When to slot upgrades??


Bigfeeler

 

Posted

Hi All

Ok i am working on several builds going to SO slotting to level 50 then will change to IO's ect..

My question is this, when im leveling up when i get my SO's at lvl 22 and level rest way up to level 50 with SO's , how often do i keep upgrading my SO's i have check some stores in the level 20-29 zones and i would see the level 22 SO's then i would see level 27 SO's ect... how often do i keep upgrading my SO's ????

Is there like a rule,upgrade your slots every 5 levels or ect..??


I do have another question, say when i hit level 50 i take my SO Build to MIDS, is there a button that i can choose or click that will change all my SO slots out to IO"s ect... or do i need to figure out on my own what should go in my slots that is higher than SO's?


 

Posted

They'll change color as you level. Generally, when they turn red they're dead - you can combine them, but yes, every 5 levels they'll need replacing. (You can do so ahead of time, and combine to stretch some out.) So, 22, 27, 32, etc.

For mids, you can set a level, but I don't *believe* you can just auto-change SOs to common IOs. (And certainly not sets.) You'll probably want to shuffle slots around if/when you go to set IOs anyway because of bonuses.


 

Posted

Quote:
Originally Posted by Emjack View Post
i have check some stores in the level 20-29 zones and i would see the level 22 SO's then i would see level 27 SO's ect...
errr.. what stores? I thought Yin's Market was the only place that sold 'off level' SO's. The normal stores only carry regular increments of 5 (25, 30, 35, etc).


Paragon City Search And Rescue
The Mentor Project

 

Posted

Quote:
Originally Posted by Ironblade View Post
errr.. what stores? I thought Yin's Market was the only place that sold 'off level' SO's. The normal stores only carry regular increments of 5 (25, 30, 35, etc).
i been out if game since 2004, i thought when oyu reach lvl 22 and go to the lvl 20+ zones and go to your origin store, which im science so i go science store the hhighest level enhancers are the SO's i buy, did they change thngs?

if not then where is yins market to get the real SO's t put in all my slots??


 

Posted

I think you and Iron blade are confusing each other.

At level 22 you can go to talos or Sharkhead and buy/use level 25 SOs from the stores, still.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

Posted

aye thats what i thought and say i hit lvl 30 do i still go to those two store to buy the lvl 30 SO's? ect.... every 5 levels or less if combineing?

OR can you please give me all the places i need to go for example every 5 levels to buy my SO's till lvl 50, if not asking to much?


 

Posted

Why wait to lvl 50? I would make common io's from drops starting at lvl 30. They are stronger than s.o.'s wiki link.


Devs would post more if they could say "hi!" without people whining because they wanted them to say "hello".
-Nethergoat

 

Posted

Yeah, normal enhancements are level-locked, which means they're only good for +/- 3 levels of the number they indicate. So a level 20 SO can be used at level 17, where it's Super-effective, and can be used until level 23, where it's barely worth having in the power.

IOs do not suffer from this degradation, and generally have higher percentages than SOs. The downside is cost, plus the fact that since they ARE so expensive, replacing them can seem like a chore (unless you don't care about deleting millions of inf worth of IOs to replace them)

I generally use DOs/SOs until level 30, where I switch to Basic IOs, which I use until level 50 when I start slotting sets. Some people slot sets starting in the 30s, both because the % difference in a level 30 set vs a level 50 set isn't all that large, plus the global bonuses will be good if they exemplar back down to level 30.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

Posted

Quote:
Originally Posted by Emjack View Post
aye thats what i thought and say i hit lvl 30 do i still go to those two store to buy the lvl 30 SO's? ect.... every 5 levels or less if combineing?

OR can you please give me all the places i need to go for example every 5 levels to buy my SO's till lvl 50, if not asking to much?
You can buy level 30 SOs in the same place you buy level 25s. When you go to get your level 35 SOs, the easiest places are either RWZ or the Midnighter Club. Both have stores there that will sell you level 35-50 SOs from all origins without having to do a mission first.


Global @StarGeek
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Posted

this is no excuse but i have brain damage and it is causing me NOT to comprehend of understanding IO's which is keeping me on how to make MY OWN builds, some of the most simplest things of this game like the O's ect.. plp can aunderstand BUT i cannt understand, i have tried reading every site every linked sent to me to read up on about IO's and ED ect.. the only thng i understand is on the ED part is that we no longer need more than 3 slots of same type in the build, example of my understanding is say we have in 1) Flares i only need to slot it wth 3 damage enhancers than the olds days we could 6 slot them, anything over 3 sots of that same type is now a waste,, that i do understand. I just cannot undrstand how to do the IO"s , how to slot all my slots with IO"s ect... i CANNOT comprehend how its done, i never thought i come back to the greatest MMO i fell in love with since beta to 2004 then had to leave the game due to my brain damage getting worse and now im making my return and it seems like from everyone well if you dont IO your builds then your crap, no good for anyone, well i play 95% time solo if i need help with a mission i cant cmplete them i ask for help, i mean i can link my BUILD and ask some one to change my build to an IO build, BUT when i run into problems asking plp this kind of stuff in games, i get the same thing over and over " i suppose yu want me to play your character too" crap like that, i play 4 ther mmo's besides this and im maxed out with all classes and best gear ect,, thats what may me decide i come back to CoH, my most favorite MMO but now it just seems like im not going t be able to play this game, i have 2 choices i play tis game using SO's or ask someone to redo my build to an IO build but i will need t kw where t by them since i cannot understand the crafting again due to my brain damage, like i said this is no excuse bt this is someting i have to live with rest of my life, someting i cna undrstand and other thngs no matter how muchi read over and over and over or d over and over ill never understand it, jus way life s for me, so i either keep playing my build to 50 using SO's and the ED 3 rule same slot deal or ask someone to change my build(which turns ALOT of plp off) to an IO build and then i need to know where to g buy the IO's ect.... or i just leave the game and say farewel to CoH which i realy hate to do but ....


 

Posted

Here are my two builds which i havent decided which is best build, but if someone lke to share some light n which is better and stronger for a solo player and would like ot change the build nto IO or whatever is i can get that is better than SO's then our free t go for it if someone changes my build just please tell me where i can buy the IO's or whatever enhancers i need to buy, i currently play on Freedom instead of pinnacle, cause an old time friend plays occasionaly on freedom and my ID handle is @Krysila if anyone need to send me a mail about anything.


First Build

Villain Plan by Mids' Villain Designer 1.957
http://www.cohplanner.com/

Click this DataLink to open the build!

Emjack: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Leaping)
Power Pool: Fighting
Power Pool: Speed::
Ancillary Pool: Power Mastery

Villain Profile:
Level 1: Fire Blast -- Acc(A), Dmg(3), Dmg(3), Dmg(5), Acc(5), EndRdx(7)
Level 1: Gale -- Acc(A)
Level 2: Fire Ball -- Acc(A), Dmg(7), Dmg(9), RechRdx(9), Acc(11), Dmg(11)
Level 4: Hover -- Flight(A)
Level 6: Rain of Fire -- Dmg(A), RechRdx(15), Dmg(15), Dmg(17), RechRdx(17), RechRdx(19)
Level 8: Combat Jumping -- DefBuff(A)
Level 10: Steamy Mist -- DefBuff(A), EndRdx(19), EndRdx(21), DefBuff(21), DefBuff(23), EndRdx(23)
Level 12: Aim -- RechRdx(A), RechRdx(50)
Level 14: Fly -- Flight(A)
Level 16: Freezing Rain -- RechRdx(A), EndRdx(25), RechRdx(25), RechRdx(27), Slow(27), Slow(29)
Level 18: Blaze -- Acc(A), Dmg(29), Dmg(31), Dmg(31), RechRdx(31), RechRdx(33)
Level 20: Hurricane -- EndRdx(A), EndRdx(33), EndRdx(33), ToHitDeb(34), ToHitDeb(46), ToHitDeb(48)
Level 22: Afterburner -- Flight(A)
Level 24: Kick -- Dmg(A)
Level 26: Tough -- ResDam(A), ResDam(34), ResDam(34), EndRdx(36), EndRdx(50)
Level 28: Weave -- DefBuff(A), DefBuff(36), DefBuff(36), EndRdx(37), EndRdx(48)
Level 30: Hasten -- RechRdx(A), RechRdx(37), RechRdx(37)
Level 32: Inferno -- Acc(A), Dmg(39), Dmg(39), RechRdx(39), RechRdx(40), Dmg(48)
Level 35: Tornado -- Dmg(A), Dmg(40), Dmg(40), EndRdx(42), RechRdx(42), RechRdx(42)
Level 38: Lightning Storm -- EndRdx(A), Dmg(43), Dmg(43), Dmg(43), RechRdx(45), RechRdx(45)
Level 41: Conserve Power -- EndRdx(A)
Level 44: Temp Invulnerability -- EndRdx(A), ResDam(45), ResDam(46), ResDam(46)
Level 47: Force of Nature -- EndMod(A)
Level 49: Power Build Up -- RechRdx(A), RechRdx(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge*
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run*
Level 2: Swift -- Run(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- EndMod(A), EndMod(13), EndMod(13)
------------

* * * * * * * * * * * * * * * * * * * * * * * OR

Second Build

Villain Plan by Mids' Villain Designer 1.958
http://www.cohplanner.com/

Click this DataLink to open the build!

Emjack: Level 50 Magic Corruptor
Primary Power Set: Fire Blast
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Power Mastery

Villain Profile:
Level 1: Fire Blast -- Acc(A), Acc(5), Dmg(5), Dmg(7), EndRdx(7), RechRdx(9)
Level 1: Gale -- Acc(A)
Level 2: Fire Ball -- Acc(A), Acc(17), Dmg(19), Dmg(19), EndRdx(25), RechRdx(27)
Level 4: Hover -- Flight(A)
Level 6: Rain of Fire -- Dmg(A), Dmg(31), Dmg(33), EndRdx(33), EndRdx(33), RechRdx(34)
Level 8: Combat Jumping -- Krma-ResKB:30(A), Ksmt-ToHit+:30(9)
Level 10: Steamy Mist -- EndRdx(A), EndRdx(11), DefBuff(11), DefBuff(45), ResDam(50), ResDam(50)
Level 12: Aim -- RechRdx(A), RechRdx(13), RechRdx(13), ToHit(15), ToHit(15), ToHit(17)
Level 14: Fly -- Flight(A)
Level 16: Freezing Rain -- EndRdx(A), EndRdx(36), RechRdx(37), RechRdx(37)
Level 18: Blaze -- Acc(A), Acc(21), Dmg(21), Dmg(23), EndRdx(23), RechRdx(25)
Level 20: Hurricane -- EndRdx(A), EndRdx(34), ToHitDeb(36), ToHitDeb(36)
Level 22: Afterburner -- Flight(A)
Level 24: Kick -- Dmg(A)
Level 26: Tough -- EndRdx(A), EndRdx(27), ResDam(37), ResDam(40)
Level 28: Weave -- EndRdx(A), EndRdx(29), DefBuff(29), DefBuff(43)
Level 30: Hasten -- RechRdx(A), RechRdx(31), RechRdx(31)
Level 32: Inferno -- Acc(A), Dmg(34), Dmg(42), EndRdx(43), RechRdx(43)
Level 35: Tornado -- Dmg(A), Dmg(45), Dmg(46), EndRdx(46), EndRdx(46), RechRdx(48)
Level 38: Lightning Storm -- Acc(A), Acc(39), Dmg(39), Dmg(39), EndRdx(40), EndRdx(40)
Level 41: Conserve Power -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Power Build Up -- RechRdx(A), RechRdx(45)
Level 47: Temp Invulnerability -- EndRdx(A), EndRdx(48), ResDam(48), ResDam(50)
Level 49: Force of Nature -- RechRdx(A)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge*
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run*
Level 2: Swift -- Run(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Jump(A)
Level 2: Stamina -- EndMod(A), EndMod(3), EndMod(3)
------------


 

Posted

Em, if you are paying to play, and thus a VIP, go to the University in Steel Canyon and speak to the contact there (Dean?). He will send you through a crafting tutorial that may explain a few things.


 

Posted

I did that and still cant comprehend it all, making the IO"s and then figureing up ok if this one io has 2 or 3 ehcnaers tied into 1 IO then how do i know what slot it goes in or when t add it t the slots ect,,, i CANNOT understand, all im doing at this point is getting fustrated cause my stupid brain wont let me understand this stuff, i just shut the game down for the night and come back monday and try again to play this game best way of i know how or just close the game and go find another mmo to play, i play asherons call and daoc for last 10 yrs i also playing lord of the rings and D&D onlne aand everquest those mmo's i have np understanding have many classes in each mmo with level capped out, with best gear in game, i really hate to see this mmo go bye bye to me, this is my most favorite mmo since beta to 2004. but if i cant figure this io ect.. stuff out or play this with SO builds succefuly as i did in 2004, then the game not meant for me anymore and ill forward all the cash that was donated to me to someone and say my goodbyes


 

Posted

Honestly, there is absolutely no reason at all that you can't keep right on playing the game with SOs and never worry about any kind of IOs at all. I see plenty of people in game who are still using SOs and getting along just fine. The IO system is an optional extra, and it's deliberately complicated. It's really a kind of time-sink added to the game so that people who find it fun can play around with it, and people who don't find it fun can just ignore it.

If you really want to try to get into it, then I'm sure that people will be happy to try different ways of explaining the system until we can hit on something that works for you. But first of all, maybe it would be better to just play the game with SOs for a while until you're completely comfortable and back in the groove? Then you can see if you feel like it's still something you want to try.


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Quote:
Originally Posted by Grouchybeast View Post
Honestly, there is absolutely no reason at all that you can't keep right on playing the game with SOs and never worry about any kind of IOs at all. I see plenty of people in game who are still using SOs and getting along just fine. The IO system is an optional extra, and it's deliberately complicated. It's really a kind of time-sink added to the game so that people who find it fun can play around with it, and people who don't find it fun can just ignore it.

If you really want to try to get into it, then I'm sure that people will be happy to try different ways of explaining the system until we can hit on something that works for you. But first of all, maybe it would be better to just play the game with SOs for a while until you're completely comfortable and back in the groove? Then you can see if you feel like it's still something you want to try.

That sounds 100% agreeable to me, i fgure i keepplaying till lvl 50 with SO's then ill find someone to help me step by step or soemting t help me understand the IO's and work with me with my builds, dont get me wrong im all fr new changes in an MMO if there were no new changes then the MMO be gone, closed down BUT at this time im m having fun with SO's just like old days stuff i remember, the two builds up above this post
, i having doing Build 1 atm see hw it is up to lvl 50 then will try build 2 and a seet grl gave me a very nice Rad/Kin corruptor build which i love very much cause i have a kin/rad defender from old days but im tired of defenders lol. BUT yes, what you said hits t right on the nose and thats what ill do is keep at it way im doing with SO's then at lvl 50 ill worry about IO's and then ask someone for personal assistance in changing my builds, switching things around and how to understand doing IO's. and placing them in the right slots ect...

tyvm i appreciate this a lot im very happy now


 

Posted

Quote:
Originally Posted by Emjack View Post
tyvm i appreciate this a lot im very happy now
Awesome! I'm happy I could help :-)


Arc#314490: Zombie Ninja Pirates!
Defiant @Grouchybeast
Death is part of my attack chain.

 

Posted

Oh btw here is another build i'm working on since i have a kin/rad def from the old days , someone mentioned i should try the reverse of it, a corruptor Rad/Kin build and i was told there a strong solid solo and team combo so a sweet girl name Aurora_Girl proposed this build to me to try and so far i'm having a lot of fun with it and fun with the Fire/Storm Corruptor as well, still haven't figured out which of the two fire/storm builds is the best but after looking them both over and over and over lol they both seem very great, so ill do both builds lol


Villain Plan by Mids' Villain Designer 1.959
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Science Corruptor
Primary Power Set: Radiation Blast
Secondary Power Set: Kinetics
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Power Mastery

Villain Profile:
Level 1: X-Ray Beam -- Acc(A), Dmg(5), Dmg(5), Dmg(7), EndRdx(7), RechRdx(9)
Level 1: Transfusion -- Acc(A), Acc(9), Heal(11), Heal(11), RechRdx(13), RechRdx(13)
Level 2: Irradiate -- Acc(A), Dmg(15), Dmg(15), Dmg(17), EndRdx(17), RechRdx(19)
Level 4: Siphon Power -- Acc(A), RechRdx(19)
Level 6: Electron Haze -- Acc(A), Dmg(21), Dmg(21), Dmg(23), EndRdx(23), RechRdx(25)
Level 8: Proton Volley -- Acc(A), Dmg(25), Dmg(27), Dmg(27), EndRdx(29), RechRdx(29)
Level 10: Super Jump -- Jump(A)
Level 12: Aim -- RechRdx(A), RechRdx(31), RechRdx(31)
Level 14: Siphon Speed -- RechRdx(A), RechRdx(50)
Level 16: Increase Density -- ResDam(A)
Level 18: Cosmic Burst -- Acc(A), Dmg(31), Dmg(33), Dmg(33), EndRdx(33), RechRdx(34)
Level 20: Speed Boost -- EndMod(A), EndMod(48), EndMod(48)
Level 22: Hasten -- RechRdx(A), RechRdx(34), RechRdx(34)
Level 24: Assault -- EndRdx(A), EndRdx(36)
Level 26: Neutron Bomb -- Acc(A), Dmg(36), Dmg(36), Dmg(37), EndRdx(37), RechRdx(37)
Level 28: Tactics -- EndRdx(A), EndRdx(39), ToHit(39), ToHit(40)
Level 30: Combat Jumping -- DefBuff(A)
Level 32: Atomic Blast -- Acc(A), Dmg(39), Dmg(40), Dmg(40), RechRdx(42), RechRdx(42)
Level 35: Transference -- Acc(A), EndMod(45), EndMod(46), EndMod(46), RechRdx(46), RechRdx(48)
Level 38: Fulcrum Shift -- RechRdx(A), RechRdx(43), RechRdx(43)
Level 41: Power Build Up -- RechRdx(A), RechRdx(42), RechRdx(43)
Level 44: Temp Invulnerability -- ResDam(A), ResDam(45), ResDam(45)
Level 47: Boxing -- Empty(A)
Level 49: Tough -- ResDam(A), ResDam(50), ResDam(50)
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Scourge
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Heal(A)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- EndMod(A), EndMod(3), EndMod(3)
------------
__________________
Carl and Sons @Aurora Girl (Pinnacle)
Thermaflux (50 Fire/Fire/Pyre Scrapper)
Ravendusk (50 Dark/Dark/Soul Controller)
Liberteene (50 SS/Inv/Energy Brute)


 

Posted

Grouchybeast is right - the game is completely playable on SOs alone. If you'd like to play with IOs a little bit to get a feel for them, without doing anything too complex, give this a try:

1- As you play, you'll get salvage drops. Once your Salvage inventory is full, go to the University, and click on one of the tables.

2- Click the button in the bottom right corner of the window, I think it says "Hide recipes". In the menu that shows up, make sure "Unowned" is unselected (black dot) and "Missing Ingredients" is checked (colored dot). Sorry if the names are wrong, I'm not at my computer. They should be close enough for you to find the right things.

3- If the "Inventions" bar stays on the list, ignore it. For all the rest of the bars, click any that have the name of SOs that you need (Accuracy, damage, etc).

4- If there's a blue number beside an item, you already have the recipe. If it's level 25 or higher, click that one and click the Craft button (IOs below 25 are weaker than SOs). If none of them have a blue number, click the highest level one that you can slot (Same rule as SOs, if it's more than +3, you can't slot it yet), click Buy, and then click Craft.

5- Slot the IO you just created over an SO of the same type.

6- Repeat the above until there's nothing you want/need left on the list.

7- Sell any recipes and salvage you have left at Wentworths or a store (your choice, some items can be VERY valuable at Wentworths, but that's another complex area), and start over the next time your Salvage is full.

This way, you're not doing any complex builds - your Common IOs are just like SOs, but maybe a bit stronger, and they never expire. When I'm playing a character that I don't have a build plan for, that's how I slot them, so that I don't need to make as many trips to the SO stores.

Just remember, any IO named "Invention: (type)" is an SO that anyone can use and doesn't expire, and you'll be OK.

Forget about sets. They add a level of difficulty to the game that can be completely ignored until you're ready to deal with them.

And if my suggestion above is still too much for you, forget it too. Single Origin enhancements will still get you to 50 and beyond - I know people doing Incarnate Trials on SO builds.


One thing to add to the above though: When you're clearing out your recipes, if you see one with a purple name, sell it at Wentworth's, not to a store! Purples always sell for more at WW than a vendor will give you, and it's unlikely you'll get less than a few million. Some will sell for hundreds of millions.


@Roderick

 

Posted

Quote:
Originally Posted by Roderick View Post
Grouchybeast is right - the game is completely playable on SOs alone. If you'd like to play with IOs a little bit to get a feel for them, without doing anything too complex, give this a try:

1- As you play, you'll get salvage drops. Once your Salvage inventory is full, go to the University, and click on one of the tables.

2- Click the button in the bottom right corner of the window, I think it says "Hide recipes". In the menu that shows up, make sure "Unowned" is unselected (black dot) and "Missing Ingredients" is checked (colored dot). Sorry if the names are wrong, I'm not at my computer. They should be close enough for you to find the right things.

3- If the "Inventions" bar stays on the list, ignore it. For all the rest of the bars, click any that have the name of SOs that you need (Accuracy, damage, etc).

4- If there's a blue number beside an item, you already have the recipe. If it's level 25 or higher, click that one and click the Craft button (IOs below 25 are weaker than SOs). If none of them have a blue number, click the highest level one that you can slot (Same rule as SOs, if it's more than +3, you can't slot it yet), click Buy, and then click Craft.

5- Slot the IO you just created over an SO of the same type.

6- Repeat the above until there's nothing you want/need left on the list.

7- Sell any recipes and salvage you have left at Wentworths or a store (your choice, some items can be VERY valuable at Wentworths, but that's another complex area), and start over the next time your Salvage is full.

This way, you're not doing any complex builds - your Common IOs are just like SOs, but maybe a bit stronger, and they never expire. When I'm playing a character that I don't have a build plan for, that's how I slot them, so that I don't need to make as many trips to the SO stores.

Just remember, any IO named "Invention: (type)" is an SO that anyone can use and doesn't expire, and you'll be OK.

Forget about sets. They add a level of difficulty to the game that can be completely ignored until you're ready to deal with them.

And if my suggestion above is still too much for you, forget it too. Single Origin enhancements will still get you to 50 and beyond - I know people doing Incarnate Trials on SO builds.


One thing to add to the above though: When you're clearing out your recipes, if you see one with a purple name, sell it at Wentworth's, not to a store! Purples always sell for more at WW than a vendor will give you, and it's unlikely you'll get less than a few million. Some will sell for hundreds of millions.
Tyvm this helps a lot, this I can understand, most of it, till I get back in game tomorrow and head to university and follow your steps. This HUGE help.

Thank You Sooo Much,I apprise this a lot


 

Posted

Well here's something to maybe help clear up your confusion:

There are TWO types of "IO"s. "Basic" and "Set". The "Set" ones can be confusing, because they have different categories and effects and such. However, the "basic" ones are just like SOs: They come in Damage, Accuracy, End reduction... just like SOs.

Basic IOs function like SOs, except: They're a little more powerful, they can be used by ANY origin, and they never expire. They'll always be at a given level, but they'll stay usable 5, 10, 15 levels after you've "out leveled" them (where an SO stops working 3 levels after its native level)

If you don't want to MAKE IOs, you can go and BUY them!

If you look on the Auction house (Wentworth's blue side, Black market trucks redside), go under Crafted Enhancements -> Other, and you'll see pre-made Basic IOs for sale. They're expensive, but since they never degrade or expire, it beats the trouble of buying new enhancements every 5 levels. At least, in my opinion.


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

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Quote:
Originally Posted by EmperorSteele View Post
Well here's something to maybe help clear up your confusion:

There are TWO types of "IO"s. "Basic" and "Set". The "Set" ones can be confusing, because they have different categories and effects and such. However, the "basic" ones are just like SOs: They come in Damage, Accuracy, End reduction... just like SOs.

Basic IOs function like SOs, except: They're a little more powerful, they can be used by ANY origin, and they never expire. They'll always be at a given level, but they'll stay usable 5, 10, 15 levels after you've "out leveled" them (where an SO stops working 3 levels after its native level)

If you don't want to MAKE IOs, you can go and BUY them!

If you look on the Auction house (Wentworth's blue side, Black market trucks redside), go under Crafted Enhancements -> Other, and you'll see pre-made Basic IOs for sale. They're expensive, but since they never degrade or expire, it beats the trouble of buying new enhancements every 5 levels. At least, in my opinion.
Awesome I can go the route of common IO's. One question I only went to went worthy once, willi be able to buy my IO's right off the bat or will I have to bid and wait for how ever long that may take lol ? I rather be able to buy them when I want the than wait on bid times ect..

And btw your help is very grateful, just as there's above you on this post.

TYVM


 

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Quote:
Originally Posted by Emjack View Post
willi be able to buy my IO's right off the bat or will I have to bid and wait for how ever long that may take lol ?
If you bid high enough, you'll usually be able to get them right away. Occasionally things run out though. Nothing on Wentworths is generated by the game, so if nobody is putting them up for sale, there won't be any.

Common IOs are a very active market though. depending on the piece you're looking for, if you bid 50,000 to 350,000 Inf per enhancement, depending on type, you'll usually get them within 24 hours (yes, that's a lot more than SOs, but that's the price you pay for convenience).


@Roderick

 

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If you want to go for sets, don't worry too much about cruching the numbers, if that confuses you. Just pick a power with 5 or 6 slots, then pick a set appropriate to that power and put one of each type of enhancement from that set in that power. No, that isn't optimum, but it's easy to understand and will give you delicious bonuses to make your character more powerful. Later on, you can try to learn about the merits of different individual bonuses and stuff, but that should do to get you started.


 

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Quote:
Originally Posted by catwhowalksbyhimself View Post
If you want to go for sets, don't worry too much about cruching the numbers, if that confuses you. Just pick a power with 5 or 6 slots, then pick a set appropriate to that power and put one of each type of enhancement from that set in that power. No, that isn't optimum, but it's easy to understand and will give you delicious bonuses to make your character more powerful. Later on, you can try to learn about the merits of different individual bonuses and stuff, but that should do to get you started.
Ok cool, I'll remember that, tyvm


 

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Even though it sounds like you're going the route of SOs and common IOs (still a good way to get used to it,) I wanted to go back to this bit for you.

Quote:
Originally Posted by Emjack View Post
I did that and still cant comprehend it all, making the IO"s and then figureing up ok if this one io has 2 or 3 ehcnaers tied into 1 IO then how do i know what slot it goes in or when t add it t the slots ect,,,
Thing 1 to remember - Set IOs (any invented IO, really) won't expire. It'll be red when you can't use it, white when you can.

Thing 2: The game will tell you what you can slot. Grabbed some shots from my Dark/SS tank to illustrate.

To find out what a power will take - hover over it. You'll get a popup like so:



(... and as an aside, you can see I'm using a mixture of set IOs, common IOs (the hexagonal shaped) and SOs (this one's tech, so it's the gears.)

Looking at the power information, you'll see two things:

ALLOWED ENHANCEMENTS - for this, range, recharge, accuracy, taunt. These are the SOs or common IOs this will take - if you try to stick a Damage SO or (common) IO in here, the slots will grey out, another indicator you can't slot this.

ALLOWED SET CATEGORIES: This tells you what *type* of sets this can take. In this case, Taunt can only take Taunt *sets* (and they're broken down in the auction house if you want to look through.) Some can only take one, like this, others can take multiple (for instance, a Snipe could have Ranged damage, Snipe, and - say - Knockback sets as valid for the power.)

So how do you know the category if you didn't just buy it at wentworths/the black market, where they're broken down by category? Simple. You look at the recipe itself (the IO will show you this, too. The example below uses an IO.)



This is the Recharge/Accuracy dual IO from the Perfect Zinger set. Going down the display, it gives you:
Set name and IO (Perfect Zinger, Recharge/Accuracy)
Description of what it does.
THe full set *listing* (Set name, and how many are in the set.)
The set *category* (which is what you're interested in - it's a Taunt set)
And the bonuses for having more than one of the same set in the same power.


Having multiple pieces in different powers don't give the set bonus (think of it as a perk for "filling up" a power.) And it will lead to different slotting than your SOs and common IOs. For instance, on SOs I'd barely slot Taunt, but if I want the recharge or defense from this, I'd add more slots here.


There's more to go into with these, but they go well past the scope of your prior confusion. Hopefully this helps for if or when you do decide to dig into these.