermal covers buffer, debuffer, and healer all at once. Add a Rad/Sonic or something for help with AVs and fill the rest of the team with whatever.
For villainside, just replace tank with brute, and Rad/Sonic with Sonic/Rad (because it will be a corruptor instead of defender)
With enough debuffs and buffs you don't even need a tank or brute to hold agro, but it does make things a little smoother sometimes.
You can achieve the Master badges with any team makeup, the only reason people put together specific teams is it is a little easier and everyone knows their role from the start. Or because they're of the mistaken belief that that is the only team that can do it. -
My Spines/Fire only has 4 points of KB protection and he is fine most of the time. 8 points should be enough for most situations.
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Good answers here. Just a future reference point for you. You don't need to delete the character on the live server in order to play it on test.
You cannot, under any circumstances, transfer a character from test to live, it is a one way trip. That, as Carnifax mentioned, is to avoid people cheating by loading one character down with a lot of good stuff and transfering them back to live.
Unfortunately, since you deleted your character of your own volition and it wasn't a glitch or anything, you're probably hosed. -
Quote:QFEMight be something you've already checked, but just in case... make sure that you're choosing the server on which you created the character.
If you're new enough you may not have realized that each server (Freedom, Virtue, Infinity, etc.) is it's own little universe. If you create a character somewhere, they remain there. You cannot play a character on Virtue that you created on Freedom.
If you don't remember where you created them, it's as simple as selecting each server until you find them. The last server you logged in on will always be at the top of the screen, with the rest below it in order of least populated to most. The order can change depending on what the current population is, so pay attention to server names. -
Untrue. Sometimes early missions will send you to Galaxy City, the OTHER starting zone that is populated mostly by tumbleweeds and poor lonely BaBs.
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Quote:A scrapper would be good for learning the game, but the healing badges will be a pain (I wish regen's self heals counted, I'd have all of them by now)Since you're new to the game, I'd suggest a scrapper. Much more forgiving of mistakes and very solo able; both will help you learn the game.
A Radiation Emission Defender or corruptor would be a good choice. The set is fairly easy to use, has a heal for help getting the healing badges, you'll get the time mezzed badges by accident, and the damage badges will come in time as well. A Rad is always nice to have along for the "Master of" attempts as well. As a bonus, Rad is one of the better soloing sets available to defenders and corruptors as well.
Alternately you could go with a /rad controller. -
My main blaster does easily twice the damage of my main scrapper, and dies far less often. Blasters are actually balanced quite well now.
There was a guy on Pinnacle who soloed the ITF with a Fire/Fire blaster. A FIRE/FIRE, with pretty much no mitigation at all!
My fire/fire is squishy, he doesn't solo well. But if I get him on a team with a competent tank, and nothing else, his damage output becomes jaw-dropping. My Sonic/Devices is approximately 10% ranged defense away from soloing AVs with relative ease. He already can if I pack enough Lucks to keep him over softcap for long enough.
I currently don't have a scrapper that can do the same. I have spent far more on my main scrapper than my main blaster. And my blaster blows my scrapper away.
Blasters are fine. -
I won't be testing it, but I plan on building a Rad/Mental blaster for AoE carnage (especially in melee range)
On paper it looks pretty solid. Time will tell if it is as cool in practice. -
Sounds completely awesome so far.
....actually, that's all I have to say on it, it sounds awesome. Not a single thing mentioned here doesn't sound cool. Hell, even Nightfall sounds cool for my DM/DA to eventually take (he's the only one that will get it though) My main will be getting Physical Perfection, as he did not take Stamina and has slight end problems in extremely long fights. -
Regen is the lightest on toggles by quite a bit, but sadly is not available for brutes. Willpower isn't too hard on the end bar. Fiery Aura only has 2 toggles that are necessary (you don't HAVE to run Blazing Aura, but it is recommended)
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My main's battlecry is "BANZAI!!!!!"
If I'm playing him, I'm in scrapperlock, it's a given.
Commonly heard:
Claws and Effect: You 7 go that way, I'll go this way, we'll meet back here. -
I have a battlecry on one toon that consists of:
(insert clever battlecry here)
A toon that runs a lot of ITFs has:
Yeah, you're NICTUS, we get it.
And another toon has:
EEEEEEEEEMMMUUUUUUU!!!!!!
(long story)