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Posts
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Joined
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I already have a set of 5 for my human form and a set of for my triform exemp build. still waiting on the rest of my build to respec tho
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Well its better than yours...you wont stand a chance against the large amount of ranged damage in RV
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SS/Fire is king of purple farming aswell. Im softcapped to S/L on mine and i just run my def toggles to save on endurance. at 0x8 and running rage and reds that drop footstomp wipes out everything and burn kills bosses - simples
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DXP doesnt affect AE enemies does it? Been so long since DXP i cannot remember
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'farming build' is too umbrella, need to state what type of farming etc and how specialised the build is to be
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I usually go +rech>def>def/end
and im not too fussed about lvl 10 uniques etc since i dont plan on playing my toons at that level more than twice if poss (posi's/synapse) -
I'm currently in the process of earning all these purples for my build, which isn't finalised. If I'm going to be farming and slowly marketing for the next month or so to earn it all I can always got for a bit longer and get the tox procs. I will have to have a fiddle in mids and plan an attack on the market and AE
Oh and I'm defo disregarding THB's god awful advice and following cool_bagheera's.
I mean...why the hell would I want AoE on a all human shade and why the hell would I want the ability to perma stun mobs? Stupid me!!!
Quote:Stupid me again! Why would I want to eke as much out of my build as possible?O yeah and don't sacrifice slots just to get a little more of recharge, recovery or whatever. Be smart.
BRB...../e facepalm -
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I wouldnt enjoy the low damage output of the brute. Scrapper pwns brute damage.
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Warshades aren't weak :S I personally enjoy running into a spawn laughing maniacally as they slowly...oh so slowly chip away at my hp bar. They think they have won....then my pets show up and destroy the spawn. Makes me laugh even harder, right before I heal for infinite hp off all those dead bodies. Maybe once in a while i will actually do something
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Quote:Its minimal: Moved slots from G.Well,stamina and E. Drain to mule KCs in brawlI'm pretty out of it right now but I'm actually not seeing a difference between the 2 builds you have posted here.
> freeing up G.Well to be slotted with Heca thus increasing my recharge
I lost the 8% recov bonuses from having 2 heca in each G.Well and E.Drain
2.5% recov bonuses and ED cap on stamina
decent values on G.Well and E.Drain
I just stripped a slot from Super Speed and shove it into E.Drain and slotted a Glad Strike quad and proc to bring values up and get another proc into the chain plus another 2.5% recov boost.
I REALLY want vengeance but cannot see how to fit it in without loosing out on provoke or something else -
I have 2 builds for you guys - both are essentially the same, with one having slightly higher recharge and perma hasten, the other having substantial recovery.
Which of the builds would you run, and are there any tweaks you would make?
Recharge
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Purple Farming build
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I currently run the ambush build on live and run something similar to the purple farming build. -
Quote:Notice the end use : end consumption on my buildah yeah turned them on my second build and health shot up to 2.8k. Do you reckon my second build is viable? seems the end use is pretty high
Notice the difference in shield charge/footstomp recharge in mine compared to yours
Yours will have end problems and will be lethargic purely because the recharge is way way too low -
Please state whether this is a purple farming build or an ambush farmer
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Quote:Debuff resistance cuts into the actual debuffanother question, in my second build i have 66% defense debuff resist. does that mean the chance i have to not be debuffed or the actual result of the debuff on me
so a 66% defdebuff res will cut incoming debuffs by 66% btw when looking at my build bear in mind active defence will stack for 2x 21.6% so overall defdebuff with grant cover will come up around 90% -
SD/SS build with incarnate softcaps with agility core paragon (endmod/rech/def one)
760 hp heal every 6sec
2.95k hp
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42), Aegis-ResDam(43), Aegis-ResDam/EndRdx(43), Aegis-ResDam/Rchg(43)
Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(15)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(9), Numna-Heal(9), Numna-Regen/Rcvry+(11)
Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(7)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 12: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 18: Grant Cover -- Ksmt-Def/EndRdx/Rchg(A)
Level 20: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(23), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
Level 22: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(46), T'Death-Dmg/Rchg(46), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(25), Aegis-ResDam(25), Aegis-ResDam/Rchg(27), Aegis-ResDam/EndRdx/Rchg(27)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: One with the Shield -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam(37), TtmC'tng-ResDam/Rchg(50)
Level 35: Aid Other -- Empty(A)
Level 38: Foot Stomp -- FrcFbk-Rechg%(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Aid Self -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(45), Mrcl-Heal/Rchg(45), Mrcl-Heal/EndRdx/Rchg(45), Mrcl-Heal(46)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
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Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(5), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(48)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
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Quote:Almost correct. The Quad and proc are rare because they are in the gold pool - they are rare 'orange' recipes (I have dropped a quad on council empire so they do drop)The Oblit quad (and the proc) go for exorbitant prices because the set's bonuses are VERY VERY GOOD, and those are the two pieces that are only available by either merit roll or direct purchase. The other recipes are obtained as mob drops or mission completion bonus.