So Kinetic Melee
Wow, this is news to me. It looks pretty bad though with those epic animations. So, i'm guessing the main secondary effect here is knockback which most people will slot for. Also, are there any specifics on the powerset yet?
looks all flash and no bang like dual pistols
Cool Video. Counted only 8 powers animated and number 5 looked like a siphon of some sort. Would be fitting if it increased attack rate and speed I think, but who knows? [Edit: Just noticed it also looks like a whirlwind left after that siphon power...]
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
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A melee set that uses knockback/knockdown as its primary mitigation will be garbage in PvP, though I've noticed that this set seems to have a bit of range to it, a la Spines. That being said, if it doesn't have BU it's gonna be just another bad PvP set.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Kinetic powers are big in the Comic Books, Cyclops, Havoc and Gambit all got Kinetic powers.
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What are the odds it won't get Buildup? What are the odds it'll be any good in PvP (with its apparently long animations)?
Personally, I'm calling it right now: no Buildup, in the same boat as Scrapper/Tanker/Brute Dark Melee in PvP. I hope I'm wrong. http://www.youtube.com/watch?v=PFQPqPwayfI |
Never play another NcSoft game, If you feel pride for our game, then it as well, I Superratz am Proud of all of you Coh people, Love, Friendship will last for a lifetime.
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it doesn't mean it won't be big in Pvp,Not having Build up don't mean jack, you don't no how well a build is in pvp unless you play it. It is to soon to figure it out right now, you just have to wait until it's comes out. Beside any build and Arc-type can be use in pvp, you just need to have Skills.
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I don't get the fear or potency of BU powers... how hard is it to avoid someone for 10 secs?
I don't see how that one power can make a set.
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
it doesn't mean it won't be big in Pvp,Not having Build up don't mean jack, you don't no how well a build is in pvp unless you play it. It is to soon to figure it out right now, you just have to wait until it's comes out. Beside any build and Arc-type can be use in pvp, you just need to have Skills.
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Try killing things on dark melee outside of fiteklub and let me know how it goes.
I <3 people knockin dual pistols down. I have one i pvp with and with a couple bill slotted its fun. To me at least. What sets dual pistols aside from other sets is the ability to swap ammo.Believe me it comes in handy
It's slow but it can be done. With all the control DM has, you are able to kill things slowly. Obviously not going to be as strong as a Headsplitter critical with fiery embrace and build up but a few shadow mauls and midnight grasps and they'll be hurtin'.
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A smart person would get hit by one maybe two attacks at the most before deciding movement completely nulls this set.
I <3 people knockin dual pistols down. I have one i pvp with and with a couple bill slotted its fun. To me at least. What sets dual pistols aside from other sets is the ability to swap ammo.Believe me it comes in handy
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Fun =/= good. Having fun with it is one thing, its still trash.
Duel me.
I will work on my sig pic more when I have time.
Fun =/= good. Having fun with it is one thing, its still trash.
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If it were a sport... then being good gets priority.
As helpful as you may think you're being... it isn't needed of you to assume like everyone takes it as Srs as you.
"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.
What are the odds it won't get Buildup? .....
http://www.youtube.com/watch?v=PFQPqPwayfI |
My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi
The animations looks like something you'd see at a rave party but with glowsticks <.<
[QUOTE=Dahjee;2732529]This is not a competitive sport... it's a competitive game./QUOTE]
Competitive is as competitive does. Way to agree with me.
I don't know about build up..but I swear I see a move that looks like "Siphon Power" in that video. If it gets a self-buffing powers like that or a crazy (self-only) clone of fulcrum shift..I won't miss build up. I like new things and sets that break the old modes...this looks like it may do that. |
Dark melee is good in pve to. Sadly this is the pvp forums, thanks for playing.
Duel me.
I will work on my sig pic more when I have time.
I think it will get Siphon Power just like Defenders, and since SP does -dam to the enemy I doubt it will boost the tohit in Kinetic Melee.
Well with all the moves animating like Energy Transfer and Build Up it might be decent on Stalkers in PvP (not that I have PvP'ed since i12, and never been hardcore, but I like the cheerful mood in these forums so I'm posting here)...
Good point. At the very least the Stalker version will most likely get buildup (ala Stalker DM and DB). So Stalkers may have a new PvP set with this, but they stand alone in that regard. But the simple presence of Buildup does not guarantee a good PvP Stalker set (DB).
It just looks like there's a trend where the devs design sets without any regard whatsoever to PvP. If it fits PvP at all, it's seemingly by accident. Oh well, this is a carebear game after all. New set to farm Behemoths at least.
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Super Reflexes: the Golden Fox of power sets!
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This is not a competitive sport... it's a competitive game. Fun is more important to many believe it or not.... cause it's a game, not a sport.
If it were a sport... then being good gets priority. As helpful as you may think you're being... it isn't needed of you to assume like everyone takes it as Srs as you. |
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Good point. At the very least the Stalker version will most likely get buildup (ala Stalker DM and DB). So Stalkers may have a new PvP set with this, but they stand alone in that regard. But the simple presence of Buildup does not guarantee a good PvP Stalker set (DB).
It just looks like there's a trend where the devs design sets without any regard whatsoever to PvP. If it fits PvP at all, it's seemingly by accident. Oh well, this is a carebear game after all. New set to farm Behemoths at least. |
There is no bad stalker PvP set lol
Good point. At the very least the Stalker version will most likely get buildup (ala Stalker DM and DB). So Stalkers may have a new PvP set with this, but they stand alone in that regard. But the simple presence of Buildup does not guarantee a good PvP Stalker set (DB).
It just looks like there's a trend where the devs design sets without any regard whatsoever to PvP. If it fits PvP at all, it's seemingly by accident. Oh well, this is a carebear game after all. New set to farm Behemoths at least. |
In i12, a short time before I left, when I attained permadom on my ice/psi, I started frequenting RV a bit and teaming, and was having fun, killing lots of people (and dying some of course), but I teamed and went against various builds - did some kickballs too although I didn't do enough of them to really get the 'rhythm' of an arena 8 vs 8 match.
Now my ice/psi for example can't hold a tanker (or anybody else) for long, can't slow anyone decently unless they have gimped builds (like no SS), has no permadom in zones, etc, that old story you frequent pvpers know much better than me.
What I mean is that i13 made so many powersets obsolete, I didn't understand the changes at all. I remember once in RV on my ice/psi I went against a TA/A defender and he made my life hell, but he couldn't kill my dom, then his BS/SR buddy showed up and I had to dodge him all the time like you do with Stalkers to get some kills on the TA/A, because I couldn't hit the /SR no matter what since I wan't Mind Control. I even asked for help in the pvp forums at the time about me not being able to hit the SR, I was told to use the +tohit accolade which was nerfed later, because adding tactics wouldn't help a lot. A lot of people advised me on the thread and all of them said the only way to hit the /SR would be using the acco at the time, so that was a build that could really 'counter' my permadom Ice/Psi who killed so many tankers, regens and blasters. And hey, even the TA/A defender almost managed to kill me once because I got cocky and he used the -res arrow+PBU+Total Focus+Blazing Arrow, that took a good chunk of my health.
Nowadays, these three builds (TA/A def, BS/SR and Ice/Psi) are very subpar in my newb opinion (mostly based from what I've read here), so as many others. I won't be surprised if any new powersets won't fit in the current PvP.
Even my Em/Nin Stalker, if I return to PVP (just got back in the game so playing lowbies and powersets I haven't tried before like lolDB to get some 'freshness' feeling from the game), I'd have to IO out his secondary build to get rid of softcapped defs, chase lots of dmg bonuses, get sharks/hiber or shadowmeld/soul storm, find a way to add 41 pts of -KB, etc. For a build that worked just fine in pve and pre-i13 pvp that's a lot of work, it took me quite long to get the Stalker the way I wanted at the time (the dom, even longer), so it's quite discouraging since I'm not crazy rich and I don't feel like playing every day anymore, also due to RL stuff.
Or maybe I can just continue leveling my new DB/Elec scrapper and carry on Tiger Paw's legacy
This is not a competitive sport... it's a competitive game. Fun is more important to many believe it or not.... cause it's a game, not a sport.
If it were a sport... then being good gets priority. As helpful as you may think you're being... it isn't needed of you to assume like everyone takes it as Srs as you. |
Seriously?
I think playing my storm defender is "fun" - it does not mean it is good or viable.
His argument is correct. Fun =/= good.
People can play what they want. But, if they ask why they aren't performing very well, why should we sugar coat it?
What are the odds it won't get Buildup? What are the odds it'll be any good in PvP (with its apparently long animations)?
Personally, I'm calling it right now: no Buildup, in the same boat as Scrapper/Tanker/Brute Dark Melee in PvP. I hope I'm wrong.
http://www.youtube.com/watch?v=PFQPqPwayfI
The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.