Going Rogue Effects On PvP


Artifice Arrow

 

Posted

How does everyone think GR will affect PvP?

My predictions:

Super Reflexes will become obsolete even in casual zone play. Right now, only Heroes get Blasters with their Aim+Buildup, so you can kinda get away with SR in zones right now on blueside. Once Aim+Buildup is coming at you from all sides, baring giving SR its Elusivity back, the set is done even in casual zone play.

Brutes are done. Right now Brutes get some work in PvP because they make great fodder, and those who get distracted and attack the Brutes get hammered by Stalkers and other Villain damagers. But why roll a Brute when you can roll a Tanker instead and get lots more survivability on top of what is effectively the same damage? In theory Brutes can get a damage boost from Fury putting them well beyond Tanker levels, but in practice this rarely happens in PvP. Brutes are done in PvP with GR.

Demons, just like Dual Pistols, will be crap in PvP.


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Posted

Elec/psi dom could be nice as a new sapper... (if elec control is sapping well).


 

Posted

Quote:
Originally Posted by Daemodand View Post
How does everyone think GR will affect PvP?

My predictions:

Super Reflexes will become obsolete even in casual zone play. Right now, only Heroes get Blasters with their Aim+Buildup, so you can kinda get away with SR in zones right now on blueside. Once Aim+Buildup is coming at you from all sides, baring giving SR its Elusivity back, the set is done even in casual zone play.

Brutes are done. Right now Brutes get some work in PvP because they make great fodder, and those who get distracted and attack the Brutes get hammered by Stalkers and other Villain damagers. But why roll a Brute when you can roll a Tanker instead and get lots more survivability on top of what is effectively the same damage? In theory Brutes can get a damage boost from Fury putting them well beyond Tanker levels, but in practice this rarely happens in PvP. Brutes are done in PvP with GR.



Dr will still cap tohit, so a well built well played defense toon will still be fine. And they never took its elusivty away, they just lowered it. And it was needed.

Brutes will still be better than tanks at what they do, at least until tanks get web nades. And I wouldn't count on fossilize making it through gr without getting lowered.




As for my actual predictions, lots of lazy zone players will make stalkers for both sides. Lots of smart pvpers will make sure they get farmed. Other than that it will pretty much be status quo.


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Posted

Quote:
Originally Posted by ConFlict View Post
Dr will still cap tohit, so a well built well played defense toon will still be fine. And they never took its elusivty away, they just lowered it. And it was needed.
Forts needed theirs removed maybe, but 10 points of Elusivity on SR does nothing. But that's an argument for a different thread.

The Webnades for Brutes thing is a good point. But does that outweigh the big survivability advantage Tanks enjoy? It'll be interesting to see how that plays out.

And yes, I'll probably respec my Bane and NW for max perception to smack around some nooby Stalkers. Heck, even my SR Scrapper can teach nub Stalkers that their stealth is not 100% reliable. VEATs vs. Stalkers is going to be very interesting times.


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.

 

Posted

Quote:
Originally Posted by Daemodand View Post
VEATs vs. Stalkers is going to be very interesting times.
For me....this is something to look forward too, I can't wait to take my widow/fort blue side.


 

Posted

Quote:
Originally Posted by JonnyDeadSide View Post
For me....this is something to look forward too, I can't wait to take my widow/fort blue side.
Just remember, you don't have to go blueside to fight Stalkers. Hero Stalkers will be around, and probably less practiced than Villain Stalkers.

But let's face it: with GR redside is probably emptying out anyway. The fun Archetypes are going to the side with more stuff and better market. *sigh* Zones will probably end up being 100 Heroes chasing 1 Villain. Fair and balanced.


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.

 

Posted

Quote:
Originally Posted by Daemodand View Post
Super Reflexes will become obsolete even in casual zone play. Right now, only Heroes get Blasters with their Aim+Buildup, so you can kinda get away with SR in zones right now on blueside. Once Aim+Buildup is coming at you from all sides, baring giving SR its Elusivity back, the set is done even in casual zone play.
SR, while far from the best, is not a terrible set, even today. GR won't change that.

Quote:
Brutes are done. Right now Brutes get some work in PvP because they make great fodder, and those who get distracted and attack the Brutes get hammered by Stalkers and other Villain damagers. But why roll a Brute when you can roll a Tanker instead and get lots more survivability on top of what is effectively the same damage? In theory Brutes can get a damage boost from Fury putting them well beyond Tanker levels, but in practice this rarely happens in PvP. Brutes are done in PvP with GR.
Because Tankers don't get webnades and Focused Accuracy in the same epic pool. The only reason Tankers are good is because they're a huge bag of HP and Fossilize is brokenly good.

Quote:
Demons, just like Dual Pistols, will be crap in PvP.
I wouldn't jump to conclusions.

That being said, I am going to have a lot of fun playing my Bane and Night Widow in zones making all the Stalkers who thought they were being smart QQ.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
That being said, I am going to have a lot of fun playing my Bane and Night Widow in zones making all the Stalkers who thought they were being smart QQ.
VEAT vs. Stalker seems to be the fight everyone is eager for, and for good reason.


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.

 

Posted

Predicting the presence of many more Insulation Shields and Bubblers being needed or found in zones due to Electric Control/ as well as Kinetic/ melee. Both sets seem to have of sapping written all over them... in some way or another.

Sorry to some. I'm sure someone can throw up a link.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

lolwhat


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by macskull View Post
lolwhat
Now now mac, it's not everyday you get to hear the stupidest thing you've ever heard in your life.


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Posted

Guys, guys, cmon now, you know an elec dom is going to sap you better than an elec therm or kin could.


 

Posted

Quote:
Originally Posted by _Lith_ View Post
Guys, guys, cmon now, you know an elec dom is going to sap you better than an elec therm or kin could.
That's not the part we were laughing about though.

Edit: as a matter of fact the more I think about it, the more it has FOTM written all over it. Elec/Therm controllers, spaming all sorts of -end -recovery, Heat exhaust, and not one, but 2 little summoned electric gremlins doing more -end -recovery with every hit.

And of course the dominators elec/elec comes to mind as well, even with Voltaic sentinel's ability to drain in percentages is just mind blowingly good.


Former King of PWNZ
Franziska Von Karma says you will listen to every word I say.

 

Posted

Quote:
Originally Posted by macskull View Post
lolwhat

Um, to counter end drain... cause there with be many more set/set combos and ATs capable and/or built to drain peoples end.

dunno though, maybe more Stormies...


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

Posted

In my opinion i think going rogue will ruin pvp because alot of the villian will switch to hero side due to the lack out enchantments and recipes for sale on villain side.


 

Posted

Quote:
Originally Posted by Dahjee View Post
Um, to counter end drain... cause there with be many more set/set combos and ATs capable and/or built to drain peoples end.

dunno though, maybe more Stormies...
Right, because bringing a few blues, an Emp, or a Kin is really really hard.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Pretty sure you can still only buy IOs from the side you start on, due to technical problems. So a stalker will still need to go redside to hit up the market.


 

Posted

Quote:
Originally Posted by DaveMebs View Post
Pretty sure you can still only buy IOs from the side you start on, due to technical problems. So a stalker will still need to go redside to hit up the market.
True. That will still apply.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Quote:
Originally Posted by Daemodand View Post
VEAT vs. Stalker seems to be the fight everyone is eager for, and for good reason.
Why? Stalkers as of right now will see a NW from further away. In fact teams will see NWs from far with +percept. Unless changes are coming to the stealth of stalkers, I don't see this.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Quote:
Originally Posted by Daemodand View Post
Forts needed theirs removed maybe, but 10 points of Elusivity on SR does nothing. But that's an argument for a different thread.

The Webnades for Brutes thing is a good point. But does that outweigh the big survivability advantage Tanks enjoy? It'll be interesting to see how that plays out.

And yes, I'll probably respec my Bane and NW for max perception to smack around some nooby Stalkers. Heck, even my SR Scrapper can teach nub Stalkers that their stealth is not 100% reliable. VEATs vs. Stalkers is going to be very interesting times.
Reducing the elusivity level was not needed as much as people building their toons with enough global accuracy. Defense based toons would still be facing a very challenging task vs toons with high global acc or vs resist based toons (in case of melee), and defense debuffs.

Now, reducing the elusivity level for Forts AND their dmg... they took a back seat for sure. I still like tanks bag of HP's and high base numbers. I frankly think Fossilize is still not broken, since it's really useful to have some range attack that keeps the squishies in-check. In fact, I would say that if you take away all of the squishies base resists then we can talk lowering the dmg of range attacks from tankers and brutes. Until then, no. Melee already face enough of a challenge battling squishies.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Quote:
Originally Posted by DaveMebs View Post
Pretty sure you can still only buy IOs from the side you start on, due to technical problems. So a stalker will still need to go redside to hit up the market.
If you fully switch sides, you will use the other side's market and lose access to your original market. This is why I think many people will go villain -> vigilante -> hero -> rogue, to have access to the blueside market and content for both sides.

Quote:
Originally Posted by Commando View Post
Why? Stalkers as of right now will see a NW from further away. In fact teams will see NWs from far with +percept. Unless changes are coming to the stealth of stalkers, I don't see this.
VEATs have a higher perception cap than other ATs, meaning they can see a stealth-capped Stalker from more than 100 feet, as opposed to only 10. A zone full of unhidden Stalkers is the fun everyone's talking about.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Yes, people like Commando will be quite surprised when their Stalkers start getting smacked around at will by VEATs due to general ignorance of VEAT perception. Most amusing when GR first hits, then people will acclimate. Stalkers' lives will remain much more difficult than currently, though.

Question on that VEAT perception though: any way to self-cap it? Maybe with the aid of an empowerment station?


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.

 

Posted

I think double Tactics + IO + base buff will get you pretty close, but I'm not entirely positive.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Quote:
Originally Posted by Commando View Post
Why? Stalkers as of right now will see a NW from further away. In fact teams will see NWs from far with +percept. Unless changes are coming to the stealth of stalkers, I don't see this.
If both toons are caped at stealth and perception cap, they will see each other at about the same distance because VEATs have a much higher than normal stealth cap.

So what everyone is saying is that all a VEAT has to do is tag a stalker with poison dart and that stalkers become worthless for 15 sec and has to run away or be treated like any other squishy. I think this is nice to since a well played fort is hard to see (unlike my bubbler), and can choose which stalker to reveal then runaway just like a stalker.

I also predict that elec/fire/mu will be the next fotm for dueling psi/ems. KM/Elec tanks/brutes will win at lol fight clubs (old ET animation FTW). PvP Blasters will stay on blue side cuz they fear other blasters. Rad defenders will become good again in a block of ice. New PvP zone is the new AE farm.