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Posts
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Joined
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Quote:Good point.But from the other perspective:
Scrappers will be questioned because who needs a Scrapper when you have a Brute, amirite? Same goes for Tanks. Brute does both jobs, tanking and damage dealing. Don't need those silly blue ATs, eh?
No need for Defenders. We've been doing fine with Corruptors for ages, so there's no need to reduce our damage out put to add in someone who buffs better.
What's a Blaster for? All they do is damage. Hey man, every AT we have already does that. Learn to do other stuff too, newb!
Another point of interest might be:
Remember how hard it was to get your Stalker into a LRSF back in the day, or some Doms? If you were lucky you could sometimes get the pity spot though. Hell, I even encountered that while in my Elec/Elec Brute once, while inquiring of my VG LRSF about to happen!
"Sorry dude, we need a Stony or another Corrupter". I think they got one from Coalition. I won't burden you with my response. Come to think of it, a Stone tank will probably still be in demand no matter what or where.
I imagine everyone here has been excluded at least once or twice due to archetype preference and, I submit, if you havent then you just aint played enough. : ]
Anyway it will be interesting to see what the LRSF and the MSTF preferential dream team ends up being and who the latest red headed step children are (Stalker, PB, Offender, for instance) to those types of min-max dream team players. -
Well, maybe I just have inordinately bad luck with teams always wanting a Tank + "Healer" because their alternative tactics suck, but I doubt it's as uncommon as people seem to make it out to be. Or maybe, being vastly irritating, they just stick in my mind more.
Or maybe because I have been going through a rash of lowbie content lately with a lot of new characters. *shrugs* -
Well, SOA's get Bayonette and Pummel to go with their nice ranged smg attacks. Barring something like I agree with the above poster that what you propose would be silly.
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It just occured to me, while thinking about Going Rogue and switching sides, how different the most common mission team tactics are between red and blue sides.
Red:
Everyone enters mish and in a disorganized blob goes forth until they find a spawn. People spend all of 2 seconds tabbing through the enemy to see wth is there. The Stalkers slink up and find the Boss or Lt or potential problem dude and get ready. A MM might engage first, a Brute wanting to show off, a Corrupter who thinks he's hot stuff or a Dom with a new power he just HAS to try out now, or everyone just blasts/stomps/stabs pretty much all together. Make no mistake, most people know what their doing and know how to play their characters, but...it just feels much different than Heroside, more loose, more seat of the pants kinda play usually. Quite fun.
Blue: Recruit Fender and all follow Tank interspersed with the rare "hey, let me try something" or "hey guys watch this!".
All because (generalizing again) Heroes = specialists, Villains = generalists.
Brutes especially, I predict, will get a bad rep from some people who don't realize WHY they are in such a hurry. Stalkers...people will be mindlessly following the guy and get mashed by a huge mob (done that myself once, sad to say), MMs will get yelled at (as usual) for blocking doorways and aggroing other spawns too probably.
The RWZ and Cimeora probably mitigated a good deal of the omg factor of teaming with the opposite side, but I reckon people will still howl. Regardless, I think it's going to be amusing to see people try to handle all the differences and come up with "new" tactics using the different archtypes together. -
Roll up a petless Mastermind. Definately uber, ultra rare.
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Ok, thanks for both replys. Maybe time to hit the Shard again and hang out for a week or pull up the annoying carnie train mish I have saved and set for 8 *gulps* (Mask of Vitation is horrible btw).
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How frequently do these things drop (if ever), and what are the requs to try and achieve the best possible chance for them?
I always thought it had to be from lvl 50 critters but that's all I know. The reason I ask is that I kill lvl50 critters for WEEKS/MONTHS, both teaming and solo, missions and sweeps and never get any.at.all.eber. I don't much farm but I have a couple of missions saved for that when I feel masochistic or want to bring/help a n00b along (and show off).
Do the gods of random probablity just hate me or am I doing something wrong? By the way, I just resubbed after a long absence so HI again. -
Ar needs (like some people have already said):
Faster DOT for FT.
Less kb and more kd.
Less End for FA and FT.
TRACER ROUND VISUALS!
Up the extremely lame target cap for FA.
As for the mediocre single target damage, I just forced myself to six slot snipe with an Acc, 2 Interrupts, 1 Recharge (plus Hasten) and 2 Damage and can use it in a brawl most times even. Slug gets 6 slots too: an Acc, 3 Damage and 2 recharge (+ Hasten). -
Mask.of.Vitation.Is.Da.Debil.
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To the OP:
I had a hard time getting into my PB untill 2 things happened.
1st was the (excellent) change from shields dropping when mezzed (massive boost to my PB). The second and most important was staying single form human Scrap-Blas-Troller with emphasis on the Scrap.
Yes, there will be the odd (sometimes verrry odd) elitist/purists maintaining that "You're doing it wrong!" and that HEATS require binds/tri-form only and genius level IQ in order to play "properly". They are dead wrong. -
Ar/Devices fun:
Sneak up with Cloaking Device, drop a Time Bomb, count down 8-9, drop Trip Mine.
Boom, Slug on Boss.
Move to next spawn.
Sneak up with Cloaking Device, drop Trip Mine, SuperSpeed +jump away while hitting Auto Fire. Slug, etc.
Alternatively: drop 12-14 mines, fly up or run out of activation range of the mines. Get Tankers/Scrappers to grab a wad of foes and bring em to the mined area, race back in range, boom.
Edit: Yeah, Time Bomb should be trigerable at will. -
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Also if pvp on its own is not good enough (read imablances all around) then no amount of LURING is going to save the system. The imbalances themselves need to be fixed
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The Great PvP Imbalance Fix:
You enter the zone.
Your opponent enters the zone.
Both of your power-trays gray completely out except for two powers: Brawl and Sprint.
You are now equal, guys. Parity achieved. Have at it.
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Naw, Insp slots will be far better for the higher level guy. Not mention Purps. -
This man elevates bitc*ing/whining far, far beyond anything this humble mortal has ever before envisioned.
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Comp has been broken for a week, just now got back online.
I hate everyone and wanna murdalize you all.
KKTXBYE. -
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Maybe the devs can tell us why they hate COV?
or..
Maybe they don't hate it, but are incompetent nincompoops?
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Yeah, better quit now while you have a chance.
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Any /Willpower guides? For anything, Scraps or Tanks.
My search fu is weak, couple that with the inherent weaksauceness of the search function and you have no-joy. -
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Someone asked me to post a pic of my purples, so I did. I didnt know where to do it.
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I'm glad you find such joy in 16 hour farming/7 days a week. Oh, and in constantly boasting/showing off your wealth and uberness over and over and over again. Self-agrandizement ftw, eh?
Anyway, theres worse habits for a girl to have I suppose.
To be fair, I suppose the build is instructive in regards to examing the disparity between a concept/or casual build and a high end farm build. -
Eh, this thread needs to be quietly strangulated and buried.
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Naw they used to love COV, but Vills whined so much that it drove Jack off...
True story. -
Super Group: Rift.
Theme: Tech themed base. (I am planning to add a couple Arcane themed rooms for those of that bent). A place for solo'ers, loners, n00bs, rookies, vets, casuals and anyone who needs excellent base facilities with few if any demands in return. ((This has been my personal SG since I-4/5 and I am intending to open it up for use by those in need)).
RP Level: Minimal up to whatever floats your boat.
Recruiting: Currently recruiting.
Requirements: Have fun, don't be a tool, treat your SG-mates with respect. Oh, and consider staying in SG mode till level 25.
In-Game Contact(s): @308
Out-of-Game Contact(s): PM this Poster.
Coalition: the Asguardian League.
Base details: Porters to 12 Zones (and Coalition has all ports as well), Med Bay, Workshop with Invention and other Worktables, Buff Station, Inspiration Storage, Enhancement Storage, private Vault access, and a clean sharp design.
Other: May be willing to Coalition with less established SG's in need of base facility assistance. -
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And here you can see the lead developer in it's natural environment. Note the cluttered nest it's built for itself. See the hostility in it's eyes as you approach the glass too closely. Remember kids, never feed the developers.
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lol'd
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as I spend an unhealthy amount of time under desks with darn PC cables.
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All jokes aside, you sometimes find the strangest damned things under and behind peoples desks.
GLWTM (Good Luck With The Move)! -
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Synapse isÂ…wellÂ…Synapse. (laughter)
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Soooo, Manti is still dissing Synapse...despite having gotten him killed at least once, in that one Trailer .
*mumbles* *g..dmn prima-donna archers* -
I'd do more, a LOT more if there was some sensible way by which I would not have to choose between a pvp and a pve build. Others have mentioned this, but it's a big sticking point for me.
In other words, 2 different builds for the same character.
ONE strictly PvE, and ONE strictly PvP. Same toon.
Just think Dev's because I am slotting up the same toon twice it's, YET ANOTHER INF SINK! WIN WIN!