NCSoft financials Q3 2012 are out.


airhead

 

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Originally Posted by BrandX View Post
Yeah. Always nice to see people get upset about people losing their jobs, and then try to end the jobs of others. *thumbsup*

I'm curious, you say sleazy game. Have you even bothered to do more checking up on the game than "Oh! I saw promotional art!"

Because if you're basing it off of promotional art, are we forgetting Desdemona in hot pants and tight leather?
Desdemona's outfit isn't that bad. Sister Psyche's tights are another story, its not so bad from the waist down but the pattern on the torso is suggestive but its still a full-body outfit with some transparent bits *shrug*

Going off the promotional material, B&S has tights too, not in patterns that suggest nipple pasties but they're so tight the characters may as well be nude.

Its hard to get a firsthand impression of the game beyond the porno promos when its currently Korean-only. You can't just fake up an account either, account registration requires proof of citizenship.


 

Posted

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Originally Posted by Xieveral View Post
Desdemona's outfit isn't that bad. Sister Psyche's tights are another story, its not so bad from the waist down but the pattern on the torso is suggestive but its still a full-body outfit with some transparent bits *shrug*

Going off the promotional material, B&S has tights too, not in patterns that suggest nipple pasties but they're so tight the characters may as well be nude.

Its hard to get a firsthand impression of the game beyond the porno promos when its currently Korean-only. You can't just fake up an account either, account registration requires proof of citizenship.
CoH has tights so tight people said they looked painted on

And you're right, unless you go out looking for more info outside of promo material/posters, it could look like that.


BrandX Future Staff Fighter
The BrandX Collection

 

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Originally Posted by Scarlet Shocker View Post
When I interviewed War Witch at Omega Sektor, she told me that the devs hoped for CoV to be rated 12 to match CoH - but once the appropriate people viewed the content, to check it's rating "they took one look at Dominatrix' minions and said SIXTEEN!"

Clearly they do check the content and if one slips through the net then I'm sure some reportage would get NCSoft slapped.
Domi's friends are blue side content from Issue 1


@Golden Girl

City of Heroes comics and artwork

 

Posted

I will be the first to admit that the character designer in Blade & Soul for female characters could double as the customizer for a RealDoll.

Yes the narrator in the videos I linked to a few pages back was a little too exited that the patch allowed you full camera movement control and zoom in the creator. The new feature to allow you to mail JPGs of your character to friends who can then import them into the editor for their own enjoyment (I assume they embed all the character creator info into the JPG metadata section) seems a little creepy. Creepy like finding out your friend has 500 nearly naked, anime stylized, PVC plastic figures occupying an entire wall in his living room.

It doesn't help that the default sample clothing during creation is essentially skimpy lingerie. Sure you can switch to other sample outfits during creation, I think the default male outfit looks as if they have a towel around their waist.

While we can do some of the same things in our creator, ours seems very clinical as if editing a plastic Barbie where the character in the B&S editor seems more alive. It blinks. It talks. The hair, clothing and breasts moves as you rotate the model. There are a few poses you can put them in. Then the shear amount of detail you can tweak. Iris size (so you don't have to have anime eyes), color and type, pupil size, eyebrow shape and position. Eye and lip makeup. A couple dozen attributes in the body from basic height, hip width, leg length to finger length, thigh and calf length. I wouldn't be surprised if it had foot size and allowed you to adjust the collar bone and shoulder blades.

And all of this loving rendered using the Unreal 3 engine. And the really disturbing thing as I think about it, you will not be able to appreciate most of these customization while playing. Only if your character is standing around so you can pan and zoom in with the camera.

Again, this is just the body and face shape and detail. Clothing is entirely another thing, handled by the standard buy/equip/inventory system. In our game, clothes make the character. It's the nature of iconic heroes/villains. In B&S, it's the body wearing the clothes and the level of detail is scary.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by Father Xmas View Post
I will be the first to admit that the character designer in Blade & Soul for female characters could double as the customizer for a RealDoll.

Yes the narrator in the videos I linked to a few pages back was a little too exited that the patch allowed you full camera movement control and zoom in the creator. The new feature to allow you to mail JPGs of your character to friends who can then import them into the editor for their own enjoyment (I assume they embed all the character creator info into the JPG metadata section) seems a little creepy. Creepy like finding out your friend has 500 nearly naked, anime stylized, PVC plastic figures occupying an entire wall in his living room.

It doesn't help that the default sample clothing during creation is essentially skimpy lingerie. Sure you can switch to other sample outfits during creation, I think the default male outfit looks as if they have a towel around their waist.

While we can do some of the same things in our creator, ours seems very clinical as if editing a plastic Barbie where the character in the B&S editor seems more alive. It blinks. It talks. The hair, clothing and breasts moves as you rotate the model. There are a few poses you can put them in. Then the shear amount of detail you can tweak. Iris size (so you don't have to have anime eyes), color and type, pupil size, eyebrow shape and position. Eye and lip makeup. A couple dozen attributes in the body from basic height, hip width, leg length to finger length, thigh and calf length. I wouldn't be surprised if it had foot size and allowed you to adjust the collar bone and shoulder blades.

And all of this loving rendered using the Unreal 3 engine. And the really disturbing thing as I think about it, you will not be able to appreciate most of these customization while playing. Only if your character is standing around so you can pan and zoom in with the camera.

Again, this is just the body and face shape and detail. Clothing is entirely another thing, handled by the standard buy/equip/inventory system. In our game, clothes make the character. It's the nature of iconic heroes/villains. In B&S, it's the body wearing the clothes and the level of detail is scary.


Blood Widow Ricki * Tide Shifter * T-34 * Opposite Reaction * Shaolin Midnight * ChernobylCheerleader

 

Posted

Quote:
Originally Posted by Father Xmas View Post
I will be the first to admit that the character designer in Blade & Soul for female characters could double as the customizer for a RealDoll.

Yes the narrator in the videos I linked to a few pages back was a little too exited that the patch allowed you full camera movement control and zoom in the creator. The new feature to allow you to mail JPGs of your character to friends who can then import them into the editor for their own enjoyment (I assume they embed all the character creator info into the JPG metadata section) seems a little creepy. Creepy like finding out your friend has 500 nearly naked, anime stylized, PVC plastic figures occupying an entire wall in his living room.

It doesn't help that the default sample clothing during creation is essentially skimpy lingerie. Sure you can switch to other sample outfits during creation, I think the default male outfit looks as if they have a towel around their waist.

While we can do some of the same things in our creator, ours seems very clinical as if editing a plastic Barbie where the character in the B&S editor seems more alive. It blinks. It talks. The hair, clothing and breasts moves as you rotate the model. There are a few poses you can put them in. Then the shear amount of detail you can tweak. Iris size (so you don't have to have anime eyes), color and type, pupil size, eyebrow shape and position. Eye and lip makeup. A couple dozen attributes in the body from basic height, hip width, leg length to finger length, thigh and calf length. I wouldn't be surprised if it had foot size and allowed you to adjust the collar bone and shoulder blades.

And all of this loving rendered using the Unreal 3 engine. And the really disturbing thing as I think about it, you will not be able to appreciate most of these customization while playing. Only if your character is standing around so you can pan and zoom in with the camera.

Again, this is just the body and face shape and detail. Clothing is entirely another thing, handled by the standard buy/equip/inventory system. In our game, clothes make the character. It's the nature of iconic heroes/villains. In B&S, it's the body wearing the clothes and the level of detail is scary.
It's a level of detail that people have been begging for in CoH.

If CoH used that same default character model as B&S, then allowed them to dress up in tights, body armor, robes, tech armor, and everything else CoH has to offer to dress your avatar in, people wouldn't think anything wrong with it.

As for the sharing of character models, already do that in CoH when I get into the costume file, copy and paste the file and then PM it to a friend. It's how we had perfect twins

But that may be the difference in mentality. I see the available options and detail and think "Yay! Character looks how I want them to look!" while others think "This makes me want to cyber."

Though, I wouldn't say that's a matter of the detail, as there have been players like that in every MMO. From the lowest detail to the highest detail. Truth is, that type of player would think that way no matter the detail in the MMO. CoH, a much older and less detailed MMO, proved that every day.

What I hope, is that people actually keep to the genre of B&S. One thing that annoyed me was genre breaking in CoH. Not only that, they broke the genre they put in CoH *glares at the Vampire: the Masquerade guilds* "FIRE! DAYLIGHT! These killed vampires in V:tM!"


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Well they do have pistols in B&S.

And the day/night cycle is a wee to fast to do proper vampires in CoH.

And it's one thing sharing a full costume in our game versus sharing just the "body" in B&S. It's like some virtual sex trade. It's "look at my stable of lovely young things, see anything you like?". And since what you do trade are special jpg files it turns into a collectible card game. Also it wasn't clear if you could "capture" other player's characters with the special character screen grab which is available in game, which then turns it into sexy Pokemon since when you load the file up in the editor they will be without the clothing they were wearing and back in the lingerie.

Maybe it's just the guy's video presentation that's creeping me out.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by BrandX View Post
One thing that annoyed me was genre breaking in CoH. Not only that, they broke the genre they put in CoH *glares at the Vampire: the Masquerade guilds* "FIRE! DAYLIGHT! These killed vampires in V:tM!"
As I recall

1. Fortitude. Fortitude allows you to soak aggravated damage, including that caused by sunlight. According to page 302 of the Vampire 20th Anniversary edition, the difficulty for soaking sunlight while "fully protected by heavy clothes, sunglasses, gloves, and a wide-brimmed hat" is only 5, which isn't hard to make.

2. The Children of Osiris had access to the discipline Bardo and Ra's Blessing which was a ritual that allows the Child of Osiris to temporarily walk in daylight.

3. There's a bloodline called the Kiasyd who have access to a discipline called Mytherceria; at level 9, you can resume mortality for a while, which would make you immune to sunlight damage while it was in effect.

4. Then there was that one Obtenebration power Tchernabog: Which temporarily blots out the sun in your area.

So I don't find it genre breaking to see a V:tm vampire out in daylight.


 

Posted

Quote:
Originally Posted by BrandX View Post
It's a level of detail that people have been begging for in CoH.

If CoH used that same default character model as B&S, then allowed them to dress up in tights, body armor, robes, tech armor, and everything else CoH has to offer to dress your avatar in, people wouldn't think anything wrong with it.

As for the sharing of character models, already do that in CoH when I get into the costume file, copy and paste the file and then PM it to a friend. It's how we had perfect twins

But that may be the difference in mentality. I see the available options and detail and think "Yay! Character looks how I want them to look!" while others think "This makes me want to cyber."

Though, I wouldn't say that's a matter of the detail, as there have been players like that in every MMO. From the lowest detail to the highest detail. Truth is, that type of player would think that way no matter the detail in the MMO. CoH, a much older and less detailed MMO, proved that every day.

What I hope, is that people actually keep to the genre of B&S. One thing that annoyed me was genre breaking in CoH. Not only that, they broke the genre they put in CoH *glares at the Vampire: the Masquerade guilds* "FIRE! DAYLIGHT! These killed vampires in V:tM!"
"Genre breaking" in a superhero-genre-inspired game is nearly impossible. You can look at DC and Marvel and you will find heroes and/or villains from a multitude of different backgrounds. Hell, just take a look at Steel Canyon and Croatoa: with the exception of the use of the same building models, the two zones could conceivably be from different games. It's why we can fight enemies like Circle of Thorns or Banished Pantheon, then turn around and fight The Council or Crey. It's why an Amazonian, a Kryptonian, a Martian, and a few humans can all fight together.

It will be hard to break the genre of Blade and Soul since the genre is much more specific. For example: even if we wanted to create a character like Positron in Blade and Soul, I doubt there will be the costuming/power options to do so.

I agree with you on how to view the character creation sliders. More customization is always good, and as this is the gaming industry there will always be those players who will make the most grotesquely sexual character possible.


All of that having been said, it is what Blade and Soul offers outside their creator (sort of NSFW) that makes it look like there is an obviously taunted sex appeal. City of Heroes females definitely have a hip sway in their walk, and I won't argue the degree of accuracy that sway holds to the average woman walking in heals (most of the female shoes in CoH have an elevated heal). However, I can honestly say without bias that I have seen real women walk in heals with movements resembling that of the CoH female Walk, while I have never seen any woman move through the world like the woman in that Blade and Soul video. The closest approximation I can think of would be a female model on a fashion runway, which typically is meant to exude some sort of physical attractiveness.


@Winter. Because I'm Winter. Period.
I am a blaster first, and an alt-oholic second.

 

Posted

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Originally Posted by BrandX View Post
Because if you're basing it off of promotional art, are we forgetting Desdemona in hot pants and tight leather?
You know, this is something you may disagree with (or not, am not sure about your full stance) but there is a huge difference between CoH and this game simply due to the fidelity of the graphics.

I am sure very very few people over the years would claim Jessica Rabbit is nearly pornographic material, regardless of her huge cleavage and breast size. Bay Watch with Pamela Anderson whose breasts would never get close were always considered to appeal to the kid's pant tingly senesces.

Thing is, City of Heroes graphics, at the end of the day, were not that far from a cartoon. Sure, lots of clothes looked like painted on, but skin itself looked like crayon work, a far cry from the specular shaders used to simulate full body skin oiling in Blade & Soul.

BTW, how does this hurt them? Lots of store chains refuse to carry M rated games, and others will lock M rated games where they can’t be easily found by kids. Many chains also have rules about posting any kind of marketing material for an M rated game in their walls or floors. That is something that can hurt the game’s adoption heavily.

Other than my NCSoft boycott, I am not wishing the game any direct bad luck, but I admit I will smirk warmly on any news about NCSoft being bit in the as by all mighty karma.


 

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Originally Posted by Starsman View Post
BTW, how does this hurt them? Lots of store chains refuse to carry M rated games, and others will lock M rated games where they can’t be easily found by kids. Many chains also have rules about posting any kind of marketing material for an M rated game in their walls or floors. That is something that can hurt the game’s adoption heavily.
A mature rating on videogames have been less of a problem of late. Call of duty and other m-rated games can attest to that.

If there's something that would impede B&S' market penetration in the west, I would think the martial arts/asian theme or the business model they choose for it might have more of an effect.

...just a guess.


 

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Originally Posted by Forbin_Project View Post
So I don't find it genre breaking to see a V:tm vampire out in daylight.
I'm going to burn for this, what discipline does the sparkle power fall under?


 

Posted

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Originally Posted by Ogi View Post
I'm going to burn for this, what discipline does the sparkle power fall under?
Costume:Aura:Effect....


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Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Getting back on the original topic, somewhat, the stock went down again on Friday but not as much and volume traded was only half of what it was on Thursday but that's still around 5-6x the volume in the weeks leading up to the announcement.

It closed just above where the stock price last was 31 months ago.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
As I recall

1. Fortitude. Fortitude allows you to soak aggravated damage, including that caused by sunlight. According to page 302 of the Vampire 20th Anniversary edition, the difficulty for soaking sunlight while "fully protected by heavy clothes, sunglasses, gloves, and a wide-brimmed hat" is only 5, which isn't hard to make.

2. The Children of Osiris had access to the discipline Bardo and Ra's Blessing which was a ritual that allows the Child of Osiris to temporarily walk in daylight.

3. There's a bloodline called the Kiasyd who have access to a discipline called Mytherceria; at level 9, you can resume mortality for a while, which would make you immune to sunlight damage while it was in effect.

4. Then there was that one Obtenebration power Tchernabog: Which temporarily blots out the sun in your area.

So I don't find it genre breaking to see a V:tm vampire out in daylight.
1) True, but they had to make that roll every turn.

2) Very hard to obtain and very rare clan that to just have access to it, just to have access to it, meant one didn't really follow the V:tM lore.

3) Level 9 Disciple is a 4th Generation Vampire. Again very rare. EXTREMELY RARE!

4) Again, very rare.

Just like Protean had a level 9 Disciple to turn into the Human Torch.

I'm not saying it wasn't possible, I'm saying if you followed the lore of V:tM andhad them in CoH...with all those fire using enemies/heroes...they wouldn't last long


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by Winterminal View Post
"Genre breaking" in a superhero-genre-inspired game is nearly impossible. You can look at DC and Marvel and you will find heroes and/or villains from a multitude of different backgrounds. Hell, just take a look at Steel Canyon and Croatoa: with the exception of the use of the same building models, the two zones could conceivably be from different games. It's why we can fight enemies like Circle of Thorns or Banished Pantheon, then turn around and fight The Council or Crey. It's why an Amazonian, a Kryptonian, a Martian, and a few humans can all fight together.

It will be hard to break the genre of Blade and Soul since the genre is much more specific. For example: even if we wanted to create a character like Positron in Blade and Soul, I doubt there will be the costuming/power options to do so.

I agree with you on how to view the character creation sliders. More customization is always good, and as this is the gaming industry there will always be those players who will make the most grotesquely sexual character possible.


All of that having been said, it is what Blade and Soul offers outside their creator (sort of NSFW) that makes it look like there is an obviously taunted sex appeal. City of Heroes females definitely have a hip sway in their walk, and I won't argue the degree of accuracy that sway holds to the average woman walking in heals (most of the female shoes in CoH have an elevated heal). However, I can honestly say without bias that I have seen real women walk in heals with movements resembling that of the CoH female Walk, while I have never seen any woman move through the world like the woman in that Blade and Soul video. The closest approximation I can think of would be a female model on a fashion runway, which typically is meant to exude some sort of physical attractiveness.
That's a fan made video on a walk toggle.

Walk, a feature you see used by RPers and people trying to find the sex appeal, and ignored by most others, as they're playing the game and running is the faster option.

However, I think people do forget...

Things seen in CoH:

Dominatrix with Gimp Minions!

Carnival of Shadows is all about BDSM, drugs, sex trade.

Not to mention the players who created the sex slave/traded heroes/villains in CoH (possibly more popular on Virtue, but I know I saw it on Victory before the server transfers).

Which btw I'm not saying is bad. My point is basically, I see the knocking of a game based on sex appeal, when I saw CoH's player base go that direction most of the time. Even those who spout off against it would seem to have their characters that fit the criteria.

Now, what I would like is for NCSoft to make CoH2 and use the character customization and detail I see in B&S! I like the art (I liked the art in CoH) and I like the options!

My only question is, can we have that level of detail and not be limited in costum options? B&S has lots of costumes, but it's not mix and match like CoH.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
I'm not saying it wasn't possible, I'm saying if you followed the lore of V:tM andhad them in CoH...with all those fire using enemies/heroes...they wouldn't last long
I agree that a pure V:tM wouldn't last long in the CoH setting, but the problem as I see it is that we weren't seeing pure V:tM vampires. What we had in CoH was a blending of genres which could lead to almost anything being possible.

What happens when a vampire turns a super hero? Does the hero suddenly lose his abilities? Or does he become something even more powerful?

With the rampant super science, technology, and magic isn't it possible a device/spell/amulet exists that can be easily reproduced which filters out UV radiation around the person wearing it.

There's far too many ways a person could justify a CoH version of V:tM for me to argue with them so I just let them enjoy RPing what they wanted.


 

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Originally Posted by SpyralPegacyon View Post
Heheheheh.


Global@SteelDominator

 

Posted

Quote:
Originally Posted by BrandX View Post
That's a fan made video on a walk toggle.

Walk, a feature you see used by RPers and people trying to find the sex appeal, and ignored by most others, as they're playing the game and running is the faster option.

However, I think people do forget...

Things seen in CoH:

Dominatrix with Gimp Minions!

Carnival of Shadows is all about BDSM, drugs, sex trade.

Not to mention the players who created the sex slave/traded heroes/villains in CoH (possibly more popular on Virtue, but I know I saw it on Victory before the server transfers).

Which btw I'm not saying is bad. My point is basically, I see the knocking of a game based on sex appeal, when I saw CoH's player base go that direction most of the time. Even those who spout off against it would seem to have their characters that fit the criteria.

Now, what I would like is for NCSoft to make CoH2 and use the character customization and detail I see in B&S! I like the art (I liked the art in CoH) and I like the options!

My only question is, can we have that level of detail and not be limited in costum options? B&S has lots of costumes, but it's not mix and match like CoH.
But it's quite often in hero comics to portray villains as being involved in the less socially acceptable by the mainstream "pursuits". Heroes are pure, villains are tainted (except anti-heroes of course). The comic code basically obliterated grey for the reader in fear that it would corrupt America's youth.


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet