Atilla_The_Pun

Legend
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  1. Quote:
    Originally Posted by DarkGob View Post
    I hear Minesweeper is pretty hella intense.
    I'm waiting for the movie.
  2. Quote:
    Originally Posted by RevolverMike View Post
    So yeah, no supression with combat jumping. so you jump right over to the next critter and I would show up a second later with NJ. Not that big of a diff, but if the next critter is down the street during a LAM I'm going to get to it first (not counting those super speeders). The only thing that bugs me is, again example is during a lam, going to a mob and turning off NJ. Mobs dead, retoggle NJ and run to next mob and than turn off NJ. Rinse and Repeat. Sounds annoying.
    /bind subtract "bindloadfile c:\binds\nr.txt$$bindloadfile c:\binds\cj.txt"

    nr.txt
    bind space "+up$$powexectoggleon Ninja Run"

    cj.txt
    bind space "+up$$powexectoggleon Combat Jumping"

    Hitting subtract (I use the one on the numpad, replace that with the key of your choice) will toggle between the spacebar turning on NR or CJ. Note that the spacebar retains its original function of jumping in addition to turning on your choice of NR or CJ.

    Hope this helps. Oh, and slot a generic IO in the base slot for Swift and Hurdle to improve your speed. Slot another one in Sprint if you are so inclined (i.e. don't have the base slot already taken up by an EndRdx).
  3. Quote:
    Originally Posted by LegionAlpha View Post
    Never thought of Ralaruu as magical, more of universe like power cosmic(yes, I used a Marvel Comics term) than magic.
    I'm inclined to compare it more to the Negative Zone (Marvel again) than anything magical.

    It seems to me to be an alternate dimension with some completely different natural laws in effect.
  4. Atilla_The_Pun

    Wentworth prices

    I am not a big fan of the market.

    Having said that, AE Tickets for salvage (because I am NOT paying 100,000+ Inf for a common) are your friend. Search AE for "ticket farm" if you must.

    As for recipes, you can get them for tickets as well. Or you can get Hero/Villain merits and get one of the Big Three recipes, then sell it to fund the rest of your build.
  5. Quote:
    Originally Posted by Sigium View Post
    It wouldn't make a good Power Pool- perhaps an EPP would be nice, with different powers depending on the AT.
    It'd be OK as an APP, but I'd rather see it as a regular pool. The OP has a point in that some supers partially merge with a Kheld after they've become super. There should be a way to reflect this in game early on in the character's career.
  6. Well they COULD merge Freedumb and Virtue, then I'd only have one mega server to ignore.
  7. Atilla_The_Pun

    Feather pieces!

    Quote:
    Originally Posted by Kitsune Knight View Post
    [Sexy] Jay's Costume Request Thread would be a better place.
    Yeah, right.

    I've requested, regularly, a Mandarin style hat. Even linked to pics of David LoPan's hat from Big Trouble in Little China as an example.

    So they release the Imperial Dynasty pack, is there a Mandarin hat in it? Not only no, but there's almost nothing for males in there period.

    I know of several dozen players with Native American heroes/villains. Native Americans are widespread throughout comic books. Do we have any Native American garb in CoH? Has it been requested multiple times in the thread you link to? Oh yeah.

    We get the Gunslinger pack, are there any buckskins in it? No. Really? This should have been a no brainer.

    Seriously, the devs were more responsive prior to Freedom. I thought the extra revenue was going to go to increased head count. I guess more management staff counts as head count, if Suits actually have heads.
  8. Quote:
    Originally Posted by Golden Girl View Post
    Going by the way the new Penny Yin TF plays out, they could be planning to totally redo the entire Respec Trial story and setting.
    I like the story, the premise behind the story, and in general the trial itself. Other than the obvious, the eternal delay between waves.
  9. MMs have a Go To command they can issue their henchmen. So issuing EACH group of henchmen a Go To stand in the anti rad bubbler one at a time, then move them off should be fine.

    I need to test this, but my controllers have similar issues, I have to stand behind the bubbler to get the pet to walk into it.

    /signed for reducing the time between waves though. Or upgrading the spawns as suggested.
  10. I like both suggestions, but then again I'm all about helping team mates anyway. Dropable base portal FTW.
  11. Quote:
    Originally Posted by Memphis_Bill View Post
    I see the problem. With that picture, people are going to look up in "awwwwwww."
    I dunno, Bill. That's one EVIL looking kitty.

    But put me down for unfettered forum access being a Reward, not a Market item.
  12. Quote:
    Originally Posted by Remaugen View Post
    Oh yeah, we should also add Paragon Protectors as EATs!
    I can has a Blaster with the Old School MoG?

    YES PLEASE!
  13. Quote:
    Originally Posted by Reppu View Post
    Yep. But, bandwidth. Server load. Unfortunate.
    I'm a paying customer. Let me run multiple pets. Let the freeloaders pick one at a time.

    Problem solved.
  14. Quote:
    Originally Posted by DreadShinobi View Post
    Make the pets inherit whatever travel power you have toggled on. IE: if you're flying they should fly, if you're super speeding, so should they, etc. (Don't say group fly or team teleport, I will smack you)
    I have been using Group Fly on my bots.

    It SUCKS. I constantly outrun my bots leaving them to drop to the mobs below. I might just as well unsummon them and resummon them at my destination for all the good Group Fly does me (other than the cool footrockets the bots get when using it).

    Please give my henchmen the same travel power I am using.

    Edit:

    But first, FIX the rotten AI please.

    You are SELLING this AT to people who have not earned it in game prior to "Freedom". You are selling a broken product.
  15. Quote:
    Originally Posted by Hopeling View Post
    Actually, VIPs can hide the shop icon. Premium and free accounts don't get the option to, but VIPs can. It's under Options -> Prompts, if I recall.
    Thanks, I'll check into it.
  16. Quote:
    Originally Posted by Rodney_ View Post
    It seems teams aren't as popular as they use to be. I have a couple ideas that migth encourage teams and team building. Perhaps the Devs would give a bonus or larger drops or some sort of reward to players that are on teams of 5 or more. I know you get more xp on larger teams but I think the incentive needs to be recipes or influence or something else that you only get while on a team. Plus, I think you should bonus the team leader a bit more than the rest of the team since they built the team and is running it, etc.

    If those two steps were taken, I believe more teaming would happen and that would help everyone.
    If you build it, they will come.

    Few things are less onerous in this game than leading a team. It is rare that you have to actually get firm with someone, possibly even kicking them.

    Another alternative is to get into a solid network of SGs and form teams from those channels (SG, Coalition, global).
  17. There is nowhere on the screen I can put that thing without it floating on top of some window I want to look at or otherwise in my field of view.

    I don't mind that it's permanently on my screen, just let me put another window over it.

    I'm a VIP, you are already getting my $15/month. And I blew $50 on Paragon points last month, not because your irritating little icon was in my way but because I chose to.

    So please let me cover your minor advertisement with a window. It's not a window that's open all the time (/auctionhouse), just every now and then. But it sure is irritating when that window is open.

    And what it reminds me of the most when I see it where I don't want it is the poor quality of one of my recent purchases. I'm speaking of the Imperial Dynasty costume set.

    The Imperial Dynasty set contained almost nothing for males, and specifically there was no mandarin style hat. I, and others, have been requesting this hat for 5 years, and really don't understand why it in particular, but also more male clothing in general, was not in this pack.

    Now I'll be the first to say it's my fault. I didn't do my due diligence and confirm what was and wasn't in the pack. But until this point I had never been unhappy with any digital purchase from NCSoft yet, so I didn't feel the need. (No, I did not buy the party pack, I did look at that one first).
  18. Second accounts are free, hover is available at level 4.....

    Only problem is you need a 2nd computer. It doesn't have to be a GOOD computer, just a computer. Log the 2nd account on your main PC to take the shot.

    Again, it's a workaround, sorry. But it does everything you want it to with the camera angle. Just make the "photographer" minimum height.
  19. I support maintaining Vigilance.

    Are times so tough that the sole server for a given language has to be closed down? Is there no low traffic English speaking server you can take in it's place?

    Is money really so tight that this server in particular has to go?
  20. I would love to see a Bodyguard icon in my buff bar, complete with the option to make it Numeric Stacking.

    I would not mind seeing small icons over my henchmen's heads indicating when/if they are in Bodyguard status.
  21. Another thing that should be done is that the Hero and Villain zones for the Hamidon should be merged.
  22. Quote:
    Originally Posted by Blood Red Arachnid View Post
    I third this. While making a toon that was a Native American, I wanted to include a bunch of feathered costumes, but since they didn't exist I had to go with bones. It kind of ruins the exotic feel and instead gives it kind of an off-putting look.
    And that is to say nothing about the difficulty of actually making a Native American costume.
  23. Quote:
    Originally Posted by Forbin_Project View Post
    The devs explained that the amount of work the animations require is the reason the they decided the new travel powers turn off everything else. And each new power set that gets added to the game just increases the animation workload thus making it take longer and longer to release them.

    So the buyable travel powers will most likely be what we get from now on.
    Wish the buyables would suppress powers (toggles) rather than turn them off.