Amusing GW2 review - light profanity


afocks

 

Posted

Quote:
Originally Posted by Slaunyeh View Post
The issue with that is that a couple of the races doesn't use surnames, which I consider a bit of a snafu on the designers' part. The Asura are particular bad. If you want a 'culturally appropriate' asura name, it has to be short and punchy, with no surname. I'm convinced not a single four-letter combination is still available

It's not a problem if you don't care about fitting in though. Or if you don't care about Sylvari or Asura.
You can have multiple-word names that aren't surnames. My Sylvari is Teanga Alainn - that's not a surname, her name is Celtic for "beautiful tongue/words," it just happens to be a 2-name word. She goes by Tea anyway.

Also I've seen Asura named things like Frizz the Golemancer and Master Frizz, both of which are lore-appropriate.

Quote:
Originally Posted by Slaunyeh View Post
It's certainly easier if you're selling all of your crafting materials instead of hoarding/using them. Especially when the TP was just opened, copper ore was going for insane amounts. I'm not sure if it still does.
Baby-level mats will always go high, because people spend the least amount of time there. Pretty much in every game with an AH that I've played, the lowest-tier and highest-tier mats are where the money is. Mid-tiers are where people spend the most time, and those mats go for crap - with the exception in GW of the drop-mats like fangs, blood, etc. And cloth will always sell high because the ONLY way to get it is through drops/salvaging and you get a paltry amount.


BTW, just to refute someone in another thread who I won't mention (not interested in hijacking that thread into another GW2-fest):

I did Caducus' Manor yesterday for the first time. It was not impossibly hard. There was no graveyard zerg. I died twice, downed a handful of times.

We did not have a "tank" - it's impossible to have a tank in a game with NO AGGRO CONTROLS - but I did it with my Elementalist (who is NOT weak, and contributed a ton by staying Water most of the time so everyone had 24/7 regeneration and all the mobs were chilled the whole time) 3 thieves and a ranger with a ranged pet (not a tanky bear.) One of the theives was evade up the yin-yang and did most of our kiting/pulling. One was double-guns and stayed at range with me and the ranger the whole time, dropping stealth on all three of us when we'd pull aggro. The third thief was condition damage and debuffed the crap out of the mobs at all time. You can literally do it with ANY party composition - like COH - and I personally build for vit/toughness on almost all my characters, since you will ALWAYS have enough inherent DPS to take down ANYTHING in PvE, the question is can you survive long enough to do it.

I made almost a gold on 2 story-mode runs, just vendoring drops and with coin drops, and then went to go finish completing Queensdale. This includes repairs for my 2 deaths.


 

Posted

Quote:
Originally Posted by Slaunyeh View Post
It's certainly easier if you're selling all of your crafting materials instead of hoarding/using them. Especially when the TP was just opened, copper ore was going for insane amounts. I'm not sure if it still does.
Oh, just wanted to touch on this - TheHaunt is doing every crafting profession (except cooking, which I'm doing.) We duo everything. The first time our duo does any map, leveling through, he gets all the crafting mats (except the food, which goes to me.) Any subsequent visit to a map to 100% it, I get to keep what drops - unless he's specifically asked for a certain thing he needs to level. All of our duo's going through the 1-15 zone netted him all the tier 1 mats he needed to make all of our characters level 10 armor/jewelry/weapons and level past it. Same with tier 2 and level 20-30 armor. It's pretty much worked out well so that we CAN have crafting AND also still make money on drops.

Of course, we're doing it by leveling a full stable of characters in equal jumps (everyone went to 15, then everyone went to 20, now we're working everyone to 30, except the one duo that's 55 now) which I realize isn't viable for everyone, but if you have any kind of gaming buddy it's a pretty sweet system.


 

Posted

Quote:
Originally Posted by Feycat View Post
We did not have a "tank" - it's impossible to have a tank in a game with NO AGGRO CONTROLS -
Last time I checked (Beta), Guardians had some abilities with increased threat. So, there's a minor bit of aggro abilities, but in the case of the Guardian, it's overall more of a support-leaning class than a true tank class.

Quote:
but I did it with my Elementalist (who is NOT weak, and contributed a ton by staying Water most of the time so everyone had 24/7 regeneration and all the mobs were chilled the whole time)
Yeah, I think it's weird to call Elementalists weak in PVE. In beta, they did suffer from having one weapon (Staff) be better than the other weapon sets, but I think they balanced this out somewhat to make the other weapon combos more appealing. They do require you to stay on your toes and do some "stance dancing" between attunements to get the most out of them. In beta, I had no troubles beating most of the skills test elite NPCs. The female raven shaman in the Norn area was a pain, but after I got down the strategy for her, was very doable.

Quote:
and I personally build for vit/toughness on almost all my characters, since you will ALWAYS have enough inherent DPS to take down ANYTHING in PvE, the question is can you survive long enough to do it.
This is sound advice.


 

Posted

Quote:
Originally Posted by Sureshot_Liberty View Post
Last time I checked (Beta), Guardians had some abilities with increased threat. So, there's a minor bit of aggro abilities, but in the case of the Guardian, it's overall more of a support-leaning class than a true tank class.
Heh, the funny thing is, the only classes that come even close to the whole "healer/support" area of the trinity are Water Eles... and Guardians.

Last discussion I saw on it, there are some "hidden mechanics" to aggo that Anet wants us to find out on our own, but aggro is mostly controlled by proximity and LOS (getting out of LOS and having a mob drop off me is fantastic) but also by armor class (light armor gains MORE aggro, which makes sense and also sucks for me! Hah!) and by health (people with lower health/downed attract more mob attention, which again is smart on the mob's side - makes no sense to go after the big dude in platemail calling your mama fat when there's a clothie on the floor healing people :P) I haven't seen any mention of guardian abilities causing extra aggro - I think their aggro is mostly about proximity.

And that's how it all balances out - yes, light armor wearers cause more inherent aggro, but if they stand way back, they're usually ok. And almost all classes have a downed skill that lets them teleport/move a distance away so it's safer to bring them back up.

Quote:
Originally Posted by Sureshot_Liberty View Post
Yeah, I think it's weird to call Elementalists weak in PVE. In beta, they did suffer from having one weapon (Staff) be better than the other weapon sets, but I think they balanced this out somewhat to make the other weapon combos more appealing. They do require you to stay on your toes and do some "stance dancing" between attunements to get the most out of them.
Honestly, I go double daggers 99% of the time, and I pretty much only attune fire/water. The mobility that gives me is incredible, and water puts out tons of regen/healing as well as a couple fairly decent damage skills.

Now, I DO go staff in PvP and did in CM, but that's mostly because daggers require me to get tooooooooo close to things in those cases.


Quote:
Originally Posted by Sureshot_Liberty View Post
This is sound advice.
There's a fellow on these forums claiming that ONLY a glass-canon crit-and-dps build is worthwhile in GW2 and no other builds are viable. Despite constant evidence to the contrary :P


 

Posted

Help me out then...

My main is a Sylvari Guardian. I tend to sell all weapons to vendors except for the top two damage dealing ones, if they are different from each other. I tend to equip everything into the upgrade slots right when I get them. I run around and try to get hearts and open up most places I can, but I sometimes ignore vistas as some are a giant pain in the butt. I am level 23 and leveling is certainly far slower than in CoH by a huge scale - I played for several hours earlier in the week and went from 20 to 23. My personal story actually took me to one of the portal hubs and into the human area, where I was dropped down to level 9ish I think.

Got any tips?


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

Quote:
Originally Posted by JayboH View Post
Help me out then...

My main is a Sylvari Guardian. I tend to sell all weapons to vendors except for the top two damage dealing ones, if they are different from each other. I tend to equip everything into the upgrade slots right when I get them. I run around and try to get hearts and open up most places I can, but I sometimes ignore vistas as some are a giant pain in the butt. I am level 23 and leveling is certainly far slower than in CoH by a huge scale - I played for several hours earlier in the week and went from 20 to 23. My personal story actually took me to one of the portal hubs and into the human area, where I was dropped down to level 9ish I think.

Got any tips?
For which part? I'm not being snarky, I'm just wondering what you're looking for? Leveling advice?


 

Posted

Quote:
Originally Posted by Feycat View Post
I haven't seen any mention of guardian abilities causing extra aggro - I think their aggro is mostly about proximity.
In beta, they had an ability that was either one of their Function key abilities or a mace attack that said it generated extra threat. Looks like they changed it. Seems like they've changed a lot of abilities from the last beta I was in. (I miss the Necro horn ability with the swarm of life draining bugs, but it was probably a little too strong.)


 

Posted

Quote:
Originally Posted by Feycat View Post
For which part? I'm not being snarky, I'm just wondering what you're looking for? Leveling advice?
Yes mostly.


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

Quote:
Originally Posted by JayboH View Post
Yes mostly.
100% your zones. Seriously, jump up to those vistas. You get a big bump for the 100%, and more importantly it leads you places where you find events and nodes.

Hit every event you see, unless it's one you hate or didn't enjoy. Especially escort or "hold the camp" type events that throw huge waves of mobs at you. Equip whatever gives you the most AOE and rain death. You will make bank on this. If it is humanoid mobs, thank your lucky stars and enjoy picking up all those little "tiny thorned bags" and "bag of filched goods," because that's where cloth drops, and if you're not tailoring, cloth sells like mad.

Pick up EVERY crafting node. Seriously, go out of your way for them. You get more xp for picking a carrot than for killing a mob (because mobs come in a much greater density) and crafting mats you're not going to use, you can sell. Plus, you'll usually have to kill some mobs getting to them, and that's xp.

Do your personal story until it becomes too high level for you to handle it, then move back to the overworld.

If you really get tired of a zone, don't 100% it. Just move on to the next. You get more xp and a higher chance of drops the higher level mobs you're fighting, but if you're soloing it'll be harder to handle them. Group events that are higher level to you are a great place to rack up kills with assistance though.

Unlock all your abilities with your weapons, sure, but find 2 that work for the playstyle you enjoy and stick with them. I personally think it's more important to be really good at a couple weapons than to be the mediocre master of everything. As long as you keep one ranged or defensive option, and one high dps option, you will do well. My guardian goes greatsword/mace & focus - Haunt's guardian goes 2H hammer/sword & shield - my thief goes 2 daggers/2 guns and his goes sword & gun/shortbow. We're both pretty good at what we do. You can literally take whatever playstyle blows your hair back and run with it.

Unlock ALL the skill points on a map, and buy all the skills. Save for those elite skills, but once you have them, seriously, unlock everything. I'm not a fan of traps on my ranger, but I unlocked them because there's some instances in the higher level where a ranger laying rows of traps makes all the difference.

Sell all your greens and blues to vendors. Salvage everything white, and all the salvage drops. Sell the crafting mats you're not using on the TP.

Don't buy karma armor unless you REALLY love the look of it and want to keep it with transmutation stones. Save your karma for high levels. Keep your armor up to date with cheap greens from the TP, and drops. Lean toward toughness and vit on your gear when you can.

Man, that was rambly. But that's my advice. I know it kinda LOOKS like work, but when I'm doing it, it doesn't FEEL like work. It's just how I enjoy the game and make bank doing it I love exploring, I love picking crap up, I love events and 100%ing a zone, so luckily I seem to be naturally geared toward doing the things the game rewards.


 

Posted

Quote:
Originally Posted by JayboH View Post
Yes mostly.
Yeah, to chime in with a bit more guardian-specific advice, I'd suggest making sure one of your weapon sets is a hammer, staff, or greatsword in PvE. All three of them do big AoE stuff, and AoE is king when it comes to big dynamic events in terms of loot (personally I think you should get some tagging credit for people who attack mobs with boons or heals you gave them, but that's the system as it is now).

Any of those weapons has a nice AoE on the auto-attack, and gives you three different flavors of gameplay to go along with it - greatsword is the heavy-hitter of the three with a ton of mobility and some nice Whirl finishers, hammer gives great control, decent survival, and tons and tons of versatile combos in a group setting once you know what fields do what with Mighty Blow, and staff offers a lot of support/decent healing and a bit of control through Line of Warding.


 

Posted

Well a friend of mine bought me the game to play with him. I got it fully downloaded and every thing but the server he plays(Crystal Deseret) is always full when i try to log in, so i'm waiting for him to wake up to ask what we should do.


Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).

 

Posted

Crafting's worth a fair bit of xp too, particularly the first time you make each "discovery" item. At 49 I started making discovery items to get my Tailoring and Artificing to 200 (they were at about 160 each), so I could make a full set of level 50 gear for myself. By the time I was done I was level 51. (though it did cost me a fair chunk of change buying at the auction house - not nearly enough venom sacs etc gained through normal gameplay).


 

Posted

Just great, had a whole post made up and the forums decide "NOPE" and i lost it all.

Basic Summery of post.

Game is good, liked the underwater fighting, only got to lv4 before i got hungry.

Need new PC (Thinking a Alienware X51), game atm runs form 1FPS to 9FPS(if I'm lucky). Current PC is a pile of junk that's not meant for gaming.


Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).

 

Posted

Quote:
Originally Posted by OmniNogard View Post
Just great, had a whole post made up and the forums decide "NOPE" and i lost it all.

Basic Summery of post.

Game is good, liked the underwater fighting, only got to lv4 before i got hungry.

Need new PC (Thinking a Alienware X51), game atm runs form 1FPS to 9FPS(if I'm lucky). Current PC is a pile of junk that's not meant for gaming.
Well, the good news is you don't need to go totally insane to get something playable. I recently upgraded to 8 gigs of RAM and an nVidia GeForce 550 Ti card, and the game runs pretty smoothly for me with everything but shadows cranked up. My processor could use an upgrade too, but as far as I can tell, that's only really proving to be a bottleneck in WvW, where my framerate starts to chug once I run into a big zerg-vs-zerg fight. Even then, it's still fairly playable, just not smooth.


 

Posted

Quote:
Originally Posted by OmniNogard View Post
Just great, had a whole post made up and the forums decide "NOPE" and i lost it all.

Basic Summery of post.

Game is good, liked the underwater fighting, only got to lv4 before i got hungry.

Need new PC (Thinking a Alienware X51), game atm runs form 1FPS to 9FPS(if I'm lucky). Current PC is a pile of junk that's not meant for gaming.
Tom's Hardware looked at the hardware requirements, testing various cards at a variety of game settings.

http://www.tomshardware.com/reviews/...mark,3268.html


Father Xmas - Level 50 Ice/Ice Tanker - Victory
$725 and $1350 parts lists --- My guide to computer components

Tempus unum hominem manet

 

Posted

Planetside 2's game requirements are the highest I think I've seen for a game, let alone MMO.

OK SO here is a typical play story session and a couple of bosses edited in. I sound pretty derp.

I am looking for advice but I can only imagine that it will be about dodging:

Guardian Jaybonaut on Yak's Bend

Sylvari with commentary.

Omni - I just built this PC and you can see what it should look like when playing it with everything cranked including AA, only take into account I am recording in 1080p at full quality (I render down to 720p) and limit recording fps to NTSC standards.


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

Should i just make a new thread so this topic wont go off course too badly? If this gets answered yes, let me know where to post and i edit a link into this post later.


On Topic: Angry Joe's reviews are a fun thing to watch and learn about games that you may or may not want to play, he even says GW2 is not perfect but enjoys it greatly.
I enjoyed most of his videos even about games i don't like or play.


Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).

 

Posted

Quote:
Originally Posted by OmniNogard View Post
Should i just make a new thread so this topic wont go off course too badly? If this gets answered yes, let me know where to post and i edit a link into this post later.
No, please. This has basically become the general discussing-GW2 thread. I'd rather not antagonize the forums by spitting out any more GW2 topics, and I enjoy this thread :P


 

Posted

Quote:
Originally Posted by Feycat View Post
No, please. This has basically become the general discussing-GW2 thread. I'd rather not antagonize the forums by spitting out any more GW2 topics, and I enjoy this thread :P
I meant about me getting a PC.


Going to miss the fun and nice people here at CoH. Feel free to add me on PS3/XBox360
PS3X360: OmniNogard
Currently playing: Mass Effect 3(PS3) Minecraft(X360) Skyrim(X360).

 

Posted

Quote:
Originally Posted by OmniNogard View Post
I meant about me getting a PC.
If it's just generally about a PC? Sure, a separate thread would probably draw more helpful people in who aren't especially interested in GW2.


 

Posted

Quote:
Originally Posted by Feycat View Post
100% your zones. Seriously, jump up to those vistas. You get a big bump for the 100%, and more importantly it leads you places where you find events and nodes.

Hit every event you see, unless it's one you hate or didn't enjoy. Especially escort or "hold the camp" type events that throw huge waves of mobs at you. Equip whatever gives you the most AOE and rain death. You will make bank on this. If it is humanoid mobs, thank your lucky stars and enjoy picking up all those little "tiny thorned bags" and "bag of filched goods," because that's where cloth drops, and if you're not tailoring, cloth sells like mad.

Pick up EVERY crafting node. Seriously, go out of your way for them. You get more xp for picking a carrot than for killing a mob (because mobs come in a much greater density) and crafting mats you're not going to use, you can sell. Plus, you'll usually have to kill some mobs getting to them, and that's xp.

Do your personal story until it becomes too high level for you to handle it, then move back to the overworld.

If you really get tired of a zone, don't 100% it. Just move on to the next. You get more xp and a higher chance of drops the higher level mobs you're fighting, but if you're soloing it'll be harder to handle them. Group events that are higher level to you are a great place to rack up kills with assistance though.

Unlock all your abilities with your weapons, sure, but find 2 that work for the playstyle you enjoy and stick with them. I personally think it's more important to be really good at a couple weapons than to be the mediocre master of everything. As long as you keep one ranged or defensive option, and one high dps option, you will do well. My guardian goes greatsword/mace & focus - Haunt's guardian goes 2H hammer/sword & shield - my thief goes 2 daggers/2 guns and his goes sword & gun/shortbow. We're both pretty good at what we do. You can literally take whatever playstyle blows your hair back and run with it.

Unlock ALL the skill points on a map, and buy all the skills. Save for those elite skills, but once you have them, seriously, unlock everything. I'm not a fan of traps on my ranger, but I unlocked them because there's some instances in the higher level where a ranger laying rows of traps makes all the difference.

Sell all your greens and blues to vendors. Salvage everything white, and all the salvage drops. Sell the crafting mats you're not using on the TP.

Don't buy karma armor unless you REALLY love the look of it and want to keep it with transmutation stones. Save your karma for high levels. Keep your armor up to date with cheap greens from the TP, and drops. Lean toward toughness and vit on your gear when you can.

Man, that was rambly. But that's my advice. I know it kinda LOOKS like work, but when I'm doing it, it doesn't FEEL like work. It's just how I enjoy the game and make bank doing it I love exploring, I love picking crap up, I love events and 100%ing a zone, so luckily I seem to be naturally geared toward doing the things the game rewards.

Now do Hunter specific advice.


 

Posted

Very informative, but at the same time helps me reinforce the fact that GW/WoW type games aren't for me. :-p