Going Rogue Effects On PvP


Artifice Arrow

 

Posted

RV should be made into a coop-freefire zone so hero/villian balance won't matter.

Just my $.02.


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

Quote:
Originally Posted by Slax View Post
RV should be made into a coop-freefire zone so hero/villian balance won't matter.

Just my $.02.
Not sure about this. Warburg, as it is, is not very popular, the free-for-all zone of the game has not been hot at all since 2006-2007, I believe.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Quote:
Originally Posted by Commando View Post
Not sure about this. Warburg, as it is, is not very popular, the free-for-all zone of the game has not been hot at all since 2006-2007, I believe.
i'd say WB isn't popular because of its level rather than because its a free-for-all zone.


Positron's i13 letter: We are trying to make PvP more accessible to new players, while giving experienced PvP'ers the advantage that comes with formulating tactics around the new systems we're putting in place. PvP from now on will be on our priority list. If something isn't working out, we'll be in there tweaking it and making it work, for the entire future of the product, not just Issue 13.

 

Posted

Quote:
Originally Posted by PC_guy View Post
i'd say WB isn't popular because of its level rather than because its a free-for-all zone.
This, the zone feels to in between for me.


 

Posted

Quote:
Originally Posted by Commando View Post
Not sure about this. Warburg, as it is, is not very popular, the free-for-all zone of the game has not been hot at all since 2006-2007, I believe.
Warburg on Freedom at least was decently popular before I13. I'd say it's more due to the level of the zone than it being free-for-all.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."

 

Posted

Tactics x2 + percep IO = veat cap


 

Posted

Its really hard to judge,
they'll be redside and blueside blasters and stalkers

-We don't know if there will be a forced respec out of the patron/epics once you change sides, or if there will be a group of new patron/ epics pools

-I'm fairly sure redsiders will go blue for a little bit at least just to equip, and the red market will crash (heroes do have a huge advantage of having a more healthy market, making it easier to get high or even medium end IO's)


 

Posted

Quote:
Originally Posted by DaveMebs View Post
Pretty sure you can still only buy IOs from the side you start on, due to technical problems. So a stalker will still need to go redside to hit up the market.
Is this confirmed?


 

Posted

Quote:
Originally Posted by SkeetSkeet View Post
Is this confirmed?
This was confirmed a long time ago by Castle. I don't have the links (tried to find it) but it was in one of the early Q&A's when they first announced going rogue.

Basically a "Rogue" will be able to buy insp only from the opposing faction.

You will not as a villain be able to buy/sell from wentworths or offer/accept trades from the opposing faction.

I am still amazed at how naive people are to think that they would allow this to happen. It would require the same programming they have been refusing to produce ever since the markets went live. They will never merge the Villain and Hero markets, its been said time and time again.

-Kiri


 

Posted

Quote:
Originally Posted by Commando View Post
Why? Stalkers as of right now will see a NW from further away. In fact teams will see NWs from far with +percept. Unless changes are coming to the stealth of stalkers, I don't see this.
there's a huge difference between a stalker with perception buffs or running tactics instead of the secondary's +percep power...

a wp stalker that doesn't run tactics won't be able to see a widow with mark presence and a stealth io unless it's basically sitting next to it.


 

Posted

Quote:
Originally Posted by black_barrier View Post
there's a huge difference between a stalker with perception buffs or running tactics instead of the secondary's +percep power...

a wp stalker that doesn't run tactics won't be able to see a widow with mark presence and a stealth io unless it's basically sitting next to it.
A Stalker that's sitting next to an enemy VEAT is a bad Stalker.* Also, if a WP Stalker takes Tactics, then that means it gave up either the Fitness, Concealement, Leaping, or Speed pools to get the Leadership pool. I doubt it would give up Stealth, or else it's a REALLY bad Stalker. Also doubt it's giving up Speed, as it's a necessity. So it'd probably give up Leaping or Fitness, making its mobility teh gimpzors or causing it to have poor end management. If I HAD to give up one, I'd probably give up Fitness just because a Stalker shouldn't be in prolonged fights anyway. But I would rather Fitness.

Point being, VEATS are going to be a big disruptor to Stalkers in zones. But I hope Commando doesn't listen to us so I can ruin him with my Bane and/or Fort once GR comes out.

*Unless that VEAT isn't at the perception cap. Which it should be after GR.


 

Posted

Quote:
Originally Posted by Spizzie View Post
A Stalker that's sitting next to an enemy VEAT is a bad Stalker.* Also, if a WP Stalker takes Tactics, then that means it gave up either the Fitness, Concealement, Leaping, or Speed pools to get the Leadership pool. I doubt it would give up Stealth, or else it's a REALLY bad Stalker. Also doubt it's giving up Speed, as it's a necessity. So it'd probably give up Leaping or Fitness, making its mobility teh gimpzors or causing it to have poor end management. If I HAD to give up one, I'd probably give up Fitness just because a Stalker shouldn't be in prolonged fights anyway. But I would rather Fitness.

Point being, VEATS are going to be a big disruptor to Stalkers in zones. But I hope Commando doesn't listen to us so I can ruin him with my Bane and/or Fort once GR comes out.

*Unless that VEAT isn't at the perception cap. Which it should be after GR.
Giving up fitness on a willpower stalker isnt a big deal at all. There is enough end recov bonuses to comfortably run the ideal set up: Speed, leaping, leadership, concealment.


 

Posted

Quote:
Originally Posted by IcyKiri View Post
This was confirmed a long time ago by Castle. I don't have the links (tried to find it) but it was in one of the early Q&A's when they first announced going rogue.

Basically a "Rogue" will be able to buy insp only from the opposing faction.

You will not as a villain be able to buy/sell from wentworths or offer/accept trades from the opposing faction.

I am still amazed at how naive people are to think that they would allow this to happen. It would require the same programming they have been refusing to produce ever since the markets went live. They will never merge the Villain and Hero markets, its been said time and time again.

-Kiri
A correction to make here, and I don't have the post link handy but go search Positron's posts.

You're correct in that a "Rogue" cannot buy things on Wentworth's. However, continued play of the Going Rogue side-switching system will allow someone in a formerly redside AT to make the step from "Rogue" to full-out "Hero", at which point they will be just like any other character that was blueside in the first place - shops at Wentworth's, is locked out of the Rogue Isles.

In short, the alignment spectrum is blue -> light purple -> dark purple -> red, and as I understand it from Positron's posts, in playing side-switching you skip one of the purple stages - i.e. you either go blue->light purple->red or red->dark purple->blue. You can certainly stop at purple, though, and that has its own set of advantages and disadvantages.

Hero: Shops at Wentworth's. Can't enter the Rogue Isles. Can only team with other heroes (except in RWZ/Cimerora/Pocket D). Can only initiate hero story arcs/TFs.
Vigilante: Shops at Wentworth's. Can enter the Rogue Isles. Can team with anyone. Can only initiate hero story arcs/TFs, but can join teams doing villain story arcs/SFs, presumably.
Rogue: Shops at the Black Market. Can enter Paragon City. Can team with anyone. Can only initiate villain story arcs/SFs, but can join teams doing hero story arcs/TFs, presumably.
Villain: Shops at the Black Market. Can't enter Paragon City. Can only team with other villains (except in RWZ/Cimerora/Pocket D). Can only initiate villain story arcs/SFs.

The devs haven't said anything about how vigilantes/rogues will function in PvP zones yet. I suspect, however, that they'll continue to be treated as someone of their more pure faction (i.e., in RV, a vigilante will be treated the same as a hero)

Edit/addition: It would _have_ to work this way, because if a former villain goes all the way hero (not rogue, not vigilante, but hero) but was still required to buy on the Black Market, he would effectively be unable to buy from any market, because of being locked out of the Rogue Isles.


 

Posted

Quote:
Originally Posted by Spizzie View Post
A Stalker that's sitting next to an enemy VEAT is a bad Stalker.* Also, if a WP Stalker takes Tactics, then that means it gave up either the Fitness, Concealement, Leaping, or Speed pools to get the Leadership pool. I doubt it would give up Stealth, or else it's a REALLY bad Stalker. Also doubt it's giving up Speed, as it's a necessity. So it'd probably give up Leaping or Fitness, making its mobility teh gimpzors or causing it to have poor end management. If I HAD to give up one, I'd probably give up Fitness just because a Stalker shouldn't be in prolonged fights anyway. But I would rather Fitness.

Point being, VEATS are going to be a big disruptor to Stalkers in zones. But I hope Commando doesn't listen to us so I can ruin him with my Bane and/or Fort once GR comes out.

*Unless that VEAT isn't at the perception cap. Which it should be after GR.
But I PvP with VEATS, a lot more than with Stalkers. This is especially true before i14 :-) I love my NW. Now, what I was saying about VEATS being seen: As it is now, they have a major problem. They are more easily seen now than stalkers, and they do not hibernate+phase , then get out. They might phase but we know phase is not a safe anymore.


Repeat Offenders forever !

Make all IO's available in Paragon Market! NCSoft, the chinese are making BIG money selling influence and other stuff in the game. Best way to stop them = make the paragon market a place to buy all IO's and perhaps other things as well.

 

Posted

Quote:
Originally Posted by Reiska View Post
A correction to make here, and I don't have the post link handy but go search Positron's posts.

You're correct in that a "Rogue" cannot buy things on Wentworth's. However, continued play of the Going Rogue side-switching system will allow someone in a formerly redside AT to make the step from "Rogue" to full-out "Hero", at which point they will be just like any other character that was blueside in the first place - shops at Wentworth's, is locked out of the Rogue Isles.

In short, the alignment spectrum is blue -> light purple -> dark purple -> red, and as I understand it from Positron's posts, in playing side-switching you skip one of the purple stages - i.e. you either go blue->light purple->red or red->dark purple->blue. You can certainly stop at purple, though, and that has its own set of advantages and disadvantages.

Hero: Shops at Wentworth's. Can't enter the Rogue Isles. Can only team with other heroes (except in RWZ/Cimerora/Pocket D). Can only initiate hero story arcs/TFs.
Vigilante: Shops at Wentworth's. Can enter the Rogue Isles. Can team with anyone. Can only initiate hero story arcs/TFs, but can join teams doing villain story arcs/SFs, presumably.
Rogue: Shops at the Black Market. Can enter Paragon City. Can team with anyone. Can only initiate villain story arcs/SFs, but can join teams doing hero story arcs/TFs, presumably.
Villain: Shops at the Black Market. Can't enter Paragon City. Can only team with other villains (except in RWZ/Cimerora/Pocket D). Can only initiate villain story arcs/SFs.

The devs haven't said anything about how vigilantes/rogues will function in PvP zones yet. I suspect, however, that they'll continue to be treated as someone of their more pure faction (i.e., in RV, a vigilante will be treated the same as a hero)

Edit/addition: It would _have_ to work this way, because if a former villain goes all the way hero (not rogue, not vigilante, but hero) but was still required to buy on the Black Market, he would effectively be unable to buy from any market, because of being locked out of the Rogue Isles.

we will have to see... I definitely read from a red name that each side will be limited to Red or Blue side markets so you cant play the markets (buy up cheap lotg's and go red side to sell for a profit).. besides what is going to happen with influence/infamy when u change... it cant change from infamy to influence. I just dont see them doing the required programming to get this done.

Just my .02 inf,

Kiri


 

Posted

Quote:
Originally Posted by IcyKiri View Post
we will have to see... I definitely read from a red name that each side will be limited to Red or Blue side markets so you cant play the markets (buy up cheap lotg's and go red side to sell for a profit).. besides what is going to happen with influence/infamy when u change... it cant change from infamy to influence. I just dont see them doing the required programming to get this done.

Just my .02 inf,

Kiri

eh what they said is your inf clears when you switch sides all the way.
making a trip from hero to vill when your inf clears means that your profit is only good if there are market inequalities between io's which don't currently exist in a marked way. the only thing you're exploiting if you do that is price differences within the black market since in the end you can't bring the inf back to blue.


 

Posted

Quote:
Originally Posted by Daemodand View Post
Double check your math.

500 (base) + 100 (percep IO) + 346 (tactics) + 346 (TT:leader) = 1,292

veat cap = 1260.6...


 

Posted

Quote:
Originally Posted by Commando View Post
But I PvP with VEATS, a lot more than with Stalkers. This is especially true before i14 :-) I love my NW. Now, what I was saying about VEATS being seen: As it is now, they have a major problem. They are more easily seen now than stalkers, and they do not hibernate+phase , then get out. They might phase but we know phase is not a safe anymore.
*sigh*

This is a lot harder than expected.


 

Posted

Quote:
Originally Posted by doyler_ View Post
500 (base) + 100 (percep IO) + 346 (tactics) + 346 (TT:leader) = 1,292

veat cap = 1260.6...
This.


 

Posted

Quote:
Originally Posted by IcyKiri View Post
we will have to see... I definitely read from a red name that each side will be limited to Red or Blue side markets so you cant play the markets (buy up cheap lotg's and go red side to sell for a profit).. besides what is going to happen with influence/infamy when u change... it cant change from infamy to influence. I just dont see them doing the required programming to get this done.

Just my .02 inf,

Kiri
I asked War Witch this question at PAX M&G, basically you can have influence and infamy but can only earn and spend what's on your side. The other side "money" is suspended until if/when you go back.


Infinity and Victory mostly
dUmb, etc.
lolz PvP anymore, Market PvP for fun and profit

 

Posted

I can't wait to cross over to the red side. =)


 

Posted

Quote:
Originally Posted by doyler_ View Post
500 (base) + 100 (percep IO) + 346 (tactics) + 346 (TT:leader) = 1,292

veat cap = 1260.6...
whats stalker stealth cap again?


 

Posted

Quote:
Originally Posted by Neeto View Post
whats stalker stealth cap again?
1143 feet at level 50


 

Posted

Quote:
Originally Posted by doyler_ View Post
500 (base) + 100 (percep IO) + 346 (tactics) + 346 (TT:leader) = 1,292

veat cap = 1260.6...
Excellent.

I heard someone in zones saying how fun it will be on a Stalker when GR hits. I think you guys are going to show him why he's wrong about that.

Assuming everyone and their dog doesn't go blue, killing zones altogether.


The best comics are still 10�!
My City of Heroes Blog Freedom Feature Article: "Going Rageless?"
If you only read one guide this year, make it this one.
Super Reflexes: the Golden Fox of power sets!
WARNING: I bold names.