No Rules Weekend
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I think you mean one half or one third.
....since missions would be finished in twice...err three times the amount of time.
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Anyway....You want spice?
Double Damage Weekend! All incoming AND outgoing damage is doubled!
Also, the "Always have at least 1HP after a fall" rule and the "Anti-Oneshotting" rule are suspended as well.
Tanks play like Scrappers, Scrappers play like Blappers, Blasters freakin' EXPLODE UPON LOGIN!
(Okay, this has been my April Fool's Day suggestion for a couple years now, so feel free to evaluate it as such.)
Eh, herding entire maps so <insert AT/powersets here> could nuke em on arrival?
Honestly, not my idea of a good time when it comes to playing the game/having fun.
But YMMV so.. *shrug*
If they really did some special day/weekend, then i'd rather see this happen, as it at least sounds like it could be interesting and fun.
Honestly, not my idea of a good time when it comes to playing the game/having fun.
But YMMV so.. *shrug*
If they really did some special day/weekend, then i'd rather see this happen, as it at least sounds like it could be interesting and fun.
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See... those, to me, weren't the "glory days." It was amusing at first, but got *really* boring, *really* quickly. I remember the missions all to well.
This suggestion is purely for fun and was inspired by CoX's double xp weekends.
The idea is to for two days, to remove the aggro and target cap and give season players of CoX that feeling of deja vu. Would it be abused by players herding entire maps then having a Elec/shield scrapper just tear through everything? Of course it would, but would it be loads of fun to relive the glory days? Heck yes! |
Tank: "OK. Wait here."
Everyone else stands around for a few minutes. Blasters decide which one of them gets to nuke. Does so.
Go to next level, rinse, repeat.
"Glory days?" Hardly. "Boring days" is far more like it.
While we're reliving the glory days, let's also do the following:
- Remove inherent abilities
- Remove EAT's
- Remove IO's
- Make Tanker's taunt work on only one target
- Remove Capes and Auras
- Remove Rogue Isles
- Remove server queueing
- Get Jack Emmert to rejoin as lead designer
I'm all for fun suggestions, but I think this one is a little off-base. All joking aside, it seems like a lot of work to temporarily remove all the fixes they've made just for a lark.
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You forgot "Make armors exclusive - only one at a time for you!"
While we're reliving the glory days, let's also do the following:
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they could do this on the test server so that it wouldn't impact the live. it would be fun to see, since i wasn't there in the beginning
This suggestion is purely for fun and was inspired by CoX's double xp weekends.
The idea is to for two days, to remove the aggro and target cap and give season players of CoX that feeling of deja vu. Would it be abused by players herding entire maps then having a Elec/shield scrapper just tear through everything? Of course it would, but would it be loads of fun to relive the glory days? Heck yes! Again, it would only last for a weekend, heck, I'd settle for just 24 hours. I can't imagine it being too much of an imbalance, simply because it wouldnt be combined with double xp, just in it's own merit, and removing the target and aggro cap would just be a different way of conveying double xp, since missions would be finished in twice...err three times the amount of time. Anyways, standard code rant applies as to if it even can be done (which I'm sure it can, just don't know how easily). And besides, just because you have the option of taking on an entire map, doesn't mean you can. All in all, I've just been searching for ways to spice things up a bit in the CoX universe. This is what I got. ![]() |
This suggestion is purely for fun and was inspired by CoX's double xp weekends.
The idea is to for two days, to remove the aggro and target cap and give season players of CoX that feeling of deja vu. Would it be abused by players herding entire maps then having a Elec/shield scrapper just tear through everything? Of course it would, but would it be loads of fun to relive the glory days? Heck yes!
Again, it would only last for a weekend, heck, I'd settle for just 24 hours. I can't imagine it being too much of an imbalance, simply because it wouldnt be combined with double xp, just in it's own merit, and removing the target and aggro cap would just be a different way of conveying double xp, since missions would be finished in twice...err three times the amount of time.
Anyways, standard code rant applies as to if it even can be done (which I'm sure it can, just don't know how easily). And besides, just because you have the option of taking on an entire map, doesn't mean you can.
All in all, I've just been searching for ways to spice things up a bit in the CoX universe. This is what I got.
- Im Not Talking Fast, You're Just Listening Slow.
- To Each His Own