-
Posts
2409 -
Joined
-
Quote:I'd delete ALL of the Merit Vendors, and have thier job taken over by the regular vendors (stores). One-stop shopping, and removal of ugly models with no backstory. Seriously, who ARE these guys in the ugly outfits and why do they matter?7. delete about 4/5 of the merit vendors, it's like there are more of them than mobs.
Quote:13. SG Member notes. Meaning I put a note on a character in the SG that says "bob's alt" and any member can read it and see it.
14. more unique hero/villain enemies on missions. I don't like warehouse after warehouse full of generics, give me a named enemy on at least half of my missions. Don't have to be EB power, but as a hero I should fight 3 super villains before leaving Atlas Park, and at least 1 in the tutorial.
15. @ Redside Devs: please, for the love of God have mercy on us. Remove Arachnos and Longbow from half or more of the story arcs that feature them and put in any ANY other faction. Please I am on my knees begging here. -
Quote:I'd suggest deleting a few, but you've probably already considered it and decided not too. I don't need to know the reasons, the fact that you've made that decision is your own choice, which you are entitled to.yeah i've played since day one. so the 36 slots filled fast. I've probably filled 2 other servers with lvl 50 toons I had to 'exile' with hopes of bringing them back later. def need at least one more page for my toons...
I say screw it. Let players buy a hundred slots per server. Reap the rewards as they put money into the coffers that finance future content!
Quote:Actually, 72 EU side. Unless you're bilingual which bumps it to 108. Only if you're trilingual will you be able to make full use of the 144 slots.
Me, as my primary language is Portuguese and I manage a passable English I have 72 possible slots. At a push I could maybe have another 36 on the French server. Even so, I only play on Defiant.
Also, your English is better than just 'passable', in my eyes, having read (and heard) near-gibberish from native speakers. -
Quote:How does that help? (Oh, I suppose bolding would lessen the difficulty some people have with the lesser contrast, but whatever.)the black characters help weed out those that dont need to reply and those that provide nothing useful to a conversation.
Anyway....in a game that encourages altitus, I can see a need for additional character slots per server. Especially with older accounts.
While I don't have the problem with maxing out a server completely, I have come close, and had to delete characters to make room. Had they been characters that I was somewhat attached to, a transfer (or purchasing more slots, up to the limit....too bad I'm a cheapskate.) would have been in order.
Also, from below:
Quote:I guess it would be cool if we could transfer slots native to other servers to those of our choosing. So if someone's an ardent player on say Virtue, they could transfer the 12 slots they'll never play on Victory or Pinnacle to Virtue. Kinda the same way we can choose which server we add paid for or veteran slots to. -
Quote:Upping the speed, dropping the DeBuff?
First: I'd like to suggest actually making Group Fly faster than Fly. Yes, this means, raising that low flight speed cap.
Second: I'd like to suggest dropping that to-hit debuff. I mean, after the loss of the minus defense on that Invuln power the precedent was set to remove power debuffs that while they fit the theme of the set, really didn't fit how the power set actually worked. Group Fly, as a power, is only really going to be useful in situations where temp powers are not available. As of right now, that is largely confined to Master of Task Force attempts. Why include an automatic major debuff?
I agree with that part. The rest? *shrug* -
Also:
RE: Server Mergers:
Quote:Why server consolidation is not a good idea.
1. Just because YOU like living in New York City doesn't mean I can't like Kansas.
Yay, you love having huge lag spikes as you get near the black market/wentworths and a busy broadcast. Congrats. Enjoy Freedom. Some of us - many of which you will get replies from with this subject - like *low population* servers. If we *wanted* to be on Freedom, we'd *be* on Freedom.
I have characters on Freedom. I rarely play them (and actually moved a character OFF of Freedom to finish leveling it to 50) because *I DON'T LIKE FREEDOM.* I dislike the banality of broadcast, the high percentage of *horrid* teams I've come across there, the lag around any gathering point- and I've got a decent connection and system. For much the same reason, I typically startin Galaxy City instead of Atlas Park - I don't *want* to log in to a costume contest with several 50s spamming powers and nonsense arguments in broadcast.
Some of us *like* nice, quiet servers.
2, Kansas, part 2.
In addition, servers have their own personalities. No, I don't mean that literally, there's no AI to worry about if you start hearing "Daisy, Daisy" over your speakers or headset. Freedom's a crowded mess. Virtue is the RP server. Pinnacle is the "Drunk" server. Others have specific communities, such as those from Australia/NZ, Europe, etc.
3. "I only saw one other person. World of Conancraft has eleventy billion!"
So what?
We don't run around camping spawn points in this game. People are in missions. People are spread across many zones. Search on a map or do a /whoall and you'll miss those in missions, as well as those who are, for whatever reason, on /hide. Your "search" there didn't give you a full picture, not in the least.
I understand the "feel" of things being "not very populated," but take a good look around when you're in game. Typically, you don't really have a lot of visibility. Standing in steel canyon, there could be multiple, full 8 person groups surrounding you, and it's likely you'd never see them. We have buildings, walls, architecture, trees and more limiting our visibility. Yes, it can make you feel more alone... but that's rarely the case. Add to that that the population is spread between many, MANY zones, most quite large, and among two sides... well...
4. "I put up my LFT flag and nothing happened!"
Learn to search. Don't just wait. Form a team yourself.
5. "I AM SPARTACUS!" No, not any more.
Remember logging in and seeing all those slots? Everyone has those - some buy more than the base 12, you get an extra one each year, you could have a total of 36 on any server. Everyone does. Every one has a character with a unique name. Maybe not a *good* name, but a unique one. Every one has a character with a unique name. Maybe not a *good* name, but a unique one.
Now merge servers. Suddenly, CoolBlasterDude from server 1 is getting merged with CoolBlasterDude from Server 2. Who gets to keep their name? Nobody has been able to answer this with any degree of satisfaction. Add a number? But I am NOT CoolBlasterGuy1. And what if the name's too long? Does the older character keep it? What if they're not as active?
People are *VERY* attached to their names. They are, quite obviously, part of their character.
6. "This Is SPARTA!" Sorry, Sparta exists already. You are GenericSG 8734 287 9798.
What else has a name? Supergroups. And I can *guarandamntee* that the same name is in use on multiple servers. Sometimes it's 'branches' of the same SG, sometimes it's coincidence. But with *everything* involved in an SG - from its identity and reputation on the server, to everything stored in the database about what it owns, what its base is like and such, this would be a disaster in the making. And no, auto merging them when the servers merge, even if they have room to, is not an option.
This, of course, assumes that they *CAN* move supergroups as a unit. More than likely, it'd just be a mass character move, with bases, prestige, anything stored in bases and all SG affiliations just gone forever.
7. "I am... where'd Spartacus go?"
Remember all those slots? Well, you start with 1/3 of the available ones. You can buy up to 36 total (24 on top of the ones you get initially.) Now, what do you suppose would happen if you merged two servers, and someone has, say, 20 characters on each? Not unusual. In fact, before those extra slots, I had *filled up* several servers. Do those characters just disappear? Do they move? Free move to another server sounds great, right... well, except you now kick them from their supergroup, remove them from their friends lists and more. This makes for angry and unhappy customers. Or rather, ex customers.
8. I will play where I damn well want to. And you can too.
And that should be blunt enough. If I want a crowded server, I'll go to Freedom. If I want an RP server, I'll go to Virtue. I do NOT want to be shoved onto another server I *don't* like. If I wanted to go there, *I'd be there.*
If the server you're on isn't "busy" enough for you, you have two options that won't bother anyone else.
(A) If it's low enough, reroll. You have a ton of character slots for a reason.
(B) If you don't want to reroll, server transfers are available, and relatively cheap. They also finish fast - you should be up and running and being spammed to join someone's SG on the new server in a few minutes, in most instances. So YOU can go to the server of YOUR choice without screwing ME over.
9. "It'll free up server hardware for Freedom!" No, no it won't.
Freedom, because of the load it tends to have, already has more resources dedicated to it than other servers. And ALL of the servers have been upgraded multiple times. The servers are not allocated exactly the same. The servers that handle less of a load have less dedicated to them. So this argument doesn't fly.
10. DOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM!
Last but not least (at least until better points come along to be added,) server consolidation is widely viewed in the industry as an MMO going on life support. No, we don't have WoWs numbers (and you should actually pay attention to when and how they got those.) They're an abberation in the MMO industry. COH has had and does have a very successful, sustainable population even at its lowest points, so there's no economic need to combine anything. The flip side of that, of course, has been suggested above - you crowd people together, break up their SGs and friends lists, cause characters to go missing and poeple definitely *will* quit, both out of annoyance and a sense of "The game is almost dead!"
In conclusion....
As stated before, when it comes to server consolidation... HELL NO. -
The one at the very top is the one you were last on.
From there, the one at the very bottom is the most populated, sinking from the wieght of the population. (Usually Freedom)
The one second from the top is the least populated.
The green dot means percentage of capacity. With server hardware having been upgraded, capacity is higher, so yellow and red dots are harder to get to.
Typically:
Most: Freedom
2nd: Virtue
Next: Justice and Infinity.
Just remember Quality and Quantity are two different things and server merges are very bad.
Also: to help find teams, get on a global channel and use your LFT flag. -
For those who like this power, keep it. Possibly buff it.
If you feel that it stinks, don't take it. Suggest a better power and have a fifth power in the pool. -
DJ Zero: "Gentlemen, I direct your attention to Stage three! So put your hands together and your dollars on the rail for the lovely.....SWAAANNNN!! (Also, Minx to Stage Two. Minx, Stage Two.)"
-
-
Quote:I think you mean one half or one third.....since missions would be finished in twice...err three times the amount of time.
Anyway....You want spice?
Double Damage Weekend! All incoming AND outgoing damage is doubled!
Also, the "Always have at least 1HP after a fall" rule and the "Anti-Oneshotting" rule are suspended as well.
Tanks play like Scrappers, Scrappers play like Blappers, Blasters freakin' EXPLODE UPON LOGIN!
(Okay, this has been my April Fool's Day suggestion for a couple years now, so feel free to evaluate it as such.) -
I keep the ingame effects audible, but play political talk radio on in the background.
-
Quote:Bots/Traps, then?There is some trouble with some of the power sets being "heroic," though. I took a look at /Traps, but the Tier 9 is blowing one of your minions to kingdom come to take out your foes... I am having some trouble figuring out any Heroic Way to push that detonator, so /Traps is a pass at the moment.
-
Quote:Some would say that low population servers are better. Obviously, opinions vary.I am almost sure someone has asked this question dozens of times before. But would it not be easier to have 4 or 5 servers on COH/COV? Instead of the amount of servers they have now? Are low population servers worth keeping? I don't even log unto my toons in low populated servers. I put those toons there recently just to make room for new slots on populated ones. On the times I do log on those toons I play for maybe 5 minutes and I am done. Oh well....
Do you propose merging the servers or just removing them (and the characters on them, and the tight-knit comunities that have formed there and the players that CHOOSE to play on lower population servers) entirely?
Are you ready for the string of reasons NOT to do so?
If you don't play your characters on those servers, feel free to transfer them to other, more crowded servers. There's a fee for doing so, but all thier 'stuff' moves with them, including thier auction house items, but they loses thier SG membership. -
Abandon Redside? No way.
I like having my contacts and story arcs in the same zone (with a few "go back to Mercy..." exceptions, but still).
I like for my contacts to give me thier cell numbers before the arc is over.
As much as I hate Nerva, I still hate Indy Port.
I only have two redsiders moving about. 1 to go blue and one to go rogue-ish.
My bluesiders will likely stay blue. -
Indeed. I agreed with your suggestion, in the hopes that the 'traffic flow' of the base would be easier. The only reason I mentioned my idea was to assist as a shortcut "in the meantime".
-
A "How to use your LFT Flags" tutorial.
A Hide/Show your incomplete badges toggle.
Customizable signs for your SG base "Exit--->" "Workshop", etc. -
Accident between automobiles that happens to happen underneath the bus, sending debris into unwanted areas?
Someone hauling an unsecured load of say, scrap metal or lumber, that spills debris into the bus's wheels? -
Quote:I agree.Often times I join new SGs and enter the base, only to get lost while looking for zone teleporters, inspiration vendor, crafting table, etc. My suggestion is to allow the base creator to add direction arrows on the base walls and/or be able to label the rooms on the map.
For example, when you open the map in your base, the base's layout is shown. With this suggestion, each room in the layout would say something like teleporters, lobby, etc.
Thanks for your time.
In the meantime, try what I did:
I changed the SG emblem to a "V", placed emblem floortiles on the floors in every room, aimed towards the exits (entrance room and teleporter rooms, which are all in one area), then changed the SG logo back later. The floortiles stayed as "V"s.
I'd certainly like room labeling. If I can't label the rooms myself, just being able to tell (from the popup map) that one room is a teleporter room and another is a workshop would be nice, even if it doesn't tell me which zones that room's teleporters go to.
Heck, I'd like the map to stay fixed in one direction. I planned my base to have a layout like the letter "C", but half the time, the map is spun 180 degrees. "]" instead of "[", basicly. -
-
-
-
Well, the way I see it, you have three options, and can use any number of them.
There's a spin-off forum that is happy to chatter about religion, politics and all sorts of off-topic stuff.
There's another, older spin-off forum (Can't remember the exact name "Comics Haven something?) that might be a good place for comics/culture stuff that will be outside of the new rules.
You might check into the "social groups" feature that tthese boards currently have. That might be an option, so look for the guide that was written recently. It might be helpful. -
Quote:The Market is cross-server, so everything on the Market costs the same on every server.Don't know if you want to buy the Gladiator's Unique through the Blackmarket. On my Server it is nearly impossible to get one and it is very, very expensive(2 Billions and more).
PvP IOs are being sold off-market a lot for higher than than the price cap. -
My argument is at least as valid as Joe's Steaks.