Pets within City Of Heroes
Yep. But, bandwidth. Server load. Unfortunate.
Not really. They bust out more pets in the market so there's variety for the playerbase. And considering how many we have now, folks could easily summon an army of these non combat pets and they'd get in the way worse than MM pets. Plus it's just not that big of a deal. They don't do anything beside look pretty.
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Inappropriate is not the adjective I would choose in this case. I think it sucked that they took us from unlimited vet/vanity pets to only one pet at a time period.
Does anyone else think it inappropriate that NCSoft is releasing more and more purchasable pets, but at the same time severely restricting the number of pets we can have out at a time?
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We should at least be able to have a vet pet and one other.
Having said that I totally get why the marketing department stepped in and took control of this design decision and of course it is revenue based. I cannot blame them for capitalizing on human stu......, I mean emotions and psychological patterns by selling MOAR and MOAR vanity pets.
The development team and this community deserved better than this from NC Soft. Best wishes on your search.
basically this, imagine if 100 poeple on the same server all had out the non combat pets we have now, thats approximately 10 per person, which is 1000 pets, and pets use up more server resources than players do according to the devs even the non combat ones
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My feeling is that there has to be a comfortable middle ground between One pet and an Infinite number of pets out at the same time. If NCSoft continues to release more non-combat pets (and possibly some frail buffing ones), I would be more likely to want to purchase them if I could have 2 or 3 (maybe up to a limit of 5) out at one time.
Inappropriate is not the adjective I would choose in this case. I think it sucked that they took us from unlimited vet/vanity pets to only one pet at a time period.
We should at least be able to have a vet pet and one other. Having said that I totally get why the marketing department stepped in and took control of this design decision and of course it is revenue based. I cannot blame them for capitalizing on human stu......, I mean emotions and psychological patterns by selling MOAR and MOAR vanity pets. |
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I am not really a vanity pet kind of dude, but I would have bought at least one if the limits were a bit more relaxed yes.
My feeling is that there has to be a comfortable middle ground between One pet and an Infinite number of pets out at the same time. If NCSoft continues to release more non-combat pets (and possibly some frail buffing ones), I would be more likely to want to purchase them if I could have 2 or 3 (maybe up to a limit of 5) out at one time.
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The development team and this community deserved better than this from NC Soft. Best wishes on your search.
I'm a paying customer. Let me run multiple pets. Let the freeloaders pick one at a time.
Problem solved.
Problem solved.
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Hey All,
Non-combat pets seem to have become quite popular in the Paragon Market. Personally, I've bought almost all of them as I really enjoy having in game pets. Unfortunately the number of non-combat pets (and buffing pets like the tier 6 Paragon Rewards pet) a player can have active at once was dropped down to one.
It used to be (prior to CoH Freedom) that I could have several pets out at once, but no longer. This is very frustrating as there are times it would be nice to have more than one pet out at once - for my character's theme in non-combat situations, and even in combat for the cool visuals.
Does anyone else think it inappropriate that NCSoft is releasing more and more purchasable pets, but at the same time severely restricting the number of pets we can have out at a time?