SD/SS.. old player coming back


Black_Assassin

 

Posted

Just came back after a near two year absence and there have been a lot of changes. Anyway my fav character is still on my account! But she is in need of a lot of lovin, considering stamina and health are inherent now. But to cut a long story short, tried to use mids again but i am stuck! I really dont know where i am going. This is a pve tank, meant to be tanking or off tanking in TFs. Please any help would be appreciated, even if it just gets me back on the right track!

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I just dont know where to go, i know i need more defense, but freeing up the stamina/health powers plays on my head cause i dont know what other powers i should take to replace them


 

Posted

made a new one while i was waiting, please have a look guys.. still feel like she is a little too over the place

Code:
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Posted

another question, in my second build i have 66% defense debuff resist. does that mean the chance i have to not be debuffed or the actual result of the debuff on me


 

Posted

sorry had to work out how to export with everything

Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/

Click this DataLink to open the build!

Lady Neptune: Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection

  • (A) Steadfast Protection - Knockback Protection: Level 30
  • (3) Luck of the Gambler - Defense: Level 50
  • (3) Luck of the Gambler - Recharge Speed: Level 50
  • (5) Luck of the Gambler - Endurance/Recharge: Level 50
  • (5) Luck of the Gambler - Defense/Endurance: Level 50
  • (7) Luck of the Gambler - Defense/Recharge: Level 50
Level 1: Jab
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (33) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (33) Mako's Bite - Damage/Recharge: Level 50
  • (34) Mako's Bite - Damage/Endurance: Level 50
Level 2: Battle Agility
  • (A) Red Fortune - Defense/Endurance: Level 50
  • (7) Red Fortune - Defense/Recharge: Level 50
  • (9) Red Fortune - Endurance/Recharge: Level 50
  • (9) Red Fortune - Defense/Endurance/Recharge: Level 50
  • (11) Red Fortune - Defense: Level 50
  • (11) Red Fortune - Endurance: Level 50
Level 4: Haymaker
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (34) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (37) Mako's Bite - Damage/Endurance: Level 50
  • (39) Mako's Bite - Damage/Recharge: Level 50
Level 6: True Grit
  • (A) Numina's Convalescence - Heal: Level 50
  • (13) Numina's Convalescence - Heal/Endurance: Level 50
  • (13) Numina's Convalescence - Heal/Recharge: Level 50
  • (15) Aegis - Resistance: Level 50
  • (15) Aegis - Psionic/Status Resistance: Level 50
  • (17) Aegis - Resistance/Endurance: Level 50
Level 8: Fly
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
  • (31) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
  • (33) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 10: Kick
  • (A) Empty
Level 12: Active Defense
  • (A) Recharge Reduction IO: Level 50
Level 14: Taunt
  • (A) Mocking Beratement - Taunt: Level 50
  • (34) Mocking Beratement - Taunt/Recharge: Level 50
  • (39) Mocking Beratement - Taunt/Range: Level 50
  • (40) Mocking Beratement - Accuracy/Recharge: Level 50
  • (40) Mocking Beratement - Recharge: Level 50
Level 16: Tough
  • (A) Aegis - Resistance/Endurance: Level 50
  • (17) Aegis - Resistance/Recharge: Level 50
  • (19) Aegis - Endurance/Recharge: Level 50
  • (19) Aegis - Resistance/Endurance/Recharge: Level 50
  • (21) Aegis - Resistance: Level 50
Level 18: Against All Odds
  • (A) Endurance Reduction IO: Level 50
Level 20: Knockout Blow
  • (A) Mako's Bite - Accuracy/Damage: Level 50
  • (40) Mako's Bite - Chance of Damage(Lethal): Level 50
  • (43) Mako's Bite - Damage/Endurance: Level 50
  • (45) Mako's Bite - Damage/Recharge: Level 50
  • (45) Mako's Bite - Accuracy/Endurance/Recharge: Level 50
Level 22: Weave
  • (A) Luck of the Gambler - Defense/Endurance: Level 50
  • (23) Luck of the Gambler - Defense/Recharge: Level 50
  • (23) Luck of the Gambler - Endurance/Recharge: Level 50
  • (25) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
  • (25) Luck of the Gambler - Defense: Level 50
  • (27) Luck of the Gambler - Recharge Speed: Level 50
Level 24: Phalanx Fighting
  • (A) Defense Buff IO: Level 50
Level 26: Shield Charge
  • (A) Scirocco's Dervish - Chance of Damage(Lethal): Level 50
  • (46) Scirocco's Dervish - Accuracy/Damage: Level 50
  • (46) Scirocco's Dervish - Damage/Endurance: Level 50
  • (46) Scirocco's Dervish - Damage/Recharge: Level 50
  • (48) Scirocco's Dervish - Accuracy/Recharge: Level 50
Level 28: Rage
  • (A) Recharge Reduction IO: Level 50
Level 30: Combat Jumping
  • (A) Kismet - Accuracy +6%: Level 30
  • (31) Luck of the Gambler - Defense/Endurance: Level 50
  • (31) Red Fortune - Defense/Endurance: Level 50
Level 32: Jump Kick
  • (A) Damage Increase IO: Level 50
Level 35: Spring Attack
  • (A) Force Feedback - Accuracy/Knockback: Level 50
  • (36) Force Feedback - Damage/Knockback: Level 50
  • (36) Force Feedback - Recharge/Knockback: Level 50
  • (36) Force Feedback - Recharge/Endurance: Level 50
  • (37) Force Feedback - Damage/Endurance/Knockback: Level 50
  • (37) Force Feedback - Chance for +Recharge: Level 50
Level 38: Foot Stomp
  • (A) Obliteration - Damage: Level 50
  • (39) Obliteration - Accuracy/Recharge: Level 50
  • (48) Obliteration - Damage/Recharge: Level 50
  • (50) Obliteration - Chance for Smashing Damage: Level 50
  • (50) Obliteration - Accuracy/Damage/Recharge: Level 50
Level 41: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
  • (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
  • (43) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
  • (43) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 44: Laser Beam Eyes
  • (A) Shield Breaker - Defense Debuff: Level 30
  • (45) Shield Breaker - Accuracy/Defense Debuff: Level 30
  • (50) Shield Breaker - Defense Debuff/Endurance/Recharge: Level 30
Level 47: Physical Perfection
  • (A) Healing IO: Level 50
  • (48) Endurance Modification IO: Level 50
Level 49: Grant Cover
  • (A) Defense Buff IO: Level 50
------------
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (21) Miracle - +Recovery: Level 40
  • (27) Regenerative Tissue - +Regeneration: Level 30
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (29) Performance Shifter - EndMod: Level 50
  • (29) Performance Shifter - EndMod/Recharge: Level 50
Level 1: Brawl
  • (A) Empty
Level 1: Gauntlet
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 19% DamageBuff(Smashing)
  • 19% DamageBuff(Lethal)
  • 19% DamageBuff(Fire)
  • 19% DamageBuff(Cold)
  • 19% DamageBuff(Energy)
  • 19% DamageBuff(Negative)
  • 19% DamageBuff(Toxic)
  • 19% DamageBuff(Psionic)
  • 3.75% Defense(Smashing)
  • 3.75% Defense(Lethal)
  • 16.25% Defense(Fire)
  • 16.25% Defense(Cold)
  • 3.13% Defense(Energy)
  • 3.13% Defense(Negative)
  • 3.75% Defense(Melee)
  • 6.25% Defense(Ranged)
  • 18.44% Defense(AoE)
  • 1.8% Max End
  • 36% Enhancement(Accuracy)
  • 25% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 231.9 HP (12.38%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 14.05%
  • MezResist(Immobilize) 14.6%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 4.7%
  • MezResist(Terrorized) 5.25%
  • 5% (0.08 End/sec) Recovery
  • 52% (4.06 HP/sec) Regeneration
  • 1.26% Resistance(Fire)
  • 1.26% Resistance(Cold)
  • 3.13% Resistance(Negative)
  • 6.13% Resistance(Psionic)
  • 25% RunSpeed
  • 2.5% XPDebtProtection
------------
Set Bonuses:
Steadfast Protection
(Deflection)
  • Knockback (Mag -4), Knockup (Mag -4)
Luck of the Gambler
(Deflection)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • MezResist(Held) 2.75%
  • 7.5% Enhancement(RechargeTime)
Mako's Bite
(Jab)
  • MezResist(Immobilize) 3.3%
  • 28.11 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Red Fortune
(Battle Agility)
  • MezResist(Immobilize) 2.2%
  • 1.26% Resistance(Fire,Cold)
  • 2% DamageBuff(All)
  • 5% Enhancement(RechargeTime)
  • 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Mako's Bite
(Haymaker)
  • MezResist(Immobilize) 3.3%
  • 28.11 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
Numina's Convalescence
(True Grit)
  • 12% (0.94 HP/sec) Regeneration
  • 35.14 HP (1.88%) HitPoints
Aegis
(True Grit)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 3% Resistance(Psionic)
Blessing of the Zephyr
(Fly)
  • 1.25% Defense(Ranged), 0.63% Defense(Energy), 0.63% Defense(Negative)
  • 1.88% Defense(AoE), 0.94% Defense(Fire), 0.94% Defense(Cold)
  • Knockback (Mag -4), Knockup (Mag -4)
Mocking Beratement
(Taunt)
  • 1.8% Max End
  • MezResist(Held) 2.75%
  • 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
Aegis
(Tough)
  • 5% RunSpeed
  • 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
  • 2.5% XPDebtProtection
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Mako's Bite
(Knockout Blow)
  • MezResist(Immobilize) 3.3%
  • 28.11 HP (1.5%) HitPoints
  • 3% DamageBuff(All)
  • MezResist(Held) 3.3%
Luck of the Gambler
(Weave)
  • 10% (0.78 HP/sec) Regeneration
  • 21.08 HP (1.13%) HitPoints
  • 9% Enhancement(Accuracy)
  • MezResist(Held) 2.75%
  • 3.13% Resistance(Psionic)
  • 7.5% Enhancement(RechargeTime)
Scirocco's Dervish
(Shield Charge)
  • 10% (0.78 HP/sec) Regeneration
  • 3.13% Resistance(Negative)
  • 9% Enhancement(Accuracy)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Force Feedback
(Spring Attack)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • MezResist(Terrorized) 2.75%
  • 10% (0.78 HP/sec) Regeneration
  • 2.5% DamageBuff(All)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Obliteration
(Foot Stomp)
  • MezResist(Stun) 2.2%
  • 3% DamageBuff(All)
  • 9% Enhancement(Accuracy)
  • 5% Enhancement(RechargeTime)
Gaussian's Synchronized Fire-Control
(Focused Accuracy)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.14 HP (1.88%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Shield Breaker
(Laser Beam Eyes)
  • 2.5% (0.04 End/sec) Recovery
  • Status Resistance 2.5%
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 35.14 HP (1.88%) HitPoints


 

Posted

SD/SS build with incarnate softcaps with agility core paragon (endmod/rech/def one)

760 hp heal every 6sec
2.95k hp

Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fighting
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(42), Aegis-ResDam(43), Aegis-ResDam/EndRdx(43), Aegis-ResDam/Rchg(43)
Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(15)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(5), Numna-Heal/Rchg(7), Numna-Heal/EndRdx/Rchg(9), Numna-Heal(9), Numna-Regen/Rcvry+(11)
Level 6: Active Defense -- RechRdx-I(A), RechRdx-I(7)
Level 8: Against All Odds -- EndRdx-I(A)
Level 10: Haymaker -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(17), Mako-Dmg/Rchg(17), Mako-Acc/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Dam%(21)
Level 12: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 16: Super Speed -- QckFt-EndRdx/RunSpd(A)
Level 18: Grant Cover -- Ksmt-Def/EndRdx/Rchg(A)
Level 20: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(23), Mako-Dmg/Rchg(23), Mako-Acc/EndRdx/Rchg(29), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dam%(31)
Level 22: Boxing -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(46), T'Death-Dmg/Rchg(46), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(50), T'Death-Dam%(50)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-Psi/Status(25), Aegis-ResDam(25), Aegis-ResDam/Rchg(27), Aegis-ResDam/EndRdx/Rchg(27)
Level 26: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Acc/Dmg/Rchg(34), Oblit-%Dam(34)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: One with the Shield -- S'fstPrt-ResDam/Def+(A), TtmC'tng-ResDam/EndRdx(33), TtmC'tng-ResDam(37), TtmC'tng-ResDam/Rchg(50)
Level 35: Aid Other -- Empty(A)
Level 38: Foot Stomp -- FrcFbk-Rechg%(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Aid Self -- Mrcl-Heal/EndRdx(A), Mrcl-EndRdx/Rchg(45), Mrcl-Heal/Rchg(45), Mrcl-Heal/EndRdx/Rchg(45), Mrcl-Heal(46)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Combat Jumping -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Agility Core Paragon
------------
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(3), P'Shift-EndMod/Acc(5), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc/Rchg(48), P'Shift-Acc/Rchg(48)
Level 1: Brawl -- Empty(A)
Level 1: Gauntlet
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Quote:
Originally Posted by WiseOwlisUpLate View Post
another question, in my second build i have 66% defense debuff resist. does that mean the chance i have to not be debuffed or the actual result of the debuff on me
Debuff resistance cuts into the actual debuff

so a 66% defdebuff res will cut incoming debuffs by 66% btw when looking at my build bear in mind active defence will stack for 2x 21.6% so overall defdebuff with grant cover will come up around 90%


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

thanks for the reply, that 400 more health would come in handy, will check it out more throughly. Cheers


 

Posted

hows the damage on that build?


 

Posted

Quote:
Originally Posted by WiseOwlisUpLate View Post
thanks for the reply, that 400 more health would come in handy, will check it out more throughly. Cheers
Need to get that +hp and +end from accolades btw - they will make a noticeable difference


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Quote:
Originally Posted by WiseOwlisUpLate View Post
hows the damage on that build?
Like most other tank damage....ok.....


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

Quote:
Originally Posted by Black_Assassin View Post
Need to get that +hp and +end from accolades btw - they will make a noticeable difference
ah yeah turned them on my second build and health shot up to 2.8k. Do you reckon my second build is viable? seems the end use is pretty high


 

Posted

Quote:
Originally Posted by WiseOwlisUpLate View Post
ah yeah turned them on my second build and health shot up to 2.8k. Do you reckon my second build is viable? seems the end use is pretty high
Notice the end use : end consumption on my build
Notice the difference in shield charge/footstomp recharge in mine compared to yours

Yours will have end problems and will be lethargic purely because the recharge is way way too low


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child