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Quote:I'd say we are more likely to get changes to Bases (sans base raids), AE, and more low level zone revamps before they touch pvp. In other words I36 is looking great for pvp.It's very doubtful there will be any significant changes to PvP now and in the future (IMO). The devs seem focused on generating content at this point and not revamping a system that goes unused and unnoticed by the majority of the population. Again, my opinion.
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Quote:No it wasn't, but stating that pling is LESS now than before MA existed is silly.So... register a free account, pay for access to MA then log into Atlas and get to level 50 in hours. (freedom style)
Versus: get a free trial, then log into Atlas and get to level 50 in hours? (the way it is now)
How does this degrade the current player experience?
(PS. PI wasn't the only place people were powerleveled prior to MA.)
And you missed my point, I was trying to tell Sam that the fear of increased pling is irrelevant if they allowed double xp boosts and the sort.
I'm FOR them selling such things. I'm also for them selling powerset respecs. -
Quote:actually I'd be perfectly fine if the other method to obtain these goods requires money. (Allows folks to avoid the idiot grind). And I actually think there is a HIGH chance you'll see the P Market as the other option.Fixed.
At least I HOPE they don't sell stuff that is already obtainable in the game. (Don't get me wrong, I still don't like the method to obtain these goods... but having to BUY them with real money is not the answer. In-game items shouldn't be obtainable in that way.)
i'm fine with that. -
*In Darth Vader voice*
The nerrrd comedy is STRONG in this thread.
+1 Zwil. -
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Quote:Powerlevelling with always exist. It's like trying to cure desire - it ain't gonna happen. However, the point of all of these fixes is to keep it from being an epidemic. There were times when all anyone ever did was sit in the Portal Corp Courtyard and beg for powerlevelling, including plenty of level 1 characters. This is no longer the case. These days, everyone is playing the game to various degrees, running missions, doing proper teams and suchforth. Yes, people are still gaming the system, but not by as wide a margin, not in as great a number and in not as hands-off a manner. Powerlevelling hasn't been eradicated, and never will be, but it's been rendered harmless, for the most part.
I consider this a success,Quote:and would be against restarting the powerlevelling craze again by selling experience boosts, raw experience points, levels or other high-profile items like that. In order for people to progress through the game, they should have to play the game. I cannot respect any online game that asks you to pay to play it then asks you to pay to pay so it can play itself. The Architect exploits prove that plenty will pay for that, and I believe they also proved that that's not a good thing.
If you have to sell something, sell either services like server transfers and renames, or otherwise "cool to have" stuff that don't make people any more powerful any quicker.
Utterly incorrect. There was a time that you NEEDED to be in portal corp to get powerleveling. Now just step into Atlas park, which by the way they are going to give EVERYONE even EASIER access to when I21 launches.
Powerleveling is EASIER and MORE Prevalent now that it ever was prior to any point before AE's existence. Seeing as how ANY moron can make a mission with mobs that barely hurt them. -
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I think they should use as many tools to advertise the game as possible.
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Quote:As to bolded I don't agree. If it's the same reward as being a VIP, (read: PAYING) then what the hell is the difference between being a VIP and a Premium person? If a VIP account and premium account are the same, why not everyone quit being a VIP and become a premium . . . I mean, they would be the same benefit right?That's not it at all.
Those of us who are going to go Premium (unless I get this job I just interviewed for) want to know what we're getting to keep. That's all.
Some of us think we should get some sort of 'reward' from the fact we bought the retail packs. VIPs would get the same reward.
Some of us believe we bought certain things with certain retail purchases.
It's not whining, it's a worry that we'll have to, overall, pay twice for certain things.
We know certain things are restricted, we know we're getting something for paying nothing, we'd just like to know what we're getting for the something we have paid.
Mind linking to rename posts which hint at that? That's exactly what I'm looking for. Just to know if people who bought the retail box, whether they keep the sub or not, get some sort of points or reward token payback. -
Quote:yeah the issue here is that folks are talking about keeping everything by dropping from a subscriber to a F2P person. In other games if one drops from Paying to Free person you lose a WHOLE LOT more.How about we look at it this way, they want more free stuff than is being offered. That's is the fact, cut and dry.
Your first paragraph is utter bunk. If they continue paying for the game, as they currently do, they don't lose anything they paid for. Everything remains the same, but more stuff is available.
They are complaining that the free stuff they are being offered is insufficient. That is whiny and irritating.
Let me repeat this simple fact- NOT A DAMN THING IS BEING TAKEN AWAY. People are not losing anything. They are not being cut off. Their quality of game play is not being diminished in any way. They are merely being offered FOR FREE a new option. If they cannot accept that gift horse without grumbling, you're damned right I won't be respectful because it is a position not deserving of respect.
We should be happy we get access to anything that VIPs have when our subs lapse.
Paying a sub is what guarantees you access to everything. Dropping below that DOES NOT and SHOULD NOT guarantee you access to everything.
For those who think it should, Let me as you this: Then what would be the point of you subscribing? -
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Quote:Honestly this. As it is now the current things in bases are useless except for the solo base one of my lvl 50 farmers has.I always envisioned Bases as the perfect system to encourage teaming thru gated content and rewards. SG exclusive and unlockable missions, rewards, and system access (ie. Tailor, Auction House, Diff Trainer) to encourage the playerbase to seek out other players and connect. Not the glorified storage bank we have today.
The things you mention have been REPEATEDLY asked for to be added to bases. -
Quote:Same questions, but for AE and pvp.That being said, would now be a good time to answer a few questions regarding bases?
Is there a strike team assigned to base development?
Is there any plans for upgrading the relevance of bases?
at this point and time I fail to see any reason to not answer those questions.
enlighten me please. -
Quote:Then what on earth could they give you that was "substantial and won't feel like you are gipped" (pararphrasing from yesterday's Ustream).If Paragon Studios is smart -- and they are -- then Boosters will cost about 2400 Paragon Points. Minimum. So anyone who wants to get all of the ones they're going to release per year plus the existing ones will have to pay extra money for them. There's no way they'd set up a system where they would earn *less* income from VIPs than they make now with subs. And giving away Boosters for P-points would do just that. They definitely *aren't* going to be selling new powersets for only 400 P-points. They simply aren't going to do something so counterproductive to their bottom line.
And before anyone says emotes and costume parts . . . NO. I do NOT feel those would be substantially worth 400 points. -
Quote:THIS. From everything I heard previously (the various everything art threads), I had assumed we'd be getting enemy parts free.I'm not annoyed at having to buy them per se. I am annoyed that before it sounded like we'd be getting them with the issues. Now it sounds like they'll make them available, but you have to buy them.
Seeing as how they've had the F2P planned for over a year, they either should of made it sound like a "we'll make enemy costume sets as boosters" or in some way said "they'll be made available, but you'll have to pay for them" -
Quote:True, but that could just be the alpha, the three trials, and the other 4 slots. As someone alluded to they might mean all FUTURE Incarnate content.Your memory isn't bad, but I guess where my assumption is coming from is that all incarnate content currently requires Going Rogue.
Ofcourse a RED NAME post would clear this right up!
*HINT*
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Quote:uhhh is my memory that bad?I'm guessing the current incarnate content is considered purchasable via Going Rogue, any future incarnate content will be premium purchases, and Clockwork O1 was simply mistaken.
I could have sworn that there was NO incarnate content when GR launched.
Wasn't the alpha slot pushed BACK from out of GR and into the next issue?
EDIT: Yes I know you need GR to access the slots and trials, however, they didn't actually launch until the next issue? -
Quote:Now THAT would annoy me. There are numerous npc parts we've been asking them for for years.They said an enemy costume set per issue. At the time that sounded awesome. Now, it sounds like you have to pay for them :/
Nice that I can choose which ones I want, but those type of requested things for literally YEARS should be FREE of VIPs.
Incidentally, I think some folks might understand why I was so annoyed by what amounts to travel customization being locked behind the Incarnate Trials. Happily there will now be another way to get them, BUT those type of customizations should be FREE, especially seeing as it's continuing the work started by BaBs and others. -
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Not all of them. Some like dual pistols I could do without. Just my opinion. If I had a choice there are definitively some I would have NEVER taken had I been given the chance to pay for for which ones I wanted.
EDIT: If we ever get a non "I look like a flipping moronic ballerina" version of dual pistols, I'd spend stipend points on that. -
Quote:In the ustream from yesterday (6/22/11) they stated that you would be able to get good stuff with you 400 stipend, and not feel gipped. (Paraphrasing). Now ofcourse they didn't say what that stuff is.This point has been stated by others as well. It implies the assumption that the cost of all sold content won't outpace the stipend received. I'm unable to find any reason why anyone would believe this.
Best case scenario is that in a given year, the content received will equal the normal amount received plus an amount equal to the booster packs with the total outgoing financial expenditure equal to the sub+packs.
Worst case scenario is that we end up paying 1.5 to 2 times our sub cost per month to get the same amount of content we used to get for 1.07 times our sub fee.
Granted the following: Our economy is in the dirt, lots of folks are struggling, game may HAVE to increase income just to keep the doors open. It happens. Right? -
Quote:Fair enough. We'll just have to agree to disagree.I consider getting less stuff unless I pay more for it getting screwed over.
Arcanaville has some decent points in the other threads regarding this topic and I've stated my willingness to be patient and see how this pans out.
I don't, however, see any point in holding back my opinions when I see something come into play that can so easily be turned in a negative direction.