_Lith_

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  1. Quote:
    Originally Posted by kebin View Post
    How is this build? (Don't have the influence yet but would this be something to work for?)
    *Build*
    Yeah, no not really. You don't have nearly enough ranged or melee defense. You need to shoot for 55-60 (where Im comfortable) before DR. You can go higher, but at that point I just dont even bother.

    You also have way to many capped set bonuses and aren't utilizing the sets.

    Edit: Also, Power choices? I know this is about secondaries, but Dude, no. Bad. Get CI, TS atleast. Teleport foe? You need to get some better recovery as well.
  2. Quote:
    Originally Posted by TrueDarkLord View Post
    I dunno man there is a huge difference (insanely noticable) between 48% def and 55% def...when I ran my spines/sr I was an easy kill at48 but one I shelled out the money for those expensive stuff I was alllottt harder to hit/kill the only things that could reliably hit me were bu+aim blasters, ss brutes and well built VEATs..55% def is soo important..I would drop leaping before I dropped fighting, and I would pick up webs...
    Yar har, You don't need weave or tough for 55% def.

    You aren't project3x too are you?
  3. Quote:
    Originally Posted by IcyKiri View Post
    How is logging out an exploit? Do you even know the definition of exploit?

    -Kiri
    Definition-

    Exploit: It hurts my feelings.
  4. Quote:
    Originally Posted by black_barrier View Post

    It's about who rules the rules.
    It's about who rules the rules with the loots.
    Everything else is the farms and the phase.
    And, o, the loot.
    This. Almost entirely.
  5. Dues, the biggest and possibly only reason to go Sonic on a blaster would be for a powerboosted screech. If I didn't throw screech in there I wouldnt make the blaster.
  6. Playing SR makes you mediocre.

    Living in Elude makes you Project3x
  7. QR

    Wouldnt the 100% (percent) mean it doesn't matter how much endurance you actually have.
  8. AS, BU, Placate, Stealth, Invis, Phase, Shraks or Shadowmeld. SS.

    Basic template. Experiences may differ in actual gameplay.

    Contact @blackbarrier with any questions.
  9. Quote:
    Originally Posted by BlueRaptor View Post
    Brutes will be rather obsolete, as they supposedly take lots while dishing out some, and maybe take the aggro for a team, but tankers are better at that.

    Corrupters will be rather obsolete as they supposedly do lots of damage quickly at range, but blasters are better at that.

    Stalkers may still be played because they are different form scrappers, Dominators I dont know much about, and Masterminds are pretty useless anyway as players dont fall for the pets things like PvE enemies do.

    Villain builds that rely on not having to fight villain archetypes will become rather useless as everybody and their dog will want to play them on the blue side to be different.

    Red side in general will become pretty much obsolete too imo when you dont need to play the ugly underdeveloped red side to play the villain archetypes anymore:



    Make Warburg level 50 like RV is what I say.
    Astounding.
  10. I think you sacrificed a lot to get that level of defense.

    Also, with your global accuracy and your slotting in fulcrum shift, you better eat a few yellows first, otherwise you're going to be whiffing a lot with less than one SO's worth of accuracy.

    Other than that neat concept build.
  11. Quote:
    Originally Posted by Necromatic View Post
    Well, it was in regards to some mezzes from non control ATs that would have the cast times longer than the duration. I think that is a little strange. It should be at least the cast time.
    Yes, buff the non mez ATs ability to mez things. Fantastic idea.
  12. Quote:
    Originally Posted by Necromatic View Post
    Mez attacks should include cast time (unenhanceable) to mez duration.
    Considering there is no way to stop mez's entirely, I think thats a ******* awful idea.
  13. Quote:
    Originally Posted by EU_Damz View Post
    Isnt this all a bit worthless really? The only thing people would want to see regarding numbers are the ones after GR launches wouldnt they?

    Since that is the biggest release in the last 2/3 years.
    Thats subjective. For veterans of the game, side switching might be the biggest draw to keep playing in the last 3 years.

    However some players might find the AE system to be that draw.

    Or others like myself, find the hardly touched and often hated pvp system to be a draw, even after it was completely ruined (in my eyes) after i13 hit.
  14. _Lith_

    So Kinetic Melee

    Quote:
    Originally Posted by Xanatos View Post
    I guarantee a ranged Assassin Strike would not even make it through alpha testing, let alone beta testing. It would make Kinetic Melee the BEST Stalker set.
    This, sort of. If theres no build up, the dmg is sub par, but if there is, that would be retardedly broken.
  15. Quote:
    Originally Posted by Spizzie View Post
    A Stalker that's sitting next to an enemy VEAT is a bad Stalker.* Also, if a WP Stalker takes Tactics, then that means it gave up either the Fitness, Concealement, Leaping, or Speed pools to get the Leadership pool. I doubt it would give up Stealth, or else it's a REALLY bad Stalker. Also doubt it's giving up Speed, as it's a necessity. So it'd probably give up Leaping or Fitness, making its mobility teh gimpzors or causing it to have poor end management. If I HAD to give up one, I'd probably give up Fitness just because a Stalker shouldn't be in prolonged fights anyway. But I would rather Fitness.

    Point being, VEATS are going to be a big disruptor to Stalkers in zones. But I hope Commando doesn't listen to us so I can ruin him with my Bane and/or Fort once GR comes out.

    *Unless that VEAT isn't at the perception cap. Which it should be after GR.
    Giving up fitness on a willpower stalker isnt a big deal at all. There is enough end recov bonuses to comfortably run the ideal set up: Speed, leaping, leadership, concealment.
  16. Quote:
    Originally Posted by PC_guy View Post
    i'd say WB isn't popular because of its level rather than because its a free-for-all zone.
    This, the zone feels to in between for me.
  17. _Lith_

    Fire/MM - Halp?

    Oh, I meant as an attack for subdual. I would definitely slot scare as well.
  18. _Lith_

    Fire/MM - Halp?

    Quote:
    Originally Posted by Terror1 View Post
    It does have the hp and the -kb but need to drop fighting and get tactics.
    Proc flares
    Get snowstorm.
    Better slotting in hib
    Defense is useless on squshies.

    Thats what i can think of right now.
    Off of this, prolly a bit more recharge than necessary. 60-70 Should be fine.
    Snowstorm/FF is meh to me, doesn't really matter to me, but Snowstorm wouldnt have you slot a purple set which is cheaper.
    You've got no accuracy in DP, not sure how much is needed, I dont run a /MM toon. But yeh.
    You move very slowly, I would slot your travel powers a bit more, atleast super speed.
    Just throw in an end mod in Acro
    I would slot up subdual, but meh, Dont really now if thats a good idea.

    Last, why so many pvp IOs/Purples, seems a waste, but I dunno, I haven't spent that much, maybe its quite amazing.
  19. _Lith_

    So Kinetic Melee

    Quote:
    Originally Posted by DaveMebs View Post
    It's slow but it can be done. With all the control DM has, you are able to kill things slowly. Obviously not going to be as strong as a Headsplitter critical with fiery embrace and build up but a few shadow mauls and midnight grasps and they'll be hurtin'.
    What? All you did was describe fiteklub.

    A smart person would get hit by one maybe two attacks at the most before deciding movement completely nulls this set.
  20. Guys, guys, cmon now, you know an elec dom is going to sap you better than an elec therm or kin could.
  21. _Lith_

    So Kinetic Melee

    Quote:
    Originally Posted by GreenFIame View Post
    it doesn't mean it won't be big in Pvp,Not having Build up don't mean jack, you don't no how well a build is in pvp unless you play it. It is to soon to figure it out right now, you just have to wait until it's comes out. Beside any build and Arc-type can be use in pvp, you just need to have Skills.
    You dont PvP much do you? Not having build up is in fact a rather large deal.

    Try killing things on dark melee outside of fiteklub and let me know how it goes.
  22. Quote:
    Originally Posted by Zamuel View Post
    Assassin's Strike requires you to be grounded and stationary.
    No
  23. Quote:
    Originally Posted by Xanatos View Post
    No. That is scrub mentality. You are not more "skilled" because you play something gimpy such as traps.
    Going off of this, theres a huge difference between playing a sub par set and doing well with it, (Barrier on his lolice/ice dom); And then doing poorly on a bad set but thinking you do well cause you only have a 1:3 k/d ratio.
  24. _Lith_

    Deliscious Tears

    Well it does affect players even in the pvp scheme, as it decreases their power leveling toons in effectiveness.

    I know a few who use /Shields and this could easily affect those.
  25. Quote:
    Originally Posted by Dahjee View Post
    Um, I play more than Traps toons in PvP Lith
    Well that hardly matters, as no one thinks you do. Perception is reality.