The Ideal Team for Master Level Badges
Stone Tank/Brute
Force Fielder
Empath/Thermal
Sniper
Heavy debuffer like Rad/Cold/Sonic
If you have both a Thermal and a Sonic/Cold then you can even do without the bubbler.
Then anything else to make up the numbers (Though I would say you need a stalker on the MoRSF).
A team like that should see you through pretty much anything.
British by act of union, English by grace of God, Northern by pure good fortune!
For ITF I'd try and get a second melee type so that you can pull the healing Nictus away from Rommy. It's not required but it does make it easier. MoITF is probably the easiest of the Master badges by a long shot.
Now the interesting one would be Master of Dr Q TF. I think with that one the primary problem would be player fatigue.
I'd say:
Villains: 8 Corrupters
Heroes: 6 Defenders, 1 Blaster, 1 Scrapper (or 8 defenders, but it'll take longer..)
Combined: 8 Corrupters
If you're running MoRSF, swap in 1 permadom for one of the corrupters or defenders. They'll have to be able to permanently hold a 54 Statesman - for MoRSF even a /stone tank buffed by 7 corrupters is a liability because 2 hits can result in a kill.
Why? Well, assuming a moderate amount of player skill, minions and lieuts are trivial easy and bosses are an annoyance only in large numbers. The only question is how you're going to take down the AVs, and the KISS answer is massive debuffs combined with extreme firepower.
My dream team is 2 /colds, 2 /thermals, 2 /kins, 1 /rad and 1 /sonic. Primary doesn't matter in the least.
I don't think up dream teams. I basically think that if you can't devise a way of achieving anything with any team then you are still learning.
Then I think that team work is essential and if players can't get things right despite trying then, they may want to change their slots a bit better, or adapt the build to have the power they skipped, that allows for better flexibility, with other team dynamics.
You can get things done more than one way but some people simply stick to the one method like glue. Why I don't know.
I certainly don't like to value people over what they chose at the powerset selection screen.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
The ideal team is 8 people who know how to play and communicate.
I don't think up dream teams. I basically think that if you can't devise a way of achieving anything with any team then you are still learning.
Then I think that team work is essential and if players can't get things right despite trying then, they may want to change their slots a bit better, or adapt the build to have the power they skipped, that allows for better flexibility, with other team dynamics. You can get things done more than one way but some people simply stick to the one method like glue. Why I don't know. I certainly don't like to value people over what they chose at the powerset selection screen. |
I don't think up dream teams. I basically think that if you can't devise a way of achieving anything with any team then you are still learning.
Then I think that team work is essential and if players can't get things right despite trying then, they may want to change their slots a bit better, or adapt the build to have the power they skipped, that allows for better flexibility, with other team dynamics. You can get things done more than one way but some people simply stick to the one method like glue. Why I don't know. I certainly don't like to value people over what they chose at the powerset selection screen. |
So people figure out the path of least resistance, and if it means that they exclude others, as long as it doesn't exclude them they don't care. This is one of the reasons why there are an absurd number of stone tanks/brutes and kins around.
I find this even funnier that it happens so much in this game because of the amount of flexibility between classes and roles available.
Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.
A tank of some kind. A debuffer of some kind. Some one with some sort of heal (doesn't have to be a "healer")
Personally I like the combination of a tank and a Thermal. Thermal covers buffer, debuffer, and healer all at once. Add a Rad/Sonic or something for help with AVs and fill the rest of the team with whatever.
For villainside, just replace tank with brute, and Rad/Sonic with Sonic/Rad (because it will be a corruptor instead of defender)
With enough debuffs and buffs you don't even need a tank or brute to hold agro, but it does make things a little smoother sometimes.
You can achieve the Master badges with any team makeup, the only reason people put together specific teams is it is a little easier and everyone knows their role from the start. Or because they're of the mistaken belief that that is the only team that can do it.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
Me, Tark, Hobo and Rat.
You can achieve the Master badges with any team makeup, the only reason people put together specific teams is it is a little easier and everyone knows their role from the start. Or because they're of the mistaken belief that that is the only team that can do it.
|
Master teams don't need to follow an exact cookie cutter format, but the team composition does need to be balanced a fair bit better than other content.
If you can finish something at all, you can finish it without deaths if you're careful enough and/or given enough attempts, unless the only way you won was with vengeance/fallout. That is (should be?) common sense.
The hardest part in a specific MSTF/MLRSF setup (i.e., all scrappers) is gathering enough players with the right AT, a good internet connexion and the ability to login during the same time period. It's already hard enough to organize a normal allscrapper or allblaster STF/RSF, claiming the lack of public proof that a blaster or scrapper MSTF/MLRSF has been done proves it isn't possible is ludicrous.
Fatal error: Uncaught mysqli_sql_exception: You have an error in your SQL syntax; check the manual that corresponds to your MariaDB server version for the right syntax to use near 'Wisp'' at line 1 in /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php:262 Stack trace: #0 /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php(262): mysqli->query() #1 {main} thrown in /var/www/vhosts/cityofheroes.dev/forumarchive.cityofheroes.dev/topic.php on line 262
With the new Badges for Master TF/SFs coming out, I'm curious as to what your ideal 8 person team would look like for each of the new Badge TF/SFs.
Master of Reichsman Strike Force
- 8 person Villian Team
Master of Reichsman Task Force
- 8 person Hero Team
Master of Imperious Task Force
- 8 person Combined Team