Human Form build tweaks


AlienOne

 

Posted

I have 2 builds for you guys - both are essentially the same, with one having slightly higher recharge and perma hasten, the other having substantial recovery.

Which of the builds would you run, and are there any tweaks you would make?

Recharge

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[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

For the first build, you have some sort of clever muling going on there but I'm not fond of the sacrifices it's entailing. Your Essence Drain doesn't have the best enhancement values, and I'm assuming you're running it in your ST chain since Bolt is under slotted and it doesn't look like you have the recharge to run the Bolt chain anyways. All in all the first build really isn't bad, I just wouldn't personally use it.

A tip for purpling your whole attack chain is to put the Hecatomb (proc only) into Essence Drain and use the purple hold proc in G Well. it's also nice to cap off your Shadow Blast with a Glad Javelin Toxic Damage proc.

I see what you mean about the recovery lacking on the first build, you're going to struggle in single target fights. If you end up running that build, make sure you get Ageless and equip it whenever you have enough break frees handy to not need to run Clarion. The debuff resistance from Ageless is awesome too.

I'm pretty out of it right now but I'm actually not seeing a difference between the 2 builds you have posted here.


 

Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
I'm pretty out of it right now but I'm actually not seeing a difference between the 2 builds you have posted here.
Its minimal: Moved slots from G.Well,stamina and E. Drain to mule KCs in brawl
> freeing up G.Well to be slotted with Heca thus increasing my recharge

I lost the 8% recov bonuses from having 2 heca in each G.Well and E.Drain
2.5% recov bonuses and ED cap on stamina
decent values on G.Well and E.Drain

I just stripped a slot from Super Speed and shove it into E.Drain and slotted a Glad Strike quad and proc to bring values up and get another proc into the chain plus another 2.5% recov boost.


I REALLY want vengeance but cannot see how to fit it in without loosing out on provoke or something else


[Union Chat]Sebaddon: If you want to, we will, if you think it's weird, no, that's damz, not us.

[Union Chat]Damz: hey cyber, i am your naked pope for the evening, please confess to me my child

 

Posted

IMO you should be six slotting G Well, E Drain, and S Blast. There are many ways to build a human form Warshade and your approach is sound. It looks like you know what you're doing... Here's my personal build in case you want to look at it. Some tweaks need to happen since the Hami nerf is coming, but so far the only difference between this and my live build is I have a Dam/End IO instead of the Ribo in Orbiting Death.Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Shadow Bolt -- Empty(A)
Level 1: Absorption -- GA-3defTpProc(A), GA-ResDam(3)
Level 2: Gravimetric Snare -- GravAnch-Immob(A), GravAnch-Immob/Rchg(3), GravAnch-Acc/Immob/Rchg(5), GravAnch-Hold%(5)
Level 4: Orbiting Death -- HO:Ribo(A), FotG-ResDeb%(13), Armgdn-Dam%(15)
Level 6: Shadow Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(15), Apoc-Acc/Dmg/Rchg(17), Apoc-Dmg/EndRdx(17), Apoc-Dam%(19), GJ-Dam%(19)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(50)
Level 12: Sunless Mire -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(21), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25)
Level 14: Dark Detonation -- JavVoll-Dam%(A), JavVoll-Acc/Dmg(25), JavVoll-Dam/Rech(27), JavVoll-Dam/End/Rech(27), JavVoll-Acc/Dmg/End/Rech(29), FrcFbk-Rechg%(29)
Level 16: Shadow Cloak -- LkGmblr-Rchg+(A), SW-ResDam/Re TP(31), SW-Def(31), SW-Def/EndRdx(31)
Level 18: Gravity Well -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(34), UbrkCons-Dam%(34)
Level 20: Essence Drain -- GS-Acc/Dmg(A), GS-Dam/Rech(34), GS-Dam/End/Rech(36), GS-Acc/Dmg/End/Rech(36), GS-%Dam(36), Hectmb-Dam%(37)
Level 22: Stygian Circle -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod/Acc/Rchg(37), P'Shift-Acc/Rchg(37), P'Shift-End%(39)
Level 24: Boxing -- Empty(A)
Level 26: Gravitic Emanation -- Amaze-Stun(A), Amaze-Stun/Rchg(39), Amaze-Acc/Stun/Rchg(39), Amaze-Acc/Rchg(40), Amaze-EndRdx/Stun(40)
Level 28: Unchain Essence -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(40), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(42)
Level 30: Inky Aspect -- HO:Endo(A), Amaze-ToHitDeb%(43), RzDz-Immob%(43)
Level 32: Dark Extraction -- S'bndAl-Dmg(A), S'bndAl-Dmg/Rchg(43), S'bndAl-Acc/Dmg/Rchg(45), S'bndAl-Build%(45)
Level 35: Stygian Return -- RechRdx-I(A)
Level 38: Eclipse -- HO:Nucle(A), HO:Nucle(45), RechRdx-I(46), RechRdx-I(46)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(46), LkGmblr-Def/EndRdx/Rchg(50)
Level 47: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(48), LkGmblr-Def/EndRdx/Rchg(48)
Level 49: Nebulous Form -- EndRdx-I(A)
Level 50: Agility Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 2: Swift -- Empty(A)
Level 2: Health -- Panac-Heal(A), Panac-Heal/+End(7), Numna-Regen/Rcvry+(7), Numna-Heal(9), Mrcl-Rcvry+(9), RgnTis-Regen+(11)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(11), P'Shift-End%(13), P'Shift-EndMod/Rchg(50)
Level 1: Brawl -- Empty(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Winter-ResSlow(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 10: Shadow Recall -- Zephyr-ResKB(A)
------------



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Posted

Quote:
Originally Posted by TwoHeadedBoy View Post
it's also nice to cap off your Shadow Blast with a Glad Javelin Toxic Damage proc.
Explosive strike or Impeded Swiftness procs are cheaper alternatives if need be. Smashing damage, albeit much, much more resisted than toxic is still a good slot holder until you can acquire the pvp io. Just my 2 inf.


 

Posted

Quote:
Originally Posted by doomrider View Post
Explosive strike or Impeded Swiftness procs are cheaper alternatives if need be. Smashing damage, albeit much, much more resisted than toxic is still a good slot holder until you can acquire the pvp io. Just my 2 inf.

2 inf.. Literally. The OP seems to have the cash for a grown up build, that's why I made the recommendation for the jav proc.


 

Posted

My advice:

Drop fighting pool, provoke and super speed.
Get acrobatics and more shields.

Detonation and emanation are overrated, though some people swear by them.
Essence drain is okay when there is no dead bodies around you and you're dying but I hardly ever use it. At most 3 slots.

This is just a start hopefully you'll figure out the rest.

O yeah and don't sacrifice slots just to get a little more of recharge, recovery or whatever. Be smart.


 

Posted

Quote:
Originally Posted by cool_bagheera View Post
My advice:

Quote:

Drop fighting pool, provoke and super speed.
Super Speed? Absolutely. Drop fighting? Oh hell no. Weave is too good.
Quote:
Get acrobatics and more shields.
Acrobatics on a level 50 build when Clarion is available? When you can mez things before they mez you? When you can make a freaking Break Free macro and call it a day?

SHIELDS!? Human form resistance toggles, on a perma Eclipse build? I know some people like to have them on their high end builds to cap resists off with a minimal amount of targets, but that's hardly worth dropping the fighting pool.
Quote:
Detonation and emanation are overrated, though some people swear by them.
Detonation is underrated. I mean, it sucks, so that makes sense... But it's still an extra AOE on an AOE deprived Human Only Warshade. The Knockback is the only bad thing about it, and it's not so bad that it griefs your Eclipse and Mire, so its worth the tradeoff. Emanation on the other hand, is the opposite of overrated. It is a ridiculously good power if you use it correctly. Sure, if you slot it as a damaging attack, your philosophy is bad. Slot it as a stun. 5 slot it with Absolute Amazement. Combined with Inky Aspect, you'll be able to perma-stun entire groups.
Quote:
Essence drain is okay when there is no dead bodies around you and you're dying but I hardly ever use it. At most 3 slots.
Essence Drain is also used in a very good single target attack chain that has been known to solo level 53 AV's. ED cap the damage and proc it, and enjoy the free heal in your ST output.
Quote:
O yeah and don't sacrifice slots just to get a little more of recharge, recovery or whatever. Be smart.
Uh.. So, to you, being smart is NOT building for perma Eclipse? NOT having the recovery to sustain an attack chain?


 

Posted

LOL
TwoHeadedBoy is always right and knows it all ignore my advice completely. He knows exactly what incarnates and inspirations you must rely on at all times and even when you have to fight a single av or eliteboss eclipse will cap your resistance. Make sure you get boxing or kick to get 11% res tough and the great treasure that is weave of 3.5 def. Who needs the shields' 22% resistance when you have 11% from tough and boxing. Well good luck with that.


 

Posted

Quote:
Originally Posted by cool_bagheera View Post
LOL
TwoHeadedBoy is always right and knows it all ignore my advice completely. He knows exactly what incarnates and inspirations you must rely on at all times and even when you have to fight a single av or eliteboss eclipse will cap your resistance. Make sure you get boxing or kick to get 11% res tough and the great treasure that is weave of 3.5 def. Who needs the shields' 22% resistance when you have 11% from tough and boxing. Well good luck with that.


So... You're saying that one should run MORE toggles, with LESS recovery, against single targets. Got it. You realize you're condescending towards someone who has been known to solo level 53 AV's on his Human Form Warshade? I'm pretty sure I know what I'm doing.

If you're on a team, chances are you're either getting resistance buffs from your inherent, buffs from your team mates, sharing the aggro/not taking ANY aggro due to a Tank or more... Or all of the above. If you're not on a team, and you're soloing an AV... Do what I did. Find more bodies. A trip to the field analyst isn't so bad that it requires making an entire illogical build around avoiding it.

As for "relying" on Incarnates and Inspirations... Well you rely on your primary and secondary powerset, you n00b. lrn2play and use nothing but brawl.

...

If something is available to you, use it. There's no harm in doing so, and we obviously have very different definitions of what "relying" entails. Sure, I use inspirations. Sure, I use Incarnate powers. Do I need to constantly have them up at all times? Absolutely not. Are they nice to have when I need them? Absolutely.

A 3 slotted Weave on my build offers 6% defense to all, 7.5% global recharge, 10% HP regen, and 12.05 HP. All of these things are more desirable than your status resistance IO's which you presumably wasted slots on all throughout your build. Tough is a one-slot wonder. I'm spending a power choice on Tough that I don't need for anything else, and it's costing me ZERO slots to gain 3% defense to all damage. I never toggle it on, because I have Eclipse. You can start reading again, from the beginning now.


 

Posted

I give up you win.
Two heads are better than one.
You are completely right TwoHeadedBaby or what ever.

I am the noob and you are the great master.

TwoHeadedBoy : Join Date: Dec 2010
Me: Join Date: May 2004

2010 is greater that 2004 you win.


 

Posted

Quote:
Originally Posted by cool_bagheera View Post
I give up you win.
Two heads are better than one.
You are completely right TwoHeadedBaby or what ever.

I am the noob and you are the great master.

TwoHeadedBoy : Join Date: Dec 2010
Me: Join Date: May 2004

2010 is greater that 2004 you win.

"I've been here longer, so I'm smarter."


I don't have a personal gripe with you. All I have an issue with is you providing misinformation to people who are still learning the Archetype, which I have played extensively and developed a very solid understanding of. I've met people who have been playing this game for over 7 years and still haven't figured out that the word "you" has three letters in it.

If you're going to disregard what I'm saying based on my "sign up date," that's something you have every right to do... But I have made great friends in this game who frequent this board and the forums in general, that would probably "vouch" for me, if needed. I sort of feel like I'm entertaining a child now though.


 

Posted

Aaah I was enjoying this back and forth banter. So yes you were entertaining me.

I was really hoping you would have some sort of comeback too like "screw you cool_diarrhea"

Any who, people are asking for advice so I am sharing some of my knowledge you may not agree with it but that's up to them whether they listen or not. You don't have to get angry throw a tantrum and call people noobs or baby(sorry about that)....you baby!(I am truly sorry) ^_^

I have played a long time, tried many different builds and crunched the numbers to get the great build I have now so Im not just posting to post.


 

Posted

Quote:
Originally Posted by cool_bagheera View Post
I give up you win.
Two heads are better than one.
You are completely right TwoHeadedBaby or what ever.

I am the noob and you are the great master.

TwoHeadedBoy : Join Date: Dec 2010
Me: Join Date: May 2004

2010 is greater that 2004 you win.
Cool_bagheera, I just need to tell you that my grandpa has given me a ton of advice over the years. You'd think that, just because he's been here longer, it's always great advice. Truth is, it's mostly not.

That little join date doesn't mean a thing. You could have played for a few weeks, and spent no time playing only to re-up last week. You could have been playing this whole time. But by all the advice you've given, it's clear you haven't spent any time in game actually using your advice. You demonstrate a complete lack of knowledge when it comes to game mechanics. I would also have to call your reading comprehension into question.

THB knows how to solo +4/x8 and AVs with his human form Warshade. The things he can do are nothing short of impressive. I've seen him do it, and he's posted plenty of evidence of his abilities.

You have nothing but a join date and terrible advice.


Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.

 

Posted

I agree, the join date thing is silly and inherently a logical fallacy. Also, calling him TwoHeadedBaby is explicitly against the forum rules.

Other than that, I do have to say I prefer grabbing the human shields and skipping the mezzes on my human-centric build, because I am expressly concerned with survival in worst-case scenarios. In cases where those mezzes would help, I'm already defense soft-capped and resistance hard-capped. My nova-centric build keeps gravitic emanation as the human shields are rather worthless for a nova.


The Inspiration Maker's Guide [i12] UPDATED with POPMENUS and Movement Binds!
A Flash in the Dark: The Electric/Ninjitsu Stalker [i23]
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Guide to the Katana~Ninja Blade/Electric [i23]

 

Posted

Quote:
Originally Posted by Microcosm View Post
I agree, the join date thing is silly and inherently a logical fallacy. Also, calling him TwoHeadedBaby is explicitly against the forum rules.
He should have called me Mr. TwoHeadedBoy.
Quote:
Other than that, I do have to say I prefer grabbing the human shields and skipping the mezzes on my human-centric build, because I am expressly concerned with survival in worst-case scenarios. In cases where those mezzes would help, I'm already defense soft-capped and resistance hard-capped. My nova-centric build keeps gravitic emanation as the human shields are rather worthless for a nova.
You're also selfish. I like to be a team player, and stunning entire groups at a time is a great way to help protect my team mates. Playing straight-up-damage-output is actually probably the least valuable approach to bring to most group content IMO- Not that damage output isn't necessary or awesome, I still build for it heavily- I just prefer to be less of a one trick pony (or alien) and bring more to the table.

Quote:
Originally Posted by Dechs Kaison View Post
THB knows how to solo +4/x8 and AVs with his human form Warshade. The things he can do are nothing short of impressive. I've seen him do it, and he's posted plenty of evidence of his abilities.

You have nothing but a join date and terrible advice.


 

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You're also selfish. I like to be a team player, and stunning entire groups at a time is a great way to help protect my team mates. Playing straight-up-damage-output is actually probably the least valuable approach to bring to most group content IMO- Not that damage output isn't necessary or awesome, I still build for it heavily- I just prefer to be less of a one trick pony (or alien) and bring more to the table.
Yep. I do very little team supporting other than killing or drawing aggro. In fact, I kind of like it when a teammate kisses pavement, as that makes Vengeance more than just a set mule. Then again, the faster you kill, the less damage is being directed at your team

My peacebringer makes good use of glowing touch, for what it's worth.


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Originally Posted by Microcosm View Post
My peacebringer makes good use of glowing touch, for what it's worth.

Before the Light Form buff, one of the unofficial rules of Kheldian Fridays on Protector was that all Peacebringers must have Glowing Touch to heal Warshade's fluffies, so as to not waste spots on the team.

Edit, cause I've been meaning to ask you- What is your recovery at on your "human form" build? I think mine is "good," because I can sustain my attack chain while running defensive toggles and Orbiting/Inky, but yours must be through the roof if you're running resist toggles, defense toggles, AND Orbiting.


 

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Originally Posted by cool_bagheera View Post
I give up you win.
Two heads are better than one.
You are completely right TwoHeadedBaby or what ever.

I am the noob and you are the great master.

TwoHeadedBoy : Join Date: Dec 2010
Me: Join Date: May 2004

2010 is greater that 2004 you win.
Wow, really? He brought out the join date argument?

You can't judge how long someone's been playing the game based on their forum join date. I've been playing (on this account) since 2005, and I didn't even join the forums until 3 years later... Before that, I had an invite for beta to this game in 2003. On top of that, I have another account that I have posted on these boards with before that has a join date of just a couple years ago. You never know who you're talking to on the boards. Don't assume that you do.

You know what I value more than a join date? Advice given. And, to a lesser extent, post count. Do you know what that means? That means THB has been contributing valuable information, points of discussion, builds, advice, and general community fellowship to these boards FAR more than you have.

I'm all for anyone (yes, even people who don't post much) jumping into discussions and giving their two cents, but don't bully your way in with a know-it-all attitude, or NO ONE will listen to your advice--especially if they don't know you yet.

Let people get to know you, get to know what you know, start to respect you for your input and help with questions, and then....MAYBE... You can cop an attitude once or twice and people will say, "Alien, we love you, but cool it with the drunk posts, ok?"

"Alien"


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Originally Posted by Infernus_Hades View Post
The way you play changes your IO slotting..


76 characters and Twenty-four 50s later, I still love this game.
AlienOne's Human-Form Warshade Guide (Old guide+New guide = 12,000+ views!)

 

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I'm currently in the process of earning all these purples for my build, which isn't finalised. If I'm going to be farming and slowly marketing for the next month or so to earn it all I can always got for a bit longer and get the tox procs. I will have to have a fiddle in mids and plan an attack on the market and AE

Oh and I'm defo disregarding THB's god awful advice and following cool_bagheera's.
I mean...why the hell would I want AoE on a all human shade and why the hell would I want the ability to perma stun mobs? Stupid me!!!

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O yeah and don't sacrifice slots just to get a little more of recharge, recovery or whatever. Be smart.
Stupid me again! Why would I want to eke as much out of my build as possible?

BRB...../e facepalm


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