Blood_Beret

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  1. Blood_Beret

    Peats!

    I had posted an idea on Suggestion forums awhile back.

    My idea was that The Well provided some extra power to Hamidon. Now hamidon can infuse humans. As humans become more powerful Hamidon starts to lose control of them(ie they level up). The Morality/Loyalty missiond in Preatoria now go along the lines of freeing your mind or staying loyal. At level 20 you leave Preatoria for Primal Earth. Either on the mission to Help the Hamidon of Primal Earth or to prevent him from getting the power of the Well.

    I never really came up with powersets, but DE sets would be cool. Also the Endocronic Blast that is used by the Mitos and Hami
  2. You can do Ramiels Arc and get your Alpha slot.

    You can do normal content and get shards.

    You can convert shards to threads.

    You can convert threads to Incarnate XP.

    You don't have to fight Preatorians to be incarnate. But currently it is the fastest way. Once they end this story, I am sure there will be other avenuse to get the xp and threads.
  3. For lvl 50 Paper missions(Red) seems my choices are Malta, Council, Carnies, and CoT

    Crey can be added for all 20+ content (See Silver Mantis for lvl 20 Crey)

    DE - can be added to all 30+

    Freaks - Not sure why they don't show up. Really the missions are top small to really farm them.

    PPD - Jail Break mission similar to the side missions in Mayhem. Break Ms Lohan out of Jail 0.o

    Nemesis - Another why not?
  4. Quote:
    Originally Posted by Ice_Wall View Post
    Some of that is probably because people are doing 1-20 in praetoria now, with no access for sewer teams or synapse and such.
    Praetoria, is the biggest irony I have seen. People make a toon in Preatoria, and then can't wait to get out.

    I was disappointed in it. I made an Kin/EA Brute, played everything at +0/x0 and still missed something because I was one special mission short of the badge. I was trying to enjoy the content and still outleveled it. And since there is no Ouro for Praetoria content, I'll never get the last one. Something is definitely screwy there.
  5. Quote:
    Originally Posted by Zortel View Post
    As an addendum, make the old missions that sent you to a contact into contact pop ups. So no more being sent to see Lt. Willcot, PVP Zone people, Seer Marinio, Freedom Corps, Stephanie Peebles and so on.

    You get to the level, you get the contact notification windows, you pursue at your own leisure.
    I have posted that before. I agree with it. Also add Tailors. I hate running around trying to find out which tailor this toon did not visit.
  6. Blood_Beret

    Mayhem Missions

    sorry I wasn't on much last night. I should be on and off tonight. Remember there are 2 accounts.
  7. So when do we get the reality Ustream show "Dancing with the Devs" ?
  8. Blood_Beret

    New zone?!

    It will be Co-op of course. As much as I would like to have a space station/moon base or atlantis type zone, I seriously doubt that will be in this issue.

    Level Range that contains 30 would be great. As that seems to be the weakest point red side. At least we have an SF now in that range now. But another would be nice.

    Looking at the 2 major Co-Op zones, one is Tech oriented the other magic. Hopefully we can get one that contains some of both.

    It would also be nice to have contacts that have both alignment oriented and co-op missions. Of course they would have to be marked as such.

    The Council/5th Column finally get their Giant Robot functional, and we get a new GM.
  9. Blood_Beret

    New zone?!

    Quote:
    Originally Posted by Wicked_Wendy View Post

    Underwater zone like Atlantis? This has been a rumor since we discovered the one mission where you fell into the water and actually got to swim below the surface. Could be fun but not sure that will ever happen either.
    Sorry it was the pool in GV. Then the Cim map with the underwater area.
  10. Quote:
    Originally Posted by InfamousBrad View Post
    Is this "Dr. Rebecca Colston" anybody that we've seen before? ParagonWiki has nothing.
    Becky, the Tarantula Mistress ???
  11. Quote:
    Originally Posted by Zombie Man View Post
    Unicorn Task Force.
    Only if we get a can of Unicorn Meat as a reward
  12. Quote:
    Originally Posted by InfamousBrad View Post
    Yeah. I did that TF once with a mastermind, and never again. I never thought they'd come up with a task force that screws masterminds harder than "The Beast Under the Mountain" and "Pirates of the Sky" do, but they managed it.
    Having a MM Badger I have had no problems with any Villain SF. But the airstrikes do suck for MM pets.
  13. Quote:
    Originally Posted by Necrotech_Master View Post
    so you mean blasters? lol
    My Blaster doesn't melee. AR/Dev

    2 or 3 melee attacks doesn't make melee your secondary.

    Even though I prefer the Assualt set for Dominators when you have a mix of both range and melee. AR/MA or DP/MA as an Assualt set would be nice.
  14. Quote:
    Originally Posted by Chase_Arcanum View Post
    The Duray mechanic is a new tech item that can break up the "stand there and hit attacks" -- it encourages maneuver. Since the tech was only recently added, I'm not surprised that they include it in more encounters to break up.
    Then they need to remove the "rooting" code from many powers. Especially MMs. If you have to resummon pets, you are rooted. Quite a few of my /Dark powers root me also. Not mention if I bring a trapper.

    I don't mind them use new "tech toys" in multiple areas. That is fine, but make it feel different. Sutter did not feel different from Apex/Tin Mage.

    Admittedly all the old TFC and shard TFs pretty much feel the same... Cloned and repeative.

    Most SFs villain side have a uniqueness to them that makes them feel different from other SF/TF. Renault being the exception with all it's zoning and 3 hunts makes me feel like I am blue side. But I do get a specail map and Cool AVs at the end.
  15. Ponder this...

    Ranged Primary + Melee Secondary = PEATs
  16. Blood_Beret

    Fixed Rewards?

    Quote:
    Originally Posted by Eva Destruction View Post
    If this is true then it's horrible design. The trial can be done with 8, it should reward properly with 8, especially since in a smaller league each individual needs to participate more.
    If each has to particiapte more, then their individual performamce should carry them.
  17. Blood_Beret

    Fixed Rewards?

    3 Runs on my Merc/Dark MM (Each run was a full league):
    Lambda #1 Had an AFK while street sweeping - Common Component
    Lambda #2 Rare Component
    BAF Run Uncommon

    2 Runs on My Rad/Rad Corr(Full League)
    BAF #1 Common
    BAF #2 Uncommon

    One Theory on why you are getting 10 Threads, is because you don't have enough teammates to carry your participation over the threshold of the Reward Tables. Try getting a Larger League.
  18. I did a downgrade Uncommon (Spell Book one) got a pop up of the Common table and got to choose my Nanotech one. Worked fine for me.
  19. 2 Things that are unavoidable:

    Q: Why did you open the gates?
    A: We are all big boys and girls here. We should know how aggro works. If you get aggro stay in the courtyard, if you are outside the gate don't draw aggro. if you can't handle that quit now.

    Q: WHo do I give the temps too?
    A: If you have acid use it on a portal that no one else is moving towards. If you have a gernade, watch chat. When the first person says they are empty, the next person is up to use theirs. If we give them all to one person, and they DC we are screwed.

    The First one still amazes me that people can't understand that. You are a level 50 unless you are a PLOOB (PL'd Noob) then you should not have a problem.
  20. Mortimer Kal SF > A. Sutter TF

    Inf Sink - think the prices on Rare and Very rare are ridiculously high.
  21. Quote:
    Originally Posted by Dr_Mechano View Post
    So...erm...why does the Kal SF award a pretty substantial reward and the Sutter SF award sweet FA beyond the usual merits and badge?
    Now you know the power of the Redside. Embrace your emotions...

    The reward for Kal is great and all, but I like the fact that we got to see something new. Warrior AV, Midnighter AV Class(Hero, Rogue, VIgilante). Instead a of a couple long missions, it is a series of short and medium missions. It also has that touch of evil that was missing in some of the others.

    And not just a scaled down version of Apex and Tin Mage like Sutter.
  22. Quote:
    Originally Posted by Ravenswing View Post
    So, while I agree with Zortel and others about the enormous plot holes, I no longer care about them. The devs can do what they like with their dumb plot. Until it actually affects places in the game and doesn't just take place in TFs and Trials, it is not happening. Most of the players write better storylines than the devs have since day 1 anyway.
    Speaking of which, when is construction in PO and Steel Canyon gonna be done


    But yes, I would like to see a little cause and effect and slowly rebuild.
  23. Blood_Beret

    Mayhem Missions

    He just has to hit the broker. I'll be on after "The Event" ie 9 Central.
  24. Blood_Beret

    Mayhem Missions

    I have a lvl 26 dom that can get the IP. I am not sure how many paper missions he is away from it. It is on toon I made so I could use a cool name (General Relativity) that fits with 2 underpreforming (compared to other powersets) Dominator sets (Gravity/Energy).
  25. I disagree, there are 3 tailors shops Blue side, 2 red side, 1 in Pocket D(VIP Access), and 1 in RWZ. That is plenty of tailors.

    I'd rather see the Tailors show up on a tab in the contacts list. That way I know which tailor mission I need to do on my characters for the costume slot. Because you always forget one. Also those that play one side more than the other, can easily find the tailors. (like broker and detectives they never offer a phone)