Atheism

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  1. Quote:
    Originally Posted by Dispari View Post
    I don't know what kinds of Tanks you own, but it's impossible for you to do anywhere near the damage of a Brute.
    I kind of know that my tanks won't be doing as much damage as a brute...

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    Unless you're setting some amazing records with Ice Melee or something.
    I don't care for Ice Melee, but with my SD/SS, I do feel like a brute.

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    I have two Brutes who can solo +2/x8 without buffs. I can't imagine why I would need to be more durable, especially if it's at the expense of about 50%+ of my damage.
    Yup, you can solo content +2/x8 with IOs, but can you do it without them?


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    That's the thing, my Brutes don't need buffs.
    Melee characters with IOs usually don't need to be buffed, unless they're FA or Regen.

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    so throw me on a team with 7 Blasters. It'll be faster than your Tanker.
    lulz.

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    And there's no Brute anywhere that would need seven buffers to keep them alive. One or two, maybe.
    With a tank on the team, you could easily replace those one or two buffers with scrappers or blasters, so it works out in my opinion.
  2. Quote:
    Originally Posted by Dispari View Post
    Is this after your Tanker says "brb this will take three times as long as a Brute" ?
    I don't know what kind of tanks you've been playing with or the kind of tanks you own.

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    Your Brutes suck, mine don't. Perhaps you should try slotting yours for RES/DEF, like I do.
    I do and sadly, still not as survivable as my tanks.

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    I may not have the same survival as Tankers, but I'm sure as hell a lot more offensively capable than they will ever be.
    I'm glad you got that acknowledged.

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    Oh and you're wrong on one thing. A Brute can match a Tanker in survival with buffs. But a Tanker can NEVER, EVER, under any circumstances, match the damage output of a Brute.
    That's the thing, my tanks don't need buffs; brutes do. A tank with seven blasters is just as good as a brute with seven buffers keeping him alive.
  3. Quote:
    Originally Posted by Lazarus View Post
    Tankers are pretty much screwed.
    Maybe your tanks are, but mine aren't. I may not do the same damage as brutes, but I'm sure as hell a lot more survivable than they ever will be.

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    All a Brute has to do is take Taunt and they're the same thing as they have the same def/res caps but much higher damage capabilities.
    Is this after the brute says "brb hitting hosp"?

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    The Brute can actually kill all the aggro piling on him rather than standing around looking pretty.
    Your tanks suck, mine don't. Perhaps you should try slotting yours for damage, like I do.
  4. Quote:
    Originally Posted by docbuzzard View Post
    What the heck does it do?
    It's pretty good at making you delete your characters because of the frustration the set causes or did cause.
  5. Quote:
    Originally Posted by PC_guy View Post
    . ▲
    ▲ ▲?

    it doesnt work in game. HOW?!
    This isn't /b/.
  6. Quote:
    Makes my game much more enjoyable.
    Teaming with you would make my game less enjoyable.

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    If you don't, then feel free to not ask my Rad/Energy Defender to team with you.
    I wouldn't want to.
  7. Quote:
    Originally Posted by EvilGeko View Post
    There. Please make a note. EvilGeko is an bad person who hates KB for completely selfish and illogical reasons.
    Geko, I'm with you all the way. I hate knockback with a passion and I also think it should be changed to knockdown. Knockback does more harm than good.
  8. Quote:
    Originally Posted by Dispari View Post
    they deal damage too.
    You're making it sound like tanks don't do any damage.
  9. Quote:
    Originally Posted by Fleeting Whisper View Post
    It depends on how they're compared. Bots and Thugs are so close in AoE potential that you might as well call them the same rather than imply that one is definitively better than the other.

    Bots do have better resistance and nearly the same defense as Thugs, though.
    I would say that Bots' AoE damage shouldn't be compared to Thugs because in my opinion, it's a lot better.
  10. I'm not trying to be a ******** here, but maybe you could tone the level down. Try +2 or +3.
  11. Quote:
    Originally Posted by GATE-keeper View Post
    Hasten, Stamina and Tough Hide are WAAAAAAAAY into ED territory. Three level 50 IO's is way overkill for those particular powers.
    Three slotting those powers is not overkill. I have those powers slotted that way for my Invul.
  12. As it is Sarrate, it's around 162.xx without the double stacking of RttC.
  13. When they bring it back, the mods should make it so the person leaving the comment isn't anonymous. This way, I can get more of a chuckle to see the person who's insulting me.
  14. Quote:
    Originally Posted by theduke24 View Post
    run after them
    This is where the problem comes in with me. I'm not going to chase them period. If I'm on my tank and they're still taunted, then you're safe. If not, good luck on hoping you just didn't knockback a boss.
  15. Quote:
    Originally Posted by Sarrate View Post
    Outside the double stack, you should have around 158.68 hp/sec.

    (Not trying to pick on you or anything, but 200+ hp/sec sounded wrong to me and I had to figure out where the discrepancy was.)
    You indeed are correct when it came to the double stacking of the RttC. However, I think it's around 166 or 167.xx hp/sec without the double stacking. I would have to check it again tonight.
  16. My WP tank has about 65.xx just doing nothing, but he has 226.67 hp/sec with RttC having ten foes in range. And my tank is at the hp cap.

    http://img137.imageshack.us/img137/9053/22667.png
  17. Quote:
    Originally Posted by Gekkoh View Post
    Could dev add Team Switch about Knock Back ?
    While I hate knockback with a passion, I think this is a terrible idea. My proposel (although I know it won't happen) is to allow players to turn their knockback powers into knockdown. This would be a choice so you wouldn't be forced into it.

    That's just me though.
  18. I very much like the look of Granite Armor, and I would be for this change if the new armor looked good. If not, leave it unchanged.
  19. Ya. I'm trying to see how many negative rep I can get after other forumites feel better about themselves after lowering it. I'm not doing this on purpose. I'm just posting whatever is on my mind.
  20. My SR scrapper goes in first reguardless if there's a tank on the team.
  21. Just because your tank has low damage doesn't mean mine do. I have an Invul/Axe that can put out some damage. He may not be able to put out scrapper numbers, but he does enough to be acceptable.
  22. Quote:
    Originally Posted by Zekiran_Immortal View Post
    I wonder if anyone's ever survived their first whole encounter with them? They are tough, indeed.
    Yup, and with two scrappers. Spines/SR and Fire/Fire.
  23. Quote:
    Originally Posted by TrancEnding View Post
    Pokin fun at the fact that Granite Tanks are pitiful in PvP (one time you can say your tanker isn't "tough". My Brute is far from squishy as its IO'd to the hilt.
    What does a tanker being tougher than a brute in pve have to do with a Granite pvping?
  24. Quote:
    Originally Posted by TrancEnding View Post
    Bring your Granite Tank up against my SS/Invuln in Arena I'll show you tough
    Seriously? A Granite? I'm going to guess your brute is pretty squishy if you need to fight a Granite tank.